Commit Graph

33553 Commits

Author SHA1 Message Date
Tilka
90a137ffdc
Merge pull request #13888 from Sintendo/unused-psg
VideoCommon: Remove unused EnumMaps from PixelShaderGen
2025-08-20 23:03:54 +01:00
JosJuice
09e68e707e
Merge pull request #13836 from Sintendo/jitarm64-subfe
JitArm64_Integer: Minor subfe optimizations
2025-08-20 22:40:14 +02:00
Sintendo
aa085a76bc VideoCommon: Remove unused EnumMaps from PixelShaderGen
They appear to have been unused since #13432.
2025-08-20 21:22:53 +02:00
JMC47
5aaf522a6f
Merge pull request #13877 from iwubcode/vertex_shader_custom_uniforms
VideoBackends: allow custom pixel uniforms to be passed to the vertex shader as well
2025-08-20 13:16:00 -04:00
Tilka
be6a6bce9f
Merge pull request #13873 from Dentomologist/dolphinanalytics_use_pascal_case_for_gamequirk_enum
DolphinAnalytics: Use Pascal case for GameQuirk enum
2025-08-19 21:57:34 +01:00
Tilka
2696e053ea
Merge pull request #13887 from Tilka/unused_sign_bit
Jit64: drop unused constant
2025-08-19 19:40:49 +01:00
JMC47
37f5ae4209
Merge pull request #13868 from Geotale/master
Fix Single-Precision-Only Inputs to FMAs Instructions in Interpreter
2025-08-18 18:25:38 -04:00
Tillmann Karras
84b5a73b2a Jit64: drop unused constant
Unused since c4799e5977.
2025-08-18 23:09:37 +01:00
Tilka
8701944dd1
Merge pull request #13883 from Dentomologist/fifoplayerwindow_geometry_fixes
FIFOPlayerWindow geometry fixes
2025-08-18 20:23:24 +01:00
TryTwo
affc22f17d Update code to work with new version of ImGui.
UpdateImGuiTexture now handles creating font textures and modifying them.
2025-08-18 05:38:14 -07:00
Sepalani
e9f58193a7 Common/BitUtils: Add operator[] to BitCastPtrType 2025-08-18 13:06:12 +04:00
Geotale
07443e2d41 Improve Interpreted FMADDS Precision
Improves the accuracy of FMADDS and other single precision FMA operations
This is accomplished by using an error-free transformation
It also thoroughly explains the quirks and difficulty of these operations
This fixes Mario Strikers and is necessary for fully fixing 1080 Avalanche
For single precision inputs it should be equivalent to a 32-bit FMA
2025-08-17 21:15:55 -05:00
Tillmann Karras
37758fa290 OpcodeDecoder: provide default GetVertexSize() implementation 2025-08-18 01:41:14 +01:00
iwubcode
0e73a01279 VideoBackends: allow custom pixel uniforms to be passed to the vertex shader as well 2025-08-17 18:55:40 -05:00
Dentomologist
1841c151c4 FIFOPlayerWindow: Save and restore window geometry
Aside from allowing users to persistently set the window to their
desired size, this is also necessary to allow saving of the splitter
positions in FIFOAnalyzer to work correctly.
2025-08-17 14:39:40 -07:00
Dentomologist
99be30c0e1 FIFOPlayerWindow: Trigger destructor on Dolphin shutdown
Make MainWindow::m_fifo_window a unique_ptr to ensure its destructor is
triggered when MainWindow is destroyed.

FIFOPlayerWindow doesn't set MainWindow as its parent in order to
prevent raising MainWindow when focusing FIFOPlayerWindow. This avoids
MainWindow covering up RenderWidget when, e.g., trying to use the object
range feature to pinpoint the index of a particular object.

As a consequence, unlike most QObjects FIFOPlayerWindow wasn't destroyed
when its parent widget was since it didn't have one.
2025-08-17 14:39:40 -07:00
Dentomologist
6f43f8eef5 FIFOPlayerWindow: Add stretch to Play/Record tab 2025-08-17 14:39:40 -07:00
Jordan Woyak
cee9360e4b ControllerInterface/SDL: Remove manual window message pumping on Windows.
The mentioned SDL hotplug issue seems to have been fixed.
2025-08-17 12:53:09 -05:00
Jordan Woyak
cec41b2448 ControllerInterface/SDL: Don't force SDL_HINT_JOYSTICK_THREAD.
SDL3 enables it by default now and things seem to work properly even when it's off these days.
2025-08-17 12:49:19 -05:00
OatmealDome
221d396b3a
FloatUtils: Replace quieting SNaNs via 0.0 + x with MakeQuiet 2025-08-17 11:24:38 -04:00
OatmealDome
cfb78dc816
FloatUtils: Move MakeQuiet function here from Interpreter_FPUtils 2025-08-17 11:23:12 -04:00
Tilka
ab1f75b4d6
Merge pull request #13853 from LillyJadeKatrin/retroachievements-patch-fix
Fixed Patch Allowlist Check
2025-08-17 10:25:30 +01:00
Pokechu22
b8352eeeb9
Merge pull request #13865 from Pokechu22/dsi-mention-mmu
Mention enable MMU in the DSI Exception message (Invalid read from ###/Invalid write to ###)
2025-08-15 10:11:47 -07:00
Dentomologist
3cc00c0676 DolphinAnalytics: Use Pascal case for GameQuirk enum 2025-08-14 13:54:23 -07:00
JMC47
aa45b7fe61
Merge pull request #13867 from TryTwo/gfx_bug_fix
GFX: Fix bugs for AbstractStagingTextures that perform an Upload.
2025-08-13 19:09:07 -04:00
Pokechu22
dfbf39c768 Mention enable MMU in the DSI Exception message (Invalid read from ###/Invalid write to ###)
This has been possible for a long time now (see https://dolphin-emu.org/blog/2016/09/06/booting-the-final-gc-game/#side-effects-of-a-hardcode-rewrite), but it seems like people still aren't aware of it.
2025-08-13 11:55:40 -07:00
TryTwo
6b683517dc Fix bugs related to AbstractStagingTextures that perform an Upload (write to existing texture). This code path had probably never been used before. 2025-08-12 23:43:55 -07:00
Dentomologist
bd79bc47cc BranchWatch: Extract shared function logic
IsolateWasOverwritten and IsolateNotOverwritten share the same basic
logic and have almost exactly the same code, with the only difference
being the comparison function used to keep or discard branches. To avoid
unnecessary code duplication and ensure that the functions stay in sync
after any future changes, create a helper function that takes the
comparison function as a parameter and have IsolateWasOverwritten and
IsolateNotOverwritten call that helper.
2025-08-12 12:15:22 -07:00
Dentomologist
4303e086bf EnhancementsWidget: Fix display of default post-processing effect
Show "(off)" instead of "" when the default post-processing effect is
selected. This also indirectly fixes issues with keyboard navigation of
the post-processing effect combobox when the default is selected,
resolving https://bugs.dolphin-emu.org/issues/13863.

m_post_processing_effect was previously using the ConfigStringChoice
constructor that assumes the text and data of each option are identical.
This is true for all the other effects, but since "(off)" has the config
value of "" this assumption was failing for it, causing the combobox to
be blank.
2025-08-11 18:01:14 -07:00
Dentomologist
61d9002ab4 EnhancementsWidget: Unabbreviate function and member names 2025-08-11 17:59:55 -07:00
Tillmann Karras
f04c2799dd VideoSW: fix comment 2025-08-10 19:37:21 +01:00
Tillmann Karras
df3dc80190 DolphinQt: fix two -Wunused-lambda-capture warnings 2025-08-10 19:37:21 +01:00
Tilka
ba656e641e
Merge pull request #13854 from dreamsyntax/fix-regression-callers-broken
PPCSymbolDB: Fix callers not updating
2025-08-10 19:13:29 +01:00
Jordan Woyak
292f7401b3 HW/VideoInterface: Don't affect aspect ratio with VBI Frequency Override 2025-08-10 15:45:15 +02:00
LillyJadeKatrin
39ea49fc39 Fixed Patch Allowlist Check
Previous changes to the patch allowlist format were not reflected in AchievementManager; this corrects that and re-enables patches and codes in hardcore mode.
2025-08-10 07:47:19 -04:00
Tilka
e099a9c180
Merge pull request #13838 from Tilka/videosw2
VideoSW: reuse Common::Vec2/3/4
2025-08-10 08:26:02 +01:00
Tilka
4fc3106761
Merge pull request #13859 from Tilka/root_path_assert
IOS/FS: add safety assert
2025-08-10 05:29:05 +01:00
Tillmann Karras
fa4127b145 VideoSW: reuse Common::Vec2/3/4 2025-08-10 05:17:26 +01:00
Tilka
a07974e2c3
Merge pull request #13846 from JoshuaVandaele/better-xcb
Qt: Better wayland detection to enforce xcb
2025-08-10 05:09:25 +01:00
Tillmann Karras
ec8b8bdb8d IOS/FS: add safety assert
This is to prevent someone (me) from accidentally deleting their entire
/tmp directory just by not initializing the config system correctly.
2025-08-10 04:58:57 +01:00
dreamsyntax
d946656b87
PPCSymbolDB: Fix callers not updating
Fixes regression from http://github.com/dolphin-emu/dolphin/pull/13821
2025-08-09 09:36:17 -07:00
Jordan Woyak
c5893093fc DolphinQt: Make GameConfigHighlighter better handle large files. 2025-08-08 23:49:24 -05:00
JMC47
e6ed939952
Merge pull request #13839 from Tilka/videosw3
VideoSW: allow disabling the copy filter
2025-08-07 02:18:01 -04:00
Sintendo
6a92a90bce JitArm64_Integer: subfcx - Subtract shifted 12-bit constant
Eliminate an instruction by encoding the constant in the subtraction,
part two.

Before:
0x52900019   mov    w25, #0x8000              ; =32768
0x6b190359   subs   w25, w26, w25

After:
0x71402359   subs   w25, w26, #0x8, lsl #12   ; =0x8000
2025-08-07 07:51:15 +02:00
Sintendo
45a3e35b06 JitArm64_Integer: subfcx - Subtract 12-bit constant
Eliminate an instruction by encoding the constant in the subtraction.

Before:
0x5280037a   mov    w26, #0x1b                ; =27
0x6b1a02bb   subs   w27, w21, w26
0x93407f78   sxtw   x24, w27

After:
0x71006ebb   subs   w27, w21, #0x1b
0x93407f7a   sxtw   x26, w27
2025-08-07 07:51:15 +02:00
Sintendo
fc9f2d9cea JitArm64_Integer: subfcx - Optimize b == 0
Equivalent to a negation, no need to materialize the zero.

Before:
0x52800015   mov    w21, #0x0                 ; =0
0x6b1802b6   subs   w22, w21, w24

After:
0x6b1803f6   negs   w22, w24
2025-08-07 07:51:15 +02:00
Sintendo
e3d889feb1 JitArm64_Integer: subfcx - Optimize a == 0
This case can be handled as a move. It also generates a constant carry
flag.

Before:
0x52800013   mov    w19, #0x0                 ; =0
0x6b1302b3   subs   w19, w21, w19

After:
0x2a1503f3   mov    w19, w21
2025-08-07 07:51:15 +02:00
JMC47
3111a785a1
Merge pull request #13725 from Sam-Belliveau/more-consistent-looping
Fade audio after an entire loop
2025-08-05 20:02:58 -04:00
JMC47
804cf465fc
Merge pull request #13819 from jordan-woyak/null-sound-stream-drop-samples
AudioCommon/Mixer: Skip sample processing when NullSoundStream is being used.
2025-08-05 16:46:57 -04:00
JMC47
ab990018f2
Merge pull request #13831 from JoshuaVandaele/dualcore-conf
Config: Change default value for Dual Core from enabled to disabled
2025-08-05 13:45:15 -04:00
Joshua Vandaële
33c9aa714b
USBDevicePicker: Modify USBDeviceAddToWhitelistDialog to be more generic, and use it for a new "More Options..." selection in Bluetooth Passthrough adapters 2025-08-05 13:16:50 +02:00
JMC47
c6d55d1b50
Merge pull request #13791 from jordan-woyak/realtek-firmware-loader
BTReal: Implement Realtek firmware loading.
2025-08-04 19:42:59 -04:00
Joshua Vandaële
f8b85edd0c
Qt: Better wayland detection to enforce xcb
In certain cases, the platform can be "wayland-egl", "wayland-xcomposite", and other values for which I haven't found a full list yet. Instead of matching only "wayland", we now look for "wayland" anywhere in the `QT_QPA_PLATFORM` string in a case-insensitive manner.

Acknowledgements:
`CaseInsensitiveContains`' implementation was heavily inspired by GNU's non-standard glibc `strcasestr` function, which can be found here licensed under GPLv2 or later: https://ftp.gnu.org/gnu/libc/
2025-08-04 19:34:31 +02:00
Dentomologist
3b832e84e4 Host: Remove outdated comment
Host_RequestFullscreen and Host_UpdateMainFrame have been removed, and
Host_RequestRenderWindowSize has been used by DolphinQt since 80699096
and by Android since e8739156.
2025-08-03 13:24:50 -07:00
Dentomologist
530ea7528e Host: Remove unnecessary functions
Remove Host_RefreshDSPDebuggerWindow (which hasn't done anything since
DolphinWX was removed in 44b22c90) and DSP::Host::UpdateDebugger (which
only called Host_RefreshDSPDebuggerWindow).
2025-08-03 13:19:30 -07:00
Dentomologist
d0de0a3f47 Host: Remove unnecessary function
Remove Host_UpdateMainFrame(). The only non-empty call happened in
DolphinNoGUI which called s_update_main_frame_event.Set(), but
DolphinNoGUI never waits on that event.
2025-08-03 13:12:01 -07:00
Dentomologist
38accd7fc3 GameTracker: Fix games not being displayed 2025-08-01 16:04:53 -07:00
Dentomologist
c880210ec1 MemoryWidget: Fix build breakage from conflicting PRs
PRs https://github.com/dolphin-emu/dolphin/pull/13786 and
https://github.com/dolphin-emu/dolphin/pull/13797 had incompatible
changes that resulted in the build being broken when they were both
merged.
2025-08-01 15:31:38 -07:00
Martino Fontana
5d71ac268f ActionReplay/PatchEngine: Replace HostWrite with ApplyMemoryPatch
Compared to the former, the latter invalidates the icache, which is
something that is likely desired for patches (especially if they are
applied while the game is running).
2025-08-01 23:25:06 +02:00
Martino Fontana
aa7b13f353 PPCDebugInterface: Small refactor to ApplyMemoryPatch
Invalidate icache only if target address has a different value. Take separate arguements,
instead of a struct, to allow easier usage elsewhere. Overload with u8,
u16 and u32 values for the same reason.
2025-08-01 23:24:39 +02:00
Admiral H. Curtiss
bec5624287
Merge pull request #13177 from jordan-woyak/remove-nunchuk-hax
ControllerEmu: Remove nunchuk stick data hax.
2025-08-01 22:00:17 +02:00
Admiral H. Curtiss
3fb80bec9b
Merge pull request #13780 from jordan-woyak/fix-text-filter-nearest
VideoCommon: Fix "Force Nearest" texture filter setting.
2025-08-01 21:59:04 +02:00
Admiral H. Curtiss
9e271c3f67
Merge pull request #13797 from TryTwo/PR_Memory_Symbols
MemoryWidget: Add Symbols and Notes.
2025-08-01 21:47:43 +02:00
Admiral H. Curtiss
03b709019d
Merge pull request #13749 from iwubcode/vertex_shadergen_expand_fix
VideoCommon: fix regression in vertexshadergen for line/point expansion
2025-08-01 21:44:41 +02:00
Admiral H. Curtiss
06e05e0f90
Merge pull request #13794 from Sintendo/doouble-lookup
Avoid map/set double lookups
2025-08-01 21:43:12 +02:00
Dentomologist
7b52555a5f BalloonTip: Don't hide when BalloonTip blocks the cursor
Keep the BalloonTip open when the BalloonTip's arrow prevents the cursor
from being inside the spawning ToolTipWidget, which triggers the
ToolTipWidget's leaveEvent and would previously close the BalloonTip.

