| .. |
|
Boot
|
Linux compile fix.
|
2009-03-05 15:58:14 +00:00 |
|
Debugger
|
More log cleanup. Commented the old macros in Log.h, uncomment it if there are any problems.
|
2009-03-02 11:43:38 +00:00 |
|
HLE
|
an attempt to clean up the logging a bit
|
2009-03-02 01:49:16 +00:00 |
|
HW
|
just some compiler warning cleanup.
|
2009-03-05 22:35:06 +00:00 |
|
IPC_HLE
|
Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warnings)
|
2009-03-04 22:29:03 +00:00 |
|
PowerPC
|
fix gcc dislike of unions as PODs :P
|
2009-03-04 20:05:45 +00:00 |
|
ActionReplay.cpp
|
Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warnings)
|
2009-03-04 22:29:03 +00:00 |
|
ActionReplay.h
|
Clarified Patch Add/Edit, added AR Add/Edit by slink3
|
2009-02-20 00:07:35 +00:00 |
|
ARDecrypt.cpp
|
Some warning and code cleanup.
|
2009-01-24 00:45:46 +00:00 |
|
ARDecrypt.h
|
Revert r1861
|
2009-01-16 02:58:34 +00:00 |
|
ConfigManager.cpp
|
fix compile on osx and linux
|
2009-02-28 23:21:51 +00:00 |
|
ConfigManager.h
|
reorganize SI and EXI interfaces, add a gui for picking devices. XK, that was annoying. Now, you can deal with SI_Channel. This commit changes how memcards are handled a little, now they are .REGION.raw, like .USA.raw, and can be in any dir.
|
2009-02-02 22:29:33 +00:00 |
|
Console.cpp
|
Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warnings)
|
2009-03-04 22:29:03 +00:00 |
|
Console.h
|
set svn:eol-style=native for **.h
|
2008-12-08 04:46:09 +00:00 |
|
Core.cpp
|
More log cleanup. Commented the old macros in Log.h, uncomment it if there are any problems.
|
2009-03-02 11:43:38 +00:00 |
|
Core.h
|
Working screenshots for everyone! This may not be the 'best' way to implement it but it's the most compatible, working and least mutually exclusive as possible (works with DC too). More coming soon.
|
2009-02-27 03:56:34 +00:00 |
|
CoreParameter.cpp
|
an attempt to clean up the logging a bit
|
2009-03-02 01:49:16 +00:00 |
|
CoreParameter.h
|
restructured NAND application loading... it isn't complete but an improvement
|
2009-02-27 23:44:15 +00:00 |
|
CoreRerecording.cpp
|
Removed CPUCompare.h and all its references.
|
2009-03-04 23:48:25 +00:00 |
|
CoreTiming.cpp
|
More log cleanup. Commented the old macros in Log.h, uncomment it if there are any problems.
|
2009-03-02 11:43:38 +00:00 |
|
CoreTiming.h
|
set svn:eol-style=native for **.h
|
2008-12-08 04:46:09 +00:00 |
|
DolLoader.h
|
rollback 1829. Seriously, WTF?
|
2009-01-09 00:09:07 +00:00 |
|
Host.cpp
|
set svn:eol-style=native for **.cpp
|
2008-12-08 05:30:24 +00:00 |
|
Host.h
|
Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
|
2009-02-22 21:16:12 +00:00 |
|
LogManager.cpp
|
Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warnings)
|
2009-03-04 22:29:03 +00:00 |
|
LogManager.h
|
Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warnings)
|
2009-03-04 22:29:03 +00:00 |
|
MemTools.cpp
|
Move #include <window.h> from all files that include it and common.h to common.h
|
2009-01-13 04:23:26 +00:00 |
|
MemTools.h
|
set svn:eol-style=native for **.h
|
2008-12-08 04:46:09 +00:00 |
|
PatchEngine.cpp
|
The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
|
2009-02-20 22:04:52 +00:00 |
|
PatchEngine.h
|
Workaround for StringFromFormat-under-linux problem, random cleanup.
|
2008-12-10 22:36:26 +00:00 |
|
PluginManager.cpp
|
lets retry that change from omega but this time keep the projection hacks >_>
|
2009-03-02 21:17:16 +00:00 |
|
PluginManager.h
|
Wiimote: Configure gamepad in Wiimote plugin
|
2009-02-09 13:10:29 +00:00 |
|
SConscript
|
Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp.
|
2009-02-28 01:26:56 +00:00 |
|
State.cpp
|
PadSimple: Added rerecording option in that the input saving counter it saved with the save state and rewinded when a saved state is loaded
|
2009-02-09 23:12:15 +00:00 |
|
State.h
|
set svn:eol-style=native for **.h
|
2008-12-08 04:46:09 +00:00 |
|
stdafx.cpp
|
set svn:eol-style=native for **.cpp
|
2008-12-08 05:30:24 +00:00 |
|
stdafx.h
|
set svn:eol-style=native for **.h
|
2008-12-08 04:46:09 +00:00 |
|
Tracer.cpp
|
an attempt to clean up the logging a bit
|
2009-03-02 01:49:16 +00:00 |
|
Tracer.h
|
set svn:eol-style=native for **.h
|
2008-12-08 04:46:09 +00:00 |
|
VolumeHandler.cpp
|
Fix of issue 408, the game still can't boot.
|
2009-02-22 13:59:06 +00:00 |
|
VolumeHandler.h
|
Fix of issue 408, the game still can't boot.
|
2009-02-22 13:59:06 +00:00 |