Commit Graph

4316 Commits

Author SHA1 Message Date
Scott Mansell
8dd9d35689 Merge pull request #2653 from AdmiralCurtiss/netplay-video-mode-sync
Netplay: Sync Video Mode settings. (Progressive Scan and PAL60)
2015-08-02 12:42:21 +12:00
mirrorbender
0faba3b018 Changed the aspect ratio settings to account for NTSC/PAL pixel aspect ratios and VI scaling. 2015-07-31 19:58:02 -04:00
Lioncash
7ee0e75633 Remove unnecessary virtual keywords 2015-07-30 10:33:08 -04:00
Markus Wick
0c4209a0f9 Merge pull request #2716 from degasus/jitgeneric
CachedInterpreter: New kind of jit which always fallback to interpreter.
2015-07-28 16:37:25 +02:00
Ryan Houdek
e805e05ff5 Merge pull request #2773 from sigmabeta/android_wiimote_main
Android: Add Wiimote support, including configuration UI.
2015-07-26 16:54:45 -05:00
Jules Blok
dfe5ed54a4 Merge pull request #2770 from Armada651/modal-hotkeys
FrameTools: Disable hotkeys while a modal dialog is shown.
2015-07-25 13:02:13 +02:00
Jules Blok
fbd5bb815c Merge pull request #2538 from Armada651/thread-revert
Revert "Join the emu thread in Core::Stop. Get rid of Core::Shutdown which did that before."
2015-07-25 13:02:04 +02:00
Lioncash
0babb80652 PostProcessingConfigDialog: Remove an unnecessary format call 2015-07-23 14:39:05 -04:00
Jules Blok
8eee13e7af FrameTools: Disable hotkeys while a modal dialog is shown. 2015-07-23 09:09:01 +02:00
Jules Blok
ed50d61287 Merge branch 'stable' 2015-07-23 08:12:57 +02:00
degasus
1c9b5efb4c CachedInterpreter: New kind of jit which always fallback to interpreter. 2015-07-22 23:19:20 +02:00
Jules Blok
703b1e8654 CFrame: Ignore "Pause on Focus Lost" when not started. 2015-07-22 19:31:23 +02:00
Markus Wick
deef164c7b Merge pull request #2761 from lioncash/unused
DolphinWX: Remove unused code from MemcardManager
2015-07-22 09:39:53 +02:00
Jules Blok
b6c4d5792b Revert "Join the emu thread in Core::Stop. Get rid of Core::Shutdown which did that before."
This reverts commit ba664b3293.

Added documentation to Core::Shutdown() to prevent breaking changes.
2015-07-22 09:15:19 +02:00
flacs
40162fdfc1 Merge pull request #2743 from aserna3/master
Added some warning text about fractional IRs to IR selection description
2015-07-22 08:25:05 +02:00
Ryan Houdek
a8227ad9b1 Add Wiimote support to the Android backend.
Not actually wired up to the Android UI for configuration.
2015-07-21 21:33:23 -05:00
Lioncash
fe2f57361e DolphinWX: Remove unused code from MemcardManager 2015-07-21 00:12:40 -04:00
skidau
3d6ee7313d Merge pull request #2689 from RisingFog/patch-1
Fix TASInput Crash When Stick Bitmap Is Null
2015-07-21 11:41:38 +10:00
Jules Blok
809e480973 Merge branch 'stable' 2015-07-20 16:04:18 +02:00
Jules Blok
ccb56ddf97 CFrame: Claim all keyboard events on OS X. 2015-07-20 10:11:11 +02:00
skidau
ad68de59bc Merge pull request #2665 from AdmiralCurtiss/relative-memory-card-paths
GameCube Config: Store paths relatively when selected file is within Dolphin's directory. (Windows)
2015-07-20 14:09:36 +10:00
skidau
4b260fbd66 Merge pull request #2724 from AdmiralCurtiss/wiimote-reconnect-on-button-press
Wiimote: Reconnect a disconnected Wiimote when a button is pressed.
2015-07-20 14:06:48 +10:00
Lioncash
ca703e6499 Merge pull request #2751 from lioncash/title
JitWindow: Use TitleCase for the JIT block viewer tab
2015-07-19 22:32:28 -04:00
Lioncash
40b89627f1 JitWindow: Use TitleCase for the JIT block viewer tab
Makes the title consistent with all other tabs.
2015-07-19 18:20:24 -04:00
Jeffrey Pfau
e948aec6cd DolphinWX: Fix build if libusb is disabled 2015-07-17 22:41:12 -07:00
Lioncash
57ca783b72 PathConfigPane: Use shortened variants of the browse buttons 2015-07-16 18:03:14 -04:00
Admiral H. Curtiss
935292c6fc DolphinWX: In Host_ConnectWiimote(), instead of calling CFrame::ConnectWiimote() directly, dispatch an event that will call it for us in the GUI thread.
This eliminates a possible stutter/short freeze that can happen during PowerPC::Pause().
2015-07-16 02:35:57 +02:00
mathieui
ac8621ccab GCAdapter: Disable the scanning thread when direct connect is disabled
The goal of this commit is to let people who experience driver issues
with libusb and windows disable the scanning thread (to avoid mouse
issues, keyboard issues, and audio issues).

Also disable the rumble setting when the adapter driver is not detected,
and don’t do anything if libusb can’t init for some reason.
2015-07-14 12:35:40 +02:00
Anthony Serna
18685e2aef Added some warning text about fractional IRs. 2015-07-13 23:33:21 -07:00
Jeffrey Pfau
2eb553fdb7 Fix FreeBSD build 2015-07-11 23:09:11 -07:00
Admiral H. Curtiss
5c0033e6d9 DolphinWX: ParseHotkeys() should use the State::NUM_STATES constant instead of a hardcoded 10. 2015-07-12 05:18:54 +02:00
Admiral H. Curtiss
878629a2bf DolphinWX: GetCmdForHotkey() should have Load Last Slot 9/10 as well. 2015-07-12 05:16:42 +02:00
Admiral H. Curtiss
b3471e0abc DolphinWX: Add options to Load Last Slot 9/10 to menu. 2015-07-12 04:14:22 +02:00
Lioncash
81878d7b56 DolphinWX: Get rid of some magic numbers in MemoryView and MemoryWindow 2015-07-09 07:59:34 -04:00
Lioncash
b8706791d5 DolphinWX: Pass string by const reference in CISOProperties constructor 2015-07-08 09:48:07 -04:00
Stevoisiak
afc1398fbd Fix reading custom titles from WAD files 2015-07-05 15:45:39 -04:00
Stevoisiak
90167abe0f Improve parsing custom game titles from titles.txt
Read game ID based on position of the "=" sign, rather than assuming game IDs are 6 characters in length.
2015-07-05 15:45:27 -04:00
Stevoisiak
c2bbcdd16c Read custom titles from wiitdb.txt if titles.txt is not found 2015-07-05 15:45:17 -04:00
Lioncash
eb3c5a240f Merge pull request #2696 from RisingFog/tasinput
Fix random hangs when loading savestates with TAS Input
2015-07-04 03:52:40 -04:00
Fog
10f50f33fb Fix random hangs when loading savestates with TAS Input 2015-07-03 21:56:14 -04:00
RGamma
3639755120 Fix TASInput Crash When Stick Bitmap Is Null
Patch provided by RGamma
2015-07-03 18:37:35 -04:00
Anthony Serna
9b95faaed7 Small changes to description to "Store EFB Copies to Texture Only" 2015-07-01 15:48:19 +02:00
Anthony Serna
8d69c2b4b7 Small changes to description to "Store EFB Copies to Texture Only" 2015-07-01 15:46:16 +02:00
Markus Wick
134a18fdad Merge pull request #2674 from lioncash/emplace
Use emplace() instead of insert() where applicable for maps.
2015-06-29 17:19:08 +02:00
Jules Blok
c06342c3cf Merge branch 'stable' 2015-06-29 11:04:17 +02:00
Lioncash
daa205990f Use emplace() instead of insert() where applicable for maps. 2015-06-28 19:52:40 -04:00
Jules Blok
3f39e38372 CheatSearchTab: Check Core state instead of checking a memory pointer. 2015-06-28 18:28:55 +02:00
Jules Blok
1120132d26 Merge branch 'stable' 2015-06-28 13:28:23 +02:00
JosJuice
66136fc710 Fix more game list name encoding errors caused by 4.0-6419 (d7900b4)
4.0-6442 (a26cf63) didn't fix names read from INIs or titles.txt.
2015-06-28 10:39:24 +02:00
Admiral H. Curtiss
c5b81b1aff GameCubeConfig: Case insensitive compare & absolute path compare for the part-of-exe-dir check. 2015-06-27 18:34:54 +02:00
Admiral H. Curtiss
583e3fd9e0 GameCubeConfig: If the user selects a memcard file path within Dolphin's directory, store the path relative to it.
This makes Dolphin more portable in portable mode, since the memory card file is still found if the directory is moved somewhere else.

This also means that we have to explicitly compare absolute paths if we want to check for both slots containing the same file.
2015-06-27 01:11:44 +02:00
Admiral H. Curtiss
84e42904a2 Netplay: Sync Video Mode settings. (Progressive Scan and PAL60)
Must match so that Wii games don't desync, especially PAL games.
2015-06-24 12:41:10 +02:00
sigmabeta
a028805626 Android: Save screenshot at end of an emulation session. 2015-06-23 22:22:01 -04:00
comex
afaa0d92df Merge pull request #2613 from AdmiralCurtiss/netplay-sram-sync
Netplay: Sync GameCube SRAM.
2015-06-22 12:48:38 -04:00
comex
6d2631a173 Merge pull request #2639 from rukai/master
Translations fix for Linux & Mac OS X
2015-06-21 17:10:07 -04:00
comex
700b850acd Fix misc. clang warnings - mostly complaints about inconsistent use of override.
Previously, MacOpenFile only overrode anything on OS X; otherwise it was
just a useless method, which is presumably why it wasn't marked override
in the first place.  Address this more sanely by wrapping it in #ifdef
__APPLE__.
2015-06-21 15:42:49 -04:00
rukai
c9e8179c5a Added namespace to GetBundleDirectory to compile on Mac OSX 2015-06-21 20:41:41 +10:00
rukai
bbde9cbeae Swapped out spaces for tabs 2015-06-21 20:41:41 +10:00
rukai
cc22151495 Fixes translation on Linux and potentially Mac OSX, by specifying location of *.gmo files 2015-06-21 20:41:41 +10:00
rukai
f91a228697 OpenGL exclusive fullscreen OSD notification is made consistent with the one used for D3D. 2015-06-20 00:18:13 +10:00
Lioncash
458378528b DolphinWX: Remove the Toggle IR hotkey.
This isn't necessary since Increase IR and Decrease IR are present.
2015-06-19 05:10:40 -04:00
skidau
3df28a4ea0 Merge pull request #2598 from JosJuice/cache-games-without-banners
Cache games without banners
2015-06-18 09:56:03 +10:00
skidau
c6f72115e9 Merge pull request #2596 from AdmiralCurtiss/pal60-config-option
PAL60 improvements: Allow setting in GameINI, disable for NTSC games, store in Movie files.
2015-06-16 14:44:31 +10:00
Fiora
c68bb0bdec Merge pull request #2456 from aserna3/master
UI improvements to Add AR Code and Add Patch windows.
2015-06-14 18:53:49 -07:00
Admiral H. Curtiss
abb65515b9 Netplay: Sync GameCube SRAM. 2015-06-14 16:52:08 +02:00
JosJuice
a7d374bcb9 Cache games without banners
Games without banners were not cached before, because a banner could
become available at any time, making the cache outdated without it
becoming invalidated. Instead of not caching anything, this change makes
Dolphin check for a banner every time a cache that lacks a banner is read.
This is faster than reading all metadata, because reading a Wii banner
only reads from the game's save file, not the volume and its filesystem.

The cache revision is incremented, because otherwise banners will be
missing if a cache without a banner is created in the new version and
the user switches to an old version and creates a savefile.
2015-06-14 12:23:48 +02:00
Matthew Parlane
6d9711c02c Merge pull request #2599 from Sonicadvance1/aarch64_clean_cpudetect
[AArch64] Clean up our CPUDetect.
2015-06-14 15:19:03 +10:00
Matthew Parlane
b39014eac5 Merge pull request #2590 from endrift/fix-freebsd-build
Fix FreeBSD
2015-06-14 15:18:26 +10:00
Jeffrey Pfau
7085fcc8d6 Fix FreeBSD build 2015-06-13 21:52:47 -07:00
JosJuice
01e324eed0 Move GetCompany() to ISOFile.h/GameFile.h
For consistency with the other Get methods.
2015-06-13 18:43:10 +02:00
Ryan Houdek
0af5bdcf1d [AArch64] Clean up our CPUDetect.
Drops ARMv7 feature detection.
2015-06-13 08:04:23 -05:00
Admiral H. Curtiss
92447fb052 Config: Add a boolean for PAL60, like the Progressive Scan one.
This decouples the Dolphin PAL60 option from the currently set value in the Wii SYSCONF file.
2015-06-13 02:09:19 +02:00
degasus
c375111076 Options: merge SCoreStartupParameter into SConfig 2015-06-12 19:07:45 +02:00
Admiral H. Curtiss
33f5aaf956 GameCube Config: Add option to override the NTSC auto language change.
Some NTSC games have translations on the game disc that can be accessed via the system language byte.
2015-06-11 18:40:41 +02:00
Markus Wick
be1d1e2798 Merge pull request #2024 from RisingFog/irgui
Add UI Support for up to 8x Internal Resolutions
2015-06-11 15:47:39 +02:00
Fog
6e7fedd4d0 Add UI Support for up to 8x Internal Resolutions 2015-06-10 20:17:30 -04:00
degasus
640b81a19f Hotkeys: Fix "Select State Slot"
This was a copy&paste issue from dfc951fbbb.

Fixes https://code.google.com/p/dolphin-emu/issues/detail?id=8645
2015-06-09 21:05:54 +02:00
comex
9ed7e3bd3e Merge pull request #2536 from endrift/deploy-mac
Tools: Use non-CMake tool for fixing up OS X bundles
2015-06-08 17:33:17 -07:00
Anthony Serna
57f7129295 Changed AR Code Window and Patch Window
Text fields no longer have redundant text.
Blank text variables no longer have redundant translation syntax.
Removed redundant else condition.
Fixed bug with cheat name deleting itself on edit.
2015-06-08 17:02:16 -07:00
JosJuice
ec0370d2d1 Volume: Add prefer_long parameter to GetNames
GC games with long names store two variations of the name in
opening.bnr. This makes the shorter of those names available.
For volumes other than GC discs, prefer_long is ignored.
2015-06-08 12:00:34 +02:00
Ryan Houdek
881f6db2ab Merge pull request #2509 from comex/fix-ar-codes
Fix subdialogs of the ISO props dialog... sort of
2015-06-08 04:13:16 -04:00
Ryan Houdek
59e2225f7d Remove ARMv7 support. 2015-06-07 22:44:13 -05:00
Ryan Houdek
51b440fbcf Merge pull request #2449 from sigmabeta/android-decouple-surfaceview
\Android: Decouple SurfaceView initialization and emulation start.
2015-06-07 23:18:56 -04:00
Ryan Houdek
9521bc1fc6 Merge pull request #2558 from sigmabeta/android-panic-alerts
Android: Display Panic Alerts on-screen as a Toast message.
2015-06-07 23:14:34 -04:00
Matthew Parlane
9e1aab663f Revert "SDL: handle SDL_QUIT event" 2015-06-08 13:43:39 +12:00
sigmabeta
d752ee73c0 Android: Remove old panic alert messsaging flags. 2015-06-07 20:16:55 -04:00
sigmabeta
3038368128 Android: Display Panic Alerts on-screen as an Android Toast message. 2015-06-07 20:13:52 -04:00
flacs
82fa01804c Merge pull request #2553 from AdmiralCurtiss/cpu-engine-selection-fix
Config: Fix incorrect array length detection for CPU Emulation Engine options.
2015-06-07 21:40:38 +02:00
JosJuice
b856849b1d VideoConfigDiag: Translate cache_hires_textures_desc like other strings
1aa829c made these strings use wxTRANSLATE by reverting 0004b60, but
cache_hires_textures_desc was left out because it was added after 0004b60.
2015-06-07 20:25:42 +02:00
Admiral H. Curtiss
3520a1d123 Config: Fix incorrect array length detection for CPU Emulation Engine options. 2015-06-07 19:39:54 +02:00
Dolphin Bot
0245dd156d Merge pull request #2543 from JosJuice/remove-dsp-thread-reference
Remove reference to DSP on Dedicated Thread
2015-06-07 13:01:06 +02:00
Matthew Parlane
cf8f049c4d Merge pull request #2518 from degasus/hotkeys
Hotkeys: Drop old GUI
2015-06-07 20:10:10 +10:00
Matthew Parlane
d286c69ec4 Merge pull request #2546 from Parlane/fix_trans
Fixed translation of strings at runtime.
2015-06-07 19:17:08 +10:00
Matthew Parlane
1aa829c03c Fixed translation of strings at runtime.
Static strings can not be translated until wxLocale is initialised.

This reverts commit 0004b6004b.

Conflicts:
	Source/Core/DolphinWX/VideoConfigDiag.cpp
2015-06-07 20:38:36 +12:00
JosJuice
b61f41e698 Remove reference to DSP on Dedicated Thread 2015-06-07 00:01:57 +02:00
Jeffrey Pfau
c1c472958e Tools: Use non-CMake tool for fixing up OS X bundles 2015-06-06 12:44:47 -07:00
mimimi085181
bd5e55bc59 Fix line ending bug for downloaded gecko codes 2015-06-06 19:15:15 +02:00
comex
95d682dfd5 Merge pull request #2519 from JosJuice/volume-type-enum
Volume: Return volume type as an enum
2015-06-06 01:23:52 -04:00
Tillmann Karras
9ec5a4544f SDL: handle SDL_QUIT event
Using SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS which installs a signal
handler for SIGINT and SIGTERM. There will be a way to prevent this in
2.0.4 but for now we'll need to handle SDL_QUIT.
2015-06-05 19:34:06 +02:00
JosJuice
0ed3118141 Volume: Return volume type as an enum
ISOFile and GameFile were using IsWiiDisc() and IsWadFile() to set
an enum value. The volume might as well return an enum directly.

