dolphin/Source/Core/Core/Src
hrydgard 02a4b49df1 just some compiler warning cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2562 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 22:35:06 +00:00
..
Boot Linux compile fix. 2009-03-05 15:58:14 +00:00
Debugger More log cleanup. Commented the old macros in Log.h, uncomment it if there are any problems. 2009-03-02 11:43:38 +00:00
HLE an attempt to clean up the logging a bit 2009-03-02 01:49:16 +00:00
HW just some compiler warning cleanup. 2009-03-05 22:35:06 +00:00
IPC_HLE Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warnings) 2009-03-04 22:29:03 +00:00
PowerPC fix gcc dislike of unions as PODs :P 2009-03-04 20:05:45 +00:00
ActionReplay.cpp Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warnings) 2009-03-04 22:29:03 +00:00
ActionReplay.h Clarified Patch Add/Edit, added AR Add/Edit by slink3 2009-02-20 00:07:35 +00:00
ARDecrypt.cpp Some warning and code cleanup. 2009-01-24 00:45:46 +00:00
ARDecrypt.h Revert r1861 2009-01-16 02:58:34 +00:00
ConfigManager.cpp fix compile on osx and linux 2009-02-28 23:21:51 +00:00
ConfigManager.h reorganize SI and EXI interfaces, add a gui for picking devices. XK, that was annoying. Now, you can deal with SI_Channel. This commit changes how memcards are handled a little, now they are .REGION.raw, like .USA.raw, and can be in any dir. 2009-02-02 22:29:33 +00:00
Console.cpp Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warnings) 2009-03-04 22:29:03 +00:00
Console.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
Core.cpp More log cleanup. Commented the old macros in Log.h, uncomment it if there are any problems. 2009-03-02 11:43:38 +00:00
Core.h Working screenshots for everyone! This may not be the 'best' way to implement it but it's the most compatible, working and least mutually exclusive as possible (works with DC too). More coming soon. 2009-02-27 03:56:34 +00:00
CoreParameter.cpp an attempt to clean up the logging a bit 2009-03-02 01:49:16 +00:00
CoreParameter.h restructured NAND application loading... it isn't complete but an improvement 2009-02-27 23:44:15 +00:00
CoreRerecording.cpp Removed CPUCompare.h and all its references. 2009-03-04 23:48:25 +00:00
CoreTiming.cpp More log cleanup. Commented the old macros in Log.h, uncomment it if there are any problems. 2009-03-02 11:43:38 +00:00
CoreTiming.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
DolLoader.h rollback 1829. Seriously, WTF? 2009-01-09 00:09:07 +00:00
Host.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
Host.h Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h. 2009-02-22 21:16:12 +00:00
LogManager.cpp Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warnings) 2009-03-04 22:29:03 +00:00
LogManager.h Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warnings) 2009-03-04 22:29:03 +00:00
MemTools.cpp Move #include <window.h> from all files that include it and common.h to common.h 2009-01-13 04:23:26 +00:00
MemTools.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
PatchEngine.cpp The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup. 2009-02-20 22:04:52 +00:00
PatchEngine.h Workaround for StringFromFormat-under-linux problem, random cleanup. 2008-12-10 22:36:26 +00:00
PluginManager.cpp lets retry that change from omega but this time keep the projection hacks >_> 2009-03-02 21:17:16 +00:00
PluginManager.h Wiimote: Configure gamepad in Wiimote plugin 2009-02-09 13:10:29 +00:00
SConscript Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
State.cpp PadSimple: Added rerecording option in that the input saving counter it saved with the save state and rewinded when a saved state is loaded 2009-02-09 23:12:15 +00:00
State.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
stdafx.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
stdafx.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
Tracer.cpp an attempt to clean up the logging a bit 2009-03-02 01:49:16 +00:00
Tracer.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VolumeHandler.cpp Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00
VolumeHandler.h Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00