dolphin/Source
Stenzek 06daf58032 FramebufferManager: Correctly handle read back D24S8 textures
Needed for the Adreno/Vulkan workaround, and if we ever switch to a D24
texture for the depth buffer w/ unrestricted depth range.
2019-07-31 15:33:28 +10:00
..
Android Android: Use EmulationActivity.launchFile() for StartupHandler 2019-07-18 22:35:24 +10:00
Core FramebufferManager: Correctly handle read back D24S8 textures 2019-07-31 15:33:28 +10:00
DSPSpy DSPSpy: Add a test for accelerator loop 2017-09-22 20:17:38 +02:00
DSPTool Fix a crash in DSPTool on malformed command line 2019-06-23 21:55:51 +02:00
PCH CMake/Windows: Add PCH support 2019-05-15 19:28:04 +02:00
UnitTests Common/CommonFuncs: Remove now-unneccessary ArraySize function 2019-06-01 10:07:57 -04:00
VSProps VSProps: Add fmt directory to the list of additional includes 2019-06-14 13:48:39 -04:00
.clang-format clang-format: revert 'AfterCaseLabel' setting 2019-05-23 00:42:42 -04:00
CMakeLists.txt CMake/Windows: Add PCH support 2019-05-15 19:28:04 +02:00
dolphin-emu.sln Move Updater to WinUpdater 2019-04-10 10:46:49 +02:00