I increased the Qt CACHE_REVISION because m_platform now is saved as u32
instead of int, but increasing the wx CACHE_REVISION is not necessary.
2015-06-04 16:26:36 +02:00
JosJuice
95a2abc1ce Use PanicAlertT instead of PanicAlert when appropriate
I tried to change messages that contained instructions for users,
while avoiding messages that are so technical that most users
wouldn't understand them even if they were in the right language.
2015-06-04 13:25:06 +02:00
degasus
dfc951fbbb Hotkey: move some code into ParseHotkey 2015-06-04 10:44:20 +02:00
Jasper St. Pierre
c84cefa990 Remove wx-based Hotkey stuff
The core InputCommon Hotkeys interface does all of this for us.
2015-06-04 10:44:20 +02:00
degasus
501ebdb471 Hotkeys: Fix duplicated called hotkeys. 2015-06-03 19:26:43 +02:00
comex
349f9d5493 Merge pull request #2484 from JosJuice/volume-return-types
Volume: Use more appropriate types for some returned values
2015-06-02 20:29:08 -04:00
comex
2ae6fb9240 Merge pull request #2338 from JosJuice/getfilelist-return
Filesystem: Return file list reference instead of modifying argument
2015-06-02 20:28:25 -04:00
comex
36b554613c Merge pull request #2494 from Sonicadvance1/common_disassembler
Break out the disassembler code from the WXWidgets UI.
2015-06-02 20:26:26 -04:00
comex
3af30d12ed Fix subdialogs of the ISO props dialog... sort of
On OS X, if you close a subdialog of the ISO Properties dialog, such as
the one to add a new AR code, the main Dolphin window would magically
get raised above ISO Properties.  This is confusing, to say the least;
when I encountered this the other day, I thought the dialog was actually
getting closed.

I *think* the diagnosis looks like this:
Cocoa expects NSPanel (not to be confused with wxPanel) to be for things
like find dialogs, font dialogs with the little title bars, sheets, etc.
See:
https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/WinPanel/Concepts/ChangingMainKeyWindow.html
Therefore, NSPanels return NO for canBecomeMainWindow, which is
documented; and when [NSWindow orderOut:] is called to hide a window,
Cocoa seems to want to make the window it focuses in its place a main
window, which, as far as I can tell, is not.  So if the next highest
window is a panel, it gets skipped over.  (I tested this by overriding
wxNSPanel's canBecomeMainWindow to return YES, in which case the right
window gets focused, but this isn't a correct fix.)

The ISO Properties dialog does have grounds to be a dialog/panel - the
close button, whose positioning is provided by the wxDialog class.  This
is arguably simply a roundabout discovery that our UI sucks for an OS X
app and that to be consistent with other nonmodal preferences dialogs,
it shouldn't have such a button on OS X (though ESC to close is still
kosher).  However, I'm not willing to make that change right now, so...

Hack around the problem by calling Raise (on this) after each call to
ShowModal in CISOProperties.  The resulting behavior is slightly
glitchy, and I'd like to revisit it, but for now it fixes the issue.
2015-06-02 20:15:12 -04:00
comex
97d6b71f3f fix duplicate variable definition 2015-06-02 18:49:53 -04:00
comex
a3b3f0522b Merge pull request #1556 from comex/project-moration
Rudimentary version of Wii IPC determinism.  Ported from my old udpnet branch.
2015-06-02 18:38:19 -04:00
aerisarn
f403bb09b0 MainNoGUI: support real Wiimotes
This should be restructured to move the connection logic into Core
instead of duplicating it in every Host, but alas, I'm too lazy for
that right now. ~flacs
2015-06-01 14:59:22 +02:00
Lioncash
2cb073291c Merge pull request #2490 from endrift/fix-tas-threading
DolphinWX: Fix threading issues with TAS pad updates
2015-05-31 23:24:40 -04:00
Ryan Houdek
d0ae3f7d24 Break out the disassembler code from the WXWidgets UI.
This cleans up some of the code between core and UI for disassembling and dumping code blocks.
Should help the QT UI in bringing up its debug UI since it won't have to deal with this garbage now.
2015-05-31 18:16:59 -05:00
Jeffrey Pfau
704f787c5a DolphinWX: Fix threading issues with TAS pad updates 2015-05-31 03:08:07 -07:00
degasus
ef3ed682a1 DolphinWX: Also evaluate Hotkeys while stopped. 2015-05-31 10:00:07 +02:00
degasus
19f753de6b HotKey: Allow more than one hotkey at the same time. 2015-05-31 09:27:04 +02:00
JosJuice
301218a103 Volume: Use more appropriate types for some returned values
Disc number is changed from bool to u8, and revision is changed from
int to u16 (WADs can use all 16 bits, but discs can only use 8 bits).
2015-05-29 21:14:02 +02:00
comex
dc91e8b607 Add a mode to use a dummy Wii NAND.
Eventually, netplay will be able to use the host's NAND, but this could
still be useful in some cases; for TAS it definitely makes sense to have
a way to avoid using any preexisting NAND.

In terms of implementation: remove D_WIIUSER_IDX, which was just WIIROOT
+ "/", as well as some other indices which are pointless to have as
separate variables rather than just using the actual path (fixed, since
they're actual Wii NAND paths) at the call site.  Then split off
D_SESSION_WIIROOT_IDX, which can point to the dummy NAND directory, from
D_WIIROOT_IDX, which always points to the "real" one the user
configured.
2015-05-28 19:14:42 -04:00
comex
a225426510 Rewrite FileSearch and improve ScanDirectoryTree.
- FileSearch is now just one function, and it converts the original glob
  into a regex on all platforms rather than relying on native Windows
  pattern matching on there and a complete hack elsewhere.  It now
  supports recursion out of the box rather than manually expanding
  into a full list of directories in multiple call sites.

  - This adds a GCC >= 4.9 dependency due to older versions having
  outright broken <regex>.  MSVC is fine with it.

- ScanDirectoryTree returns the parent entry rather than filling parts
  of it in via reference.  The count is now stored in the entry like it
  was for subdirectories.

- .glsl file search is now done with DoFileSearch.

- IOCTLV_READ_DIR now uses ScanDirectoryTree directly and sorts the
  results after replacements for better determinism.
2015-05-28 19:14:42 -04:00
Fog
c767813c0c Fix adding additional Disc 2 to certain multi-disc games 2015-05-27 11:08:57 -04:00
JosJuice
f1580a4c91 Fix game list name encoding error caused by 4.0-6419 (d7900b4)
The UTF-8 std::strings were being interpreted as the default encoding.
2015-05-27 12:28:23 +02:00
skidau
8944e07f84 Merge pull request #2457 from degasus/master
DolphinWX: Drop dead hotkey button.
2015-05-26 23:53:46 +10:00
degasus
b64301d65c DolphinWX: Drop dead hotkey button. 2015-05-26 15:50:15 +02:00
Markus Wick
d7900b4423 Merge pull request #2006 from RisingFog/disc2
Append Disc 2 to Titles for Multi-Disc Games
2015-05-26 15:39:42 +02:00
Markus Wick
a6412fb41e Merge pull request #2162 from degasus/prefetch_tex
CustomTexture: prefetch all available textures
2015-05-26 13:30:26 +02:00
Ryan Houdek
b0b5f4d10d Merge pull request #2326 from JosJuice/isoproperties-config-block
ISOProperties: Don't block when opening default INI in text editor
2015-05-25 23:42:26 -04:00
Ryan Houdek
c88d6c804a Merge pull request #2430 from Sonicadvance1/android_panic_handler
[Android] Add support for panic alerts to the JNI.
2015-05-25 23:37:48 -04:00
Ryan Houdek
4ba430951a Merge pull request #2439 from JosJuice/company-from-id
Use an ID-to-name map when volume has no company string
2015-05-25 23:32:55 -04:00
Ryan Houdek
d789d8d75f [Android] Add support for panic alerts to the JNI. 2015-05-25 22:13:00 -05:00
Ryan Houdek
0c5f5c4519 Merge pull request #2394 from Sonicadvance1/android_block_profiling_api
[Android] Block profiling JNI interface
2015-05-25 23:06:37 -04:00
Ryan Houdek
69963dc4b0 Merge pull request #2274 from degasus/disable_bbox
Disable bbox
2015-05-25 08:46:12 -04:00
Tillmann Karras
30ebb2459e Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
Tillmann Karras
268f52e054 Add missing license headers 2015-05-25 13:11:47 +02:00
Tillmann Karras
6d9986846c Simplify some more license headers 2015-05-25 13:11:41 +02:00
degasus
acd074e291 VideoCommon: Make BBox emulation optional 2015-05-25 09:33:34 +02:00
Eder Bastos
4faff3cf62 Android: Decouple SurfaceView initialization and emulation start. 2015-05-24 19:40:11 -04:00
JosJuice
d2e6adb045 Use an ID-to-name map when volume has no company string
This is written so that the result of GetCompanyFromID never is cached
(except on Android?). Caching is unnecessary because the string can be
obtained quickly at runtime, and not caching it means that the cache
doesn't have to be invalidated when GetCompanyFromID is edited.
2015-05-24 17:41:53 +02:00
Lioncash
5c3fecc8e5 DolphinWX: Add missing breaks to a switch in RegisterView
Technically the fallthrough would never happen, as the row numbers correspond to the grid view (which will always be zero or greater). However, it gets rid of compiler warnings on higher warning levels.
2015-05-23 22:16:39 -04:00
Lioncash
474188d606 Merge pull request #2432 from lioncash/android
ButtonManager: Pass strings by const reference
2015-05-21 22:37:47 -04:00
Lioncash
8a2f70b2ef ButtonManager: Pass strings by const reference 2015-05-21 22:22:52 -04:00
Eder Bastos
3e5e352fee Android: Implement an SQLite database-based game library. 2015-05-20 19:55:55 -04:00
Eder Bastos
5b0c047e0b Android: Remove inheritance from Game model, and improve the relevance of its content 2015-05-20 19:46:19 -04:00
Eder Bastos
4c786cb70c Android: Implement reading country value from game files. 2015-05-20 19:44:31 -04:00
Lioncash
8dc2909c00 JitWindow: Add missing virtual destructor to HostDisassembler
HostDisassemblerLLVM has a destructor, but the class uses a pointer to the base class.
2015-05-20 12:27:47 -04:00
degasus
242f7d964d CustomTexture: prefetch all available textures 2015-05-16 15:12:07 +02:00
skidau
132ae5f457 Merge pull request #2349 from mathieui/remove-traversal-options-ui
Netplay: don’t show traversal server/port options (INI config only)
2015-05-15 12:34:05 +10:00
skidau
bdeb067597 Merge pull request #2402 from JosJuice/internal-title
Volume: Rename GetName to GetInternalName
2015-05-13 13:19:41 +10:00
skidau
a6739c0960 Merge pull request #2386 from mathieui/irhotkeys
Add hotkeys to increase/decrease the IR
2015-05-12 13:05:53 +10:00
Ryan Houdek
5bbaa85f25 Merge pull request #2389 from sigmabeta/lollipop-ui-tweaks
Android: Add file browser screen to new UI, and several tweaks.
2015-05-11 11:35:51 -04:00
Lioncash
af2daf6c5c WiiConfigPane: Handle switch cases explicitly
Gets rid of a warning on higher warning levels (switching on an enum type should handle cases explicitly)
2015-05-11 06:37:07 -04:00
JosJuice
bad09fc358 Volume: Rename GetName to GetInternalName
This is intended to better separate it from GetNames and to clarify
that this name originally wasn't meant to be shown to users.
The ISOProperties GUI is also updated, mainly because labeling
the long banner name "short name" was confusing.
2015-05-11 11:19:30 +02:00
Tillmann Karras
cdf6d185f6 Fix -Wswitch warning 2015-05-11 10:17:36 +02:00
Ryan Houdek
a36dc19d9b Add JNI interface for enabling writing block profile results. 2015-05-10 20:03:34 -05:00
mathieui
bb622836b2 Traversal: Add a read-only text for server:port with a "reset to default" button
Clicking it will set the config file back to stun.dolphin-emu.org with
port 6262.
2015-05-11 01:10:27 +02:00
Eder Bastos
ca4bec3539 Don't show "Error" when a blank string is returned from a native method. 2015-05-10 10:46:46 -04:00
Lioncash
fcaaa9f649 HotkeyDlg: Fix keypress event binding
Previously no keypresses would be recognized during the button press phase.
2015-05-10 03:35:01 -04:00
mathieui
ea709b6c12 Add hotkeys to increase/decrease the IR 2015-05-10 02:02:47 +02:00
Lioncash
76bbd46829 Core: Remove some header inclusions in header files
Replaces them with forward declarations of used types, or removes them entirely if they aren't used at all. This also replaces certain Common headers with less inclusive ones (in terms of definitions they pull in).
2015-05-08 22:38:59 -04:00
Lioncash
a7d5084e1f Merge pull request #2375 from sigmabeta/lollipop-ui-update
Implement first few screens of Android 5.0-based UI.
2015-05-08 12:57:00 -04:00
Lioncash
a7e9aea797 DolphinWX: Remove unnecessary includes 2015-05-08 12:39:26 -04:00
Lioncash
cb20589d7f Merge pull request #2341 from lioncash/fwd
DolphinWX: Remove unnecessary forward declarations
2015-05-08 09:54:23 -04:00
Chris Burgener
5af98db8c3 Append Disc 2 to Titles for Multi-Disc Games
Fixes issue 5799

https://code.google.com/p/dolphin-emu/issues/detail?id=5799
2015-05-07 22:59:16 -04:00
Eder Bastos
b47835fc07 Implement first few screens of Android 5.0-based UI. 2015-05-07 22:27:42 -04:00
shuffle2
94995503aa Merge pull request #2374 from randomstuff/fix-unpn
Fix build without UPnP
2015-05-07 18:36:02 -07:00
Lioncash
f77587506f Merge pull request #2345 from lioncash/tl
VideoConfigDiag: Simplify string translation handling
2015-05-07 05:05:48 -04:00
Gabriel Corona
469ea24717 Fix build without UPnP
There is no checkbox.
2015-05-06 20:59:19 +02:00
Ryan Houdek
80fe5e0a55 Merge pull request #2370 from sigmabeta/native-libs-task-removal
Remove the "nativeLibsToJar" gradle task.
2015-05-06 09:16:43 -04:00
Eder Bastos
2fe4b9ce68 Remove the "nativeLibsToJar" gradle task. 2015-05-05 22:34:56 -04:00
skidau
571cdcddd8 Merge pull request #2340 from dibas/testing
Show the cursor in os x fullscreen by default. Fixes issue 8376.
2015-05-06 12:28:45 +10:00
comex
6414cdabb2 Merge pull request #2286 from JosJuice/wii-opening-bnr
Read opening.bnr to get names from Wii discs
2015-05-05 16:20:04 -04:00
Ryan Houdek
f9dc8a39c0 Merge pull request #2350 from sigmabeta/master
Convert the Android source code to Gradle.
2015-05-03 22:01:02 -04:00
JosJuice
df8e768b77 wx: Now that Wii doesn't support descriptions, rename Notes to Maker
I'm not sure if Maker is the best name (Developer? Publisher?
Company? Copyright?) but I went with it because it's
what the game properties window uses. For the sake of
backwards compatibility, the INI option wasn't renamed.
2015-05-03 16:13:55 +02:00
Eder Bastos
c80225ea4d Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00
mathieui
7b45eae6e7 Add missing ifdefs around GCAdapter code in Controller config
Otherwise the build fails if libusb is not found
2015-05-01 17:56:15 +02:00
skidau
9348b2e1a6 Merge pull request #2330 from mathieui/background-gc-adapter-scan
Add a background thread to detect the GC adapter
2015-05-01 12:09:18 +10:00
mathieui
df8b86ed63 Traversal: use the defaults if empty or space-only config entries are detected 2015-05-01 03:11:28 +02:00
Simon McFarlane
886e5c80dd Remove BanishBackground function
No longer needed
2015-04-30 17:33:24 -07:00
Simon McFarlane
e6e046e37c Make revision text wxStaticText 2015-04-30 17:32:45 -07:00
Simon McFarlane
df341ffba6 Change about page branch info to wxStaticText 2015-04-30 17:22:37 -07:00
mathieui
c452e72ca7 Netplay: don’t show traversal server/port options (INI config only) 2015-05-01 02:03:53 +02:00
Lioncash
9012ed18b1 AboutDolphin: Set the multi-line style for branch information
Without this, all the branch information would be put on one line, which isn't intended.
2015-04-30 18:07:58 -04:00
Lioncash
2b89350868 AboutDolphin: Remove unnecessary code 2015-04-30 18:05:30 -04:00
Markus Wick
4b00ccbe4e Merge pull request #2342 from rohit-n/warnings
Silence -Wshadow and -Wsign-compare warnings.
2015-04-30 23:22:19 +02:00
mathieui
ec7445d66b GCAdapter: Add a setting to toggle rumble 2015-04-30 11:35:16 +02:00
mathieui
57f458fe9b GCAdapter: Add a background thread to detect the adapter
This scanning thread either polls libusb or checks every 500ms for a
change depending on host capabilities. The GC Adapter can now be plugged
and unplugged at any time when dolphin is open, it will be used if the
direct connect option is set.
2015-04-30 11:35:16 +02:00
Simon McFarlane
cd7466864e Make OC slider match enabled state on window load 2015-04-30 01:28:43 -07:00
Lioncash
0004b6004b VideoConfigDiag: Simplify string translation handling
Explicit wxGetTranslation usage isn't necessary
2015-04-30 04:18:13 -04:00
Simon McFarlane
6728f87677 Add size to CPU clock override slider
Fixes slider having 0 width on wxGTK
2015-04-29 21:49:58 -07:00
skidau
d46598e51a Merge pull request #2336 from lioncash/tl
FrameTools: Simplify some wx string translation marking
2015-04-30 14:03:21 +10:00
Rohit Nirmal
76181f9327 Silence -Wshadow and -Wsign-compare warnings. 2015-04-29 19:59:34 -05:00
JosJuice
ee694e327a Get rid of banner loaders and move their functionality to volumes
Having some data available in banner loaders and some other data
data available in volumes gets messy, especially with GetNames(),
which is available in both but returns different results
depending on which one is used. This change drops support
for reading names and descriptions from Wii save data.
2015-04-28 23:44:29 +02:00
Lioncash
88f7536d81 DolphinWX: Remove unnecessary forward declarations
These are all fully defined
2015-04-28 17:32:38 -04:00
dibas
441976e09b Show the cursor in os x fullscreen by default. Fixes issue 8376. 2015-04-28 22:12:39 +02:00
JosJuice
d43a920924 Filesystem: Return file list reference instead of modifying argument 2015-04-28 12:48:05 +02:00
Simon McFarlane
8f56138ec4 Use wxStaticText::Wrap rather than manually inserting newlines 2015-04-28 01:17:43 -07:00
Simon McFarlane
df7c9664da Set minimum size on config window
To prevent tabs from getting a scrollbar
2015-04-27 22:55:08 -07:00
Lioncash
be3bd52bb5 FrameTools: Simplify some wx string translation marking 2015-04-28 00:02:35 -04:00
Matthew Parlane
c58e94cf95 Merge pull request #2331 from lioncash/access
DolphinWX: Make some UI functions/members private
2015-04-28 15:42:52 +12:00
comex
65457628d7 Merge pull request #2324 from endrift/about-dialog-osx
Attempt to beautify About dialog on OS X.
2015-04-27 21:23:27 -04:00
Lioncash
899fd55ea8 DolphinWX: Make some general UI functions/vars private 2015-04-27 21:04:05 -04:00
Lioncash
263e64e939 DolphinWX: Make some debugger functions/vars private
Some classes expose things that aren't used outside of them (and in some cases, shouldn't be exposed).
2015-04-27 20:42:18 -04:00
skidau
b8eecff5c9 Merge pull request #2325 from JosJuice/isoproperties-zero-files
ISOProperties: Correctly handle partitions with 0 files
2015-04-27 19:45:21 +10:00
skidau
472e281445 Merge pull request #2316 from comex/fix-watch
Fix watchpoints ("memory breakpoints") with JIT
2015-04-27 19:42:13 +10:00
Jeffrey Pfau
af20e7498c Only wxMac supports scaleFactor, so only use it on OS X 2015-04-25 14:53:37 -07:00
Jeffrey Pfau
4a97045d81 Add hack for removing background from text controlers, per comex 2015-04-25 14:52:53 -07:00
JosJuice
db1d81ebf8 ISOProperties: Don't block when opening default INI in text editor
The purpose of blocking is to reload user INIs after they
have been edited. However, ISOProperties never reloads
default INIs, because they aren't meant to be edited.
Blocking on default INIs is thus useless, and it's
rather annoying for games that have two default INIs,
because it makes it impossible to see both at once.
2015-04-25 22:15:48 +02:00
JosJuice
fbed0b4a9c ISOProperties: Correctly handle partitions with 0 files 2015-04-25 15:33:20 +02:00
Jeffrey Pfau
addbafcfda Attempt to beautify About dialog on OS X.
Added a 2x version of the logo, and cleaned up layout a bit.
2015-04-25 04:22:32 -07:00
Matthew Parlane
392b9abece Merge pull request #2016 from RisingFog/splash
Update About Dolphin Screen
2015-04-25 21:50:40 +12:00
comex
7fe13d9af8 Merge pull request #2175 from RachelBryk/oc
Disable oc setting while netplay or movie is active.
2015-04-25 00:58:16 -04:00
comex
9d8c347e8d Merge pull request #2290 from RachelBryk/cc-tasinput
Implement classic controller tas input.
2015-04-25 00:44:29 -04:00
comex
3499f2c2d0 To make up for it, make pressing enter on the value textbox set the value. 2015-04-24 22:19:21 -04:00
comex
0c18e5886d Remove mnemonics in MemoryWindow.
On OS X, this broke Cmd-V to paste in the text boxes.  Apparently wx
thinks having mnemonics (which are Alt-* on Windows) be Cmd-* on OS X,
even if this disables standard shortcuts, is a good idea.