When that happens track the cursor until it either leaves the
ToolTipWidget's bounding box or leaves the BalloonTip and goes back to
the ToolTipWidget, and respectively close the BalloonTip or leave it
open.
2025-08-01 12:30:05 -07:00
Admiral H. Curtiss
36aa7b6f3f
Merge pull request #13776 from jordan-woyak/win-dark-mode-styles
DolphinQt: Fix Windows dark theme when using external stylesheets.
2025-08-01 21:26:17 +02:00
Admiral H. Curtiss
63064591e8
Merge pull request #13760 from jordan-woyak/allow-skip-ipl
DolphinQt: Always enable the "Skip Main Menu" checkbox when "SkipIPL" is disabled.
2025-08-01 21:24:10 +02:00
Admiral H. Curtiss
5439a345a7
Merge pull request #13829 from JosJuice/android-retroachievements-pause-override
Android: Don't let RetroAchievements override onPause
2025-08-01 21:23:28 +02:00
Admiral H. Curtiss
6b82389f45
Merge pull request #13833 from jordan-woyak/exi-ethernet-atomic-interrupt
HW/EXI_DeviceEthernet: Make interrupt state atomic.
2025-08-01 21:19:17 +02:00
JMC47
c63d74e6c0
Merge pull request #13790 from SuperSamus/retroachivements-update
GameSettings: Minor approved cheats update
2025-07-31 16:34:19 -04:00
Sintendo
e9d28649dc JitArm64_Integer: Clean up includes 2025-07-31 20:18:33 +02:00
Sintendo
ed5cea2635 JitArm64_Integer: subfex - Explicitly handle a == b
Number of instructions stays the same, but we remove the false
dependency on the input registers.

Before:
0x7a1b037a   sbcs   w26, w27, w27

After:
0x5a9f23fa   csetm  w26, lo
2025-07-31 20:18:21 +02:00
Tillmann Karras
9ff5943ac6 VideoSW: allow disabling the copy filter 2025-07-31 15:51:51 +01:00
TryTwo
f7e7b0f6b0 MemoryWidget: Add symbols and Notes.
Add option to hide them.
Add box to search.
Add ability to edit data symbols and notes in MemoryViewWidget.
2025-07-30 17:40:24 -07:00
Tilka
812c6c2ea4
Merge pull request #13830 from CrossVR/broken-depth-clamp-control
DriverDetails: Disable depth_clamp_control on official AMD drivers
2025-07-31 01:06:00 +01:00
Jordan Woyak
9224d2f827
Merge pull request #13821 from AlexanderHarrison/codeview-update-timer
CodeViewWidget: Improve Update performance
2025-07-30 17:42:45 -05:00
JosJuice
f26af63c6d
Merge pull request #13828 from JosJuice/retroachievements-ipl
Boot: Fix RetroAchievements for GameCube games launched with IPL
2025-07-30 21:51:03 +02:00
JosJuice
62bc93473f
Merge pull request #13781 from Dentomologist/controllerinterface_fix_windows_deadlock
ControllerInterface: Fix Windows deadlock
2025-07-30 21:49:23 +02:00
Alex Harrison
56f04b5406 PPCSymbolDB: Fill in callers after loading map files 2025-07-30 13:43:02 -06:00
Alex Harrison
6cb7868286 CodeViewWidget: Improve performance by removing unnecessary FillInCallers computation during update 2025-07-30 13:41:42 -06:00
Sintendo
854979937c JitArm64_Integer: subfex - Improve codegen for zero with InHostCarry
Another instance where we needlessly materialized constant zero in a
register. We can just write the carry flag directly.

Before:
0x5280001a   mov    w26, #0x0                 ; =0
0x1a1f035a   adc    w26, w26, wzr

After:
0x1a9f37fa   cset   w26, hs
2025-07-30 21:29:10 +02:00
Tillmann Karras
cc71401e29 VideoCommon: drop unused XF enumerators
We handle all six registers (scale/offset * xyz) via the viewport name.
Keeping around unused enumerators only for the z component is confusing.
2025-07-30 19:56:30 +01:00
CrossVR
0d87f835e2 VKPipeline: Don't include depth clamp control struct when not supported
This should not be needed
2025-07-29 08:42:22 +09:00
CrossVR
59e9267e3d DriverDetails: Disable depth_clamp_control on AMD official drivers 2025-07-29 08:42:22 +09:00
Jordan Woyak
4e0d41627e HW/EXI_DeviceEthernet: Make interrupt state atomic. 2025-07-28 18:30:46 -05:00
Joshua Vandaële
ee68efeee8
Config: Change default value for Dual Core from enabled to disabled
Dual Core is primarily known as one of the first troubleshooting steps when emulation or NetPlay misbehave.

I believe(?) the original intent with having it on by default was likely to support users with weaker machines. However, I believe it would be a lot more reasonable for users to manually enable dual core if they really need the performance boost, rather than it is for them to have come ask us in support channel why their cleanly-installed Dolphin is not emulating their games properly.

Instead, this creates a fragile first impression where a clean install of Dolphin is already set up in a way that leads to inexplicable crashes, subtle timing bugs, and NetPlay desyncs.

Note: This changes only applies to the Desktop application, since mobile devices *do* really need the performance boost.
2025-07-27 19:07:08 +02:00
JosJuice
9f32562e36 PPCSymbolDB: Don't return non-const pointers
For thread safety, we shouldn't return any pointers or references that
can be used to mutate the state of the PPCSymbolDB. This should be the
final part of making PPCSymbolDB thread safe unless I've missed
something.
2025-07-27 17:03:57 +02:00
JosJuice
fef77a5f20 PPCSymbolDB: Add missing locking
9395238 added locking in some PPCSymbolDB functions that access member
variables, but far from all. To ensure thread safety, this commit adds
the missing locking.
2025-07-27 16:26:47 +02:00
JosJuice
803e6b017b PPCSymbolDB: Reduce lock contention in LoadMap/LoadMapOnBoot
By building the map in a local variable and then swapping it with the
member variable, we avoid the need to hold a lock while building the
map.
2025-07-27 16:26:47 +02:00
JosJuice
59d126d215 PPCSymbolDB: Rename m_write_lock to m_mutex
This mutex needs to be locked both when reading and writing, not just
when writing.
2025-07-27 16:26:46 +02:00
JosJuice
d62e21e7b6 PPCSymbolDB: Wait for locking to succeed
9395238 added a mutex to PPCSymbolDB, and made functions return with an
"empty" result if called while the mutex is locked. This new behavior
has the potential to affect not only less important call sites like the
symbol printing mentioned in a comment, but also the JIT deciding if it
should HLE a function.

A later commit in this pull request decreases the amount of lock
contention, reducing the performance impact of this commit.
2025-07-27 16:26:46 +02:00
Martino Fontana
e2ecafcaf3 GameSettings: Minor approved cheats update 2025-07-27 11:22:28 +02:00
JosJuice
1c7df370d9 Revert "Android/GCAdapter: Don't join current thread"
This reverts commit 74ed5e5532.
It solves a problem that no longer exists.
2025-07-27 11:21:04 +02:00
JosJuice
185569778c Android: Detect GCAdapter disconnection using BroadcastReceiver
This lets us get rid of the Reset call in ProcessInputPayload, which was
causing us some threading headaches (see 74ed5e5532). Instead we handle
disconnection in the same way as the libusb implementation does.
2025-07-27 11:21:04 +02:00
JosJuice
e2e33becc9 Android: Detect GCAdapter connection using BroadcastReceiver
We can register a BroadcastReceiver to have Android tell us when a GC
adapter gets connected instead of having a loop where we continuously
call SleepCurrentThread(1000) and poll the current status. When waiting
for a GC adapter to connect, this both reduces power usage and improves
responsiveness.

Note that I made openAdapter get the UsbDevice that's been stored by the
hotplug code instead of having openAdapter find the UsbDevice on its own
like before. This is only because I want to ensure that the UsbDevice
being tracked for disconnection is the same as the UsbDevice actually
being used, in case the user has multiple adapters connected.
2025-07-27 11:21:04 +02:00
JosJuice
7508842859 Android: Clean up naming in Java_GCAdapter and Java_WiimoteAdapter
This isn't how we name things in Java/Kotlin.
2025-07-27 11:13:44 +02:00
JosJuice
02e32ffaaf Jit: Flush registers used in memory breakpoint conditions
Aims to fix https://bugs.dolphin-emu.org/issues/13686.

I'm using a less efficient approach for Jit64 than for JitArm64. In
JitArm64, I'm flushing in the slow access code, but in Jit64, I'm
flushing before the split between the slow access code and the fast
access code, because Jit64 doesn't keep register mappings around for
when it's time to emit the slow access code. But the flushing code is
only emitted when there are memory breakpoints with conditions, so I'd
say that this is a performance loss we can live with.
2025-07-27 08:49:41 +02:00
JosJuice
a06bc5417d JitArm64: Document an assumption we've been making in EmitBackpatchRoutine
The next commit will add another piece of code that depends on this
assumption that we've been making. Good opportunity to document it.

In practice, all callers of EmitBackpatchRoutine are locking X30.
2025-07-27 08:32:44 +02:00
JosJuice
78afea1312 PowerPC: Track registers used in memory breakpoint conditions 2025-07-27 08:32:44 +02:00
JosJuice
c3be049571 Android: Don't let RetroAchievements override onPause
When Android sends Dolphin to the background, emulation *must* pause,
otherwise emulation continues running and continues outputting audio to
the user. RetroAchievements mustn't be allowed to override it.
2025-07-26 19:59:08 +02:00
JosJuice
0fa15342ec Boot: Fix RetroAchievements for GameCube games launched with IPL
The SetDisc function calls AchievementManager::LoadGame with the game's
volume. Calling AchievementManager::LoadGame again afterwards with
nullptr prevents RetroAchievements from working.
2025-07-26 18:08:19 +02:00
Jordan Woyak
57b145990d
Merge pull request #13446 from JosJuice/breakpoints-delayed-update
PowerPC: Add RAII handling for breakpoint updates
2025-07-25 23:26:25 -05:00
Jordan Woyak
81ebf45c9b Core: Make play time tracking use SteadyAwakeClock. 2025-07-24 23:56:10 -05:00
Jordan Woyak
62c773ac75 Common/Timer: Add a SteadyAwakeClock class which counts non-suspended system running time. 2025-07-24 23:56:10 -05:00
Jordan Woyak
dcb289be8f InputCommon/ControllerEmu: Fix saving of Wii Remote "Attach MotionPlus" setting. 2025-07-24 18:44:42 -05:00
Admiral H. Curtiss
64d4c4020c
Merge pull request #13822 from jordan-woyak/libusb-init-error
LibusbUtils: Change libusb_init failure from an ASSERT_MSG to an ERROR_LOG_FMT
2025-07-25 00:20:34 +02:00
Dentomologist
e2a8e7da48 GameConfigWidget: Unify tooltips
Use ToolTipWidget::SetDescription insead of QWidget::setTooltip to put
the description in the BalloonTip with the title, instead of having the
description be in a separate standard tooltip.
2025-07-24 12:03:57 -07:00
Jordan Woyak
7871b24b59 LibusbUtils: Change libusb_init failure from an ASSERT_MSG to an ERROR_LOG_FMT. 2025-07-23 21:16:04 -05:00
Jordan Woyak
95ad2d804d RealtekFirmwareLoader: Automatically download missing firmware from gitlab.com. 2025-07-23 19:58:25 -05:00
Jordan Woyak
bfef65a9d1 BTReal: Implement Realtek Bluetooth firmware loading.
Logic and structures are largely taken from Linux source:
drivers/bluetooth/btusb.c
drivers/bluetooth/btrtl.c
drivers/bluetooth/btrtl.h
2025-07-23 19:58:25 -05:00
Jordan Woyak
0e90b85bab LibUSBBluetoothAdapter: Add SendBlockingCommand function. 2025-07-23 19:58:25 -05:00
Jordan Woyak
5336c23329 Core: Move HCICommandPayload struct template from BTReal to LibUSBBluetoothAdapter header. 2025-07-23 19:58:25 -05:00
Jordan Woyak
2b541361c6 Common: Move AsU8Span utility function from BTReal to Common/BitUtils. 2025-07-23 19:58:25 -05:00
JMC47
45ba6ed6b1
Merge pull request #13770 from JoshuaVandaele/usbutils
USBUtils: Refactor USB device handling
2025-07-23 20:57:17 -04:00
Jordan Woyak
ff0560574e AudioCommon/Mixer: Skip sample processing when NullSoundStream is being used. 2025-07-23 17:53:21 -05:00
JosJuice
f4a86931a4
Merge pull request #13818 from Amphitryon0/show-code-default
DolphinQt: Stop re-enabling Code widget when toggling debug mode
2025-07-23 18:13:33 +02:00
Jules Blok
69f331e989
Merge pull request #13100 from CrossVR/unrestricted-depth-range
Vulkan: Add support for unrestricted depth range.
2025-07-23 19:25:09 +09:00
Joshua Vandaële
4ae195ee60
USBUtils: Refactor USB device handling 2025-07-23 03:26:25 +02:00
Amphitryon
8e84943e37 DolphinQt: Stop re-enabling Code widget when toggling debug mode
It is useful enough for the Code widget to be enabled the first time
debugging is enabled, but it should not be re-enabled every time the
setting is toggled off and then back on. This also ensures that the
interface is consistent if debugging is enabled without using the
checkbox.
2025-07-21 22:46:55 -05:00
Tilka
79a3af2e6e
Merge pull request #13805 from SuperSamus/vulkan-present-sempahore-reuse-fix
Vulkan: Fix present semaphores reuse
2025-07-22 03:03:04 +01:00
JMC47
c6de692d01
Merge pull request #13784 from jordan-woyak/btreal-restore-keys-on-hci-reset
BTReal: Always restore link keys on HCI reset.
2025-07-21 21:00:20 -04:00
Martino Fontana
b80e178403 Vulkan: Fix present semaphores reuse
Fixes validation errors.
See https://docs.vulkan.org/guide/latest/swapchain_semaphore_reuse.html
2025-07-21 16:02:53 +02:00
CrossVR
0ace5f5d3d Vulkan: Add support for unrestricted depth range. 2025-07-21 14:07:26 +09:00
Jordan Woyak
c39c8277b7
Merge pull request #13674 from JosJuice/android-visualize-input
Android: Show input indicators in controller settings
2025-07-20 17:46:47 -05:00
Tilka
dccd8709d8
Merge pull request #13803 from JoshuaVandaele/msgmerge-sort
Translation: Remove deprecated --sorted-output/-s option
2025-07-20 17:40:02 +01:00
oltolm
49c72efcd3 fix Qt6 deprecation warnings 2025-07-19 22:08:15 +02:00
Admiral H. Curtiss
68713e08b4
Common: Move GetDeviceProperty() into its own header
Otherwise we include Windows headers in the entire codebase through CommonFuncs.h
2025-07-19 21:24:51 +02:00
Tillmann Karras
6a55a1bf68 WII_IPC: fix homebrew that uses the disc drive
Dolphin never emulated the AHBPROT register before, but the default
value when reading from unimplemented MMIO registers used to be -1,
which happened to match what AHBPROT reads as when all restrictions are
disabled. In 6f25e20c6a I changed the
default to 0 to match observed hardware behavior in the memory range of
the command processor. This broke libogc's DI_Init() which checks
AHBPROT for full hardware access (presumably to ensure that bypassing
IPC for Video DVDs will work).
2025-07-19 16:42:15 +01:00
TryTwo
3bd110a210 Darkmode qtoolbuttons and checked state.
Generic qtoolbuttons can be much smaller than qpushbuttons.
2025-07-18 22:46:15 -07:00
JMC47
b2b2808d01
Merge pull request #13812 from Dentomologist/memoryviewwidget_fix_updates_at_end_of_address_space
MemoryViewWidget: Fix updates at end of address space
2025-07-19 00:42:34 -04:00
Dentomologist
c29b3e098d MemoryWidget: Fix splitter state restoration
Fix a copy-paste error causing MemoryWidget's splitter to load the wrong
state data when creating the MemoryWidget.

For me this caused the side panel to be scrunched up every time I
started Dolphin, but the exact effects probably depend on the state of
your MemoryWidget and CodeWidget.
2025-07-17 14:40:14 -07:00
Dentomologist
43ab79ae23 MemoryViewWidget: Fix updates at end of address space
Fix two bugs that occurred when viewing a memory range starting shortly
before 0xffffffff.

Bug 1: When there was at least one visible memory address at or after
0x0 none of the values would be displayed even when some of the
addresses were valid. This happened because the loop condition in
GetValues immediately returned false since m_address_range.first >
m_address_range.second, causing m_values to be empty. This in turn led
every address to be considered INVALID_MEMORY in UpdateColumns.

