// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once namespace Config { struct Location; } namespace ConfigLoaders { // This is a temporary function that allows for both the new and old configuration // systems to co-exist without trampling on each other while saving. // This function shall be removed when the old configuration system retires. bool IsSettingSaveable(const Config::Location& config_location); } // namespace ConfigLoaders