Lioncash suggested just getting rid of the accelerators on non-menu
controls, so I'm doing that rather than disabling them only on OS X.
2015-04-24 22:06:03 -04:00
comex
37d00cceda Fix wx bullshit which made the watch view assert on my machine.
1) Apparently wxString::Format is type safe, and passing a u32 to it
with the format "%lu" crashes with a meaningless assertion failure.
Sure, it's the wrong type, but the error sure doesn't help...

2) "A MenuItem ID of Zero does not work under Mac".  Thanks for the
helpful assert message, no thanks for making your construct have random
platform-specific differences for no reason (it's not like menu item IDs
directly correspond to a part of Cocoa's menu API like they do on
Win32).
2015-04-24 22:04:46 -04:00
JosJuice
2e10a71dcd Fix extracting files from Wii discs
I broke it for individual files but not folders in 4.0-6016.
2015-04-24 22:08:15 +02:00
JosJuice
235ecfbed7 Return GetNames languages, to avoid hardcoded language lists in callers
This makes the code cleaner and also leads to some user-visible changes:

The wx game properties will no longer let the user
select WAD languages that don't have any names.

The Qt game list will now display names using the languages
set in the configuration instead of always using
English for PAL GC games and Japanese for WADs.

If a WAD doesn't have a name in the user's preferred language,
English is now selected as a fallback before Japanese.
2015-04-23 08:14:39 +02:00
Lioncash
819f4d994c DolphinWX: Remove superfluous code in FrameTools 2015-04-22 19:56:50 -04:00
Rachel Bryk
5047cf562a Implement classic controller tas input. 2015-04-22 16:19:13 -04:00
comex
31ea8d0834 Merge pull request #2310 from lioncash/fsmenu
FrameTools: Use AppendRadioItem for constructing the frameskip menu
2015-04-22 00:39:17 -04:00
Markus Wick
4340927b7f Merge pull request #2308 from Stevoisiak/FrameToolsMath
FrameTools: Remove redundant 'i-1'
2015-04-21 16:17:02 +02:00
Lioncash
ebe0222265 FrameTools: Use AppendRadioItem for constructing the frameskip menu
Same thing, less code.
2015-04-20 21:51:30 -04:00
Stevoisiak
c3cf43f064 FrameTools: Remove redundant 'i-1' 2015-04-20 20:24:37 -04:00
Matthew Parlane
a86f2fe2e7 Merge pull request #2199 from skidau/remove-controls-lock
Cleaned up the controller locking mechanism
2015-04-21 11:13:30 +12:00
Lioncash
d27b8673f5 Merge pull request #2306 from Stevoisiak/MoveUndoSaveState
FrameTools: Move "Undo Save State" to save state menu
2015-04-19 20:45:41 -04:00
Stevoisiak
83ec7a1e78 FrameTools: Move "Undo Save State" to save state menu 2015-04-19 20:18:11 -04:00
Stevoisiak
8adf8b16bc Globals.h: Added comments for menu sections 2015-04-19 18:51:55 -04:00
degasus
8c209b3bc9 no-gui: fix help string 2015-04-18 15:03:42 +02:00
skidau
7063886520 Merge pull request #2289 from lioncash/netplay
DolphinWX: Break the netplay UI controls into separate classes.
2015-04-16 12:35:41 +10:00
skidau
f0593095b4 Merge pull request #2295 from comex/fix-usb-threading
Fix threading issues
2015-04-16 12:33:20 +10:00
skidau
70605cae5c Merge pull request #2300 from lioncash/update
Debugger: Update the registers/watches before refreshing grids.
2015-04-16 12:30:24 +10:00
skidau
c895e4504a Merge pull request #2298 from JosJuice/partitions-no-string-parsing
Fix extracting Wii disc partitions numbered 10 or higher
2015-04-16 12:00:40 +10:00
skidau
221d37ae83 Merge pull request #2287 from lioncash/hkbinds
HotkeyDlg: Get rid of application-wide event bindings.
2015-04-16 11:59:24 +10:00
skidau
6b82b31640 Merge pull request #2285 from linkmauve/nogui-no-x11
NoGUI: Don’t segfault when the DISPLAY environment variable isn’t set
2015-04-16 11:58:15 +10:00
Emmanuel Gil Peyrot
1e7ca7f579 NoGUI: Don’t segfault when the DISPLAY environment variable isn’t set 2015-04-16 01:10:57 +02:00
JosJuice
86ceb54c38 Fix extracting Wii disc partitions numbered 10 or higher
Instead of trying to get the partition number from the
(localized!) item name, the partitions are now stored as item data.
2015-04-15 09:29:24 +02:00
Lioncash
2cddb8f480 Debugger: Update the registers/watches before refreshing grids. 2015-04-15 00:13:13 -04:00
Lioncash
a6970b3744 Merge pull request #2288 from lioncash/unnecessary
ISOProperties: Remove unnecessary/unused variables & controls.
2015-04-14 10:42:29 -04:00
Lioncash
882080c282 Merge pull request #2284 from lioncash/leaks
DolphinWX: Fix memory leaks relating to the TAS dialog
2015-04-14 10:38:48 -04:00
comex
8ebe3d3478 Remove unused field. 2015-04-13 02:27:08 -04:00
comex
ba664b3293 Join the emu thread in Core::Stop. Get rid of Core::Shutdown which did that before.
Core::Shutdown was only called on app exit, yet the emu thread exits
whenever emulation stops; if you launched a new game it would just join
via the destructor when s_emu_thread was set to a new thread.
(Incidentally, the destructor also makes explicitly joining on app exit
rather pointless.)

Because the GUI thread wasn't waiting for the CPU thread to fully shut
down, Core::IsRunning would remain true briefly after CFrame::DoStop
which, given Dolphin's penchant for accessing variables belonging to
other threads, can only mean trouble... In my case, because the previous
commit caused UpdateGUI, which is called at the end of DoStop, to call
PauseAndLock, which checks IsRunning, pressing stop at the right time
would cause strange behavior.
2015-04-13 02:17:38 -04:00
comex
e000aaaf5d Have the UI thread do PauseAndLock before messing with GetUsbPointer.
Since its lifetime is managed on the CPU thread, this (or a refactoring)
is absolutely required.  One of the functions with a PauseAndLock call
added is CFrame::UpdateGUI; this is fine now, since it's called only
after important events happen, so just make sure not to call it every
frame or something :)
2015-04-13 01:49:24 -04:00
JosJuice
bd680aa3b5 Main: Remove unnecessary shellapi.h include
The include was introduced by bcf1f54c and made unnecessary by 611f3494.
2015-04-12 10:22:18 +02:00
Rachel Bryk
48a1d97fe7 Disable oc setting while netplay or movie is active. 2015-04-11 03:54:11 -04:00
Lioncash
bd28d260ce DolphinWX: Break the netplay UI controls into separate classes. 2015-04-11 01:35:54 -04:00
Lioncash
5d7cd29a8b ISOProperties: Remove unnecessary/unused variables & controls. 2015-04-10 19:53:58 -04:00
Lioncash
9cc244e913 HotkeyDlg: Get rid of application-wide event bindings.
This dialog is used as a modal dialog, so making the key-press event bindings application-wide is unnecessary.
2015-04-10 19:31:37 -04:00
Lioncash
00943b1ef4 DolphinWX: Fix memory leaks relating to the TAS dialog
Initially, the dialogs construct in the background when Dolphin initializes. However, it waits until the user actually makes the dialogs visible to decide on whether to create the Wii or GC control layouts.

Therefore, the call to CreateBaseLayout() essentially creates a sizer that isn't actually attached to a main sizer that is set as the sizer for the dialog to use. So upon destruction, these controls would never actually be destroyed if the user didn't open and then close the TAS dialogs.
2015-04-09 23:33:33 -04:00
Lioncash
1a18cad178 Merge pull request #2281 from Stevoisiak/MoveCountryWorld
Re-sort Country_World
2015-04-09 12:15:18 -04:00
Lioncash
2c2409fee4 Merge pull request #2278 from lioncash/leak
Debugger: Fix memory leaks related to grid tables
2015-04-09 11:07:27 -04:00
Stevoisiak
7c1ab2911a Move down Country_World
The countries are sorted alphabetically. This should have been changed
when the variable was renamed from Country_International to
Country_World
2015-04-08 18:55:16 -04:00
Lioncash
180854c617 Debugger: Fix memory leaks related to grid tables
Incrementing the reference count here isn't necessary, as they construct with a count of 1. Incrementing again results in the attributes not being freed.
2015-04-07 23:16:29 -04:00
skidau
ff891394e8 Merge pull request #2248 from mathieui/netplay-disable-ui
NetPlay: Disable some UI elements when a game is running
2015-04-08 11:56:06 +10:00
Lioncash
ec96119f8c TASInputDlg: Remove unnecessary explicit bools 2015-04-07 21:44:51 -04:00
Lioncash
38236fb8e8 Merge pull request #2262 from Buddybenj/change-wording-2
Change Wording in Help Menu
2015-04-02 13:36:48 -04:00
Buddybenj
fb0d3a9756 Change Wording in Help Menu
"Dolphin at GitHub" doesn't make much sense IMO. We could also make it say "Source Code" or "Dolphin on GitHub".

I also changed "Dolphin Website" to make it consistent with the Qt version.
2015-04-01 18:08:26 -05:00
JosJuice
0deb9f5e39 Revert "Merge pull request #2256 from RachelBryk/Dolphin-Pro"
This reverts commit ae0a090701, reversing
changes made to 6b6b5ed37f.
2015-04-01 22:30:57 +02:00
degasus
119fea0d72 Remove TM character which breaks our buildbot
Or github...
2015-04-01 22:24:13 +02:00
Pierre Bourdon
ae0a090701 Merge pull request #2256 from RachelBryk/Dolphin-Pro
Limit Wiimote battery usage for Dolphin-lite users.
2015-04-01 21:07:22 +02:00
Rachel Bryk
d39d89594d Limit Wiimote battery usage for Dolphin-lite users.
Wiimote batteries drain over time. The user must upgrade to Dolphin Pro for $19.95 to recharge them.
2015-04-01 04:31:03 -04:00
Fog
a94e31e476 Update About Dolphin Screen 2015-03-31 21:30:05 -04:00
skidau
008200db4d Merge pull request #2244 from lioncash/find
DolphinWX/Common: Change some find_first_of usages to find
2015-03-30 21:07:42 +11:00
Lioncash
d42d5699b5 Merge pull request #2253 from RachelBryk/cheats
Fix enable cheats checkbox.
2015-03-30 05:41:56 -04:00
skidau
5da3375bf1 Merge pull request #2245 from lioncash/tables
DolphinWX: Get rid of wxGrid-based casts in the debugger.
2015-03-30 12:20:20 +11:00
Rachel Bryk
d4fa8de35a Fix enable cheats checkbox. 2015-03-29 20:43:51 -04:00
skidau
731e4a3a65 Merge pull request #2250 from RachelBryk/tasinput-home
Fix home button in tas input.
2015-03-29 16:40:57 +11:00
Rachel Bryk
35bdfd5ec9 Fix home button in tas input. 2015-03-28 07:40:21 -04:00
skidau
4f965da4f1 Revert the recent changes related to updating hwnd 2015-03-28 11:08:25 +11:00
skidau
74f25ad8ec Merge pull request #2234 from lioncash/config
DolphinWX: Break up ConfigMain into separate classes.
2015-03-28 10:11:29 +11:00
mathieui
666c06dce7 NetPlay: Disable some UI elements when a game is running
because it makes dolphin crash, and it doesn’t make sense to change them
at runtime
2015-03-27 18:43:06 +01:00
Lioncash
5ada887f94 DolphinWX: Get rid of wxGrid-based casts in the debugger.
This technically also fixes a memory leak in WatchView.cpp, because the table setting was done such that the grid wouldn't take ownership of the table, which means said table wouldn't be deleted in the grid's destructor.
2015-03-24 14:09:33 -04:00
Lioncash
eacf741051 DolphinWX/Common: Change some find_first_of usages to find
It's unnecessary to use find_first_of when all you're searching for is a single character.
2015-03-24 08:32:44 -04:00
Lioncash
7dcb6a3e6c DolphinWX: Initialize the HotkeyManager after input backends are initialized
Previously OSX would crash upon loading. This is because the UI would be polling for hotkey inputs but was doing so before the inputs backends were initialized.
2015-03-23 08:36:13 -04:00
skidau
63c4bd665e Merge pull request #2230 from skidau/Mouse-In-Separate-Window
Updated the input plugins reference of hwnd on game start.
2015-03-21 12:46:37 +11:00
skidau
87bffb5972 Added event.Skip() to the OnFocusChange event. Fixes the pulldown menus. 2015-03-20 22:01:23 +11:00
skidau
98dce11f8c Updated the input plugins reference of hwnd on game start. Fixes the emu wiimotes mouse IR when rendering the game to a separate window. 2015-03-19 21:31:05 +11:00
Lioncash
b459a8ec61 DolphinWX: Propagate event to refresh the game list
Prior to this refactor, certain options would cause the game list to refresh when the config modal dialog is closed (such as adding a folder to the path list). This restores that functionality.
2015-03-18 22:48:05 -04:00
Lioncash
febd3909c6 DolphinWX: Eliminate remnants of the event table in ConfigMain 2015-03-18 22:48:03 -04:00
Lioncash
086ec7a9b7 DolphinWX: Break up ConfigMain.cpp into separate classes
Prior to this, ConfigMain.cpp was a large (52KB) cpp file that contained all of the UI setting code.