Bug 2: When m_address_range.second was equal to 0xffffffff GetValues
would enter an infinite loop. This happened because address would
overflow to 0 after printing the last value in the table, causing the
loop condition address <= m_address_range.second to be true forever.
2025-07-17 13:45:08 -07:00
JMC47
b6be5ee5d3
Merge pull request #13801 from jordan-woyak/usb-add-device-dialog-adjust-size
USBDeviceAddToWhitelistDialog: Use adjustSize for a better default dialog size.
2025-07-16 20:30:36 -04:00
JMC47
9e05063929
Merge pull request #13793 from jordan-woyak/libusb-unicode-descriptor
LibusbUtils: Add GetStringDescriptor function.
2025-07-16 20:30:12 -04:00
JMC47
295ae819f5
Merge pull request #13792 from Tilka/wii_banners
WiiSaveBanner: fall back to $userdir/Load/WiiBanners
2025-07-16 20:29:46 -04:00
JMC47
9f076d4707
Merge pull request #13783 from jordan-woyak/schedule-event-from-thread-fix
CoreTiming: Fix unsafe usage of m_globals.global_timer in ScheduleEvent from non-CPU thread.
2025-07-16 20:29:18 -04:00
Jordan Woyak
d3336d1129
Merge pull request #13808 from LillyJadeKatrin/retroachievements-submodule
Update rcheevos submodule to latest version
2025-07-16 18:01:59 -05:00
Joshua Vandaële
4a520c62a0
Translation: Remove deprecated --sorted-output/-s option
See https://lists.nongnu.org/archive/html/info-gnu/2024-12/msg00000.html
2025-07-16 23:54:29 +02:00
JMC47
c2bace5967
Merge pull request #13798 from TryTwo/PR_CodeWidget_NoUpdate
CodeWidget: Add button that locks the view's address
2025-07-16 14:32:21 -04:00
LillyJadeKatrin
79230c38f1 Update rcheevos submodule to latest version 2025-07-16 00:03:20 -04:00
TryTwo
d53e766d65 CodeWidget: Add button that prevents automatic updates to the address, such as navigating to the PC on pause. 2025-07-15 12:23:47 -07:00
JosJuice
5674afa63d
Merge pull request #13804 from jordan-woyak/add-device-shorter-placeholder-text
USBDeviceAddToWhitelistDialog: Remove examples from VID/PID entry placeholder text.
2025-07-15 18:44:21 +02:00
JosJuice
2e26c03378
Merge pull request #13802 from Dentomologist/cexiagp_dont_create_save_file_if_path_is_empty
CEXIAgp: Don't create save file if path is empty
2025-07-15 18:32:39 +02:00
Dentomologist
8a28b95480 IOFile: Require trivially copyable types
Require ReadArray and WriteArray to be called with a trivially copyable
type.

ReadArray and WriteArray call std::fread and std::fwrite respectively.
These functions trigger undefined behavior when the objects are not
trivially copyable, so this adds that requirement to the callers.
2025-07-14 11:55:24 -07:00
Jordan Woyak
9e57447fd3 USBDeviceAddToWhitelistDialog: Limit VID/PID entry to 4 characters. 2025-07-12 16:58:46 -05:00
Jordan Woyak
2bbd1fcf6b USBDeviceAddToWhitelistDialog: Remove examples from VID/PID entry placeholder text. 2025-07-12 16:54:44 -05:00
Jordan Woyak
633fd5df70
Merge pull request #13775 from jordan-woyak/sdl-gamepad-rename
InputCommon: Rename SDL input backend GameController to Gamepad.
2025-07-12 16:50:04 -05:00
Dentomologist
30bd7e18f0 CEXIAgp: Don't create save file if path is empty
Fix creation of a ".sav" file in the current working directory on
emulation shutdown when a slot is set to "Advance Game Port" and the
"GBA Cartridge Path" is empty.

Fixes https://bugs.dolphin-emu.org/issues/12975.
2025-07-12 13:07:44 -07:00
Joshua Vandaële
06882bd2dc
Fix various warnings 2025-07-12 12:47:30 +02:00
Jordan Woyak
3f314c81e9 USBDeviceAddToWhitelistDialog: Use adjustSize for a better default dialog size. 2025-07-12 05:13:47 -05:00
ITotalJustice
8d2a15be3f AudioCommon/Mixer: make large array in Mixer::MixerFifo::Enqueue() static so that it's not created on the stack. 2025-07-11 01:01:03 +01:00
Dentomologist
72ea7a2128 VideoBackendBase: Remove redundant unique_ptr reset
Remove redundant reset of g_presenter in ShutdownShared, which is
already reset earlier in the function.
2025-07-09 14:12:06 -07:00
Sintendo
f2392e4048 Avoid map/set double lookups
Fix some common anti-patterns with these data structures.

- You can dereference the iterator returned by `find` to access the
  underlying value directly, without an extra `operator[]`/`at`.
- Rather than checking for an element before insertion/deletion, you can
  just do the operation and if needed check the return value to
  determine if the insertion/deletion succeeded.
2025-07-08 06:53:42 +02:00
Jordan Woyak
d55012f8d0
Merge pull request #13726 from hoogmin/cpp23_ranges_patch
Common: Replace Contains and ContainsSubrange with C++23 std::ranges equivalents
2025-07-07 21:05:28 -05:00
Jordan Woyak
c37882de77
Merge pull request #13753 from JoshuaVandaele/netplay-hoverblur
ClickBlurLabel: Create a label which is blurred until it is clicked
2025-07-07 20:07:11 -05:00
Jordan Woyak
13784f842e LibusbUtils: Add GetStringDescriptor function to return unicode strings and replace our libusb_get_string_descriptor_ascii calls. 2025-07-06 19:41:14 -05:00
Tillmann Karras
fe6fd2279c WiiSaveBanner: fall back to $userdir/Load/WiiBanners
Unlike custom banners which work as an override, this mechanism works as
a fallback. The use case is if you have games you don't really play but
want to keep around for testing purposes without filling up your NAND
with lots of saves. For ease of use, the directory structure is the same
but only title/$title_hi/$title_lo/data/banner.bin files are
relevant.
2025-07-04 23:15:50 +01:00
Jordan Woyak
a5e85caf0a
Merge pull request #13736 from jordan-woyak/main-config-gfx
DolphinQt: Move graphics config to main Settings window.
2025-07-03 01:31:01 -05:00
Admiral H. Curtiss
a84fa387de
Merge pull request #13785 from Dentomologist/memorywidget_fix_hex_input_validation_errors
MemoryWidget: Fix hex input validation errors
2025-07-01 22:54:37 +02:00
Admiral H. Curtiss
74eeeebfde
Merge pull request #13788 from jordan-woyak/post-proc-config-window-adjust-size
DolphinQt: Adjust PostProcessingConfigWindow size on creation.
2025-07-01 22:51:30 +02:00
Jordan Woyak
4126b4e904 DolphinQt: Adjust PostProcessingConfigWindow size on creation. 2025-07-01 15:26:13 -05:00
JMC47
2871fe08c9
Merge pull request #13782 from noahpistilli/wii_no_pad
IOS/KD: Pad Wii Numbers to 16 digits
2025-07-01 14:52:41 -04:00
Dentomologist
0093ed1ac8 MemoryWidget: Fix "Hex Byte String" validation failures
Fix the input string failing to validate when the "Hex Byte
String" input type is selected and either the user adds a 0x prefix or
the "Hex" box is checked (or both).

The latter failure was particularly troublesome because when "Hex Byte
String" is selected the "Hex" checkbox is disabled. Users would have to
switch to a data type that enabled the box, toggle it, then switch back
to "Hex Byte String" to fix it.

Fix these errors by not adding a prefix when the "Hex" box is checked,
and removing the "0x" prefix from the user's input if present.
2025-06-30 11:34:20 -07:00
Jordan Woyak
8b2d569932 BTReal: Always restore link keys on HCI reset. 2025-06-30 04:07:45 -05:00
Dentomologist
8f4a0b0e77 MemoryWidget: Allow 0x prefix when Hex box is checked.
Fix validation failing when the user has checked the Hex box and also
includes a "0x" or "-0x" prefix in their input.

Previously an extra "0x" would be inserted, causing the user's input of
"0x13" to become "0x0x13" which would then fail to validate.
2025-06-30 00:12:48 -07:00
Jordan Woyak
c597c70316 CoreTiming: Fix unsafe usage of m_globals.global_timer in ScheduleEvent from non-CPU thread. 2025-06-29 20:55:43 -05:00
JMC47
9a0d4501f8
Merge pull request #13751 from jordan-woyak/btreal-improvements
Bluetooth Passthrough Improvements
2025-06-29 18:00:02 -04:00
JMC47
626315d50a
Merge pull request #13750 from TryTwo/PR_Symbol_Loading
PPCSymbols: Restructure loading on boot and add a mutex to prevent crashes.
2025-06-29 15:44:52 -04:00
Jordan Woyak
936887838a BTReal: Don't falsely increase a controller's ACL packet number buffer size. WARN_LOG if the size is smaller than that of the original BT module. 2025-06-28 18:54:21 -05:00
Jordan Woyak
7fe4a6e4f3 LibUSBBluetoothAdapter: Change the request type of our generated HCI commands from LIBUSB_RECIPIENT_INTERFACE to LIBUSB_RECIPIENT_DEVICE.
This changes the value from 0x21 to 0x20 which now matches the value that Wii software generates.
2025-06-28 18:54:21 -05:00
Jordan Woyak
25583658d2 State: Increase STATE_VERSION. 2025-06-28 18:54:21 -05:00
Jordan Woyak
0e25979449 BTReal: Attempt to configure HCI_SERVICE_TYPE_GUARANTEED on all connections for improved performance with certain adapters. 2025-06-28 18:54:21 -05:00
Jordan Woyak
350ec54779 BTReal: Improvements:
Separate LibUSB logic into LibUSBBluetoothAdapter class.
Submit transfers on thread with proper timing.
Throttle before ACL input for reduced input latency.
Immediately send IPC replies for outgoing data.
Continuously submit libusb transfers to fill HCI/ACL input queues.
Simplify endpoint handling and state saving.
Other cleanups.
2025-06-28 18:54:16 -05:00
Jordan Woyak
541dbdfead IOS: Move DoStateForMessage from BTEmu to BTBase. 2025-06-28 18:45:52 -05:00
Jordan Woyak
b3e349b4df
Merge pull request #13772 from rastshawn/use-btdevice-selection
BTReal: bugfix - BT passthrough uses selected device rather than first compatible device in list
2025-06-28 18:45:05 -05:00
Noah Pistilli
f8e22f448d IOS/KD: Pad Wii Numbers to 16 digits 2025-06-28 19:22:14 -04:00
Dentomologist
c613d3ca10 ControllerInterface: Fix Windows deadlock
Remove the redundant s_populate_mutex and only use
ControllerInterface::m_devices_population_mutex instead to prevent a
deadlock caused by locking them in opposite orders.

The device population functions in the win32 InputBackend previously
locked s_populate_mutex first before calling various functions that
locked m_devices_population_mutex. This normally worked but
ControllerInterface::RefreshDevices locks m_devices_population_mutex
first and then calls HandleWindowChange which then locked
s_populate_mutex, potentially causing the deadlock.

Fix this by using PlatformPopulateDevices to lock
m_devices_population_mutex before running the code that was previously
protected by s_populate_mutex. The functions in question lock
m_devices_population_mutex anyway, so this shouldn't meaningfully
increase contention on the lock.

Reproduction steps:

* Let Dolphin finish startup.
* In Win32.cpp::OnDevicesChanged set a breakpoint on the call to
  PlatformPopulateDevices. When the breakpoint is triggered the function
  will have locked s_populate_mutex, but since PlatformPopulateDevices
  won't have run yet m_devices_population_mutex will still be unlocked.
* Unplug a device from your computer.
* Wait for the breakpoint to trigger. (At this point you can plug the
  device back in).
* Freeze the ntdll.dll!TppWorkerThread() that triggered the breakpoint.
* Resume Dolphin and start a game.
* Core::EmuThread will call ControllerInterface::ChangeWindow which
  calls RefreshDevices. It locks m_devices_population_mutex, then calls
  InputBackend::HandleWindowChange, which tries to lock
  s_populate_mutex.
* Unfreeze ntdll.dll!TppWorkerThread().

At this point EmuThread and TppWorkerThread are deadlocked. The UI is
still responsive since the Host thread is unaffected, but trying to stop
the game or close Dolphin normally will fail since EmuThread is unable
to stop.
2025-06-28 14:00:27 -07:00
Jordan Woyak
60156f4f94 VideoCommon: Fix "Force Nearest" texture filter setting. 2025-06-28 15:52:27 -05:00
Jordan Woyak
3a32013740
Merge pull request #13773 from JosJuice/i18n-2025-06-22
i18n: Add comments
2025-06-28 15:13:03 -05:00
JosJuice
bc1d8ffcbb i18n: Add comments 2025-06-28 21:41:44 +02:00
Jordan Woyak
4af2e27821 DolphinQt: Fix Windows dark theme when using external stylesheets. 2025-06-25 21:53:04 -05:00
TryTwo
9395238159 PPCSymbolDB: Add a mutex to prevent m_functions from being accessed by two different threads on boot.
On boot should be the only time this happens.
2025-06-25 12:11:46 -07:00
TryTwo
fe121e4c6e PPCSymbolDB: Move loading map on boot logic from boot.cpp into PPCSymbolDB, as it will be needing a mutex.
Cleanup loading code and reduce amount of signals.

On boot. allow previously loaded map to be kept, if its filename matches. Useful for restarting a game with a large symbol map.
2025-06-25 12:01:16 -07:00
Jordan Woyak
609d91156a InputCommon: Rename SDL input backend GameController to Gamepad. 2025-06-25 00:23:48 -05:00
Joshua Vandaële
8f0ef62a71
ClickBlurLabel: Create a label which is blurred until it is clicked
This is particularly useful for people who stream their desktop and don't want to accidentally leak their IP or room.
2025-06-25 04:08:04 +02:00
JMC47
43aa7e9b96
Merge pull request #13694 from jordan-woyak/sdl3
Update to SDL3
2025-06-24 18:59:48 -04:00
JMC47
43c156084b
Merge pull request #13759 from jordan-woyak/calibrate-autocomplete
DolphinQt: Make Calibration autocomplete when data is "sensible" and stick is returned to neutral position.
2025-06-24 18:22:48 -04:00
Shawn Rast
71fa08813a BT passthrough uses selected device rather than first alphabetical compatible device 2025-06-24 15:39:46 -05:00
JMC47
e9b57393a6
Merge pull request #13766 from JosJuice/powerpc-missing-updates
PowerPC: Add missing SDRUpdated/MSRUpdated calls
2025-06-24 16:36:49 -04:00
JMC47
97febd9477
Merge pull request #13763 from Dentomologist/mainwindow_show_hardcore_mode_error_for_recording_playback
MainWindow: Show hardcore mode error for recording playback
2025-06-24 16:35:56 -04:00
JMC47
0946814711
Merge pull request #13761 from Dentomologist/qt_use_nonautodismissiblemenu_in_more_places
Qt: Use NonAutodismissibleMenu in more places
2025-06-24 16:35:40 -04:00
JMC47
3627cfb7b1
Merge pull request #13758 from Dentomologist/threadwidget_fix_line_edit_margins
ThreadWidget: Fix line edit margins
2025-06-24 16:35:12 -04:00
Tillmann Karras
59d2611a94 VideoCommon: remove unused struct fields 2025-06-24 19:38:45 +01:00
Jordan Woyak
6a0963908d DolphinQt: Make Calibration autocomplete when data is "sensible" and stick is returned to neutral position. 2025-06-24 02:18:25 -05:00
JMC47
fa9f71e482
Merge pull request #13769 from JosJuice/merge-dbat-mappings
Memmap: Optimize UpdateLogicalMemory by merging mappings
2025-06-22 15:29:51 -04:00
TryTwo
5836ca133c PPCSymbolDB: Move function for finding file path to PPCSymbolDB, so MenuBar doesn't have to randomly access boot.cpp to get the file path. 2025-06-22 11:03:03 -07:00
JMC47
c2aaca2b16
Merge pull request #13765 from TryTwo/CodeWidget_clear_unused
CodeWidget: Clear calls/callers if no symbol exists.
2025-06-22 01:05:59 -04:00
JMC47
19f3b7e61f
Merge pull request #13691 from TryTwo/PR_Notes
Debugger Add note-type symbols .
2025-06-22 01:05:42 -04:00
JosJuice
ac84ea17a6 Memmap: Optimize UpdateLogicalMemory by merging mappings
Instead of creating many 128 KiB mappings, we can create a few large
mappings. On my Windows PC, this speeds up GameCube (FakeVMEM) game boot
times by about 200 ms and Wii game boot times by about 60 ms. Loading
savestates is also faster, by about 45 ms for GameCube (FakeVMEM) games
and 5 ms for Wii games. The impact is presumably smaller on other OSes
because Windows is particularly slow at creating mappings.
2025-06-21 20:54:05 +02:00
TryTwo
10c3b0b4e4 CodeWidget: Clear calls and callers box if there is no symbol, otherwise outdated data will persist. 2025-06-20 10:55:11 -07:00
JosJuice
e002fcdf2f PowerPC: Use SPR_LR constant in an additional location 2025-06-20 10:42:47 +02:00
JosJuice
8c643693a9 PowerPC: Add missing SDRUpdated/MSRUpdated calls 2025-06-20 10:42:43 +02:00
TryTwo
c9b815526c Debugger CodeViewWidget: Add context options for making and managing Notes. Add popup dialog for editing functions and notes. 2025-06-19 18:00:10 -07:00
TryTwo
78065359bb Debugger CodeWidget : Add search box for notes. 2025-06-19 17:55:45 -07:00
TryTwo
040d9a4336 Debugger symbols: Add new symbol type: Notes.. Notes are for naming single instructions, or small groups of instructions.
Notes are separate from function symbols, and can be searched separately.
Unlike functions, notes of different length can overlap each other.
In the instruction window, a note will always display over the function symbol.
2025-06-19 17:55:35 -07:00
Dentomologist
e21ae90073 MainWindow: Show hardcore mode error for recording playback
Show an error message when attempting to play an input recording while
RetroAchievements hardcore mode is active, instead of silently doing
nothing.
2025-06-17 12:21:39 -07:00
Jordan Woyak
413b7475ec
Merge pull request #13762 from Dentomologist/dolphinqt_add_vcxproj_clinclude
DolphinQt: Add DolphinQt.vcxproj ClInclude line
2025-06-17 13:06:04 -05:00
Dentomologist
e8c9c7a403 DolphinQt: Add DolphinQt.vcxproj ClInclude line
Add a missing ClInclude line in DolphinQt.vcxproj for
NonAutodismissibleMenu.h. Missing the ClInclude doesn't break
compilation, but prevents various IntelliSense features in Visual
Studio from working properly with the file.
2025-06-16 23:11:11 -07:00
Dentomologist
c488545091 GameListModel: Update tag list and sorting immediately
Emit the dataChanged signal when adding or removing tags from a game.
This both updates the contents of the game's Tags column immediately
(instead of having to wait for the context menu to be closed), and
updates the sorting if games are being sorted by the Tags column.
2025-06-16 22:58:30 -07:00
Dentomologist
2fd74990b7 Qt: Use NonAutodismissibleMenu in more places
Use NonAutodismissibleMenu for MenuBar's Options, JIT, and
Tools->"Connect Wii Remotes" menus, as well as for the Tags menu in
GameList's context menu.

