Mahdi Hijazi
ecf2eaac99
Remove obselete game menu settings button
2017-03-18 22:08:49 +01:00
Sean Maas
cc29691875
Android: Change Exit Without Saving to Save and Exit
2017-01-10 17:12:42 -05:00
Sean Maas
a90731e2ae
Android: Add input binding menus
2016-11-26 18:29:33 -05:00
Sean Maas
d10b336b0a
Android: Add InputBindingSetting class
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Also update MotionAlertDialog to work with the new setting, and remove the
old InputBindingPreference.
2016-11-26 18:29:25 -05:00
Pringo
4bd5674b85
Change "Wiimote" to "Wii Remote" in Interface
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The usage of "Wii Remote" and "Wiimote" in the interface is inconsistent. "Wiimote" is also not a real word nor is it an official product name. Therefore I have changed instances of "Wiimote" in the UI to instead say "Wii Remote". I also made a couple of minor grammatical changes as well.
This is mostly a resubmission of #4338 but there are some minor other changes as well.
2016-10-25 19:49:41 -07:00
Sean Maas
9eb0ab936f
Android: Remove Japanese strings
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These were very outdated and unmaintained.
2016-10-25 14:20:19 -04:00
Sean Maas
68affd37a1
Android: Remove unused stuff
2016-10-25 14:20:15 -04:00
Sean Maas
3b28fe11d6
Android: Cleanup formatting
2016-10-25 14:18:06 -04:00
Sean Maas
12db4e4882
Android: Fix "up one level" button
2016-10-24 23:16:51 -04:00
Sean Maas
f981098438
Android: On-screen classic controller + Wii controller select
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It's now possible to switch between a horizontal or vertical Wiimote
with no extension, a Wiimote with a Nunchuk, a Classic Controller,
or a GameCube Controller when running a Wii game.
2016-10-13 21:31:36 -04:00
Sean Maas
126117cdf7
Android: Use the light theme for emulation
2016-10-12 22:45:03 -04:00
Sean Maas
05f78a7707
Android: Add custom control scaling
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Also put all touch control settings under a "Configure Controls" submenu
so the in-game menu isn't so cluttered.
2016-10-09 19:00:32 -04:00
sigmabeta
01b8a937ff
Fix games being invisible in the game list on non-TV devices
2016-10-08 08:57:32 -04:00
degasus
05eff01229
Android: Update the gradle file to use android studio 2.2 cmake.
2016-10-05 23:44:10 +02:00
Stenzek
4a4f6cc135
Android: Add video backend choice to settings
2016-10-01 02:40:02 +10:00
Sean Maas
313be655f4
Android: Option to toggle on/off individual buttons
2016-09-29 20:06:59 -04:00
Sean Maas
50b44fa337
Android: More on-screen buttons
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GameCube now has a c-stick. For Wii games, there is now a Wiimote + Nunchuk setup.
2016-09-29 20:06:59 -04:00
MaJoR
daac4c4ae9
Adding forgotten wiimote home button
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Ooops, forgot something. This adds the home button, that's all.
2016-09-28 23:28:44 -07:00
MaJoR
df5ea3d292
Adds Android Wiimote button images.
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These were made when the button images were first remade many months ago, but they were never committed since there was no use for them at the time (and laziness :P). BUT now there is a PR that finally has use for these images, so it's time to get this into Dolphin and available for use!
2016-09-23 02:25:31 -07:00
Ironthighs
3dfeea01da
-Implemented ability to configure game controls by moving them around individually. Controls save locations once they are placed.
2016-07-22 23:01:45 -05:00
Ryan Houdek
baee7f0d15
Update to MaJoR1's latest on screen buttons
2016-03-08 20:27:03 -06:00
Pierre Bourdon
265c6408d6
Merge pull request #3686 from Armada651/revert-3578
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Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
2016-03-03 02:03:03 +01:00
Alcaro
da68dfc2f4
Use optipng too.
2016-02-29 17:08:18 +01:00
Jules Blok
6d1628eda4
Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
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This reverts commit e2a1a085b6 , reversing
changes made to 2aea549eef .
2016-02-29 00:55:51 +01:00
Alcaro
a79d9ccfa1
Run pngout and zopflipng on every single PNG in this repo.
2016-02-27 22:25:51 +01:00
Jules Blok
e2a1a085b6
Merge pull request #3578 from Armada651/forced-slow-depth
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VideoConfig: Replace FastDepthCalc by ForcedSlowDepth.