This breaks up the config code into subclasses of wxPanel, which are then just instantiated to add to the settings wxNoteBook. This keeps all the settings categories separated from one another and also cleans up the code in general.
2015-03-18 22:47:49 -04:00
skidau
7d800b6180 Merge pull request #2224 from gerikkub/AutoFocus
Pause the emulator based on mouse focus
2015-03-19 12:48:03 +11:00
mathieui
849922881d NetPlay: Select a game only if enet connected successfully 2015-03-18 10:16:11 +01:00
Gerik Kubiak
ae4e8b6358 Changed screen to window. Moved UpdateGUI to a more general scope. 2015-03-17 12:14:14 -07:00
Gerik Kubiak
0a28f7de13 Added checkbox under Config > Interface. 2015-03-16 22:13:27 -07:00
Gerik Kubiak
88fb8edf8e Change behavior so emulation is paused when window focus is lost. 2015-03-16 21:31:13 -07:00
Gerik Kubiak
341e7e9d8f Added the ability to pause the emulator by moving the mouse outside the window. 2015-03-16 20:28:17 -07:00
magumagu
4b7748f3c0 Merge pull request #2205 from Stevoisiak/FormattingCleanup
Formatting Cleanup
2015-03-16 17:47:29 -07:00
magumagu
adb8bbed90 Merge pull request #2217 from shuffle2/quiet-warnings
quiet some warnings which appear on vs2015.
2015-03-16 11:50:42 -07:00
Lioncash
c73cac3ee9 Merge pull request #2220 from shuffle2/win-con-listener
[windows] Replace ConsoleListener, which was not actually used.
2015-03-16 02:03:27 -04:00
Shawn Hoffman
78be0ab9ad [windows] Just kill ExtendedTrace.
The code is not really worth saving, and afaik it has never actually been helpful.
2015-03-15 22:30:38 -07:00
Shawn Hoffman
0a79b6d5a7 [windows] Remove ConsoleListener, which was not actually used.
Replace it with the DebuggerLogListener.
2015-03-15 22:11:18 -07:00
Shawn Hoffman
ad64336137 quiet some warnings which appear on vs2015.
quieted warnings include shadowed variable names and integer extensions.
2015-03-15 19:28:47 -07:00
Ryan Houdek
aaf04aeaca Fix user directories at times doing stupid things.
With my previous changes Dolphin would fail to create the user directory if it didn't exist, and would dump all the configuration options in to the cwdir.
This was a bit more complicated to fix in a clean fashion, so I took to moving around code concerning user directories.
Instead of having GetUserPath serve a dual purpose of both getting and setting our user directories, break out to a new SetUserPath function.

GetUserPath will know only get the configured user path.
SetUserPath will set our user paths and setup the internal user path state.

This ending up being a lot cleaner overall, which is nice. Also less mind bending when attempting to read the code.

So now we won't dump all of our configuration in to the cwdir if ~/.dolphin-emu isn't found.

Fixes issue 8371.
2015-03-15 09:19:48 -05:00
Stevoisiak
4f71b717cc ConfigMain: Change _NTSC to ForceNTSCJ
This is consistent with the name of the setting in dolphin.ini
2015-03-13 17:59:30 -04:00
Stevoisiak
efb64c1885 Change OnGameListCtrl_ItemActivated to OnGameListCtrlItemActivated 2015-03-13 16:47:06 -04:00
Stevoisiak
2f0e3d239d DolphinWX: Changed "OnShow_CheatsWindow" to "OnShowCheatsWindow" 2015-03-13 15:20:19 -04:00
Lioncash
899a5078a0 Merge pull request #2200 from Stevoisiak/CheatManagerRename
Rename "Cheats Manager" to "Cheat Manager"
2015-03-12 15:27:52 -04:00
Stevoisiak
fbe11aefbb Rename "Cheats Manager" to "Cheat Manager" 2015-03-12 15:24:00 -04:00
skidau
c76008b4b9 Removed the controller update lock as it is no longer needed. 2015-03-12 23:41:30 +11:00
skidau
2c6eaf9c76 Cleaned up the controls lock that is not needed with 780eef68f6 2015-03-12 23:33:30 +11:00
Markus Wick
43b2f790fd Merge pull request #2197 from RachelBryk/paren
Fix missing parenthesis.
2015-03-12 07:58:05 +01:00
skidau
9063f0d16f Merge pull request #2150 from Tilka/gamelist_searching
DolphinWX: fix searching the game list in GTK
2015-03-12 13:32:50 +11:00
Rachel Bryk
71bc1f39e0 Fix missing parenthesis. 2015-03-11 20:09:33 -04:00
Dolphin Bot
647cd3c8e0 Merge pull request #2171 from JosJuice/nonmodal-regression
Fix 4.0-5689 regression (AR codes, patches)
2015-03-11 08:15:02 +01:00
skidau
9ccc236b9c Merge pull request #2179 from RachelBryk/sort
Consistently sort games with the same name but different revision or reg...
2015-03-11 12:31:25 +11:00
skidau
d92efc4a3e Merge pull request #2190 from skidau/wiimote-profiles
Fixed the wiimote profiles not taking effect.
2015-03-09 11:30:33 +11:00
skidau
07251b7c57 Merge pull request #2177 from skidau/debugger-split-window
Added the ability to split the Debugger window horizontally and vertically
2015-03-09 10:58:16 +11:00
skidau
b200e83b02 Fixed the wiimote profiles not taking effect. 2015-03-09 08:32:14 +11:00
Ryan Houdek
c2b2e03f73 [Android] Support arguments from Activity Monitor.
Activity Monitor can start activities by using adb to invoke it.
This will allow us to set the user directory and autostart file from adb.

adb shell am start -n org.dolphinemu.dolphinemu/.gamelist.GameListActivity -e AutoStartFile /sdcard/AC.gcz -e UserDir /sdcard/dolphin-emu2/

This allows more automated testing to be done with Dolphin on Android.
2015-03-08 08:43:25 -05:00
skidau
8f0bc1cd3a Slowed down the freelook speed keys and allowed the depth/convergence keys to be held down. 2015-03-08 20:27:13 +11:00
skidau
9c133c0509 Readded the Key Shortcut function. 2015-03-08 20:27:13 +11:00
skidau
12ecc537e9 Renamed the Menu Accelerators to Key Shortcuts.
Cleared the default mapping of hotkeys as they were conflicting with the key shortcuts.
Removed the Open, Change Disc, Refresh List and Exit hotkeys as they work only when driven from the menu.
2015-03-08 20:27:13 +11:00
skidau
780eef68f6 Fixed the crash that would occur when the Refresh button was pressed in the controllers config.
- Simplified the locking mechanism when controllers were updated
- Reloaded the config of the controls instead of re-initialising the control plugins
- Fixed controls being unresponsive after the Refresh button was pressed
- Disables the hotkeys while the controller config is open
2015-03-08 20:27:13 +11:00
skidau
b446ea0132 Made the freelook keys work while held down 2015-03-08 20:27:13 +11:00
skidau
099876782f Made the "Frame Advance" hotkey work while the key is held 2015-03-08 20:27:13 +11:00
skidau
a83d27b9c2 Increased the performance of the hotkey code by:
* Halving the number of hotkeys checked for (there were extra for future use)
* Gets the controller status once before parsing hotkeys
* Checks for the GUI lock once before parsing hotkeys
* Removed some redundant memsets
2015-03-08 20:27:12 +11:00
skidau
d2abbcd353 Removed the requirement to have the Freelook option enabled for the freelook hotkeys to work. 2015-03-08 20:27:12 +11:00
skidau
d080632527 Ignore the File Open command if a game is running 2015-03-08 20:27:12 +11:00
skidau
679d9351ea Fixed the Connect Wiimote hotkeys from getting activated while a GameCube game is running. 2015-03-08 20:27:12 +11:00
skidau
cc6b55ee2a Fixed the save state hotkeys so that they work with the Render to Main Window option. 2015-03-08 20:27:12 +11:00
Rachel Bryk
11b437ffd1 Consistently sort games with the same name but different revision or region. 2015-03-07 05:17:46 -05:00
skidau
12155ddee4 Added the ability to split the Debugger window horizontally and vertically via the Add Panes menu. 2015-03-07 12:33:33 +11:00
JosJuice
4a41ab1715 Fix 4.0-5689 regression (AR codes, patches)
CreateCodeTab, ARCodeAddEdit and PatchAddEdit
need to be able to modify arCodes/onFrame.
2015-03-06 12:26:40 +01:00
skidau
a3f6cbfe6b Merge pull request #2167 from JosJuice/language-selection-regression
Call SetUserDirectory before InitLanguageSupport
2015-03-06 15:25:51 +11:00
Lioncash
47c8955248 Merge pull request #2168 from JosJuice/language-selection-untranslated
Display languages untranslated in GUI language selection
2015-03-05 18:05:23 -05:00
Lioncash
b7514955e5 Merge pull request #2113 from Stevoisiak/VolumeCleanup
Basic volume code cleanup
2015-03-05 12:18:53 -05:00
skidau
4cf4cee30e Removed the GC Adapter "Use Thread" option as it was not useful. 2015-03-05 23:30:43 +11:00
JosJuice
c40e1d972a Sort language list alphabetically by new names 2015-03-04 20:36:04 +01:00
JosJuice
a8a9dafb1f Display languages untranslated in GUI language selection 2015-03-04 20:35:19 +01:00
JosJuice
2cb4a3efbc Call SetUserDirectory before InitLanguageSupport
Fixes a regression from 4.0-5692 where only the system language was used.
2015-03-04 14:45:36 +01:00
magumagu
b4a586f84a Merge pull request #2161 from Tilka/fix_warnings
Fix some warnings
2015-03-01 13:02:37 -08:00
Tillmann Karras
4304648a05 Fix -Wreorder warning 2015-03-01 14:54:22 +01:00
Lioncash
3981212031 DolphinWX: Allow input subsystems to correctly deinitialize
Previously InitControllers() would be called every poll duration, setting this boolean to false which would prevent said sybsystems from deinitializing correctly.
2015-03-01 01:23:21 -05:00
Ryan Houdek
d3c9701eb6 Merge pull request #2156 from Stevoisiak/EFB-Copies-To-Texture
VideoConfigDiag: Rename EFB Copies to RAM option
2015-02-28 22:28:11 -06:00
Stevoisiak
cb7b96009d VideoConfigDiag: Rename EFB Copies to RAM option 2015-02-28 23:00:49 -05:00
Lioncash
4cc19ac926 DolphinWX: Clean up some wxTimer code
Technically fixes a memory leak (which wouldn't matter because the timer is only created once and destroyed on shutdown).

Also starting and stopping the timer does not cause leaks.
2015-02-28 20:32:37 -05:00
Tillmann Karras
baf732b48b DolphinWX: fix searching the game list in GTK 2015-02-28 16:43:31 +01:00
Markus Wick
4f9fcbaba9 Merge pull request #2120 from JosJuice/show-default-gameini
ISOProperties: Allow opening region-free INIs with "Show Defaults" button
2015-02-27 17:58:42 +01:00
skidau
1dcd0ad879 Merge pull request #2129 from Sonicadvance1/shuffle_user_dir
Move user directory detection location to UICommon.
2015-02-27 14:07:06 +11:00
skidau
2a41ac4072 Merge pull request #2123 from RachelBryk/nonmodal-isoprops
Make iso properties non modal.
2015-02-27 13:25:46 +11:00
Stevoisiak
06cb85991e De-capitalized CountryCode 2015-02-26 16:57:31 -05:00
Lioncash
d50c56c2e4 DolphinWX: Remove an unnecessary sizer from the watch window
The AUI manager already has the grid in place. Setting the sizer isn't needed.
2015-02-26 09:58:38 -05:00
Ziek
779f275486 Added TraversalServer.cpp to Core/Common 2015-02-25 18:28:27 -08:00
Ziek
a629555e6b Added Gui elements in Netplay Setup Diag so a person can choose a traversal server
Fixed bug with UPnP so that it will grab the proper address and protocal
Fixed bug that caused dolphin to freeze when host codes were to large
2015-02-25 18:28:26 -08:00
Ziek
074d688884 Change netplay initial gctime to be determined by the hosts initial time 2015-02-25 18:28:26 -08:00
Ziek
4cdc307b87 Moved Traversal Client code over from old netplay
Moved over gui code for copying host code
added gui to netplay diag setup to switch between direct and traversal connection
2015-02-25 18:28:25 -08:00
skidau
f71f376371 Merge pull request #2117 from lioncash/id
DolphinWX: Remove unnecessary control IDs
2015-02-26 12:49:07 +11:00
Lioncash
7408de7e79 Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2
Basic Formatting/Whitespace Cleanup
2015-02-25 18:07:56 -05:00
Ryan Houdek
d6fcd85110 Merge pull request #2127 from lioncash/aui
DolphinWX: Relocate the address search into the code window
2015-02-25 10:36:07 -06:00
Stevoisiak
93b16a4a2d Formatting/Whitespace Cleanup
Various fixes to formatting and whitespace
2015-02-25 10:48:21 -05:00
Ryan Houdek
db06f058e4 Move user directory detection location to UICommon.
The UI should decide on where it wants the user directory, not our core system.
This is in anticipation of some upcoming work on Android which will need proper user directory setting.
2015-02-25 03:31:59 -06:00
Lioncash
ce4b73388a DolphinWX: Relocate the address search into the code window
It's only function is in this pane. Leaving it on the main application toolbar not only looks gross, but subverts what a user might think it applies to.
2015-02-25 00:16:17 -05:00
Lioncash
792e166f87 Merge pull request #2118 from lioncash/aui
DolphinWX: Use AUI in the code window.
2015-02-24 21:45:16 -05:00
Lioncash
fd11f8fd29 DolphinWX: Use AUI in the code window.
Allows for resizing of the callstack, function call/callers windows etc.
First step in slightly improving the code window.
2015-02-24 21:31:28 -05:00
Tony Wasserka
ec47be7884 VideoConfigDiag: Use consistent spelling of nouns. 2015-02-25 01:58:47 +01:00
Rachel Bryk
2df8190e1a Make iso properties non modal. 2015-02-24 19:11:03 -05:00
degasus
967eaad8df VideoCommon: rename efb2tex and efb2ram 2015-02-24 23:10:13 +01:00
degasus
1313d3461f VideoCommon: always enable efb copy 2015-02-24 23:01:01 +01:00
Fiora
0e34737390 Merge pull request #2121 from JosJuice/remove-sudtr-note
Remove "Needed for a few games." from fast disc speed description
2015-02-24 13:12:48 -08:00
magumagu
e9e1a2c2dc Merge pull request #2110 from lioncash/tl
DolphinWX: Make RAM watch strings translatable
2015-02-24 11:42:14 -08:00
JosJuice
2247bfa9bc Remove "Needed for a few games." from fast disc speed description
There are no longer any games that are known to require this.
The last one was Rogue Leader, fixed in PR #1778.
2015-02-24 20:06:38 +01:00
JosJuice
021f6d0f72 ISOProperties: Allow opening region-free INIs with "Show Defaults" button 2015-02-24 20:04:19 +01:00
Lioncash
30c91a3003 DolphinWX: Remove unnecessary control IDs
These don't need to be specifically identified.
2015-02-24 08:31:52 -05:00
Ryan Houdek
29fc52cfa1 [Android] Stop eating button events we don't handle.
We were eating /all/ button events except the back button. This would cause issues where Android wouldn't receive button press events for things like
volume rockers. So you couldn't change the audio ingame, even if that button isn't bound to an input.

Now we return to Android if we've handled that button press, so it works fine.
2015-02-24 05:38:16 -06:00
Tillmann Karras
e67145713c Fix some -Wmissing-declarations warnings 2015-02-24 12:32:55 +01:00
skidau
69381580f3 Merge pull request #2096 from lioncash/wx
DolphinWX: Remove unnecessary Windows-specific code in Frame.cpp
2015-02-24 13:11:39 +11:00
Lioncash
d50e7562af DolphinWX: Make RAM watch strings translateable 2015-02-23 11:02:42 -05:00
skidau
57e9d59704 Merge pull request #1978 from lioncash/dspwind
DSPDebugWindow: Fix issue where the DSPLLE window would hang Dolphin on OSX
2015-02-23 12:57:27 +11:00
skidau
793abccb5e Merge pull request #1942 from Buddybenj/No-Intro
Replace Country Names With No-Intro Names
2015-02-23 12:56:28 +11:00
magumagu
b9f77a5c0f Merge pull request #1808 from Stevoisiak/additionalToolTips(Again)
Added more settings tooltips
2015-02-22 12:05:34 -08:00
Lioncash
d48ad19b8d DolphinWX: Remove unnecessary Windows-specific code in Frame.cpp
wx's version of SetFocus internally calls the Windows one.
2015-02-22 04:09:37 -05:00
Markus Wick
95c48b2be7 Merge pull request #2018 from JosJuice/gameini-region-wildcard
Support game INIs that match all regions
2015-02-21 15:47:57 +01:00
Lioncash
a60d3306b1 PowerPC: Get rid of magic numbers related to interp/JIT initialization. 2015-02-19 12:16:53 -05:00
Buddybenj
265a21a565 Replace Country Names With No-Intro Names 2015-02-17 18:50:10 -06:00
Ryan Houdek
3aa605236d Merge pull request #2041 from Sonicadvance1/AArch64_vertex_loader
[AArch64] Vertex loader and things
2015-02-17 00:51:51 -06:00
magumagu
5b6a947e8f Merge pull request #2035 from magumagu/remove-bat-option
Remove the BAT checkbox/setting/implementation.
2015-02-15 17:27:18 -08:00
Lioncash
16a6392308 Merge pull request #2054 from lioncash/disable
DolphinWX: Change Enable(false) calls into Disable() where possible
2015-02-15 13:26:44 -05:00
Lioncash
537ad96ece DolphinWX: Remove unnecessary wxBeginBusyCursor and wxEndBusyCursor calls
The UI greys all buttons when shutting down, so it's sufficient as a visual cue
2015-02-14 19:43:59 -05:00
Lioncash
50f600c834 DolphinWX: Change Enable(false) calls into Disable() where possible 2015-02-14 16:00:15 -05:00
Lioncash
6558704403 Merge pull request #2030 from lioncash/destroy
DolphinWX: Get rid of unnecessary Destroy calls
2015-02-13 20:22:01 -05:00
Pierre Bourdon
4ceae57713 Merge pull request #2015 from Stevoisiak/WAD-Version-Check
VolumeWad: Return version number for WADs
2015-02-13 22:09:30 +01:00
Ryan Houdek
57c66798fc [Android] Register panic alert handler.
This lets me see _assert_msg_ alerts on Android when passing dumb arguments to my AArch64 emitter.
2015-02-13 12:15:59 -06:00
Tillmann Karras
1b38800a67 DolphinWX: fix -e parameter 2015-02-13 10:34:18 +01:00
magumagu
aa40f750d4 Remove the BAT checkbox/setting/implementation.
The current version of the setting is useless, and the real implementation
(PR1882) will be always-on, and won't use any of the existing code.
2015-02-11 20:24:51 -08:00
Lioncash
c7c6bdbf5a Merge pull request #2027 from Buddybenj/change-wording
Change Wording
2015-02-11 23:23:22 -05:00
magumagu
49f223a211 Remove setting "BlockMerging".
It isn't hooked up to anything anymore, and it isn't the sort of thing we
want users messing with anyway.
2015-02-11 19:52:48 -08:00
Benjamin Przybocki
8cf4a57844 Change Wording
All of the other descriptions for drop-down menus use select.
2015-02-11 18:43:47 -06:00
magumagu
ac54c6a4e2 Make address translation respect the CPU translation mode.
The PowerPC CPU has bits in MSR (DR and IR) which control whether
addresses are translated. We should respect these instead of mixing
physical addresses and translated addresses into the same address space.