NonAutodismissibleMenu allows users to check or uncheck multiple
checkable menu items without closing the menu between selections.
2025-06-16 22:56:26 -07:00
Dentomologist
ab25632992 ThreadWidget: Don't set fixed width on QLineEdits
Fix clipping of QLineEdit contents by having them take up half the grid
width instead of trying to match the contents width in an unreliable
manner.
2025-06-16 22:33:20 -07:00
Dentomologist
6a0d8ca3f8 MenuBar: Rename menu variable
The Tools menu has a number of submenus, so rename menu to
connect_wii_remotes_menu for clarity.
2025-06-16 21:06:55 -07:00
Jordan Woyak
5f6cc197ce DolphinQt: Always enable the "Skip Main Menu" checkbox when "SkipIPL" is disabled. 2025-06-15 20:37:50 -05:00
Jordan Woyak
28a6eb26cc
Merge pull request #13703 from jordan-woyak/map-and-calibrate
DolphinQt/InputCommon: Make the "Calibrate" button also map inputs.
2025-06-15 15:45:04 -05:00
Jordan Woyak
3a94289ad6
Merge pull request #13744 from JoshuaVandaele/windows-specific-getdevicename
Host: Implement a Windows-only implementation of `GetDeviceNameFromVIDPID`
2025-06-15 15:44:31 -05:00
Jordan Woyak
2fb66e9708
Merge pull request #12938 from tygyh/Split-IsTranslatedRAMAddress
Core/PowerPC: Split 'IsRAMAddress' method into 'IsEffectiveRAMAddress' and 'IsPhysicalRAMAddress' methods
2025-06-14 17:12:24 -05:00
Jordan Woyak
83beebaf8b DolphinQt/InputCommon: Move some calibration logic to InputCommon and make the "Calibrate" button also map inputs. 2025-06-14 16:29:25 -05:00
Dr. Dystopia
6591fa3751 Core/PowerPC: Split 'IsRAMAddress' method into 'IsEffectiveRAMAddress' and 'IsPhysicalRAMAddress' methods 2025-06-14 23:29:03 +02:00
Jordan Woyak
0780458069 InputCommon: Make InputDetector::Start take a span instead of a vector. 2025-06-14 16:28:09 -05:00
Jordan Woyak
11c3f7ea8d InputCommon: Fix occasional misidentification of analog input detection. 2025-06-14 16:28:09 -05:00
Jordan Woyak
344080b7a9 DolphinQt: Fix ControllersPane group box spacing. 2025-06-14 16:26:09 -05:00
Jordan Woyak
89b8edea03 DolphinQt: Move graphics config to main Settings window. 2025-06-14 16:26:09 -05:00
Dr. Dystopia
ca8f9b672b Source: Remove redundant lambda parameter lists 2025-06-14 10:19:31 +02:00
Joshua Vandaële
d93245cc7a
Host: Implement a Windows-only implementation of GetDeviceNameFromVIDPID 2025-06-13 17:46:53 +02:00
Jordan Woyak
4f3e527186 ControllerInterface/Xlib: Combine keycodes with the same name to fix non-working inputs. 2025-06-12 04:50:13 -05:00
JMC47
a163877413
Merge pull request #13746 from LillyJadeKatrin/retroachievements-hardcore-changed
MainWindow - Avoid excessive emulation state changes
2025-06-10 17:32:04 -04:00
LillyJadeKatrin
417badc55c MainWindow - Avoid excessive emulation state changes
Updates the Hardcore Changed callback to only signal EmulationStateChanged if the new Hardcore Mode setting is different from the previous one.
2025-06-10 16:03:14 -04:00
iwubcode
6ab83bdd05 VideoCommon: fix regression where scenes with expanded lines or points would cause issues if doing per-vertex transformations in the vertex shader 2025-06-09 19:08:21 -05:00
Dentomologist
3994a9446f AutoUpdateChecker: Delete old Updater.log file
Delete old Updater.log file from GetExeDirectory().

The log was moved to GetUserPath(D_LOGS_IDX) in 5.0-14529, but users
looking to make a bug report might find the old one instead so let's
delete it to prevent any confusion.
2025-06-09 13:51:52 -07:00
JMC47
1526c06133
Merge pull request #13658 from jordan-woyak/vk-present-done-race
Vulkan: Eliminate m_last_present_done flag.
2025-06-09 00:10:31 -04:00
JMC47
7ad85e875d
Merge pull request #13738 from Tilka/convert_banner
QtUtils/ImageConverter: simplify
2025-06-09 00:10:03 -04:00
JMC47
42d5f2b705
Merge pull request #13702 from CostPerUnit/master
MappingWidget: Add Advanced Configuration Button to Point And Point Passthrough "Enable" boxes
2025-06-09 00:09:35 -04:00
JMC47
5064b615ba
Merge pull request #13737 from LillyJadeKatrin/retroachievements-gamecube-bulk-fix
AchievementManager - Fix Gamecube Bulk Copy
2025-06-08 13:08:02 -04:00
JMC47
33b529a510
Merge pull request #13719 from LillyJadeKatrin/retroachievements-wii-menu-fix
AchievementManager - Block Wii Menu Exploits
2025-06-08 13:04:27 -04:00
JMC47
8c3ca46988
Merge pull request #13676 from LillyJadeKatrin/retroachievements-allowlist-test-improvements
RetroAchievements: Updated PatchAllowlistTest to generate new allowlist
2025-06-08 12:56:19 -04:00
JosJuice
1b7d42f775 AudioCommon: Re-add missing includes
7c237bb ("AudioCommon: Remove unused includes") removed some includes
that were in fact in use.
2025-06-08 11:35:02 +02:00
JMC47
24b0bf01d5
Merge pull request #12836 from JosJuice/opensles-buffer-size
Android: Ask system for optimal audio buffer size and sample rate
2025-06-07 23:07:37 -04:00
Tilka
19fbbf0dba
Merge pull request #13727 from JoshuaVandaele/fmt-11.2.0-localtime-deprec
fmt: Replace deprecated `fmt::localtime` usage with `Common::LocalTime`
2025-06-08 04:04:37 +01:00
Jordan Woyak
1786e34bd3
Merge pull request #13665 from jordan-woyak/dark-mode-filter
DolphinQt: Replace widespread SetQWidgetWindowDecorations calls with an event filter.
2025-06-07 18:19:13 -05:00
Jordan Woyak
65f3ba70f5
Merge pull request #13522 from tygyh/Enforce-overriding-destructor-style-Core&UnitTests
Core & UnitTests: Make overriding explicit and remove redundant virtual specifiers on overriding destructors
2025-06-07 17:55:14 -05:00
Jordan Woyak
8b7669550f
Merge pull request #13454 from tygyh/Use-constants-DolphinQt-FifoAnalyzer
DolphinQt/FIFO/FIFOAnalyzer: Make parameters, arguments etc. constant
2025-06-07 17:50:08 -05:00
Jordan Woyak
46e66fe945
Merge pull request #13544 from tygyh/DolphinNoGUI-Replace-deprecated-signal-header
DolphinNoGUI: Apply style-alignment refactorings
2025-06-07 17:47:11 -05:00
Jordan Woyak
056ece6f29
Merge pull request #13697 from tygyh/AudioCommon/Remove-unused-includes
AudioCommon: Remove unused includes
2025-06-07 17:45:50 -05:00
Jordan Woyak
a07a2fe398
Merge pull request #13698 from tygyh/AudioCommon/Remove-unused-qualifiers-and-make-variables-constant
AudioCommon: Remove unused qualifiers and make variables constant
2025-06-07 17:45:33 -05:00
Tillmann Karras
61e8fa060b QtUtils/ImageConverter: simplify 2025-06-07 23:06:07 +01:00
Jordan Woyak
6da3f5f26a InputCommon: Update to use SDL3 and bump the SDL submodule in Externals to release-3.2.16. 2025-06-07 16:27:54 -05:00
Jordan Woyak
5906512847 DolphinQt: Replace widespread SetQWidgetWindowDecorations calls with an event filter. 2025-06-07 16:15:34 -05:00
JMC47
52fcdde485
Merge pull request #13386 from iwubcode/resource_manager_system
VideoCommon: add resource manager, tracks resources to load assets in optimal way and manage memory
2025-06-07 15:51:34 -04:00
JMC47
5eb61024c6
Merge pull request #13740 from JoshuaVandaele/bsod-fix-i-hope
Host: Clean up device handle in all cases
2025-06-07 12:27:49 -04:00
Admiral H. Curtiss
a27b845514
Merge pull request #13710 from TryTwo/UI_Sliders_Update
Advanced Panel convert QSliders into ConfigSliders
2025-06-07 17:39:40 +02:00
Admiral H. Curtiss
1b1ca019a4
Merge pull request #13724 from SuperSamus/gamelist-properties-noduplicates
GameList: Prevent opening Properties multiple times for the same game
2025-06-07 17:24:50 +02:00
Joshua Vandaële
241834709b
Host: Clean up device handle 2025-06-07 16:55:45 +02:00
LillyJadeKatrin
c68549e9ef AchievementManager - Load unknown games
Prior to this change, any game unrecognized by RetroAchievements would ultimately result in the game being "Closed" by AchievementManager. As a result, if any game was run while in this state without any other closing being done, AchievementManager would simply load it like a new game, despite memory already being accessed.
However, testing and documentation determined that the rcheevos client doesn't actually complain when it fails to hash a game; it just runs this as "Unidentified Game" with RA ID = 0. As such, this change utilizes that in AchievementManager to differentiate between no software running and unidentified software running.

As a result of this, now LoadGame needs to be called for every piece of runnable software, supported format or otherwise. If a supported format is not available, LoadGame can now be called with a nullptr to ensure that rcheevos still properly sets up an unidentified game.
2025-06-07 07:02:24 -04:00
LillyJadeKatrin
5545a386cf AchievementManager - Fix Gamecube Bulk Copy
The memory copy algorithm (only needed for RetroAchievements devs) was broken for Gamecube as it assumed EXRAM size was zero when in reality it's using ARAM. For the time being, we do not need to use or access ARAM so instead this sets that value to zero for Gamecube titles.
2025-06-07 07:00:47 -04:00
JosJuice
185b080f03
Merge pull request #13142 from JosJuice/fifo-window-starting-stopping
DolphinQt: Call FIFOPlayerWindow::UpdateControls for Starting/Stopping
2025-06-07 10:43:19 +02:00
JosJuice
43b254aaad Android: Update advanced mapping dialog when devices change
Without this, there was a bug where if you turned the device's screen
off and on again while in the advanced mapping dialog, the input
indicators would stop updating. This is because turning the screen on
again causes devices to refresh, which causes all devices to be
recreated, leaving the AdvancedMappingControlViewHolders stuck
referencing controls belonging to devices that are no longer being
updated.
2025-06-07 10:20:21 +02:00
JosJuice
4214cb6eb8 Android: Make input state changes observable 2025-06-07 10:20:18 +02:00
iwubcode
c3d3b81533 VideoCommon: remove 'GetByteSizeInMemory()' from custom asset, it is not needed anymore 2025-06-06 23:03:02 -05:00
iwubcode
774a84a953 VideoCommon: avoid race conditions with asset load/unload by moving the lock to the entire function, favor atomics for the memory/time getters 2025-06-06 23:03:02 -05:00
iwubcode
b3f50c969e VideoCommon: rename m_bytes_loaded in asset library to bytes_loaded 2025-06-06 23:03:02 -05:00
iwubcode
3b83907b88 VideoCommon: update CustomAsset's load time to be before the load occurs (this prevents issues where the load time might be incorrectly inflated by long load operations)
Co-authored-by: Jordan Woyak <jordan.woyak@gmail.com>
2025-06-06 23:03:02 -05:00
iwubcode
d940d62cae VideoCommon: watch texture pack folder for texture reloads (from dynamic input textures) 2025-06-06 23:03:02 -05:00
iwubcode
7afa9e6c6f VideoCommon: use CustomResourceManager in the texture cache and hook up to our hires textures 2025-06-06 23:03:02 -05:00
iwubcode
12d178a8df VideoCommon: initialize and shutdown the CustomResourceManager when the video thread initializes and shuts down 2025-06-06 23:03:02 -05:00
iwubcode
f910c1d934 Core: add CustomResourceManager to System 2025-06-06 23:03:02 -05:00
iwubcode
70abcb2030 VideoCommon: add resource manager and new asset loader; the resource manager uses a least recently used cache to determine which assets get priority for loading. Additionally, if the system is low on memory, assets will be purged with the less requested assets being the first to go. The loader is multithreaded now and loads assets as quickly as possible as long as memory is available
Co-authored-by: Jordan Woyak <jordan.woyak@gmail.com>
2025-06-06 23:03:02 -05:00
iwubcode
d8ea31ca46 VideoCommon: rename GameTextureAsset into TextureAsset and make it only contain CustomTextureData. Move validation and load logic to individual functions 2025-06-06 23:03:02 -05:00
iwubcode
2ae43324cb VideoCommon: move AssetMap to a types header file, so it can be pulled in without the DirectFilesystemAssetLibrary dependencies, the header will be expanded later 2025-06-06 23:03:02 -05:00
iwubcode
7d59c2743d Common: Add class 'FilesystemWatcher' that is used to watch paths and receive callbacks about filesystem level events for anything under that path 2025-06-06 23:03:02 -05:00
iwubcode
bafe78203d VideoCommon: remove 'GetLastAssetWriteTime' and switch to a steady_clock for asset times 2025-06-06 23:03:02 -05:00
iwubcode
15f125ebee VideoCommon: change asset loading to return the number of bytes loaded instead of a pass/fail 2025-06-06 23:03:02 -05:00
iwubcode
316740daed VideoCommon: add 'Unload' functionality to CustomAsset 2025-06-06 23:03:02 -05:00
Dentomologist
2a7e8a4003 DolphinQt: Remove redundant window hints
Remove window hints clearing the flag Qt::WindowContextHelpButtonHint,
which is already off by default in Qt 6.

