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085c4d154e6debc1a73d22dbcf451ac328334b2a
dolphin/Source/Core/AudioCommon
History
JosJuice 7197e3abd0 Use structs for config callback IDs
This way you can't mix up regular config callback IDs and CPU thread
config callback IDs. (It would be rather bad if you did!)
2023-08-17 19:19:26 +02:00
..
AlsaSoundStream.cpp
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AlsaSoundStream.h
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AudioCommon.cpp
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AudioCommon.h
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AudioStretcher.cpp
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AudioStretcher.h
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CMakeLists.txt
CMake: Use targets for all optionally-external dependencies
2023-06-15 01:41:41 -05:00
CubebStream.cpp
WorkQueueThread: provide name and function at same time
2023-02-04 15:56:27 +13:00
CubebStream.h
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CubebUtils.cpp
cubeb: Change name to "Dolphin Emulator"
2023-07-22 23:12:34 +02:00
CubebUtils.h
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Enums.h
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Mixer.cpp
Skylander Portal: Play Trap Team Audio
2023-03-13 13:01:48 +13:00
Mixer.h
Use structs for config callback IDs
2023-08-17 19:19:26 +02:00
NullSoundStream.cpp
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NullSoundStream.h
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OpenALStream.cpp
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OpenALStream.h
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OpenSLESStream.cpp
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OpenSLESStream.h
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PulseAudioStream.cpp
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PulseAudioStream.h
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SoundStream.h
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SurroundDecoder.cpp
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SurroundDecoder.h
Common: Move FixedSizeQueue into Common namespace
2023-03-22 01:23:15 -04:00
WASAPIStream.cpp
windows: replace comdef dependency with winrt
2023-01-23 06:09:01 -08:00
WASAPIStream.h
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WaveFile.cpp
Replace std::ostringstream usage with fmt::format
2023-06-18 18:37:32 -05:00
WaveFile.h
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