This is mostly mass-renaming calls to memory accesses APIs from places
which expect address translation to use a different version from those
which do not expect address translation.

This does very little on its own, but it's the first step to a correct BAT
implementation.
2015-02-11 13:56:22 -08:00
JosJuice
f9d6c17c08 Use CoreParameter's game INI functions in more places 2015-02-11 19:01:05 +01:00
JosJuice
e186104960 Don't use revision-specific unique ID strings outside of CoreParameter 2015-02-11 19:01:04 +01:00
JosJuice
d73a6ea3b7 Move some BootManager game INI code to CoreParameter 2015-02-11 19:01:02 +01:00
Lioncash
9a6b6a99e8 DolphinWX: Get rid of unnecessary Destroy calls
Removes the requirement for stack allocated InputConfigDialogs to call Destroy. This shouldn't be necessary for wxDialog derivatives.
This also fixes a leak that would occur every time an InputConfigDialog is opened and closed. wxWindow subclasses (this includes wxDialog) only destroy child windows and sizers (including things in the sizers). So every wxTimer allocation would have resulted in a leak.
2015-02-11 09:38:38 -05:00
magumagu
0f96a0104e Merge pull request #1752 from Buddybenj/clean-up
Clean Up
2015-02-10 11:39:14 -08:00
magumagu
1acd80f23f Merge pull request #1779 from riking/pr-rename-boot-from-dvd
Reword "Boot from DVD Drive" -> "DVD Backup" menu option
2015-02-10 11:07:44 -08:00
Scott Mansell
8f416821ad Remove VBeam Speedhack. 2015-02-09 23:10:30 +13:00
Lioncash
3767ddcacf Merge pull request #2019 from Buddybenj/website
Web Site -> Website
2015-02-07 17:06:23 -05:00
Benjamin Przybocki
e75b5165c2 Web Site -> Website 2015-02-06 16:13:35 -06:00
Stevoisiak
b578abfbaa VolumeWad: Return version number for WADs 2015-02-05 11:27:57 -05:00
degasus
68c70be960 HotKey: fix warnings 2015-02-04 20:19:16 +01:00
Lioncash
e07679114b Use emplace_* functions where in-place construction is preferable 2015-02-04 11:39:08 -05:00
skidau
3709a1ce3a Fixed the crash which occurred when opening Wiimote configuration before a game was started. 2015-02-04 18:48:19 +11:00
skidau
fc8ea9c3b3 Ignore hotkeys if the game has not started. 2015-02-04 18:06:20 +11:00
skidau
b9fb6ad3e8 Initialised all controller interfaces together on CFrame construction to fix the crash that would occur if the controller config were opened before a game was started. 2015-02-04 18:05:22 +11:00
skidau
5e645732f2 Merge pull request #1949 from skidau/hotkey-input
Added the ability to map gamepad buttons to hotkeys.
2015-02-04 14:35:03 +11:00
skidau
d50b330d57 Merge pull request #1976 from lioncash/size
InputConfigDiag: Fit buttons to their text
2015-01-31 12:34:35 +11:00
skidau
a42fb80f6a Added a hash key finder.
Fixed the memcard and AGP path parsing in Windows (the code is expecting '/' to be used as the DIR_SEP).
2015-01-30 13:00:23 +11:00
Lioncash
73b77f55ba DSPDebugWindow: Fix issue where the DSPLLE window would hang Dolphin on OSX 2015-01-28 14:01:11 -05:00
Lioncash
cf156d4d37 InputConfigDiag: Fit buttons to their text
Fixes slight sizing issues on high DPI displays.
2015-01-28 13:07:17 -05:00
Markus Wick
43605f8716 Merge pull request #1948 from magumagu/remove-efb-cache
Remove EFB to RAM cache, and simplify code.
2015-01-27 09:42:15 +01:00
skidau
c20ef8bb8c Merge pull request #1919 from skidau/AGP
Added support for AGP. Original patch by GreyRogue.
2015-01-27 13:25:14 +11:00
skidau
61c04de7ee Added the ability to map gamepad buttons to hotkeys. 2015-01-27 12:24:47 +11:00
Jules Blok
fc46d460f9 VideoConfigDiag: Allow anaglyph shader to be turned off.
Also hard-code the default shader.
2015-01-25 22:27:17 +01:00
Jules Blok
262c3b19ec PostProcessing: Add support for user-supplied anaglyph shaders.
There are lots of different anaglyph glasses out there and there may be even more creative uses for stereoscopic post-processing shaders.
2015-01-25 22:07:03 +01:00
Benjamin Przybocki
4f324ad742 Clean Up 2015-01-24 17:10:21 -06:00
skidau
8a561b57c3 Added EEPROM saving to file. 2015-01-24 12:15:48 +11:00
skidau
a7299a7fff Added support for AGP. Original patch by GreyRogue. 2015-01-24 12:13:23 +11:00
magumagu
6659c15bed Remove EFB to RAM cache, and simplify code. 2015-01-23 10:48:15 -08:00
Ryan Houdek
621322bbae Merge pull request #1260 from pauldacheez/video-dialog-string-touchups
Improve some setting descriptions in the graphics options.
2015-01-21 14:59:45 -06:00
Ryan Houdek
e4b04c64f0 Merge pull request #1870 from Stevoisiak/countryFilters
Country filter fixes/consistency
2015-01-21 13:48:35 -06:00
Ryan Houdek
80e6367e46 Merge pull request #1869 from Stevoisiak/GeneralConsistency
Minor consistency changes
2015-01-21 13:46:53 -06:00
Ryan Houdek
f9fc9d47c0 Merge pull request #1895 from JosJuice/isvolumewiidisc
Don't read from disk when checking volume type
2015-01-21 13:45:28 -06:00
Ryan Houdek
4c9fd63562 Merge pull request #1932 from Buddybenj/freelook
Fix Default Freelook Hotkey to Match Description (For Real This Time)
2015-01-21 13:41:29 -06:00
Ryan Houdek
b8b537d96e Merge pull request #1934 from Buddybenj/change-order
Change Order of Some Hotkeys
2015-01-21 13:38:10 -06:00
Ryan Houdek
a5e9c5e718 Merge pull request #1910 from Sonicadvance1/LLVMDisassembly_improvements
Improve the LLVM disassembler in the debug window.
2015-01-21 13:29:47 -06:00
Paul Olszewski
14d856bbc4 Improve and/or arbitrarily change the descriptions of various settings in the graphics options. 2015-01-21 12:17:19 -06:00
skidau
5cd8a80553 Merge pull request #1893 from skidau/GCKeyboard
Added GameCube Keyboard support.
2015-01-21 12:43:49 +11:00
Benjamin Przybocki
a25b07ec56 Change Order of Some Hotkeys 2015-01-20 18:16:36 -06:00
Benjamin Przybocki
9291d61d98 Fix Default Freelook Hotkey to Match Description (For Real This Time) 2015-01-20 16:46:38 -06:00
Markus Wick
0d0f7ec662 Merge pull request #1894 from Armada651/exclusive-fix
D3D: Fix Dolphin immediately exiting exclusive fullscreen.
2015-01-19 23:29:43 +01:00
Jules Blok
332d5888eb VideoConfig: Add exclusive mode flag.
Allows the UI to easily check the current exclusive mode state.
This simplifies a few checks and prevents the user from ever getting stuck in fullscreen.
2015-01-19 22:55:21 +01:00
Ryan Houdek
95ac48d605 Improve the LLVM disassembler in the debug window.
There are a couple things in this PR.
Fixes a bug where if we hit an invalid instruction we would infinite loop.
Fixes an issue where on AArch64 it would show invalid instructions for all NEON instructions.
This was due to asimd and crc being optional extensions and LLVM not enabling them by default.
So we have to specify a CPU which has the feature. LLVM 3.6 will let us select by features instead of CPUs, but we don't have a release of that quite
yet.

If we are on an architecture that has a known instruction size, we will continue onward after hitting the invalid instruction. If we don't have a
known instruction size like on x86, we will instead just dump the rest of the block.
2015-01-18 15:31:40 -06:00
John Sebastian Peterson
3f8e5cc929 Fix the input zone drawing in input settings 2015-01-18 17:25:50 +01:00
Jules Blok
8d69658a9d Add exclusive mode OSD messages. 2015-01-17 16:11:17 +01:00
Jules Blok
b87fddb027 D3D: Allow borderless fullscreen to be turned on/off during gameplay. 2015-01-17 16:11:12 +01:00
JosJuice
ace060748b Don't read from disk when checking volume type
Should be faster than relying on the OS to cache the magic words.
Also gets rid of the odd recursive call in VolumeDirectory.
2015-01-17 13:21:02 +01:00
skidau
6d8ab0c256 Draw buttons in rows of eight in the Controller config. 2015-01-17 11:16:15 +11:00
skidau
5e8ab05cc0 Added GameCube Keyboard support. 2015-01-17 09:36:05 +11:00
Stevoisiak
d83e7dde86 De-capitalized countries 2015-01-14 23:44:03 -05:00
skidau
9d9ffa5b83 Merge pull request #1880 from Shadoxfix/master
Allow minimum volume to be set to 0% in the interface.
2015-01-15 14:08:38 +11:00
skidau
98f0f1a70e Merge pull request #1832 from shonumi/disable-configs
Properly disable or enable Configure buttons for GC controllers
2015-01-15 14:07:54 +11:00
Daniel Stuart Baxter
4de47a4187 Properly disable or enable Configure buttons for GC controllers
Only disable GBA and None
2015-01-14 20:16:13 -06:00
Stevoisiak
f31b688cf5 More minor consistency changes 2015-01-12 22:28:12 -05:00
Markus Wick
980ce440ef Merge pull request #1813 from Armada651/convergence
Add UI for per-game stereoscopy settings.
2015-01-13 00:25:38 +01:00
Stevoisiak
cb86db7b68 Minor consistency changes
Mostly small changes, like capitalization and spelling
2015-01-12 15:18:18 -05:00
Shadoxfix
1a2fb8fdec Allow minimum volume to be set to 0% in the interface. 2015-01-12 20:38:00 +01:00
Stevoisiak
e871add5f5 Country filter fixes/consistency 2015-01-11 00:39:53 -05:00
Pierre Bourdon
394257f33b Merge pull request #1798 from FioraAeterna/overclock
Support overclocking and underclocking the Gamecube CPU
2015-01-11 06:12:27 +01:00
Stevoisiak
237ceacb2e Added more settings tooltips
Also made minor revisions to existing tooltips
2015-01-10 22:46:32 -05:00
skidau
a36fe1dd1d Merge pull request #1850 from adamdmoss/vidmodep
Video: Distinguish between interlace and non-interlace X11 XRANDR modes
2015-01-11 13:43:02 +11:00
Fiora
c2c950108d Support overclocking and underclocking the Gamecube CPU
Won't work with all games, but provides a nice way to spend extra CPU to make
a variable framerate game faster (e.g. Spyro or The Last Story), or to make
a game use less CPU at the cost of a lower framerate (e.g. Rogue Leader).
2015-01-10 10:46:38 -08:00
skidau
ac33423db5 Merge pull request #1835 from adamdmoss/master
Pulseaudio: Support 5-channel surround, optional in UI
2015-01-09 11:59:02 +11:00
Adam Moss
95c912310d PulseAudio: Support 5.1 surround, optional in UI 2015-01-08 11:10:34 +00:00
skidau
25c6f6e6a1 Merge pull request #1782 from FL-dolphinemu/master
Issue 7968: Added keybinds for increasing, decreasing, and muting audio.
2015-01-08 14:09:18 +11:00
Adam Moss
917f6683f4 Video: Remove more debug spew in XRANDR mode code 2015-01-07 20:23:09 +00:00
Adam Moss
5fab29df81 Video: Remove debug spew in XRANDR mode code 2015-01-07 20:22:29 +00:00
Adam Moss
ee1941769b Video: Distinguish between interlace and non-interlace X11 XRANDR modes 2015-01-07 20:20:14 +00:00
skidau
c0ff677674 Merge pull request #1763 from skidau/GC-Adapter-error-recovery
Added an error recovery mechanism for the GC Adapter.
2015-01-07 12:40:14 +11:00
Markus Wick
25fac0282c Merge pull request #1764 from Armada651/safe-exclusive
D3D: Only try to apply exclusive mode when the renderer is in focus.
2015-01-06 11:00:47 +01:00
Markus Wick
d8d4c94e07 Merge pull request #1819 from Tilka/cmake
CMake: simplify some expressions
2015-01-06 09:27:59 +01:00
skidau
519970c003 Added a callback option instead of using a thread to read the GC adapter. 2015-01-05 12:43:26 +11:00
Pierre Bourdon
1b4b836731 Merge pull request #1743 from Stevoisiak/variableNamingConsistency
Globals.h: Variable naming consistency
2015-01-04 22:45:30 +01:00
Jules Blok
b7e056c74d Host: Add Host_RendererIsFullscreen(). 2015-01-04 17:09:56 +01:00
Pierre Bourdon
142aa4a7fe Merge pull request #1825 from Stevoisiak/RenameBuildDate
Change Build Date to Apploader Date
2015-01-03 23:10:12 +01:00
Stevoisiak
0b8ab84554 Change Build Date to Apploader Date
Date given by Dolphin did not match up with build dates found from
tcrf.net
2015-01-03 17:05:35 -05:00
JosJuice
2560d89576 Fix "Lionux" typo 2015-01-03 15:42:28 +01:00
Tillmann Karras
6bcdb10eee CMake: simplify some expressions 2015-01-03 13:17:57 +01:00
Jules Blok
6855c098f7 ISOProperties: Add stereoscopy per-game settings. 2015-01-02 19:57:32 +01:00
Stevoisiak
2e1d8d7ac0 Added identifier for country code 'B'
Only used by the American version of Ufouria: The Saga
2014-12-30 19:57:14 -05:00
Jules Blok
813b3808a7 VideoConfigDiag: Remove double space. 2014-12-29 11:20:14 +01:00
FL.dolphinemu
5de43536ba Update pull request 1782. Reordered header and corrected text case.
Feedback from Antidote and lioncash.
2014-12-29 11:00:03 +01:00
Markus Wick
c5a0b6bf50 Merge pull request #1432 from randomstuff/linux-perf
Add Linux perf JIT support (/tmp/perf-$pid.map)
2014-12-28 23:12:52 +01:00
Ryan Houdek
15f074dd21 Merge pull request #1766 from Armada651/enable-stereo
Enable stereoscopy settings.
2014-12-28 15:14:53 -06:00
FL.dolphinemu
78f8bf7423 Issue 7968: Added keybinds for increasing, decreasing, and muting audio. 2014-12-28 22:03:21 +01:00
riking
b996649073 Reword "Boot from DVD Drive" -> "Backup" menu option 2014-12-28 12:55:03 -08:00
Lioncash
9465a877f8 Merge pull request #1718 from lioncash/wxdoesitagain
ControllerConfigDiag: Potentially fix scaling problems on high DPI
2014-12-27 10:10:45 -05:00
Jules Blok
111b04388c VideoConfigDiag: Don't enable the post-processing config button when there are no options.
The handling of the Anaglyph override was incorrect.
2014-12-25 00:14:15 +01:00
Jules Blok
1105dd7dcd VideoConfigDiag: Enable stereoscopy options. 2014-12-24 23:29:42 +01:00
Jules Blok
70b898e2c6 VideoConfig: Rename Separation to Depth and update descriptions.
More accurate since it's not a real IPD and Nvidia also calls it depth.
2014-12-24 23:28:23 +01:00
Ryan Houdek
47b67fe527 Merge pull request #1744 from Buddybenj/google-code
Update Outdated Google Code References
2014-12-21 20:55:56 -06:00
Jules Blok
bcfd431e9a Frame: Fix a crash-on-exit on Mac OS X.
A null pointer exception is triggered when Dolphin is quit from the dock.
2014-12-22 02:06:23 +01:00
Benjamin Przybocki
fba3c48ec4 Update Outdated Google Code References 2014-12-20 21:17:51 -06:00
Stevoisiak
6ad5e54970 DolphinWX/Globals: Variable naming consistency 2014-12-20 21:43:11 -05:00
Pierre Bourdon
f2a07e43d1 Merge pull request #1638 from Stevoisiak/DSP-to-Audio
Rename DSP settings to Audio settings
2014-12-21 01:57:39 +01:00
Stevoisiak
91aeb7510f Changed config DSP references to config audio 2014-12-20 19:46:59 -05:00
Lioncash
6adfa92a7e ControllerConfigDiag: Potentially fix scaling problems on high DPI
Fixes issue 7940 hopefully.
2014-12-19 14:50:36 -05:00
Ryan Houdek
02f22152be Merge pull request #1706 from Armada651/line-width
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
2014-12-18 19:43:12 -06:00
Stevoisiak
200097f25d Renamed dsp.png to audio.png
Note: This will break custom themes.
2014-12-18 01:01:57 -05:00
Jules Blok
7e8f96f0d3 OGL: Don't generate a geometry shader if the backend doesn't support it.
This commit repurposes the bSupportsStereoscopy flag as the bSupportsGeometryShaders flag.
2014-12-18 00:36:49 +01:00
skidau
5313dd1b8c Merge pull request #1702 from CarlKenner/DebugSymbols
Fix many bugs with the Symbols menu (when run with -d argument).
2014-12-17 22:04:56 +11:00
CarlKenner
6e7eb52211 Rename menu items, stop using PanicAlertT, remove -d when running from visual studio.
I accidentally committed my addition of the -d option that I used for testing, now it's fixed.
2014-12-17 01:12:33 +10:30
CarlKenner
dfd915eb53 Merge bad map file loading into the original function. 2014-12-17 01:11:58 +10:30
CarlKenner
f95f43fdde Apparently c_str doesn't return a C str. 2014-12-17 01:11:52 +10:30
CarlKenner
e246aaf419 Add "Load bad map file" option for map files on disc that don't quite match.
Currently it is very simple and naive, but filters out most of the bad matches.
2014-12-17 01:11:41 +10:30
CarlKenner
f54d9e33c2 Fix many bugs with the Symbols menu (when run with -d argument).
The Symbols menu is now fully useable.
2014-12-17 01:11:36 +10:30
Lioncash
c7179af8f7 Merge pull request #1675 from Stevoisiak/Rename-Build-Date
ISOProperties: Rename Date to Build Date
2014-12-14 14:26:24 -05:00
Lioncash
ff41c2a1a1 Merge pull request #1687 from lioncash/sprintf
MemoryWindow: Remove wxSprintf call, use wxString::Format instead.
2014-12-14 14:26:03 -05:00
Jules Blok
b06280e866 D3D: Add anaglyph stereoscopy support. 2014-12-14 13:28:47 +01:00
Jules Blok
a689db0e48 D3D: Add 3D vision support. 2014-12-14 13:28:42 +01:00
skidau
f9badc2b7c Gave the GPU determinism game property its own ID so that changing it to "Not Set" does not disable the emulation issues textbox. 2014-12-14 14:38:35 +11:00
skidau
d02eb3ca59 Merge pull request #1640 from rohit-n/switch-default
Silence some -Wswitch-default warnings.
2014-12-13 19:47:06 +11:00
Lioncash
20fc2d5674 MemoryWindow: Remove wxSprintf call, use wxString::Format instead. 2014-12-12 10:29:07 -05:00
Rohit Nirmal
b030d29067 Silence some -Wswitch-default warnings. 2014-12-11 22:23:05 -06:00
skidau
30b34f3b2e Moved the GC Adapter processing under "Standard Controller" as it appears the adapter does not work with controllers other than the standard controller (pads, bongos, some dance mats). 2014-12-11 14:06:35 +11:00
skidau
8d4a47d40c Added GameCube Adapter support.
The libusb driver must be installed on the adapter (e.g. zadig can be used to install the driver in Windows).  GameCube pad controllers are supported and will override the current input device assigned to the port.  GameCube controller buttons are auto-configured and cannot be re-assigned.  Rumble is supported.  Hotplug is supported while playing a game.  If a controller is unplugged from the adapter, Dolphin will fallback to using the host input device on that port.  If a port on the adapter is unused, Dolphin will use the host input device for that port, allowing a mixture of host input devices and controllers connected to the adapter.