In Qt 5 this flag was set by default for QDialogs, and on Windows put a
? button in the corner of the title bar allowing users to activate Qt's
QWhatsThis help system for a given widget. Since we don't set that text
the ? button was useless and so we hid it manually.
2025-06-06 19:35:13 -07:00
iwubcode
9ec69b5925 VideoCommon: add a handle to custom asset, this is an id that is only relevant for a particular game session but is slightly faster as a numeric value for lookups than the traditional asset id 2025-06-06 19:20:25 -05:00
iwubcode
d7de49ccf6 Core / VideoCommon: Remove original custom asset loader 2025-06-06 19:20:25 -05:00
JMC47
5ec5db9240
Merge pull request #13392 from jordan-woyak/frame-pacing-accurate-time
CoreTiming: Add setting to pursue accurate overall emulation runtime
2025-06-06 19:17:44 -04:00
JMC47
974c56d3c5
Merge pull request #13731 from iwubcode/pixel_shader_gen_fix_complete_initialize
VideoCommon: ensure pixel shader gen input structure is completely initialized
2025-06-06 19:08:57 -04:00
JMC47
b1d114f7f7
Merge pull request #13730 from jordan-woyak/controllers-on-main-config-dialog
DolphinQt: Move "Controllers" to main settings window.
2025-06-06 18:54:12 -04:00
Javier Martinez
d766c527c7 Common: Replace Contains and ContainsSubrange with C++23 std::ranges equivalents
Common: Use feature macros for better compatibility

Common/Contains.h: fix linting issue

Common/Contains.h: Add C++23 TODO

Common/Contains.h: Fix comment lint issue.
2025-06-05 19:18:08 -04:00
Jordan Woyak
a0611b512b
Merge pull request #13713 from Dentomologist/filesystemwidget_center_header_text
FilesystemWidget: Center header text
2025-06-05 14:34:36 -05:00
Admiral H. Curtiss
ea959f2651
DSP/Jit: Don't return to dispatcher if no exception was generated 2025-06-05 20:57:27 +02:00
Admiral H. Curtiss
a43fc68452
DSPAnalyzer: Set store instructions as potentially generating exceptions 2025-06-05 19:10:42 +02:00
iwubcode
ae26b38fc0 VideoCommon: fix pixel shader gen error about structure not being fully initialized 2025-06-05 01:37:45 -05:00
Jordan Woyak
b9bea58f0f DolphinQt: Move "Controllers" to main settings window. 2025-06-04 19:33:01 -05:00
Martino Fontana
2de9122b5f GameList: Prevent opening Properties multiple times for the same game 2025-06-04 23:11:09 +02:00
JMC47
8665b22822
Merge pull request #13651 from jordan-woyak/config-list
DolphinQt: Change Config QTabWidget into a QListWidget and QStackedWidget.
2025-06-04 16:01:51 -04:00
Dr. Dystopia
7b496b2f5b DiscIO: Remove redundant casts 2025-06-04 21:57:45 +02:00
Dr. Dystopia
bae0e5f67a DolphinNoGUI: Make override explicit 2025-06-04 21:49:29 +02:00
Dr. Dystopia
2ae928ca79 DolphinNoGUI: Make parameters constant 2025-06-04 21:49:15 +02:00
Dr. Dystopia
f04f659710 DolphinNoGUI: Replace C-style cast with reinterpret_cast 2025-06-04 21:49:01 +02:00
Dr. Dystopia
ec1d659363 DolphinNoGUI: Make classes final 2025-06-04 21:48:53 +02:00
Dr. Dystopia
c37933932d DolphinNoGUI: Make variables constant 2025-06-04 21:48:40 +02:00
Dr. Dystopia
23af1e025b DolphinNoGUI: Make function static 2025-06-04 21:30:59 +02:00
Dr. Dystopia
135b6840e5 DolphinNoGUI: Remove unused include directives 2025-06-04 21:30:59 +02:00
Dr. Dystopia
e3df00b7f4 DolphinNoGUI: Make variables constexpr 2025-06-04 21:30:59 +02:00
Dr. Dystopia
71da0f2d24 DolphinNoGUI: Replace deprecated signal.h header 2025-06-04 21:30:59 +02:00
JMC47
3f090dd474
Merge pull request #13681 from iwubcode/material_overhaul_custom_vertex
VideoCommon: move vertex shader gen logic to a 'process_vertex()' for use in future custom shaders
2025-06-04 15:27:47 -04:00
JMC47
8def02072b
Merge pull request #13379 from JoshuaVandaele/system-ng
Use minizip-ng in non-compatibility mode
2025-06-04 15:21:05 -04:00
Jordan Woyak
19a3f25a71
Merge pull request #13723 from Dentomologist/wavefile_add_prefix_to_member_variables
WaveFile: Add m_ prefix to member variables
2025-06-04 13:11:14 -05:00
Joshua Vandaële
4b65cc9a4c
fmt: Replace deprecated fmt::localtime usage with Common::LocalTime 2025-06-04 13:32:12 +02:00
Sam Belliveau
d7f45c7b96 Fade audio after an entire loop 2025-06-02 14:37:30 -04:00
Dentomologist
61ccdb0a3c WaveFile: Add m_ prefix to member variables 2025-06-01 11:41:09 -07:00
Dr. Dystopia
8192d9d2a9 Make parameters, arguments etc. constant 2025-05-31 20:57:54 +02:00
Jordan Woyak
31d0756808 Config: Make s_callbacks_lock recursive to fix hardcore mode deadlock. 2025-05-30 17:33:01 -05:00
Dr. Dystopia
a6b04f53e0 AudioCommon: Remove unused qualifiers and make variables constant 2025-05-30 21:48:38 +02:00
Jordan Woyak
a8eafa4ccd DolphinQt: Move the "Point (Passthrough)" "Enabled" checkbox below the mapping indicator. 2025-05-29 19:46:53 -05:00
CostPerUnit
a5b4a0b9e4 InputCommon/DolphinQt: Add advanced settings button for "Point" and "Point (Passthrough)" "Enabled" checkboxes. 2025-05-29 19:39:10 -05:00
LillyJadeKatrin
fd285f6348 AchievementManager - Minor cleanup
Deleting the unused m_game_data and m_is_game_loaded fields.
2025-05-29 18:35:30 -04:00
Dentomologist
3dc1605569 FilesystemWidget: Center header text
Center header text to match all the other headers.
2025-05-27 12:34:20 -07:00
TryTwo
a6a5e201b6 Qt Advanced Panel: Convert QSliders into ConfigSliders.
Part of the refactor into the config system.
2025-05-26 19:52:30 -07:00
Jordan Woyak
aafe961177 DolphinQt: Make GeckoCodeWidget default size not taller than it needs to be. 2025-05-26 20:58:48 -05:00
Jordan Woyak
eed7843d4a DolphinQt: Add stretch to the end of the game config Info tab. 2025-05-26 20:58:48 -05:00
Jordan Woyak
1e4dfc0956 DolphinQt: Fix the WiiPane hinting a larger than required size. 2025-05-26 20:58:48 -05:00
Jordan Woyak
5bc661aeca DolphinQt/AudioPane: Fix Volume QGroupBox title uglyness on Windows and inconsistent percent-sign spacing. 2025-05-26 20:58:48 -05:00
Jordan Woyak
fcff7a3a49 DolphinQt: Fix FilesystemWidget QTreeView visual style. 2025-05-26 20:58:48 -05:00
Jordan Woyak
543b85a451 DolphinQt: Make WrapInScrollArea and GetWrappedWidget less hacky. 2025-05-26 20:58:48 -05:00
Jordan Woyak
e796e82e8c DolphinQt: Change game properties QTabWidget to QListWidget. 2025-05-26 20:58:48 -05:00
Jordan Woyak
2b9935e6f4 DolphinQt: Change main settings window QTabWidget into a QListWidget and QStackedWidget. 2025-05-26 20:58:48 -05:00
Admiral H. Curtiss
4e8a863d8b
Merge pull request #13709 from JosJuice/hide-header-bin
Hide DirectoryBlob header.bin files from game list
2025-05-26 19:41:07 +02:00
JosJuice
66f181a621 Hide DirectoryBlob header.bin files from game list
This is a continuation of 552b6da. That commit hid sys/boot.bin, but not
disc/header.bin, which is only present for Wii games.

Fixes https://bugs.dolphin-emu.org/issues/13810.
2025-05-25 20:37:52 +02:00
JosJuice
18a78a9bab
Merge pull request #13647 from jordan-woyak/sha1-avoid-memcpy
Crypto/SHA1: Re-add memcpy avoiding optimization to BlockContext::Update.
2025-05-25 12:40:43 +02:00
JosJuice
f99d3dbd5c Android: Ask system for optimal audio buffer size and sample rate
This can reduce audio latency according to
https://developer.android.com/ndk/guides/audio/opensl/opensl-prog-notes#perform.

Previously we were using the hardcoded values of 48000 Hz and 256 frames
per buffer. The sample rate we use with this change is 48000 Hz on all
devices I'm aware of, but the buffer size does vary across devices.

Terminology note: The old code used the term "sample" to refer to what
Android refers to as a "frame". "Frame" is a clearer term to use for
this, so I've changed OpenSLESStream's terminology. One frame consists
of one sample per channel.
2025-05-25 11:59:33 +02:00
JosJuice
34e8fb068f Android: Get rid of OpenSLESStream's global state
Not sure if we're ever going to want to have more than one of these at
the same time, but these global variables are a code smell nonetheless.

I'm also deleting the existing member variables because they were
unused.
2025-05-25 11:55:22 +02:00
Dr. Dystopia
7c237bbd7c AudioCommon: Remove unused includes 2025-05-25 10:30:41 +02:00
JosJuice
776086fa1c
Merge pull request #13692 from jordan-woyak/work-queue-thread-command-queue
WorkQueueThread: Fix Cancel() race with internal command queue.
2025-05-24 16:26:10 +02:00
iwubcode
b23dddea4e VideoCommon: move vertex shader gen logic to a 'process_vertex()' function, to eventually allow for custom shaders to override vertex logic 2025-05-24 01:27:58 -05:00
Sketch
35d70fd531 IOS/KD: Set Checksum when flushing NWC24Config 2025-05-23 18:01:06 -04:00
JosJuice
7c8d53a51d
Merge pull request #13699 from JosJuice/force-typo
DolphinQt: Fix verb agreement in Immediate XFB description
2025-05-22 23:22:53 +02:00
JosJuice
260f0225a4 DolphinQt: Don't translate Wii Speak OSD string
We have a general policy of not translating OSD strings due to the OSD
font not having good enough support for languages other than English.
2025-05-22 16:51:28 +02:00
JosJuice
98b0d1db05 DolphinQt: Fix verb agreement in Immediate XFB description 2025-05-22 16:48:10 +02:00
Joshua Vandaële
2ed5f16600
minizip-ng: Stop using compatibility mode 2025-05-22 12:51:55 +02:00
LillyJadeKatrin
c23b4e1020 RetroAchievements: Updated PatchAllowlistTest to generate new allowlist
Refactors the PatchAllowlistTest to streamline the experience for developers. Instead of a textual description of what needs to change in ApprovedInis.json for RetroAchievements compatibility, the test will now generate a replacement file and instruct the coder where to copy it in their local branch, and what to update APPROVED_LIST_HASH to. The result should be easier and more instructive for developers to make changes, while still maintaining that allowed codes cannot be added or modified without recompiling Dolphin.

As ApprovedInis.json no longer needs to be user-readable for this process, it no longer contains titles or pretty formatting and as such is updated in this commit, hash included.
2025-05-21 21:38:34 -04:00
Admiral H. Curtiss
f90508ff99
Merge pull request #13661 from jordan-woyak/info-first
DolphinQt: Make the Info tab first in the game properties dialog.
2025-05-21 20:43:51 +02:00
Admiral H. Curtiss
a6bc251677
Merge pull request #13693 from jordan-woyak/focus-render-window-on-click
DolphinQt/RenderWidget: Grab focus on mouse button press.
2025-05-21 20:28:58 +02:00
JMC47
a62449711f
Merge pull request #12769 from sepalani/wii-speak
IOS/USB: Emulate Wii Speak using cubeb
2025-05-21 13:54:56 -04:00
Jordan Woyak
9ba71448cc WorkQueueThread: Fix Cancel() race with internal command queue. 2025-05-20 21:51:25 -05:00
Jordan Woyak
f1b7f8a72e DolphinQt/RenderWidget: Grab focus on mouse button press. 2025-05-20 21:06:32 -05:00
JMC47
1dc4dc6b6d
Merge pull request #13675 from LillyJadeKatrin/retroachievements-close-deadlock
AchievementManager - LoadGameCallback
2025-05-20 11:54:31 -04:00
Jordan Woyak
faaf13eaad
Merge pull request #13562 from sanjay900/santroller-support
LibusbDevice: Send wakeup command to Santroller devices
2025-05-20 01:13:39 -05:00
y21
f665eaad5f Check buffer out and size in HID_USBv5/USB_VEN GetVersion Ioctl 2025-05-19 18:17:21 +02:00
LillyJadeKatrin
dac023af15 Resolve clang-tidy violation 2025-05-18 05:16:17 -04:00
Jordan Woyak
94888d250e
Merge pull request #13527 from tygyh/Replace-msg-with-structured-binding-VideoCommon/NetPlayChatUI
VideoCommon/NetPlayChatUI: Replace msg with structured binding
2025-05-17 17:09:13 -05:00
Jordan Woyak
dacb004516
Merge pull request #13190 from tygyh/Move-to-inner-scope-DolphinQT
DolphinQT: Move variables to inner scope
2025-05-17 16:52:25 -05:00
LillyJadeKatrin
b6803d00fe Revert "RetroAchievements: Fix potential deadlock on shutdown."
This reverts commit 826f04d06c.
2025-05-17 08:29:50 -04:00
LillyJadeKatrin
137e50dc25 AchievementManager: Remove CloseGame from LoadGameCallback
This was causing deadlocks when a game didn't load (including if RetroAchievements does not yet support it) because it was attempting to close the queue the the callback was currently running on, forcing LoadGameCallback to wait for LoadGameCallback to finish. However, it appears that recent changes to the queue have independently resolved the reason CloseGame was being called here in the first place.
2025-05-17 08:29:34 -04:00
Jordan Woyak
88389146d3
Merge pull request #13662 from Dentomologist/wiimotecontrollerswidget_scan_for_bluetooth_adapters_on_separate_thread
WiimoteControllersWidget: Fix UI hang when opening Controllers window
2025-05-16 19:43:35 -05:00
Jordan Woyak
7804c16dbb
Merge pull request #13531 from tygyh/DiscIO-Make-functions-constant
DiscIO: Make functions constant
2025-05-16 14:49:05 -05:00
Jordan Woyak
3b3bf6a04c
Merge pull request #13459 from tygyh/Make-parameters-constants-DolphinQt-Netplay
DolphinQt/NetPlay: Make variables constant
2025-05-16 14:29:44 -05:00
Dr. Dystopia
9dfcbcecff DiscIO: Make functions constant 2025-05-16 19:11:39 +02:00
Dentomologist
ffd46cd10c WiimoteControllersWidget: Fix UI hang on opening
Fix the UI hanging for several seconds when opening the Controllers
window.

Move the scan for Bluetooth adapters onto a separate thread so the Host
thread doesn't have to wait for it.

Only automatically scan for adapters once, when opening the Controllers
window for the first time. Add a Refresh button to let the user refresh
the adapter list afterward.
2025-05-15 20:36:21 -07:00
Jordan Woyak
fc833f845c
Merge pull request #13660 from jordan-woyak/consistent-icon-text
DolphinQt: Add utility function for creating label text with a standard icon.
2025-05-15 13:24:18 -05:00
Jordan Woyak
17eb1b1a34 DolphinQt/Mapping: Replace Motion Input "WARNING: " text with a warning icon. 2025-05-15 10:58:43 -05:00
Jordan Woyak
afb27952ee DolphinQt: Make the Info tab first in the game properties dialog. 2025-05-15 02:13:48 -05:00
Jordan Woyak
a45d00d84d DolphinQt: Add utility function for creating label text with a standard icon. 2025-05-15 01:49:38 -05:00
Jordan Woyak
c211efd84a
Merge pull request #13603 from tygyh/FifoPlayer-Make-functions-static
FifoPlayer: Make functions static
2025-05-14 23:01:34 -05:00
Jordan Woyak
826f04d06c RetroAchievements: Fix potential deadlock on shutdown. 2025-05-14 01:10:53 -05:00
Jordan Woyak
1554e4ab6c Vulkan: Eliminate m_last_present_done flag. 2025-05-13 20:13:18 -05:00
JMC47
57dce8bd7c
Merge pull request #13650 from JosJuice/stswx-uncached
PowerPC: Correctly handle stswi/stswx to uncached memory
2025-05-12 19:19:52 -04:00
JMC47
cf3702cbc8
Merge pull request #13046 from SuperSamus/vi-overclock
Add VBI Frequency Override
2025-05-12 13:36:55 -04:00
Martino Fontana
c720211542 VideoCommon: Limit maximum denominator for MPEG4
It happened to be under the limit normally, but now that the VBI rate can be changed, that's no longer the case.
2025-05-12 18:54:42 +02:00
Martino Fontana
832570c658 Core: Add VBI Frequency Override
This feature allows overriding the frequency of the Vertical Blank Interrupt. For many games, this means that their gameplay speed will change without affecting audio, which would be useful by itself (e.g. grinding in RPGs).

However, there are games that use delta time for their game logic, which allows them to be played at >60 FPS at the same gameplay speed!

Some games aren't dynamic though, and require a patch to adjust their game speed variable.
2025-05-12 18:54:36 +02:00
JMC47
f19a33340a
Merge pull request #13631 from LillyJadeKatrin/retroachievements-mem2
AchievementManager: MEM2 Support
2025-05-10 14:56:14 -04:00
JosJuice
2b376a92ae PowerPC: Correctly handle stswi/stswx to uncached memory
On real hardware, stswi and stswx don't trigger any of the special
behavior for uncached unaligned writes that was implemented in 543ed8a.
This is confirmed by a hwtest (a new commit in
https://github.com/dolphin-emu/hwtests/pull/42).

