// Copyright 2026 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include struct DualShockUDPServer { std::string description; std::string server_address; int server_port; }; namespace DualShockUDPSettings { constexpr char FIELD_SEPARATOR = ':'; constexpr char SERVER_SEPARATOR = ';'; std::vector GetServers(); void AddServer(DualShockUDPServer server); void ReplaceServer(size_t index, DualShockUDPServer server); void RemoveServer(size_t index); bool IsEnabled(); void SetEnabled(bool enabled); } // namespace DualShockUDPSettings