The adapter support can be disabled in the Controllers config if the OS driver is preferred (allowing the pad buttons to be reconfigured).

One adapter per system is supported.
2014-12-10 20:45:45 +11:00
Steven Vascellaro
843bbc8e2d ISOProperties: Rename Date to Build Date 2014-12-08 16:22:12 -05:00
Ryan Houdek
a48abd7bd2 Merge pull request #1662 from lioncash/tas
TASInputDlg: General cleanup.
2014-12-07 00:58:58 -06:00
Lioncash
e5e8f49425 TASInputDlg: Eliminate the usage of some spacers.
Bordering parameters can be specified on addition.
2014-12-06 20:13:30 -05:00
Lioncash
694247d3fe TASInputDlg: Fix a typo in layout alignment flags 2014-12-06 17:09:05 -05:00
Lioncash
d09130e3d2 TASInputDlg: Replace some for loops with range-based for loops. 2014-12-06 16:54:42 -05:00
Lioncash
12eb2caa65 TASInputDlg: Remove unnecessary wxWidgets default values. 2014-12-06 16:40:53 -05:00
Benjamin Przybocki
9d0606d2c1 Remove RunningGamecube
It's not being used and gives a warning on Unix/Unix-like machines.
2014-12-06 12:50:24 -06:00
skidau
f7a16eca84 Merge pull request #1437 from skidau/Remove-DSP-thread-option
Removed the DSP LLE on separate thread option.
2014-12-06 10:54:53 +11:00
Lioncash
4c09f3ab05 Merge pull request #1637 from lioncash/dim
FrameTools: Fix dimming of controller settings menu item
2014-12-03 21:20:58 -05:00
skidau
b9b3277fb5 Merge pull request #1618 from JosJuice/dvd-low-open-partition
Fix Wii disc partitions
2014-12-03 21:24:56 +11:00
Lioncash
8f08601499 FrameTools: Fix dimming of controller settings menu item 2014-12-02 19:18:15 -05:00
Stevoisiak
4e87cb578e Change DSP settings to Audio settings 2014-12-02 13:50:00 -05:00
Lioncash
10bfbebc78 DolphinWX: Specify wxID_ANY where -1 is used in controls 2014-12-01 23:02:50 -05:00
Lioncash
27540ba3fb InputConfigDiag: Clean up dialog title translation handling 2014-12-01 15:47:38 -05:00
comex
05cb1ff136 Remove runtime OS X version check.
My recent update to that check broke compilation on 10.9:
https://code.google.com/p/dolphin-emu/issues/detail?id=7900

However, on further review, the check isn't actually necessary.  If the
OS X version is older than LSMinimumSystemVersion in Info.plist, the
system will generally refuse to run the binary in the first place.  You
can try to launch it via a terminal, but at that point it's the user's
problem if it crashes.
2014-12-01 14:21:24 -05:00
Lioncash
21d039059e ControllerConfigDiag: Fix Linux builds 2014-12-01 03:53:32 -05:00
Lioncash
5e2888bff6 DolphinWX: Add new icon for the controller menu. 2014-12-01 03:50:44 -05:00
Lioncash
896304fd07 ControllerConfigDiag: Disable controller type changes if netplay or a movie is active. 2014-12-01 03:36:09 -05:00
Lioncash
7b54d8ad10 ControllerConfigDiag: Remove now obsolete TODOs 2014-12-01 03:36:08 -05:00
Lioncash
cad8ae3be1 WiimoteConfigDiag: Rename to ControllerConfigDiag. 2014-12-01 03:36:07 -05:00
Lioncash
e801fcead9 WiimoteConfigDiag: Unify controller menu with the GameCube controllers. 2014-12-01 03:36:04 -05:00
Lioncash
00dcaba37d WiimoteConfigDiag: Size the config buttons correctly 2014-12-01 03:36:02 -05:00
Lioncash
22c547f6fb WiimoteConfigDiag: Remove trailing whitespace 2014-12-01 03:36:01 -05:00
Lioncash
1791897815 WiimoteConfigDiag: Fix assertion problems on non-OSX OSes. 2014-12-01 03:35:59 -05:00
Lioncash
94d033020e WiimoteConfigDiag: Split UI sizer creation into their own functions. 2014-12-01 03:35:58 -05:00
Lioncash
d17a054e75 WiimoteConfigDiag: Move GameCube controller settings over
Beginning of unifying the controller settings. No functionality yet.
2014-12-01 03:35:57 -05:00
Lioncash
6df67bf38f Merge pull request #1597 from unknownbrackets/gcz-tweaks
Tweaks to gcz compression / decompression
2014-12-01 03:18:24 -05:00
Ryan Houdek
4a687f2641 Merge pull request #1616 from Sonicadvance1/asimd_is_neon
[Android] Fix NEON detection with AArch64
2014-11-30 15:41:28 -06:00
magumagu
a09283cf9f ISOProperties: show all paritions on property page. 2014-11-30 16:38:15 +01:00
Ryan Houdek
50582b1d74 [Android] Fix NEON detection with AArch64
On AArch64 asimd is the new name for NEON.
This fixes a message on application start in Android about the device not supporting NEON.
If it's AArch64 then it supports NEON!
2014-11-30 01:33:11 -06:00
Ryan Houdek
b689954a71 Update the android cmake toolchain to latest.
To properly support 64bit architectures and clang we need the latest version.
2014-11-30 01:05:37 -06:00
Lioncash
c2e5715034 Merge pull request #1601 from RachelBryk/wiimote-hotkey2
Fix wiimote connect hotkeys.
2014-11-28 19:50:13 -05:00
Ryan Houdek
ce059769f6 Merge pull request #1439 from Armada651/ogl-stereo-3d
OGL: Stereoscopic 3D Support
2014-11-28 11:45:38 -06:00
Rachel Bryk
df9ace0985 Fix wiimote connect hotkeys. 2014-11-28 08:55:19 -05:00
Unknown W. Brackets
f2f83a0c60 DolphinWX: Allow cancelling gcz compression. 2014-11-27 07:53:28 -08:00
Jules Blok
6d51455195 VideoConfig: Further optimize convergence and separation values and update their descriptions.
Previous convergence distance was much too large.
2014-11-27 16:19:26 +01:00
Jules Blok
b3c6602d06 OGL: Only show the options when stereoscopy was enabled in the INI file.
We'll enable the stereoscopy options globally when it is ready for release.
2014-11-27 16:17:37 +01:00
skidau
b806680eac Merge pull request #1522 from jcowgill/sfml-2.1
Update / Port to SFML 2.1
2014-11-26 12:33:03 +11:00
skidau
69bd1562e2 Merge pull request #1561 from comex/10.9
Update OS X Requirement to 10.9 + fixes
2014-11-26 12:31:28 +11:00
Lioncash
aa92797f93 Merge pull request #1582 from Stevoisiak/newImprovedFormatting
More formatting and consistency fixes
2014-11-25 12:41:32 -05:00
Lioncash
dcdd4e51f6 Merge pull request #1589 from lioncash/x11
VideoOGL: Move X11 wxWidgets utilities to DolphinWX
2014-11-25 12:41:00 -05:00
James Cowgill
a93f86330e Port dolphin to SFML 2.1 2014-11-25 16:44:38 +00:00
Pringo
217ca9ba2b http -> https for Wiki Seach 2014-11-24 22:06:41 -08:00
comex
759ea3bce7 Update Main.cpp version checks. 2014-11-25 00:27:13 -05:00
Lioncash
c0fd319295 VideoOGL: Move X11 wxWidgets utilities to DolphinWX 2014-11-24 21:15:52 -05:00
Gabriel Corona
5b9aeaa686 Use CLI argument for Linux perf JIT support 2014-11-24 23:30:29 +01:00
Stevoisiak
6da394a4d0 More formatting and consistency fixes 2014-11-24 17:16:59 -05:00
Jules Blok
f64aadd362 VideoConfig: Limit the StereoMonoEFBDepth option to the game ini and introduce a separate section for it. 2014-11-24 12:25:35 +01:00
Jules Blok
0f4d59f612 VideoConfig: Rename StereoFocalLength to StereoConvergence. 2014-11-24 11:58:38 +01:00
Jules Blok
a565317a6a VideoConfigDiag: Update convergence description.
The switch to the Nvidia formula reversed this setting.
2014-11-23 14:30:12 +01:00
Jules Blok
72c01e3083 VideoConfigDiag: Remove value labels. 2014-11-23 14:30:12 +01:00
Jules Blok
6e62dd3415 Add stereoscopy hotkeys. 2014-11-23 14:30:12 +01:00
Jules Blok
0f63186371 TextureCache: Add "Mono EFB Depth Copy" stereoscopy option. 2014-11-23 14:27:40 +01:00
Jules Blok
f3ddf37d07 VideoCommon: Switch to Nvidia stereoscopy offset formula. 2014-11-23 14:27:40 +01:00
Jules Blok
02ad1a36ea VideoConfigDiag: Update descriptions.
Since we cannot accurately calculate the eye seperation or the focal length without headtracking these values are purely virtual.
2014-11-23 14:27:40 +01:00
Jules Blok
6b2261deca VideoConfigDiag: Update descriptions of stereoscopy settings. 2014-11-23 14:27:39 +01:00
Jules Blok
f74d1b16ed OGL: Add Top-and-Bottom stereoscopy mode. 2014-11-23 14:27:39 +01:00
Jules Blok
1261bd02ca VertexShaderManager: Add stereoscopy options to swap the left and right eye. 2014-11-23 14:27:39 +01:00
Jules Blok
c3ad6e7820 PostProcessing: Add support for anaglyph stereoscopy mode. 2014-11-23 14:27:39 +01:00
Jules Blok
9b22e15180 VideoConfigDiag: Add stereoscopy options group. 2014-11-23 14:27:38 +01:00
Jules Blok
4fd943aedd VideoConfig: Limit the Stereo 3D option to the OpenGL backend. 2014-11-23 14:27:38 +01:00
Jules Blok
81e9004679 VideoConfigDiag: Add Stereo 3D option. 2014-11-23 14:23:41 +01:00
Lioncash
60e9301f40 Merge pull request #1586 from lioncash/ar
DolphinWX: Fix button handling for AR codes and ISO patch removal.
2014-11-22 17:42:21 -05:00
Lioncash
f73b6abdf5 DolphinWX: Fix patch removal 2014-11-22 17:25:14 -05:00
Lioncash
be2331b6f1 DolphinWX: Fix button handling for AR codes 2014-11-22 16:44:31 -05:00
Matthew Parlane
21e4e035cc Merge pull request #1281 from Stevoisiak/RenameEuRGB60
Renamed EuRGB to PAL60
2014-11-21 19:09:42 +13:00
comex
aa452f4fe8 Merge pull request #1576 from comex/osx-qt-build-fixes
OS X Qt build fixes
2014-11-20 12:11:43 -05:00
comex
ba4a763410 Move library aggregation into common CMakeLists.txt; add missing libs to DolphinQt.
Fixes DolphinQt build (on OS X, anyway) when libav is enabled.
2014-11-19 20:09:12 -05:00
comex
dd2c8c49b3 Merge pull request #1515 from RachelBryk/gpudeterminism-isoprops
Add GPUDeterminismMode to isoproperties.
2014-11-19 20:03:52 -05:00
comex
688b1e537e rename CopyDataIntoBundle target name to avoid wx/qt conflict 2014-11-19 14:53:51 -05:00
Steven Vascellaro
695bbac36a Removed SDK flag
SDK is not an official Nintendo country code, and is not actually used
by any official software.
2014-11-18 19:44:17 -05:00
Stevoisiak
f1a26ff654 Various country flag improvements
* Added country flags for games from Netherlands and Spain
* Added separate category for Region Free games (Uses European flag as placeholder)
* Added missing country filter options in "show regions" menu
* Rearranged country filters for readability
* Incremented CACHE_REVISION

Also fixed various country filters not showing up as options in the "Show regions" menu.
2014-11-18 19:44:16 -05:00
Stevoisiak
e7a82c4ded Renamed EuRGB60 to PAL60 2014-11-18 16:51:21 -05:00
Lioncash
f7d1943615 Merge pull request #1570 from lioncash/scale
WxUtils: Get rid of GetCurrentBitmapLogicalScale
2014-11-17 20:55:14 -05:00
Lioncash
3c23a9afc9 WxUtils: Get rid of GetCurrentBitmapLogicalScale
wx now provides the means to query this.
2014-11-17 20:16:33 -05:00
Dolphin Bot
dced84d440 Merge pull request #1564 from RachelBryk/freelook
Make freelook hotkeys configurable.
2014-11-17 20:44:48 +01:00
Lioncash
f78600ec9e Merge pull request #1562 from lioncash/host
Host: Kill off GetRenderWindowSize
2014-11-17 13:51:40 -05:00
Lioncash
b94dbca160 Host: Kill off GetRenderWindowSize 2014-11-17 13:44:49 -05:00
Rachel Bryk
ea11c446c2 Make freelook hotkeys configurable. 2014-11-16 22:00:56 -05:00
skidau
5143adac0e Merge pull request #1306 from i418c/freelook_fixes
Freelook fixes
2014-11-17 13:03:23 +11:00
i418c
92d4e38267 Changed the hotkeys to 1 and 2. Message in GUI changed to reflect this. 2014-11-16 10:39:54 -08:00
Lioncash
c0291d5b88 Merge pull request #1558 from comex/command-thread-mismatch
Fix wxCommandEvent/wxThreadEvent subclass mismatch
2014-11-16 00:03:35 -05:00
comex
37b14bdec9 Fix wxCommandEvent/wxThreadEvent subclass mismatch
Regression by 3fed975bac caused netplay to
crash on OS X.  While I'm at it, fix the long-standing "unsafe i guess"
AddPendingEvent, since we depend on wx 3 now...
2014-11-15 23:52:19 -05:00
Lioncash
5d2ca2dfcc Merge pull request #1554 from lioncash/unique
ISOFile: Get rid of a delete call
2014-11-15 20:27:59 -05:00
Lioncash
43b8749c60 Merge pull request #1555 from lioncash/ref
WatchView: Pass string by reference in SetWatchName
2014-11-15 18:02:10 -05:00
Lioncash
04ee0245e2 WatchView: Pass string by reference in SetWatchName 2014-11-15 14:06:12 -05:00
Lioncash
798a96bd2a ISOFile: Get rid of a delete call 2014-11-15 13:25:21 -05:00
skidau
cf8035e240 Merge pull request #1521 from RachelBryk/double
Fix some double->float conversions.
2014-11-15 23:31:47 +11:00
Lioncash
8f92059705 LogWindow: Fix the timer event bindings 2014-11-14 00:46:42 -05:00
Lioncash
e789920340 Merge pull request #1539 from Stevoisiak/newImprovedFormatting
Various formatting and consistency fixes
2014-11-13 23:05:46 -05:00
Stevoisiak
b25e1a2eb4 Various formatting and consistency fixes 2014-11-13 22:42:18 -05:00
Lioncash
3b2d605fb5 Merge pull request #1538 from Stevoisiak/netplayCleanup
Removed "Dual Core [OFF]" from netplay warnings
2014-11-13 21:53:30 -05:00
Stevoisiak
6bb9a909a2 Removed "Dual Core [OFF]" from netplay warnings
Requested by JMC47
2014-11-13 21:15:07 -05:00
skidau
1e5a232464 Merge pull request #1537 from lioncash/wx
MemoryView: Fix a dealloc of a stack reference
2014-11-14 13:00:21 +11:00
skidau
8af52f6c72 Merge pull request #1532 from RachelBryk/dot
Fix the red dot not showing up in input config when pointing right.
2014-11-14 12:59:28 +11:00
Lioncash
ffc00b42e9 MemoryView: Fix a dealloc of a stack reference
stack allocation only works with the root menu. Any other children must be
heap allocated.