This change fixes Dolphin's stswi and stswx implementations so they stop
triggering the special behavior, bringing them back to the behavior they
had before 543ed8a. No games are known to be affected, but Extrems has
reported that it affects homebrew they've made.
2025-05-10 19:47:15 +02:00
Dr. Dystopia
cb30862cfb DolphinQT/Netplay: Make variables constant 2025-05-10 13:05:54 +02:00
JMC47
b2e5d6df25
Merge pull request #13350 from iwubcode/custom_shader_overhaul_vertex_pos
VideoCommon: move transform matrices to accessible functions in VertexShaderGen
2025-05-10 01:20:28 -04:00
Jordan Woyak
bb77d61967 Crypto/SHA1: Re-add memcpy avoiding optimization to BlockContext::Update. 2025-05-09 20:59:17 -05:00
JMC47
0351fd56b1
Merge pull request #10766 from xperia64/dsp_format_fun
DSP accelerator improvements
2025-05-09 19:04:23 -04:00
JMC47
463bd86145
Merge pull request #13641 from jordan-woyak/sha1-fix
Crypto/SHA1: Fix past-the-last-element std::array access and modernize code.
2025-05-09 18:56:20 -04:00
JMC47
7113bafd94
Merge pull request #13586 from Tilka/spr_disasm
GekkoDisassembler: standardize SPR names and add missing ones
2025-05-09 18:55:53 -04:00
JMC47
b18bca11e8
Merge pull request #13440 from jordan-woyak/si-dev-change-tweak
HW/SI: Don't require waiting a second before disconnecting an SIDevice.
2025-05-09 18:55:18 -04:00
Dentomologist
55cfb958c7 GeneralPane: Add Hardcore Mode tooltip clarification
When Hardcore Mode is active, clarify in the Speed Limit tooltip that
values less than 100% won't slow emulation.
2025-05-08 15:45:15 -07:00
Admiral H. Curtiss
37f97cabb4
Merge pull request #13639 from Tilka/move
AchievementManager: fix -Wpessimizing-move warning
2025-05-08 21:40:06 +02:00
Admiral H. Curtiss
083ffd5fdb
Merge pull request #13643 from parona-source/no-retroachievments-buildfix
Remove filename option from stubbed AchievementManager::LoadGame
2025-05-08 21:37:11 +02:00
JMC47
721175b0d2
Merge pull request #13642 from sepalani/hid-log
IOS/USB: Change HIDv4.cpp LogLevel to avoid INTRMSG killing performance
2025-05-08 15:19:51 -04:00
Alfred Wingate
85bbaf6563
Remove filename option from stubbed AchievementManager::LoadGame
Fixes: c796691d00
Signed-off-by: Alfred Wingate <parona@protonmail.com>
2025-05-08 22:05:42 +03:00
Sepalani
17e57f550c IOS/USB: Change HIDv4.cpp LogLevel to avoid INTRMSG killing performance
This message can be sent a lot when polling inputs from a keyboard. HIDv5.cpp doesn't log INTRMSG in such a way. If needed, log messages can be added into specific devices instead.
2025-05-08 22:14:01 +04:00
Jordan Woyak
a9ab0e979e Crypto/SHA1: Fix past-the-last-element std::array access and modernize code. 2025-05-08 03:03:59 -05:00
Jordan Woyak
d922ba31f7 DolphinQt: Fix unnecessarily created Triforce widget in game properties Info tab. 2025-05-08 01:58:20 -05:00
Tillmann Karras
a8fb4153d7 AchievementManager: fix -Wpessimizing-move warning 2025-05-08 00:15:17 +01:00
Jordan Woyak
01bb9d1f8c
Merge pull request #13584 from tygyh/Core/HW/SI-Make-variables-constant
Core/HW/SI: Make variables constant
2025-05-07 16:06:00 -05:00
Jordan Woyak
a52e8ff9bd
Merge pull request #13585 from tygyh/Core/HW/GCMemcard-Make-variables-constant
Core/HW/GCMemcard: Make variables constant
2025-05-07 16:04:44 -05:00
Jordan Woyak
d74d1d42d6
Merge pull request #13511 from tygyh/Use-range-based-loops-Core-VideoBackends
Core/VideoBackends: Use range-based loops
2025-05-07 15:53:18 -05:00
Jordan Woyak
921ffe153d
Merge pull request #13542 from tygyh/DiscIO-Pass-parameters-by-constant-reference
DiscIO: Pass parameters by constant reference
2025-05-07 15:50:11 -05:00
Jordan Woyak
b8ca3c8d15
Merge pull request #13575 from tygyh/DolphinTool-Make-variables-constant
DolphinTool: Make variables constant
2025-05-07 15:47:14 -05:00
Jordan Woyak
c4616226ab
Merge pull request #13589 from tygyh/Core/HW/EXI-Remove-redundant-inline-specifiers
Core/HW/EXI: Remove redundant `inline` specifiers
2025-05-07 15:44:53 -05:00
Sepalani
eff334524a HotkeyManager: Add HK_TOGGLE_WII_SPEAK_MUTE 2025-05-07 21:27:50 +04:00
Sepalani
4efbd35a5e IOS/USB: Implement Wii Speak SAMPLER_FREQ register properly
Fix the default sampling rate which should be 16KHz
2025-05-07 20:33:22 +04:00
Sepalani
74a875e9d6 IOS/USB: Implement a bare-bones Wii Speak loudness level
Add a volume modifier to the UI which relies on gain.
2025-05-07 20:33:22 +04:00
Sepalani
1f0ff42aa0 IOS/USB: Implement Wii Speak REQUEST_SET_INTERFACE command
Based on LibusbDevice::SubmitTransfer code
2025-05-07 20:33:22 +04:00
Sepalani
61ab0faab8 Config: Rename MAIN_WII_SPEAK_CONNECTED to MAIN_WII_SPEAK_MUTED 2025-05-07 20:33:22 +04:00
Sepalani
aea5054509 CubebUtils: Add COM helper class 2025-05-07 20:33:22 +04:00
Sepalani
407218a8b4 IOS/USB: Report Wii Speak packet size properly 2025-05-07 20:33:22 +04:00
Sepalani
dbc09bfb0d Android: Add emulated Wii Speak 2025-05-07 20:33:22 +04:00
Sepalani
a85ffc116e IOS/USB: Only sample Wii Speak data when necessary
Skip data when HLE Wii Speak is not connected

Lock microphone buffer less frequently
2025-05-07 20:33:22 +04:00
Sepalani
f5dd80bb5b IOS/USB: Try to fix the Wii Speak Channel record/playback feature
1. Fix Wii Speak SAMPLER_MUTE register:
The register should be 12 (i.e. 0x0c) instead of 0xc0.

2. Fix Wii Speak buffer memcpy size parameter:
It seems to fix random echoes and reduce noises when nobody is speaking.

3. Change the isochronous transfer timing:
It is based on empirical testing.
2025-05-07 20:33:22 +04:00
Sepalani
6a36930c74 IOS/USB: Add more logs to the Wii Speak code 2025-05-07 20:33:22 +04:00
Sepalani
1ac40f25a2 IOS/USB: Emulate Wii Speak using cubeb
Based on @noahpistilli (Sketch) PR:
https://github.com/dolphin-emu/dolphin/pull/12567

Fixed the Windows support and the heisenbug caused by uninitialized
members.

Config system integration finalized.
2025-05-07 20:33:22 +04:00
Sketch
451e36defc IOS/USB: Emulate Wii Speak (OpenAL)
Credits to @degasus and shuffle2 (godisgovernment):
https://github.com/degasus/dolphin/tree/wiispeak
2025-05-07 17:45:59 +04:00
LillyJadeKatrin
85bb066cb0 AchievementManager: update dev memory clone for Wii
The clone of system memory used by AchievementManager during achievement development for the sake of thread decoupling was only copying MEM1; this grabs MEM2 as well if it exists.
2025-05-06 16:59:27 -04:00
LillyJadeKatrin
599f28045e AchievementManager: verify MEM2 if it exists
Adds MEM2 to MemoryVerifier.
2025-05-06 16:59:27 -04:00
Jordan Woyak
845fecff22 Common/BitField: Make deleted functions public. 2025-05-05 19:34:35 -05:00
Jordan Woyak
2dc975fa92 Common: Replace enable_if with concepts and other minor modernizations. 2025-05-05 19:34:24 -05:00
JMC47
c9bdda63dc
Merge pull request #13342 from Tilka/fifo_reset
VideoCommon: reset some CP registers during PI_FIFO_RESET
2025-05-05 20:20:40 -04:00
Jordan Woyak
2f1d8272a8 DolphinQt/TAS: Use non-default std::atomic struct constructor to fix build with libstdc++ 15. 2025-05-05 16:29:15 -05:00
Tillmann Karras
6f25e20c6a VideoCommon: reset some CP registers during PI_FIFO_RESET
This fixes the shutdown error in SpongeBob Globs of Doom.
2025-05-05 21:18:37 +01:00
Jordan Woyak
6e22e145a0 HW/SI: Don't require waiting a second before disconnecting an SIDevice. 2025-05-04 15:00:48 -05:00
Admiral H. Curtiss
d2db9d9590
Merge pull request #13608 from jordan-woyak/async-work-thread
Common: Add AsyncWorkThread.
2025-05-04 18:45:14 +02:00
Admiral H. Curtiss
2a3580fda5
Merge pull request #13482 from jordan-woyak/string-util-concepts
StringUtil: Use concepts instead of enable_if.
2025-05-04 17:47:37 +02:00
Admiral H. Curtiss
380a9291ad
Merge pull request #13602 from jordan-woyak/move-only-function
Common: Add MoveOnlyFunction.
2025-05-04 17:28:06 +02:00
Admiral H. Curtiss
fc0601e55f
Merge pull request #13628 from jordan-woyak/unique-buffer-texture-data
Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer.
2025-05-04 14:03:10 +02:00
LillyJadeKatrin
6b52336bf7 AchievementManager: Fix unknown hash achievements deadlock
Within AchievementManager, CloseGame being called when LoadGame fails was causing m_queue.Cancel to be called within a lock when Cancel itself locks until it is empty, causing a deadlock. This is resolved by cancelling the queues outside of the lock when they are safe to wait for resolutions.
2025-05-03 22:51:07 -04:00
Jordan Woyak
5a80105555 Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer. 2025-05-03 18:32:30 -05:00
iwubcode
e80ed595ac VideoCommon: move position/normal matrices to be gettable by function in VertexShaderGen 2025-05-03 16:51:34 -05:00
cristian64
2eeb2fd2b9
DolphinQt: Use non-autodismissable menus in menu bar.
A new class that derives from `QMenu` has been introduced. Menus of this
`NonAutodismissibleMenu` type will stay visible when a _checkable_
action is triggered.

This is convenient in menus that feature a series of check boxes that
toggle visibility of third components (e.g. the **List Columns** menu),
allowing the user to toggle several actions at once.

For now, the new type is used in the top menu bar.
2025-05-03 20:29:21 +02:00
Admiral H. Curtiss
7774dccc9d
Merge pull request #13509 from Dentomologist/gamelist_fix_right_doubleclick_starting_games
GameList: Ignore non-left double-clicks
2025-05-03 20:15:11 +02:00
JMC47
78465693ad
Merge pull request #13607 from LillyJadeKatrin/retroachievements-wiiware
RetroAchievements - Wii and WiiWare Support
2025-05-03 13:21:00 -04:00
Admiral H. Curtiss
dcc09906e5
Merge pull request #13622 from TryTwo/Settings_Bugfix
Settings: Bugfix. GFX settings getting set without user input
2025-05-03 18:36:36 +02:00
Admiral H. Curtiss
ffd78711be
Merge pull request #13618 from jordan-woyak/cubeb-logging
AudioCommon/CubebUtils: Fix logged file name.
2025-05-03 18:33:06 +02:00
TryTwo
c1d0a49f35 Settings: Bugfix. Fix some combo boxes setting a value without user input. Prevents initial Load from calling the connection to save value. 2025-05-02 18:21:45 -07:00
TryTwo
1aabae49ed Settings: Bugfix. Remove Aspect Ratio combobox signal so it doesn't trigger a settings changed save. 2025-05-02 18:21:18 -07:00
Dentomologist
77744169be SDL: Check if touchpad exists before getting input
Verify a touchpad is present before polling it for input. Without this
check the Debug log is spammed with the message "error: Parameter
'touchpad' is invalid" if you have a controller without a touchpad.

One would think every touchpad supports at least 1 finger, but in case
there's some weird edge case check the finger count to be sure.
2025-05-02 17:21:42 -07:00
Jordan Woyak
63572f15fc
Merge pull request #13620 from JosJuice/logmanager-cleanup
LogManager: Stop using manual memory management
2025-05-02 15:24:34 -05:00
Jordan Woyak
ec29d120b5 CoreTiming: Add a setting to pursue accurate emulation time. 2025-05-02 15:23:43 -05:00
JosJuice
c8be819711 LogManager: Stop using manual memory management
This fixes a memory leak that would occur when the Android frontend
calls LogManager::Init more than once in order to reload settings.

Note that the log window listener is now owned by LogManager instead of
by the frontend, making it consistent with the other log listeners.
2025-05-02 21:14:32 +02:00
JosJuice
6515807685
Merge pull request #13278 from JoshuaVandaele/saves-import
Implement importing multiple saves from an export folder
2025-05-02 15:40:27 +02:00
Jordan Woyak
06826319c7 AudioCommon/CubebUtils: Fix logged file name. 2025-05-02 02:54:15 -05:00
JosJuice
b566e81644
Merge pull request #13596 from JosJuice/config-callback-locking
Config: Add locking for config changed callbacks
2025-05-02 08:49:22 +02:00
JosJuice
58d305f75c
Merge pull request #13616 from parona-source/musl-cstdint
UICommon: Include implicit header
2025-05-02 08:03:01 +02:00
Jordan Woyak
4e736d60db Core and AudioCommon: Use AsyncWorkThread. 2025-05-01 22:55:23 -05:00
Jordan Woyak
be4b0af971 Common: Add AsyncWorkThread. 2025-05-01 22:54:40 -05:00
JMC47
0066119e41
Merge pull request #13617 from OatmealDome/coretiming-include
CoreTiming: Add missing SystemTimers.h include
2025-05-01 21:33:22 -04:00
JMC47
da4f643b9f
Merge pull request #13611 from jordan-woyak/work-queue-thread-sp
Core and Vulkan: Change WorkQueueThread to WorkQueueThreadSP in a few places.
2025-05-01 21:32:16 -04:00
JMC47
757e6aba46
Merge pull request #13597 from JosJuice/hide-boot-bin
Hide DirectoryBlob boot.bin files from game list
2025-05-01 21:30:10 -04:00
JMC47
2b568566ac
Merge pull request #13535 from m-brodschi/mihaib/fix-shutdown-crash
Core, VideoCommon: Fix crash at shutdown due to destructor order
2025-05-01 21:29:02 -04:00
JMC47
539a3ed021
Merge pull request #13464 from jordan-woyak/dont-toggle-skip-frames
DolphinQt: Don't auto toggle GFX_HACK_SKIP_DUPLICATE_XFBS.
2025-05-01 21:28:13 -04:00
JMC47
7222779e21
Merge pull request #13448 from Dentomologist/fix_unresponsive_hotkeys_when_moving_overlay_during_framestep
DolphinQt: Fix unresponsive hotkeys when clicking overlay during a framestep
2025-05-01 21:27:30 -04:00
JMC47
1bd2570d97
Merge pull request #13239 from JosJuice/jitarm64-rlwimix-imm-mask
JitArm64: Use AArch64 imm masks in rlwimix slow case
2025-05-01 21:26:27 -04:00
OatmealDome
0bd7cc64c9 CoreTiming: Add missing SystemTimers.h include 2025-05-01 19:13:02 -04:00
Alfred Wingate
fbb54604b6
UICommon: Include implicit header
The header isn't implicitly included on musl.