2016-02-22 11:29:09 +01:00
sigmabeta
c2d03e62e7
Add Wiimote graphic
2016-02-08 21:23:16 -05:00
sigmabeta
dd4082f216
Add Wiimote Speaker option
2016-02-08 21:23:16 -05:00
sigmabeta
85cf07e87e
Add Wiimote Input menu
2016-02-08 21:23:16 -05:00
Jules Blok
fb2f8e49bb
Android: Remove FastDepthCalc option.
2016-02-08 12:26:56 +01:00
Ryan Houdek
fe53461611
[Android] Implement support for real Wiimotes with the DolphinBar
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This is the only way to get Wiimotes working under Android now.
This, just like the Wii U Gamecube Controller Adapter, completely goes around Android's limitations and talks with the device directly through USBManager.
Couple notes.
Continuous scanning must be enabled otherwise the Wiimotes won't be seen.
The UI doesn't expose support for this yet. One must change the Wiimote source and continuous scanning settings manually.
Testing up to two wiimotes in Taiko No Tatsujin, no reason to believe all four won't work.
2016-02-07 05:31:48 -06:00
sigmabeta
7542eafd58
Fix capitalization on "GameCube" strings
2016-01-31 10:17:30 -05:00
sigmabeta
93056e3988
Change SettingsActivity label to "Settings" instead of "CPU Settings"
2016-01-31 10:06:00 -05:00
sigmabeta
6115d39a7a
Implement Gamecube Input setting screen
2016-01-29 23:33:06 -05:00
sigmabeta
28bcd2636b
Fix CPU Core selection on x86-64 devices (really, just the Android emulator)
2016-01-25 09:28:57 -05:00
sigmabeta
fb04622039
Fix bugs in Setting screen & add a way to exit without saving
2016-01-24 19:31:34 -05:00
sigmabeta
04974835d6
Add fragment transition animations to the Settings UI screen
2016-01-23 17:00:54 -05:00
sigmabeta
2190496ce8
Fix special case for XFB & update EFB to match desktop
2016-01-23 12:28:51 -05:00
sigmabeta
d90dce6d12
Implement video settings + support for missing files / settings
2016-01-23 12:28:51 -05:00
sigmabeta
c8e4008b83
Implement Seekbar dialog and SingleChoice dialog
2016-01-23 12:28:50 -05:00
sigmabeta
ce8a3d9bfb
Implement basic framework for new Settings UI
2016-01-23 12:28:50 -05:00
Ryan Houdek
e3da564418
Merge pull request #3440 from Sonicadvance1/Android_WiiU_Adapter
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[Android] Disable screen lock when a title is running.
2016-01-06 15:42:25 -05:00
Phatcat
b2ad0d0793
Android: 4k Internal Resolution support
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Adds two more internal resolution options (including 4k) to the Android
configurations
2016-01-04 13:36:06 +01:00
Phatcat
f62054e467
Android: More analog input configurations
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Lets the user set the following in intervals of 10 between 10 and 100;
- Stick/Radius (default 100,000000)
- Triggers/Threshold (default 90,000000)
- Tilt/Modifier/Range (default 50,000000) + mapped Tilt/Modifier button
to the configurations for wiimotes & nunchuks
2016-01-04 13:35:04 +01:00
Phatcat
158f0e8102
Android: Added categories to input controls
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- Seperates input configurations into categories
- Reworked input configurations to reuse more strings
2016-01-04 13:19:44 +01:00
Phatcat
cfe8400cdd
Android: Revision of PR 3253 (Wiimote controls)
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- Fix small error in NativeLibrary (line 141)
- Fix faulty indentment in arrays.xml
- Rework numbering system to be more accessible.
2016-01-04 13:19:42 +01:00
sigmabeta
b882a79322
Add support for the CPU Clock Override feature to Android UI
2016-01-03 16:46:29 -05:00
Ryan Houdek
6e60dc60e0
[Android] Disable screen lock when a title is running.
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Encountered this when testing out the Wii U Gamecube Adapter.
2016-01-03 09:42:41 -06:00
Phatcat
ca9c9b7135
Wiimote + Extensions for Android
2015-12-02 21:58:54 +01:00
JosJuice
cbd539eb3d
Use official names for GameCube controller sticks
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Main Stick is changed to Control Stick and C-Stick is changed to C Stick.
A new ui_name variable is added to ControlGroup so that the UI strings
in DolphinWX can be updated without breaking backwards compatibility
with config INIs and other things that use names as IDs.
2015-09-12 22:45:06 +02:00