These however, will be freed by wxWidgets.
2014-11-13 20:10:40 -05:00
Lioncash
5fb94230cd Merge pull request #1531 from lioncash/notebook
FrameAui: Allow notebook tabs to be rearranged in the parent notebook.
2014-11-13 01:37:22 -05:00
skidau
4ca39d173b Merge pull request #1530 from lioncash/ui-leaks
DolphinWX: Eliminate some memory leaks
2014-11-13 13:39:44 +11:00
Lioncash
cae3f0bde0 FrameAui: Allow notebook tabs to be rearranged in the parent notebook. 2014-11-11 21:07:39 -05:00
Rachel Bryk
463c4faf1c Add GPUDeterminismMode to isoproperties. 2014-11-11 20:19:19 -05:00
Rachel Bryk
e9cb629723 Fix some double->float conversions. 2014-11-11 14:14:22 -05:00
Rachel Bryk
a371635990 Fix the red dot not showing up in input config when pointing right. 2014-11-11 13:42:42 -05:00
Lioncash
892bbdade6 DolphinWX: Eliminate some memory leaks
Since the menus aren't actually assigned a parent, they would not be freed by wx. Plus, these should have initially been constructed on the stack in the first place.
Technically any time someone right-clicked the game list they would be leaking memory.
2014-11-11 09:50:16 -05:00
Lioncash
ec82f02580 NetPlayDiag: Get rid of unnecessary text limit check
The text control is limited to 2000 characters on creation.
2014-11-11 00:12:23 -05:00
Lioncash
3fed975bac NetPlayDiag: Get rid of event table 2014-11-10 23:38:20 -05:00
Lioncash
5891266e67 NetPlayDiag: Make the window title translateable 2014-11-10 23:26:56 -05:00
skidau
71d8165a86 Merge pull request #1518 from lioncash/evt
DolphinWX: Kill off trivial event tables
2014-11-11 11:55:49 +11:00
Matthew Parlane
b1d8ca4730 Install nogui executable to bindir 2014-11-10 07:53:11 +00:00
Lioncash
ac387031a4 DolphinWX: Kill off trivial event tables
Also fixes some of the wonky stuff in Main where we would fire an event to do post-init stuff which isn't necessary anymore.
2014-11-09 00:08:33 -05:00
Lioncash
210567a919 DolphinWX: Remove unnecessary forward declarations 2014-11-07 22:16:13 -05:00
Rachel Bryk
83a6d28603 Fix analog l/r with tas input. 2014-11-07 20:44:38 -05:00
skidau
a2fa679b2e Merge pull request #1507 from lioncash/event
DolphinWX: Eliminate most usages of event tables in the debugger
2014-11-08 12:26:52 +11:00
Lioncash
1a214f7deb Merge pull request #1511 from lioncash/https
Main: Explicitly use the HTTPS site URL.
2014-11-06 22:15:04 -05:00
Jasper St. Pierre
44b879dac2 Destroy OpenMP 2014-11-06 18:38:24 -08:00
Lioncash
7a1dca993f Main: Explicitly use the HTTPS site URL. 2014-11-06 21:37:55 -05:00
Lioncash
a1b44a9027 Merge pull request #1509 from lioncash/headers
Remove unnecessary cstdarg header includes
2014-11-06 20:58:13 -05:00
Lioncash
8959adefb2 Merge pull request #1506 from waddlesplash/dolphin-qt
Dolphin[Qt|WX]: Miscellaneous cleanup.
2014-11-06 20:55:44 -05:00
Lioncash
4c62bd2edb Remove unnecessary cstdarg header includes 2014-11-06 20:50:11 -05:00
Lioncash
f6b4b4dbba Merge pull request #1497 from lioncash/host
Host: Kill off Host_SysMessage
2014-11-06 20:41:53 -05:00
skidau
28228ee3ca Merge pull request #1496 from lioncash/wxify
DolphinWX: wx-ify the unofficial version warning
2014-11-07 12:33:50 +11:00
Augustin Cavalier
a96acea03c Dolphin[Qt|WX]: Miscellaneous cleanup.
DolphinQt:
 * Make the connect() calls explicit, not automatic
 * Follow better naming convention for the QActions
 * Remove the Open action from the toolbar.
Dolphin[Qt|WX]:
 * Move the "Skip Bundle" option to the root CMakeLists so that both DolphinQt and DolphinWX can use it.
2014-11-06 15:47:27 -05:00
Lioncash
ee22d091a0 DolphinWX: Eliminate most usages of event tables in the debugger.
Moves things over to Bind.
2014-11-05 23:03:06 -05:00
Lioncash
0e2f9114fc TASInputDlg: Narrow a variable scope in UpdateFromText 2014-11-05 13:52:03 -05:00
Lioncash
884ec2ed13 Host: Kill off Host_SysMessage
Equivalent facilities already exist.
2014-11-05 02:30:48 -05:00
skidau
2140ac15e4 Removed the DSP LLE on separate thread option.
The DSP thread will be enabled if the game is an AX ucode game and if the host has more than two cores (not including hyperthreading).
2014-11-05 17:42:42 +11:00
Lioncash
611f349429 DolphinWX: wx-ify the unofficial version warning 2014-11-04 23:13:25 -05:00
Lioncash
50f442ac31 Merge pull request #1485 from Stevoisiak/capitalizeMenuOptions
Menu capitalization consistency
2014-11-04 09:19:15 -05:00
skidau
dc63f8f461 Merge pull request #1471 from RachelBryk/reset-record
Allow hard resets to be recorded in movies.
2014-11-04 12:30:48 +11:00
Stevoisiak
1be1d60c09 Menu capitalization consistency 2014-11-03 14:03:39 -05:00
Rachel Bryk
f9495a484c Allow hard resets to be recorded in movies. 2014-11-03 00:30:29 -05:00
Rachel Bryk
114b0f5d94 Fix some warnings. 2014-11-02 22:39:20 -05:00
Rachel Bryk
2eac08aa30 Add nunchuk support to tas input. 2014-11-02 20:52:13 -05:00
Lioncash
a41397d5d7 Merge pull request #1475 from lioncash/bind
TASInputDlg: Use Bind over Connect for event handling
2014-11-02 20:38:15 -05:00
Jasper St. Pierre
dd0aadac97 MemoryWindow: Use p_pFakeVMEM, not the virtual mirror
They point to the same contents, so there's no reason to use the
mirror. This lets us make all the mirrors static.
2014-11-02 16:34:17 -08:00
comex
890b788633 Merge pull request #1467 from waddlesplash/dolphin-qt
DolphinQt: Games now boot!
2014-11-02 18:08:55 -05:00
Lioncash
444e4fe3cf TASInputDlg: Use Bind over Connect for event handling 2014-11-02 14:16:07 -05:00
Ryan Houdek
1c41acaddd Merge pull request #1264 from Stevoisiak/GCM-to-ISO
Gcm to iso
2014-11-02 11:29:41 -06:00
Ryan Houdek
b8cba759f4 Merge pull request #1398 from Stevoisiak/setDefaultISOFiletypes
ConfigMain: Added missing filetypes to default ISO options
2014-11-02 11:24:43 -06:00
Augustin Cavalier
29593d403b Move GLInterface to the OGL VideoBackend's directory. 2014-11-02 12:16:33 -05:00
Ryan Houdek
66f0ac2417 Merge pull request #1401 from Stevoisiak/updateResolutionTooltip
VideoConfigDiag: Updated video resolution description
2014-11-02 11:13:29 -06:00
Ryan Houdek
6e43562496 Merge pull request #1468 from Tilka/cleanup
Small cleanup
2014-11-02 11:02:35 -06:00
Ryan Houdek
2c602137b1 Merge pull request #1472 from lioncash/i18n
DolphinWX: Make the TAS dialog window titles translatable.
2014-11-02 09:58:10 -06:00
Ryan Houdek
409b240c2e Merge pull request #1469 from Tilka/nogui_abort
Reorder MainNoGUI shutdown
2014-11-02 09:31:51 -06:00
Lioncash
3d83433e90 DolphinWX: Make the TAS dialog window titles translatable. 2014-11-02 02:11:40 -05:00
Lioncash
ca2391dd1e CheatSearchTab: Use a more specific event type for ApplyFocus 2014-11-02 00:30:02 -04:00
Tillmann Karras
ff41dd479b Fix warnings about non-static variables 2014-11-02 04:51:44 +01:00
Tillmann Karras
a248db0b65 Reorder MainNoGUI shutdown
Before this change I always got this when closing dolphin-emu-nogui:

X Error of failed request:  BadWindow (invalid Window parameter)
  Major opcode of failed request:  10 (X_UnmapWindow)
  Resource id in failed request:  0x3400003
  Serial number of failed request:  215
  Current serial number in output stream:  219
terminate called without an active exception
Aborted
2014-11-02 03:31:47 +01:00
skidau
86c100c442 Merge pull request #1442 from lioncash/wx
CheatSearchTab: Improve localization possibilities for a string
2014-11-01 12:26:08 +11:00
skidau
ef1520eab0 Merge pull request #1447 from skidau/Watches-bpRange-warning
Fixed a warning in the add memcheck from Watch window
2014-10-31 13:04:51 +11:00
skidau
e0c347527b Merge pull request #1446 from RachelBryk/accel2
Fix wiimote accel.
2014-10-31 13:04:37 +11:00
Rachel Bryk
b08d993b55 Fix wiimote accel. 2014-10-30 21:28:02 -04:00
skidau
dbddc5f8e2 Fixed a warning in the add memcheck from Watch window 2014-10-31 11:26:17 +11:00
Ryan Houdek
1ac9008243 Merge pull request #1436 from phire/DumbGetPointers
Remove some dumb GetPointers.
2014-10-30 12:59:09 -06:00
Stevoisiak
7a8a00f192 ConfigMain: Added missing filetypes to default ISO options 2014-10-30 13:51:48 -04:00
Lioncash
0216a4c5fe CheatSearchTab: Improve localization possibilities for a string
Numbers might not always be right-aligned for every language.
2014-10-29 23:19:24 -04:00
comex
eb22adf24a Merge pull request #1433 from rohit-n/fix-warnings
DolphinWX: Fix a few warnings.
2014-10-29 17:23:56 -04:00
Scott Mansell
3e47480470 Remove dumb getPointers that actually want the whole memory block.
The whole memory block is accessable globally anyway. Much
cleaner!
2014-10-29 23:51:27 +13:00
skidau
f426276b2e Merge pull request #1413 from Stevoisiak/moreFlags
Added country flags for Russia and Australia
2014-10-29 14:15:45 +11:00
Stevoisiak
00620ea729 Added flags for Russia and Australia 2014-10-28 23:04:24 -04:00
Rohit Nirmal
55f91ecba4 DolphinWX: Fix -Wsign-compare warnings. 2014-10-28 21:07:48 -05:00
Rohit Nirmal
b70a75776e DolphinWX: Remove unused variable. 2014-10-28 21:02:47 -05:00
skidau
1630b0c684 Merge pull request #1291 from skidau/debugger-step-out
Dolphin debugger enhancements
2014-10-28 12:53:22 +11:00
skidau
3f7a6e3eee Merge pull request #1405 from lioncash/mono
CheatSearchTab: Make cheat list display in monospace font
2014-10-28 12:47:21 +11:00
skidau
dd3cd30ee8 Merge pull request #1393 from RachelBryk/accel
Fix acceleration emulation for wiimote and nunchuk.
2014-10-28 12:46:37 +11:00
comex
5f4c22df1a Merge pull request #1423 from Buddybenj/cannot
Fix consistency of cannot throughout the project
2014-10-27 21:28:17 -04:00
Buddybenj
1b9add5cab Fix consistency of cannot throughout the project 2014-10-27 20:26:18 -05:00
skidau
bf97e7f9c1 Merge pull request #1390 from RachelBryk/turbo
Alternate inputs once per frame rather than once per input for turbo.
2014-10-27 12:56:21 +11:00
skidau
7cc33a2fcc Merge pull request #1384 from RachelBryk/hide-mouse
Fix description of hide mouse cursor option.
2014-10-27 12:55:17 +11:00
skidau
4570dd7eeb Fixed a crash that would occur if a new watch were added by entering a watch name.
Code style updates.
2014-10-26 23:23:45 +11:00
skidau
7eebbcdca7 Fixed a crash that would occur when old symbol information was reused 2014-10-26 21:19:22 +11:00
skidau
73dca1ca33 Added a new option to add memchecks from the Watch window.
Fixed watch labels from being truncated at the first whitespace.
2014-10-26 16:14:17 +11:00
skidau
8d2931cf18 Breakpoints and watches are now loaded and saved on start/stop.
Saved Breakpoints and watches per game in the game ini.
2014-10-26 14:56:03 +11:00
skidau
b73130af77 Added Load/Save function for the Watch window.
Made the floating windows toolbars dockable.
Scaled down the breakpoint toolbar icons to 16x16.
2014-10-26 14:56:03 +11:00
skidau
b34e220086 Added a "Delete watch" context menu to the Watch window.
Added a "View memory" command to the context menu.
2014-10-26 14:56:03 +11:00
skidau
290e1bed37 Disable block linking while debugger stepping or if there are breakpoints 2014-10-26 14:56:02 +11:00
skidau
d0a3bb7650 Added "Add to watch" context menu items to the Memory and Register windows.
Added "View memory" context menu item to the Register window.
2014-10-26 14:56:02 +11:00
skidau
613cae613a Added a RAM Watch window to the debugger
Conflicts:
	Source/Core/Core/HW/Memmap.cpp
	Source/Core/Core/HW/Memmap.h
	Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:02 +11:00
skidau
df37649b9f Changed the step over routine to a single stepping version that steps until a blr is encountered.
Cleared out all temporary breakpoints on each step to prevent phantom breakpoints from stopping the debugger.
2014-10-26 14:56:02 +11:00
skidau
219a5078e8 Added a "Step Out" (aka "Step return") function to the debugger.
Conflicts:
	Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:01 +11:00
skidau
38acd4d4bf Merge pull request #1382 from Sonicadvance1/LLVM-disasm
Implements LLVM based disassembler for the debugger.
2014-10-26 13:46:01 +11:00
skidau
1078d78a6c Merge pull request #1374 from lioncash/clearctx
AGL: Use NSOpenGLContext's clearCurrentContext in ClearCurrent
2014-10-26 13:44:50 +11:00
Lioncash
adf6ce076c CheatSearchTab: Make cheat list display in monospace font 2014-10-25 21:44:56 -04:00
Rachel Bryk
f07d3be502 Fix acceleration emulation for wiimote and nunchuk.
The 1-2 least significant bits were missing.
2014-10-25 19:49:42 -04:00
Lioncash
da528008de CheatsWindow: Remove unnecessary header includes and forward decls 2014-10-25 16:56:16 -04:00
Stevoisiak
d607903567 VideoConfigDiag: Updated video resolution description
Changed description to recommend selecting "auto"
2014-10-25 16:39:58 -04:00
Lioncash
51a96297e6 CheatSearchTab: Fix signed/unsigned comparison warning 2014-10-25 16:32:33 -04:00
comex
a9f9e81330 Use double braces for std:array initialization to avoid clang warning.
std::array does not have an initializer list constructor, instead (for
some reason) being defined to contain one public array member, allowing
it to be directly initialized.  Thus the most explicit way to initialize
it is with two braces, one for the struct and one for the array.  C++
allows the second pair of braces to be omitted, but clang complains
about it.
2014-10-25 15:39:24 -04:00
Ryan Houdek
c2364a54c1 Fixes packaging OS X binary with spaces in the directory name. 2014-10-25 10:51:54 -05:00
skidau
8598d6bc2b Merge pull request #1364 from RachelBryk/titles
Read game title from ini file, or titles.txt if it exists.
2014-10-25 13:33:26 +11:00
skidau
726306fa27 Merge pull request #1367 from lioncash/radiobox
CheatSearchTab: Use a wxRadioBox for data sizes
2014-10-25 13:32:24 +11:00
skidau
f1e5765b99 Merge pull request #1372 from Sonicadvance1/fix-egl-blackness
Fixes black screen issue on EGL+X11 systems.
2014-10-25 13:31:37 +11:00
Ryan Houdek
cb10bef9a4 Implements LLVM based disassembler for the debugger.
This will work for all of our platforms, x86, ARMv7, and AArch64.
Main issue with this is that LLVM's cmake files aren't correctly finding the LLVM install.
Not sure if this is Ubuntu's issue or not, it may just work on other operating systems.

We could potentially improve this, you can pass in a specific CPU in to the LLVM disassembler. This would probably affect latency times that are
reported by LLVM's disassembly? This needs to be further investigated later.
2014-10-24 18:10:21 -05:00
Rachel Bryk
f199acc234 Alternate inputs once per frame rather than once per input for turbo.
Fixes turbo for games that do not run at 60 fps.
2014-10-24 17:56:46 -04:00
Rachel Bryk
0e92a47bc8 Fix description of hide mouse cursor option. 2014-10-24 12:36:14 -04:00
skidau
ace57fb515 Merge pull request #1348 from Sonicadvance1/JitBlockView-cleanup
Cleans up the JIT block viewer in the WX UI.
2014-10-24 13:01:53 +11:00
Lioncash
101af72102 AGL: Use NSOpenGLContext's clearCurrentContext in ClearCurrent 2014-10-23 10:56:42 -04:00
Ryan Houdek
ec56c3b8d3 Fixes black screen issue on EGL+X11 systems.
We weren't setting the backbuffer dimensions on this platform when the window is created.
This required a resize event to first be fired in order to see anything.

So instead do like GLX + X11 platforms do and query the dimensions and set the backbuffer to them.