Bug: https://bugs.gentoo.org/952952
Signed-off-by: Alfred Wingate <parona@protonmail.com>
2025-05-02 02:03:41 +03:00
Jordan Woyak
20874124c2 StringUtil: Use concepts instead of enable_if. 2025-05-01 16:30:37 -05:00
Jordan Woyak
e4525ca7ee
Merge pull request #13499 from jordan-woyak/frame-pacing-better-math
CoreTiming: Cleanups to avoid drift from cumulative rounding errors.
2025-05-01 15:58:33 -05:00
Dr. Dystopia
f240e20e3f Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests 2025-05-01 15:00:37 +02:00
Dr. Dystopia
5c0cf0788f VideoCommon/NetPlayChatUI: Replace msg with structured binding 2025-05-01 14:11:55 +02:00
LillyJadeKatrin
1633011d2a Add achievement support for Wii and WiiWare
Add a method to detect console ID from an input file and instruct rcheevos to load as Gamecube or Wii accordingly. Also, hash .wads upon loading, to support achievements on WiiWare titles.
2025-05-01 07:54:12 -04:00
LillyJadeKatrin
c796691d00 Remove filename option from achievement manager load
The only option that was currently using this was a pass-by-executable that wouldn't hash correctly anyways.
2025-05-01 07:54:12 -04:00
JosJuice
0ce929220d
Merge pull request #13553 from tygyh/Core/PowerPC/JitArm64-Replace-zeroes-in-boolean-context-with-false
JitArm64: Replace zeroes in boolean context with `false`
2025-05-01 10:11:44 +02:00
LillyJadeKatrin
999c7aed98 Don't close achievements on games that don't hash
Minor bugfix necessary for future development; issue brought on by a conflict resolving wrong.
2025-05-01 00:17:20 -04:00
Jordan Woyak
0987c03693
Merge pull request #13453 from tygyh/Use-underlying-method
DolphinQt/FIFO/FIFOAnalyzer: Use Common::ToUnderlying
2025-04-30 22:18:02 -05:00
Admiral H. Curtiss
2e20e24136
Merge pull request #13587 from jordan-woyak/manual-value
Common: Move some duplicate container element construction logic into a ManuallyConstructedValue template.
2025-04-30 23:45:33 +02:00
Jordan Woyak
ec940e6a2e VideoBackends/Vulkan: Use WorkQueueThreadSP for swap commands. 2025-04-30 16:29:35 -05:00
Jordan Woyak
753fe5bed1 Core: Use WorkQueueThreadSP in NetKDRequestDevice. 2025-04-30 16:29:21 -05:00
Jordan Woyak
c14101534f Core: Use WorkQueueThreadSP in NetIPTopDevice. 2025-04-30 16:28:57 -05:00
Jordan Woyak
bdb4fd8376 Core: Use WorkQueueThreadSP in DVDThread. 2025-04-30 16:17:21 -05:00
Jordan Woyak
8e64a02a42
Merge pull request #13579 from jordan-woyak/work-queue-thread-cleanup
WorkQueueThread: Implement in terms of WaitableSPSCQueue. Add unit tests.
2025-04-30 16:10:28 -05:00
Jordan Woyak
43e4e8f182
Merge pull request #13581 from jordan-woyak/dvd-WorkQueueThread
DVDThread: Implement with WorkQueueThread and WaitableSPSCQueue.
2025-04-30 16:09:36 -05:00
Jordan Woyak
4899913446 Common: Move some duplicate container element construction logic into a ManuallyConstructedValue template. 2025-04-30 14:56:07 -05:00
Jordan Woyak
a149b9d62d WorkQueueThread: Cleanups. Implement in terms of WaitableSPSCQueue. Add single producer WorkQueueThreadSP. 2025-04-30 14:31:51 -05:00
OatmealDome
0b0151770a
Merge pull request #13436 from JoshuaVandaele/clang-format-19
Update clang-format to version 19
2025-04-30 01:17:31 -04:00
Dr. Dystopia
c32ca0696e FifoPlayer: Make functions static 2025-04-28 20:09:14 +02:00
Mihai Brodschi
bad78cfed4 Core, VideoCommon: Fix crash at shutdown due to destructor ordering
Previously, PerformanceTracker registered a callback to be updated on
emulation state changes. PerformanceTrackers live in a global variable
(g_perf_metrics) within libvideocommon. The callback was stored in a
global variable in libcore. This created a race condition at shutdown
between these libraries, when the PerfTracker's destructor tried to
unregister the callback.
Notify the PerfTracker directly from libcore, without callbacks, since
Core.cpp already references g_perf_metrics explicitly. Also rename
Core::CallOnStateChangedCallbacks to NotifyStateChanged to better
reflect what it's doing.
2025-04-28 07:11:53 +03:00
Jordan Woyak
4ec2072beb Core: Use MoveOnlyFunction for RunOnCPUThread. 2025-04-27 20:07:13 -05:00
Jordan Woyak
37aa65afc4 VideoCommon: Use MoveOnlyFunction for AsyncRequests. 2025-04-27 20:07:13 -05:00
Jordan Woyak
e403dee3da Common: Add MoveOnlyFunction. 2025-04-27 20:07:13 -05:00
Joshua Vandaële
97e696e524
CMake: Explicitely link udev if LIBUDEV_FOUND is set 2025-04-27 22:03:15 +02:00
Jordan Woyak
2e6e7eddd1 DVDThread: Implement with WorkQueueThread and WaitableSPSCQueue. 2025-04-27 04:16:27 -05:00
JosJuice
552b6da9c4 Hide DirectoryBlob boot.bin files from game list
Extracted games contain a boot.bin file that contains the disc header.
These boot.bin files are considered valid volumes by Dolphin, since
Dolphin only checks the disc header to determine if something is a valid
GC/Wii disc. Running them doesn't make any sense, though.

boot.bin files used to not be scanned by Dolphin due to their file
extension, but .bin was added to the list of file extensions to scan for
in 494e2c0. To stop them from showing up in the game list, let's update
the ShouldHideFromGameList mechanism.
2025-04-26 20:54:32 +02:00
Tilka
8ee64a84c7
Merge pull request #13590 from tygyh/UCodes-Remove-redundant-qualifiers
UCodes: Remove redundant qualifiers
2025-04-26 16:23:27 +01:00
JosJuice
f060baa257 Config: Add locking for config changed callbacks
Different threads are adding and calling callbacks, so this should have
some locking. This is both to ensure thread safety when accessing
`s_callbacks` and to ensure that there won't be situations where a
callback gets called after it's removed.

`s_callback_guards` is also accessed from multiple threads and has
therefore been made atomic.
2025-04-26 12:56:37 +02:00
JosJuice
741ffc3114
Merge pull request #13514 from LillyJadeKatrin/retroachievements-failed-load-bug
Call AchievementManager CloseGame on load failures
2025-04-26 10:36:09 +02:00
Dentomologist
3a883f28d6 Config: Add [[nodiscard]] to AddConfigChangedCallback
Require callers of Config::AddConfigChangedCallback and
CPUThreadConfigCallback::AddConfigChangedCallback to handle the returned
ConfigChangedCallbackIDs to hopefully prevent future issues with
callbacks getting called after their associated objects have been
destroyed.
2025-04-25 16:04:12 -07:00
Dentomologist
45b9def42c VideoConfig: Remove ConfigChangedCallback on shutdown 2025-04-25 16:00:43 -07:00
Dentomologist
d0dc8ae5e1 FreeLook: Remove ConfigChangedCallback on shutdown 2025-04-25 16:00:43 -07:00
Dentomologist
9db4067957 UICommon: Merge ConfigChangedCallbacks
Use a single lambda as a callback which calls InitCustomPaths and
RefreshConfig instead of having separate callbacks for each of them.

This fixes the callback for InitCustomPaths not being removed on
shutdown; the callback for the lambda (previously for RefreshConfig) is
already removed in Shutdown().
2025-04-25 16:00:43 -07:00
Dentomologist
8724daf44e Settings: Remove ConfigChangedCallback on shutdown 2025-04-25 16:00:19 -07:00
Dentomologist
9c40a7976b AchievementManager: Remove ConfigChangedCallback on shutdown
Prevent SetHardcoreMode from being called after m_client is set to
nullptr. rc_client_set_hardcore_enabled() checks for nullptr so this
didn't cause any problems, but better not to rely on that.

Also prevents multiple SetHardcoreMode callbacks from piling up when
repeatedly toggling Config::RA_ENABLED.
2025-04-25 15:29:29 -07:00
Dentomologist
e37a195192 MainWindow: Fix use-after-free during shutdown
Remove ConfigChangedCallback in MainWindow's destructor to prevent the
callback from accessing the destroyed MainWindow afterward.

After MainWindow is destroyed UICommon::Shutdown calls
LogManager::Shutdown which ultimately triggers any remaining callbacks.
This resulted in calling MainWindow::OnHardcoreChanged, which crashed in
debug builds and didn't have any obvious effect in release builds.
2025-04-25 15:29:29 -07:00
Dr. Dystopia
9868138c22 UCodes: Remove redundant qualifiers 2025-04-25 13:18:56 +02:00
Dr. Dystopia
066408326c Core/HW/EXI: Remove redundant inline specifiers 2025-04-25 12:03:52 +02:00
Dr. Dystopia
50ca32352f Core/HW/GCMemcard: Make variables constant 2025-04-25 11:35:59 +02:00
Tilka
805307f432
Merge pull request #13451 from vyuuui/numeric_labels
Add numeric label support to assembler
2025-04-25 01:56:43 +01:00
Tilka
fe307a06c6
Merge pull request #13476 from jordan-woyak/sdl-header
InputCommon: Move SDL Device class into its own cpp/h files.
2025-04-25 01:49:52 +01:00
Tilka
5523b9a01b
Merge pull request #13487 from Dentomologist/performancemetrics_fix_window_arrangement
PerformanceMetrics: Fix window arrangement
2025-04-25 01:40:58 +01:00
Tilka
50026ab795
Merge pull request #13497 from hoogmin/modernize_fs_path
Core/Common/FileUtil.cpp: Use std path utility for automatic path separator handling.
2025-04-25 01:38:35 +01:00
Tillmann Karras
a6290caa2e DSPHLE: set accelerator gain 2025-04-25 01:09:15 +01:00
Tillmann Karras
8412a7c336 DSPAccelerator: update comment (NFC) 2025-04-25 01:09:15 +01:00
Tillmann Karras
f0bacb826a DSPAccelerator: rename MMIOPCMHalt to MMIOPCMNoInc 2025-04-25 01:09:15 +01:00
Tillmann Karras
7c7c179b44 DSP tests: update DSP MMIO labels 2025-04-25 00:51:46 +01:00
Tillmann Karras
05381c5b6d Address Pokechu22's feedback 2025-04-25 00:51:46 +01:00
xperia64
cd77e682ca Name gain shift/scaling better 2025-04-25 00:51:46 +01:00
xperia64
c460cafecf Update ACDRAW/ACDSAMP reg names in DSPTables and DSPSpy tests 2025-04-25 00:51:46 +01:00
xperia64
d517fe25f1 Add accelerator input MMIO register, fix MMIO PCM modes 2025-04-25 00:51:45 +01:00
xperia64
14fadbbe56 ADPCM mode doesn't entirely die with larger accesses, gain is PCM only 2025-04-25 00:51:45 +01:00
xperia64
c7d8afc5a7 Use correct exceptions for d3 reads/writes 2025-04-25 00:51:45 +01:00
xperia64
0dd282f626 Fix DSPAcceleratorTest 2025-04-25 00:51:45 +01:00
xperia64
ac2fdefcb4 Refactor accelerator format as a bitfield, use gain/yn1/yn2 in PCM mode 2025-04-25 00:51:45 +01:00
xperia64
04c7c1a4a1 Rename accelerator accesses to 'raw' and 'sample' 2025-04-25 00:51:45 +01:00
xperia64
256d9f8702 Improve ReadD3 emulation 2025-04-25 00:51:45 +01:00
xperia64
bbc11edd7d Rework WriteD3 based on hardware testing 2025-04-25 00:51:45 +01:00
Tillmann Karras
4d9dc1e1cd GekkoDisassembler: standardize SPR names and add missing ones 2025-04-25 00:24:12 +01:00
Dr. Dystopia
ef8b9a0dcd Core/HW/SI: Make variables constant 2025-04-24 17:01:12 +02:00
JMC47
8fa725d5e4
Merge pull request #13573 from tygyh/DolphinTool-Make-parameter-constant
DolphinTool: Make parameter constant
2025-04-24 00:49:10 -04:00
JMC47
fc0aafca3b
Merge pull request #13577 from tygyh/UCodes-Make-functions-static
UCodes: Make functions static
2025-04-24 00:48:46 -04:00
JMC47
f675048768
Merge pull request #13578 from tygyh/Core/HW-Remove-redundant-empty-lambda-parameter-lists
Core/HW: Remove redundant empty lambda parameter lists
2025-04-24 00:48:28 -04:00
Jordan Woyak
1cea31c75a
Merge pull request #13580 from LillyJadeKatrin/retroachievements-de-bug-debug
Fix debugger disabled bug
2025-04-23 23:28:19 -05:00
Jordan Woyak
3025cd472c
Merge pull request #13491 from JosJuice/oh0-removed-opened
IOS: Remove from m_opened_devices in OH0::OnDeviceChange
2025-04-23 23:25:34 -05:00
LillyJadeKatrin
022bc3bf8d Fix debugger disabled bug
Fixing an oversight: this was causing the debugger to be disabled if achievements were disabled but hardcore mode was still enabled in the .ini. This fix properly checks for hardcore state via AchievementManager which takes both settings into account.
2025-04-23 22:57:35 -04:00
Sanjay Govind
8bb07bf3c4 LibusbDevice: Send wakeup command to Santroller devices 2025-04-24 12:09:41 +12:00
Admiral H. Curtiss
879a8889aa
Merge pull request #13431 from jordan-woyak/spsc-waiting
Common: SPSCQueue cleanups and improvements.
2025-04-23 22:19:15 +02:00
Dr. Dystopia
564e7c3320 UCodes: Make functions static 2025-04-23 21:36:13 +02:00
Dr. Dystopia
467a568f60 Core/HW: Remove redundant empty lambda parameter lists 2025-04-23 21:32:09 +02:00
Dr. Dystopia
03a6fdcd85 DolphinTool: Make variables constant 2025-04-23 20:24:50 +02:00
JosJuice
bda1f379b7 IOS: Remove from m_opened_devices in OH0::OnDeviceChange
I've been playing Rock Band 3 recently and have experienced a bug where
sometimes if you disconnect and reconnect a USB microphone, the game
won't pick up on it connecting, not even it you disconnect and reconnect
it again. An investigation into what's going on inside Dolphin shows
that when the game triggers a call to OH0::DeviceOpen after the device
has been reinserted, Dolphin doesn't open the device because it's
already present in m_opened_devices.

Removing the device from m_opened_devices after calling OH0::TriggerHook
in OH0::OnDeviceChange resolves this specific issue in my testing. Doing
this matches us removing the device from m_opened_devices after calling
OH0::TriggerHook in OH0::DeviceClose, but I haven't looked at exactly
what real IOS does.