Should fix issue 7666.
2014-10-23 08:06:42 -05:00
Lioncash
40b2737458 CheatSearchTab: Use a wxRadioBox for data sizes 2014-10-22 23:37:35 -04:00
comex
00c6ec97a6 Merge pull request #1347 from comex/header-hygiene
Add missing includes where headers depend on other headers having been included first.
2014-10-22 23:23:58 -04:00
Rachel Bryk
b1e14a65a2 Read game title from ini file, or titles.txt if it exists. 2014-10-22 22:19:40 -04:00
skidau
5d4b4c793a Merge pull request #1340 from Sonicadvance1/EGL-fixes
Remove hard dependencies of GLX and libGL from Dolphin.
2014-10-22 13:15:46 +11:00
comex
6e774f1b64 Add missing includes where headers depend on other headers having been included first.
This is good hygiene, and also happens to be required to build Dolphin
using Clang modules.

(Under this setup, each header file becomes a module, and each #include
is automatically translated to a module import.  Recursive includes
still leak through (by default), but modules are compiled independently,
and can't depend on defines or types having previously been set up.  The
main reason to retrofit it onto Dolphin is compilation performance - no
more textual includes whatsoever, rather than putting a few blessed
common headers into a PCH.  Unfortunately, I found multiple Clang bugs
while trying to build Dolphin this way, so it's not ready yet, but I can
start with this prerequisite.)
2014-10-21 21:22:16 -04:00
Ryan Houdek
ecf65d6f1f Cleans up the JIT block viewer in the WX UI.
This code was an absolute mess. It had allocated an arbitrarily large string buffer to hold instructions that were disassembled.

Strip out all of the nasty raw C string manipulation and replaces it with ostringstream usage.
Fixes an issue where if you didn't have a JIT recompiler running then Dolphin would instantly crash if you tried comparing PPC to x86 code.
Changed the disassembly of the host side code from being inline to the function to instead being in a class, this will be required when I add support
for ARMv7 and AArch64 to this window.
2014-10-21 12:27:59 -05:00
comex
c048691a57 Merge pull request #1292 from FioraAeterna/enablebats
Make EnableBATs an option instead of disabling it entirely
2014-10-21 02:26:49 -04:00
skidau
833ff4a065 Merge pull request #1334 from lioncash/cheats
Break Cheat Manager components out into their own source files.
2014-10-21 13:43:06 +11:00
skidau
3022da5d9f Merge pull request #1318 from RachelBryk/disable-bios
Disable skip bios option if no bios files exists.
2014-10-21 13:23:23 +11:00
comex
ea16b2d065 Merge pull request #1335 from lioncash/indent
Debugger: Fix class indentation
2014-10-20 19:17:24 -04:00
Stevoisiak
7f66344b64 Updated GCM references to ISO 2014-10-20 17:49:33 -04:00
Rachel Bryk
a67b9a4f52 Disable skip bios option if no bios files exists. 2014-10-20 14:17:19 -04:00
skidau
81efd0e87f Merge pull request #1315 from RisingFog/movie-menu-input-display
Moved Input Display to Movie Menu
2014-10-20 14:34:02 +11:00
skidau
de2bf4c508 Merge pull request #1317 from lioncash/filter
Remove unused filter in DolphinWX vcproj file.
2014-10-20 13:32:37 +11:00
Lioncash
656a2a16a3 TASInputDlg: Pass string by reference for CreateStickLayout
Also handles strings passed to it correctly.
2014-10-19 12:36:39 -04:00
Ryan Houdek
821a41e62f Remove hard dependency of GLX from Dolphin with X11.
This is particularly annoying on a EGL only system that doesn't have GLX.
2014-10-19 07:48:11 -05:00
Lioncash
635408b686 Debugger: Fix class indentation 2014-10-18 22:55:23 -04:00
Lioncash
650192390c CheatsWindow: unfriend CreateCodeDialog.
This is no longer needed.
2014-10-18 21:38:17 -04:00
Lioncash
e7939a6b44 DolphinWX: Reimplement cheat listbox updating, but without a global
Just use event handling.
2014-10-18 21:36:39 -04:00
Lioncash
90eaf9519c CheatsWindow: Remove unnecessary wxPanel in the wxDialog
We can simply size the controls within the dialog directly.
2014-10-18 21:32:42 -04:00
Lioncash
f0769233e6 DolphinWX: Split cheat window components into their own source files 2014-10-18 21:32:33 -04:00
comex
742f9c6b14 Merge pull request #1319 from lioncash/tas_vars
TASInputDlg: Apply m_ prefix to class member variables.
2014-10-18 01:04:32 -04:00
Lioncash
9df0fff7cc TASInputDlg: Apply m_ prefix to class member variables. 2014-10-18 00:37:13 -04:00
Lioncash
48a27458d1 Remove unused filter in DolphinWX vcproj file. 2014-10-17 23:11:38 -04:00
Fiora
c74b4df13e Add FPRF interface option, change from EnableFPRF to just FPRF 2014-10-17 19:06:18 -07:00
Fiora
719326df65 Make EnableBATs an option instead of disabling it entirely 2014-10-17 19:05:01 -07:00
Fog
467ab1a629 Moved Input Display to Movie Menu 2014-10-17 21:08:34 -04:00
Stevoisiak
e86ff867fe Fixed minor typo 2014-10-17 17:26:56 -04:00
i418c
5394967e03 Update freelook description. 2014-10-16 19:58:15 -07:00
i418c
0ac3e8c19f Fix Freelook on Linux and add speed reset.
Should fix issue 7692.
Also fixes issue 7147.

I have no idea if these changes will affect Mac or Windows users, so please test.
2014-10-16 19:57:11 -07:00
comex
4e8cc952bb Merge pull request #1247 from Stevoisiak/WiimoteSubmenu
Moved "Connect Wiimote" options into submenu
2014-10-16 20:12:35 -04:00
comex
1ff86a4716 Merge pull request #1295 from crudelios/remove-bbox-settings
Remove setting to enable or disable Bounding Box calculation.
2014-10-16 17:00:37 -04:00
skidau
f27aabd411 Merge pull request #1278 from lioncash/controller
ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
2014-10-16 14:02:56 +11:00
skidau
fc774f0232 Merge pull request #1062 from zhuowei/master
Parse input as hex instead of decimal to match display values in the register view
2014-10-16 13:58:56 +11:00
crudelios
d281b4d7e1 Remove setting to enable or disable Bounding Box calculation. 2014-10-15 19:02:54 +01:00
Lioncash
b7b2074cc2 ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
Initialize now just takes the handle directly. Reinitialize is added because it is much more straightforward in comparison to doing the Shutdown-Initialize manually.
2014-10-15 09:29:25 -04:00
skidau
8ef21bc5e2 Merge pull request #1272 from RisingFog/sconfig-dump-frames
Move bDumpFrames to SConfig (and it's references)
2014-10-15 13:42:37 +11:00
skidau
9f5ea81ffe Merge pull request #1274 from lioncash/uninit
TASInputDlg: Fix some potential uninitialized variable warnings.
2014-10-15 13:25:52 +11:00
comex
b93953250a TAS warning fixes: unused vars, shadowing, incorrect (unsigned) 2014-10-14 01:11:31 -04:00
comex
47faf7c4fd Merge branch 'Remove-MMU-Speed-Hack-option' of https://github.com/skidau/dolphin into skidau-Remove-MMU-Speed-Hack-option
Conflicts:
	Source/Core/Core/PowerPC/Jit64/JitAsm.cpp
2014-10-14 01:08:20 -04:00
skidau
01359a481b Merge pull request #1265 from skidau/debugger-registers-mmu
Added some of the MMU registers into the debugger Register window
2014-10-14 12:47:47 +11:00
Lioncash
9f2b48ab07 Core: Use an enum for indicating CPU cores 2014-10-13 10:35:31 -04:00
Lioncash
6d3487aee9 TASInputDlg: Fix some potential uninitialized variable warnings.
Also guard against null (even if it doesn't happen it stops more warnings if someone compiles with -Wall or runs analysis with clang.
2014-10-13 00:40:17 -04:00
Fog
8d424b114a Move bDumpFrames to SConfig (and it's references) 2014-10-12 23:56:16 -04:00
Ryan Houdek
0a0183ee44 Add AArch64 JIT recompiler to wxWidgets UI.
This also fixes an issue where it would show the ARMv7 JIT recompiler on AArch64, also the issue of showing the now non-existant ARM JITIL.
Also fixes an issue where it would show the x86 JIT recompilers on a non ARM platform.
2014-10-12 22:49:07 -05:00
Fog
cd0c784d5a Changed Dump Frames References 2014-10-12 19:51:13 -04:00
skidau
6d9990585c Added some of the MMU registers into the debugger Register window 2014-10-12 20:03:29 +11:00
skidau
88f885f5a4 Merge pull request #1257 from RisingFog/moviemenudumping
Added Dump Frames/Audio to Movie Menu
2014-10-12 14:06:29 +11:00
Fog
432e89b68d Added Dump Frames/Audio to Movie Menu 2014-10-11 12:31:02 -04:00
skidau
a373cc0654 Merge pull request #1231 from Armada651/borderless
Support the borderless fullscreen option in all backends.
2014-10-11 14:27:49 +11:00
skidau
8738b1879c Removed the MMU Speed Hack option. The TLBHack is now enabled if the MMU option is disabled. This will help catch cases where a game requires the TLBHack but the option has not been set in the game ini. It also removes the possibility to mistakenly enable both the MMU and TLBHack. 2014-10-11 11:31:16 +11:00
Rachel Bryk
bf7de71fd0 Replace wxFileExists() with File::Exists().
It did not handle unicode properly.
2014-10-10 11:22:47 -04:00
Steven V.
bcf8f8f0b2 Fixed minor capitalization issue 2014-10-09 16:59:58 -04:00
Steven Vascellaro
2ce90f267c Moved "Connect Wiimote" options into submenu
Moved "Connect Wiimote 1-4" and "Connect Wii Balance Board" into their
own submenu.
2014-10-09 15:15:42 -04:00
Jules Blok
03e1bd0995 Limit Borderless Fullscreen to Windows systems. 2014-10-09 11:30:26 +02:00
Lioncash
677d74df88 Merge pull request #1240 from FioraAeterna/fixdebugblocklink
Debug: fix disable block linking option
2014-10-08 22:13:33 -04:00
Fiora
8bf2cf0641 Debug: fix disable block linking option
Previously it did the opposite of what it was supposed to; when checked, it'd
turn block linking on, and when unchecked, it'd turn it off.

Also update JITIL's block linking disabling in debug mode to match the behavior
of the regular JIT.
2014-10-08 19:03:25 -07:00
Rachel Bryk
2cfc1eac51 Fix another crash in tas input. 2014-10-08 09:46:28 -04:00
Rachel Bryk
e09288aec1 Fix crash in tas input. 2014-10-07 22:35:56 -04:00
skidau
38b64fd077 Merge pull request #1213 from RachelBryk/wii-tas-input
Add wiimote tas input.
2014-10-08 13:15:43 +11:00
Lioncash
ab49d80e3f Merge pull request #1234 from Stevoisiak/renameNamesToBannerNames
Rename m_names to m_banner_names
2014-10-07 20:01:29 -04:00
Lioncash
fab357552f Merge pull request #1233 from Stevoisiak/getNameRedundancy
Updated Netplay to use GetName()
2014-10-07 19:54:09 -04:00
Steven Vascellaro
ebbbe43b8f Rename m_names to m_banner_names 2014-10-07 19:14:11 -04:00
Steven Vascellaro
4b9ee5ee39 Updated Netplay to use GetName() 2014-10-07 19:05:38 -04:00
Jules Blok
39f421d45d Support the borderless fullscreen option in all backends. 2014-10-07 16:48:43 +02:00
Jules Blok
7344f752b7 Replace BorderlessFullscreenEnabled by ExclusiveFullscreenEnabled.
Special handling was associated with this function, which only applies to exclusive fullscreen.
2014-10-07 16:43:32 +02:00
skidau
1b573c4ca0 Merge pull request #1225 from lioncash/lolwx
DolphinWX: Make WXInputBase part of the WxUtils namespace.
2014-10-07 13:28:25 +11:00
Lioncash
700a4154dd Merge pull request #1228 from Stevoisiak/fixedSaveBannerFilename
Fix for banner filename from ID
2014-10-06 17:49:24 -04:00
Steven Vascellaro
63c05c15d5 Fix for banner filename from ID
Saving a banner as a .PNG now properly defaults to the gameID.
2014-10-06 17:42:24 -04:00
Lioncash
7c05d029d3 Merge pull request #1085 from waddlesplash/refactoring
Migrate global init stuff into UICommon.
2014-10-05 21:25:44 -04:00
Lioncash
af241c9710 Merge pull request #1215 from lioncash/spacing
DolphinWX: Fix double-spacing in some UI strings
2014-10-05 21:22:17 -04:00
Augustin Cavalier
19109e2d01 Migrate global init stuff into UICommon.
This avoids code duplication in a bunch of places .
I also moved the NVIDIA Optimus export into VideoCommon.
2014-10-05 20:47:37 -04:00
Lioncash
41ea4a28b2 DolphinWX: Make WXInputBase part of the WxUtils namespace.
There's no need for the preprocessor checks for wx, since this is used in wx code. Also, this being a part of the InputCommon namespace is kind of wrong.
2014-10-05 05:31:48 -04:00
comex
7bce3fcdf9 Merge pull request #1174 from FioraAeterna/fifowriteaddrfix
JIT: properly remove FIFO write addresses when code is invalidated
2014-10-04 00:18:58 -04:00
skidau
d0ea2ad6dc Merge pull request #1198 from lioncash/crypt
WiiSaveCrypted: Move some function params over to std::string
2014-10-04 13:10:28 +10:00
skidau
6a3b05a9ea Merge pull request #1197 from RachelBryk/multicompress
Don't allow multi compress to compress wbfs or wad files.
2014-10-04 13:09:43 +10:00
Lioncash
7610811f79 DolphinWX: Fix double-spacing in some UI strings 2014-10-03 13:54:18 -04:00
Rachel Bryk
c41b31d3ff Add wiimote tas input. 2014-10-03 12:02:52 -04:00
Rachel Bryk
e0b5d4a86c Fix running dolphin with a single flag. 2014-10-03 07:39:51 -04:00
skidau
16d3604211 Merge pull request #1196 from RachelBryk/framecount
Add on screen frame counter.
2014-10-03 13:31:52 +10:00
skidau
6333f41837 Merge pull request #1194 from RachelBryk/arg
If one argument is given, assume it is a game, and run it.
2014-10-03 13:31:37 +10:00
Blackbird88
981a21a12f Spelling mistake 2014-10-02 09:25:25 +02:00
Lioncash
0d8b34612e WiiSaveCrypted: Move some function params over to std::string 2014-09-30 20:31:59 -04:00
Rachel Bryk
621d5c5cd8 Don't allow multi compress to compress wbfs or wad files. 2014-09-30 19:28:16 -04:00
Rachel Bryk
f6c6f03cce Add on screen frame counter. 2014-09-30 18:49:44 -04:00
Tony Wasserka
13fc8e7df1 Merge pull request #578 from RachelBryk/IR
Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via INI.
2014-09-30 19:21:21 +02:00
Rachel Bryk
c0270f63c5 If one argument is given, assume it is a game, and run it. 2014-09-30 09:21:34 -04:00
Fiora
85547d94be JIT: properly remove FIFO write addresses when code is invalidated
Fixes a bug caused by interaction with carry optimizations; might fix other
issues too.
2014-09-30 01:00:23 -07:00
comex
acac5325f5 Merge pull request #1134 from RachelBryk/movie-menu
Create new Movie menu.
2014-09-30 02:51:21 -04:00
comex
71b4c2ee9c Merge pull request #1180 from Stevoisiak/Replace-GCM-With-ISO
Replaced GCM functions with ISO functions
2014-09-30 02:47:33 -04:00
comex
8fed5aa492 Fix focus detection on OS X by replacing wxGetActiveWindow with wxWindow::FindFocus.
wxGetActiveWindow is implemented as "return NULL" on OS X, while
wxWindow::FindFocus works.  On Windows, the difference is in the use of
GetActiveWindow() vs. GetForegroundWindow().  A MSDN comment says:

> A system has only one active window, which GetForegroundWindow()
> returns. GetActiveWindow() seems to return the same window as
> GetForegroundWindow() if the foreground window belongs to the current
> thread. Otherwise, it always returns null, rather than the topmost
> window of the calling thread.

Since we are on the GUI thread, it shouldn't make any difference.
2014-09-30 01:35:48 -04:00
Rachel Bryk
f40e8a5cd0 Create new Movie menu. 2014-09-30 00:10:39 -04:00
Steven Vascellaro
b956be20e3 Replaced generalized instances of GCM with ISO
Renamed various commands to refer to ISO instead of GCM for consistency,
as the commands are used for both Wii and GameCube files.

CompressGCM --> CompressISO
DeleteGCM --> DeleteISO
MultiCompressGCM --> MultiCompressISO
MultiDecompressGCM --> MultiDecompressISO
SetDefaultGCM --> SetDefaultISO

Fixed COMPRESSISO

Fixed missing "COMPRESSISO"

Fixed more COMPRESSISO

Final fix for COMPRESSISO
2014-09-28 19:53:05 -04:00
Rachel Bryk
4fe1119e52 Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via ini. 2014-09-25 19:50:25 -04:00
skidau
c41f76e774 Merge pull request #1148 from lioncash/typo
ISOProperties: Fix typo in the tooltip for manual config editing.
2014-09-25 13:49:39 +10:00
skidau
6d064b0406 Merge pull request #1126 from lioncash/delete
DolphinWX: Get rid of an explicit delete in OnExportSave
2014-09-25 13:44:21 +10:00
Rohit Nirmal
3168361e32 Android: Silence some more warnings. 2014-09-22 17:45:42 -04:00
Ryan Houdek
7f1185b941 Merge pull request #1140 from lioncash/android
Android: Silence a few warnings
2014-09-22 16:20:53 -05:00
Lioncash
874f5eb1ad ISOProperties: Fix typo in the tooltip for manual config editing. 2014-09-22 13:45:28 -04:00
Rachel Bryk
ad460a21d7 Change netplay buffer SpinCtrl to default to 5. 2014-09-22 08:40:13 -04:00