I have been able to reproduce a much rarer issue that has the same
symptoms on the surface but where OH0::DeviceOpen gets past its
m_opened_devices check. I'm currently not sure what the cause of this
remaining issue is.
2025-04-23 17:19:14 +02:00
Dr. Dystopia
fe657b9759 DolphinTool: Make parameter constant 2025-04-23 15:55:48 +02:00
Martino Fontana
e751235574 DolphinQt: Remove unused variables from AdvancedPane.h
Small oversight from #13422.
2025-04-23 12:32:12 +02:00
Joshua Vandaële
bf554edfe0
linter: Add and apply new formatting rules
New rules:
`InsertNewlineAtEOF: true`
`RemoveSemicolon: true`
`RequiresClausePosition: WithPreceding`
2025-04-23 11:19:57 +02:00
Joshua Vandaële
2c54ee94c1
linter: Apply clang-format 19.1 formatting
find ./Source/ -name '*.cpp' -o -name '*.h' | xargs clang-format-19 -i
2025-04-23 11:19:20 +02:00
JMC47
8f3483fdd4
Merge pull request #13565 from LillyJadeKatrin/retroachievements-end-of-memory-bug
Fix memory bounds error in achievements dev
2025-04-23 01:01:47 -04:00
Jordan Woyak
af960651e8 Common: SPSCQueue cleanups and improvements. 2025-04-22 23:49:32 -05:00
Jordan Woyak
116bd3a031
Merge pull request #13382 from JoshuaVandaele/btadapterchoice
Add a GUI option to select a bluetooth device
2025-04-22 22:05:30 -05:00
LillyJadeKatrin
8b610101bc Fix memory bounds error in achievements dev
This particular out of bounds error was causing every memory read at the far end of memory to return all zeroes.
2025-04-22 22:49:55 -04:00
Tilka
c4f65febf3
Merge pull request #13563 from Tilka/rcheevos
Fix building with USE_RETRO_ACHIEVEMENTS=OFF
2025-04-23 03:27:15 +01:00
Tilka
871073eee2
Merge pull request #13564 from jordan-woyak/triforce_ipl-warning
Core/Boot: Fix unused variable warning.
2025-04-23 03:26:48 +01:00
Jordan Woyak
31a3de819d
Merge pull request #13540 from tygyh/DiscIO-Remove-redundant-qualifiers
DiscIO: Remove redundant qualifiers
2025-04-22 20:00:03 -05:00
Jordan Woyak
0fd090ce19
Merge pull request #13550 from Tilka/top_warnings
IOS/Network: fix some warnings
2025-04-22 19:45:47 -05:00
Joshua Vandaële
4773a6f323
Add a GUI option to select a bluetooth device 2025-04-23 02:19:28 +02:00
JMC47
826625c7be
Merge pull request #13422 from jordan-woyak/adv-tooltips
DolphinQt: Use tooltips on Advanced tab.
2025-04-22 19:27:21 -04:00
Jordan Woyak
00544e4dff Core/Boot: Fix unused variable warning. 2025-04-22 18:19:32 -05:00
Tillmann Karras
609165b62b Fix building with USE_RETRO_ACHIEVEMENTS=OFF 2025-04-22 23:45:40 +01:00
Tillmann Karras
f6d3f448d9 IOS/Network: fix -Wmissing-braces warnings 2025-04-22 23:36:01 +01:00
Jordan Woyak
ac76deaef0
Merge pull request #13529 from jordan-woyak/StateBuffer
Core/State: Avoid unnecessarily value-initializing large buffers.
2025-04-22 16:30:51 -05:00
OatmealDome
da84a9f605
Merge pull request #13477 from OatmealDome/macos-11
CMakeLists: Bump minimum macOS to 11.0
2025-04-22 17:27:12 -04:00
Jordan Woyak
afee9a56e9
Merge pull request #13474 from JosJuice/rock-band-playstation
IOS: Disguise Rock Band PlayStation USB devices as Wii equivalents
2025-04-22 16:02:16 -05:00
Jordan Woyak
9254a53397
Merge pull request #13490 from JosJuice/one-usb-scanner
IOS: Only have one USB scanning thread
2025-04-22 16:01:18 -05:00
JMC47
fd8ce3ce80
Merge pull request #13555 from jordan-woyak/cubeb-default
AudioCommon: Make cubeb sound backend default on Linux.
2025-04-22 12:07:43 -04:00
JosJuice
12010ebf78
Merge pull request #13557 from LillyJadeKatrin/pause-bugfix
AchievementManager: Always allow pausing if game not loaded
2025-04-22 17:55:23 +02:00
Dr. Dystopia
ecafd8058f DiscIO: Remove redundant qualifiers 2025-04-22 13:54:10 +02:00
Jordan Woyak
89873d6238
Merge pull request #13472 from tygyh/Use-values-function
Core/NetPlayServer: Use std::views::values and std::views::keys functions
2025-04-22 02:25:46 -05:00
LillyJadeKatrin
d670c21c8e Always allow pausing if game not loaded
RetroAchievements disables pausing too frequently when running but there's no sense of doing this if RetroAchievements does not currently have a game running.
2025-04-21 22:38:09 -04:00
Jordan Woyak
1e8b668793 DVDInterface: Fix crash when playing wiiware. 2025-04-21 18:38:33 -05:00
Jordan Woyak
1fc6be7f80 AudioCommon: Make cubeb sound backend default on Linux. 2025-04-21 16:25:40 -05:00
JosJuice
e468e2359a IOS: Only have one USBScanner
Some games open two USB interfaces, e.g. /dev/usb/oh0 and /dev/usb/hid.
This was causing us to run two scanning threads at once, using up more
CPU time for scanning than we need to.
2025-04-21 21:57:49 +02:00
LillyJadeKatrin
8f12512d0d Call AchievementManager CloseGame on load failures
We have identified that a failed RetroAchievements game load (most easily done when closing a game before the server can finish responding) can leave data behind that causes problems. As such, refactored CloseGame to always delete data even if there wasn't a game loaded when it was called, and call it on the failure paths of LoadGameCallback.
2025-04-21 15:53:31 -04:00
JosJuice
920a44aec2 IOS: Diff device lists in USBHost instead of USBScanner
Instead of having USBScanner create "hooks" as it scans for devices,
let's have USBScanner present a list of devices to USBHost and have
USBHost diff the new device list with its old device list to create the
hook calls instead. This gets rid of some complex edge cases that the
next commit otherwise would have to deal with, in particular regarding
toggling determinism and adding new USBHosts to a USBScanner.
2025-04-21 21:25:36 +02:00
JosJuice
24fdcc1a0e IOS: Add missing locking for USBHost::m_devices
Note: After adding the missing locking of m_devices_mutex, I had to move
the locking of m_hooks_mutex to avoid a random deadlock between the CPU
thread and USB scanning thread. (Either that or I would have to lock
m_devices_mutex before m_hooks_mutex.)
2025-04-21 21:25:35 +02:00
JosJuice
50a8ae9d90 IOS: Keep copy of m_devices in USBHost
This gets rid of the ugly direct access to USBScanner::m_devices that
was introduced by the previous commit.

This also fixes a potential thread safety issue.
USB_HIDv4::TriggerDeviceChangeReply loops through m_devices and calls
GetDeviceEntry for each device. If USB_HIDv4::TriggerDeviceChangeReply
is called after a new device is added to m_devices but before hooks are
dispatched, GetDeviceEntry crashes, because the hook that's supposed to
update m_device_ids hasn't run yet. With this commit, this issue can no
longer happen, because USBHost::m_devices_mutex doesn't get unlocked in
between updating m_devices and dispatching the hooks.
2025-04-21 21:25:35 +02:00
JosJuice
427e9c5ad2 IOS: Move USB scanning thread to new class USBScanner 2025-04-21 21:25:35 +02:00
JosJuice
c0c180bdc2
Merge pull request #13467 from JosJuice/profiler-thread-safety
Common: Make Profiler thread safe
2025-04-21 20:19:47 +02:00
JMC47
258fc1b209
Merge pull request #12949 from LillyJadeKatrin/retroachievements-new-dev-branch
RetroAchievements - Dev Branch Refactor
2025-04-21 14:08:40 -04:00
Dr. Dystopia
35fa32e254 Core/PowerPC/JitArm64: Replace zeroes in boolean context with false 2025-04-21 17:06:06 +02:00
Zopolis4
89fdc0b9e0
Fix Triforce GameINIs 2025-04-21 22:05:26 +10:00
Zopolis4
2238967d93
Add Triforce IPL hash 2025-04-21 22:05:25 +10:00
Zopolis4
660232a12c
Preliminary implementation of the Triforce Baseboard 2025-04-21 22:05:25 +10:00
Zopolis4
2baa09d5b4
Implement endian swapping and lazy decryption of Triforce DI commands 2025-04-21 22:05:25 +10:00
Zopolis4
8d94d25203
Implement Triforce ID parsing 2025-04-21 22:05:25 +10:00
Zopolis4
71f654cdc4
Add Triforce platform and preliminary boot.id parsing 2025-04-21 22:05:25 +10:00
Zopolis4
494e2c05c2
Adding support for detecting .bin images 2025-04-21 22:05:24 +10:00
OatmealDome
ec9fb08dab MTLUtil: Remove availability check for iOS 13
My personal fork requires minimum iOS 14, so this is not required.
2025-04-21 00:24:58 -04:00
OatmealDome
65f42ee2d2 MTLUtil: Always use MSL 2.3
The minimum macOS (and minimum iOS on my personal fork) are enough to allow MSL 2.3 usage without availability checks.
2025-04-21 00:24:58 -04:00
OatmealDome
53b66be47d MTLUtil: Remove availability checks for macOS 10.15 and iOS 13 2025-04-21 00:24:58 -04:00
OatmealDome
0bc33fb6df MTLUtil: Remove availability check for macOS 10.15 2025-04-21 00:24:58 -04:00
OatmealDome
dc8865718e MTLUtil: Remove availability check for macOS 11 2025-04-21 00:24:58 -04:00
OatmealDome
7213cdd439 MemoryUtil: Remove availability checks for macOS 11 2025-04-21 00:24:58 -04:00
Jordan Woyak
a517c9f862 CoreTiming: Move VISkip calculation into a separate function. 2025-04-20 22:01:06 -05:00
Jordan Woyak
7236d1539a CoreTiming: Cleanups to avoid drift from cumulative rounding errors. 2025-04-20 22:01:01 -05:00
OatmealDome
bc3c3eb79a
Merge pull request #13524 from jordan-woyak/fix-gba-link
SI: Fix GBA link by having a separate response for "error" and "no data".
2025-04-20 22:29:38 -04:00
Tilka
7e7b75c1e6
Merge pull request #13537 from tygyh/DiscIO-Make-variables-constexpr
DiscIO: Make variables constexpr
2025-04-21 00:52:18 +01:00
Tilka
9504916f72
Merge pull request #13538 from tygyh/DiscIO-Use-default-to-define-a-trivial-destructor
DiscIO: Use `= default` to define a trivial destructor
2025-04-20 22:32:12 +01:00
Tilka
0a52140145
Merge pull request #13549 from shuffle2/ucrtpatch
remove ucrt compat patches
2025-04-20 22:24:57 +01:00
Tilka
45ed4b2be9
Merge pull request #13541 from tygyh/DiscIO-Remove-redundant-zero-initializers-in-aggregate-initializations
DiscIO: Remove redundant zero initializers in aggregate initializations
2025-04-20 22:07:58 +01:00
Tilka
2adf3449f3
Merge pull request #13548 from shuffle2/http
HttpRequest: remove some legacy code for windows < 8.1
2025-04-20 22:07:32 +01:00
Jordan Woyak
8d7d026da6
Merge pull request #13533 from tygyh/DiscIO-Make-classes-final
DiscIO: Make classes final
2025-04-20 16:06:07 -05:00
Shawn Hoffman
2d1161150b remove ucrt compat patches
Dolphin has not supported a version of windows where
these binaries exist for a while.
2025-04-20 12:50:10 -07:00
Shawn Hoffman
5dd896a7d9 HttpRequest: remove some legacy code for windows < 8.1 2025-04-20 11:46:09 -07:00
Dr. Dystopia
07ad189b4f DiscIO: Pass parameters by constant reference 2025-04-20 08:26:09 +02:00
Jordan Woyak
ac3dbe2294 Core/State: Use UniqueBuffer instead of make_unique and std::vector for save state buffers. 2025-04-19 17:29:56 -05:00
Jordan Woyak
12dcd6c285 Common: Add UniqueBuffer and SharedBuffer templates. 2025-04-19 17:13:40 -05:00
Jordan Woyak
f78fa2e9f1 LinearDiskCache: Use make_unique_for_overwrite. 2025-04-19 17:13:40 -05:00
Dr. Dystopia
77b4270981 DiscIO: Remove redundant zero initializers in aggregate initializations 2025-04-19 22:04:50 +02:00
Dr. Dystopia
7123fcd19b DiscIO: Use = default to define a trivial destructor 2025-04-19 17:43:18 +02:00
Dr. Dystopia
f6ba69f99a DiscIO: Make variables constexpr 2025-04-19 17:17:02 +02:00
JosJuice
1ae0b23265
Merge pull request #13528 from jordan-woyak/win-cmake-fix
Common/Timer: Change HANDLE to void* to avoid including Windows.h to fix cmake build.
2025-04-19 16:41:51 +02:00
JosJuice
49ebdaaae3
Merge pull request #13507 from JosJuice/time-played-game-id
Core: Don't store game ID inside TimePlayed
2025-04-19 14:28:02 +02:00
Jordan Woyak
fda8afaf5c SI: Fix GBA link by having a separate response for "error" and "no data". 2025-04-19 03:28:57 -05:00
Dr. Dystopia
301cc5ee63 DiscIO: Make classes final 2025-04-19 09:05:22 +02:00
Jordan Woyak
cb20959679 Common/Timer: Change HANDLE to void* to avoid including Windows.h to fix cmake build. 2025-04-18 21:50:15 -05:00
Jordan Woyak
056b0339be
Merge pull request #13496 from TryTwo/PR_GameSettings_Fix
Game config settings: Show global value when no game setting exists.
2025-04-18 15:56:59 -05:00
LillyJadeKatrin
c55624702c Allow RA Dev Tools for Unidentified Games
Due to requests from RA Devs, updating the AchievementManager LoadGameCallback to still set MemoryPeeker (and set m_system) if the load game response is NO_GAME_LOADED, so that the memory inspector et al continue function properly on unidentified hashes. Without this, no memory is loaded and the memory inspector will show all zeroes.
2025-04-16 23:59:16 -04:00
LillyJadeKatrin
a96c935c1c Added modified achievements confirmation
Added a line to the close game confirmation dialog to tell the dev if there are unsaved modifications to the achievement assets.
2025-04-16 17:01:22 -04:00
LillyJadeKatrin
b9a93794ff Added game title estimate for achievement development
If the development system is started for a game with an unrecognized hash, RA_Integration opens a dialog for connecting the hash with a title. That dialog is prepopulated by the results of GameTitleEstimateHandler.
2025-04-16 17:01:22 -04:00
LillyJadeKatrin
ef612912a2 Handle local achievements
Displays an additional message when an achievement unlocks that isn't on the site yet (either hasn't yet been uploaded or modified from remote) i.e. achievements the "player" is actively developing.
2025-04-16 17:01:21 -04:00
LillyJadeKatrin
fa782de15c Add MemoryPoker for RAIntegration 2025-04-16 17:00:58 -04:00
Jordan Woyak
f8bf35e6f0
Merge pull request #13518 from tygyh/Fix-Partition-struct-comparison-operators
DiscIO/Volume: Fix Partition struct comparison operators
2025-04-16 00:20:28 -05:00
Jordan Woyak
8bfde300f4
Merge pull request #13519 from tygyh/Replace-definitions-with-constant-expressions
Replace definitions with constant expressions - Core/HW/EXI/BBA/TAP_Win32
2025-04-16 00:19:40 -05:00
OatmealDome
2af276d27e MemArenaDarwin: Initialize all address variables passed to vm_map 2025-04-16 00:50:54 -04:00
Dr. Dystopia
c4f906bcd9 Replace definitions with constant expressions - Core/HW/EXI/BBA/TAP_Win32 2025-04-15 12:26:16 +02:00
Dr. Dystopia
3bb925c1c7 DiscIO/Volume: Fix Partition struct comparison operators 2025-04-15 12:18:23 +02:00
Dr. Dystopia
2397a3a915 Use range-based loops - Core VideoBackends 2025-04-14 21:49:08 +02:00
LillyJadeKatrin
90a4be4b36 Add RAIntegration event handler
Some refactoring done to hardcore toggling so that it's more readily available for the toggle hardcore event.
2025-04-13 13:36:15 -04:00
LillyJadeKatrin
9caa02493d Add RetroAchievements development menu
When the menu exists, it replaces the Achievements action in the Tools menu.
2025-04-13 08:06:00 -04:00
LillyJadeKatrin
36c7e7f3c7 Load RA_Integration.DLL at init if present 2025-04-13 08:05:59 -04:00
LillyJadeKatrin
cab5bc5680 Update rcheevos submodule to newest master 2025-04-13 08:05:59 -04:00
LillyJadeKatrin
6ad267017c Refactor AchievementBox to const pointer
Not sure when or why this became necessary but it works.
2025-04-13 08:05:59 -04:00
Dentomologist
2c20d5dcd9 GameList: Ignore non-left double-clicks
Don't start a game when a double-click is triggered by a mouse button
other than the left button.

Fixes https://bugs.dolphin-emu.org/issues/12272.
2025-04-12 16:17:04 -07:00
JosJuice
4f210df86a
Merge pull request #13489 from AdmiralCurtiss/translate-audio-backend
DolphinQt/AudioPane: Fix Audio backend dropdown not using translated names
2025-04-12 17:59:42 +02:00
JMC47
bcddd78a89
Merge pull request #13500 from jordan-woyak/accel-gyro-any-mapping
InputCommon: Activate IMU Accelerometer and Gyroscope mappings when any direction has a bound input.
2025-04-12 11:47:38 -04:00
JosJuice
d194e69bbd Core: Don't store game ID inside TimePlayed
When you use TimePlayed, you have to provide a game ID either when
creating the object or when calling GetTimePlayed on it. If you don't
provide a game ID when creating the object, function calls that don't
take a game ID will silently fail, except for Reload. This isn't very
obvious, and there's no strong benefit to storing the game ID inside
TimePlayed anyway (it just lets TimePlayed skip calling EscapeFileName),
so this commit removes the TimePlayed constructor that takes a game ID
and instead makes the functions that need game IDs always take a game ID
argument.
2025-04-12 15:20:49 +02:00
JMC47
5285b1168a
Merge pull request #13503 from sepalani/ip-top-perf
IP/Top: Fix performance regression in GetInterfaceOpt
2025-04-11 18:56:35 -04:00
Sepalani
03451f2bc9 IP/Top: Fix performance regression in GetInterfaceOpt 2025-04-12 01:38:00 +04:00
Jordan Woyak
87beb7d67b InputCommon: Activate IMU Accelerometer and Gyroscope when any direction has a bound input. 2025-04-10 15:55:49 -05:00
JMC47
fc0179c1ea
Merge pull request #13498 from jordan-woyak/immxfb-dualcore-todo
BPStructs: Add TODO for unsafe usage of GetTicks.
2025-04-09 23:20:35 -04:00
Jordan Woyak
4aa056dd4d BPStructs: Add TODO for unsafe usage of GetTicks. 2025-04-08 19:58:31 -05:00
Javier Martinez
7ca8dc3767 Use std path utility for automatic path seperator handling.
It was being done manually, which a TODO comment advised against.
Using generic_string() from std::filesystem::path solves this.

Fix encoding issue using generic_wstring instead.
2025-04-08 16:54:11 -04:00
JMC47
01363572cb
Merge pull request #13483 from Sam-Belliveau/fixed_playback_speed
Use Doubles for Sample Rate Conversion
2025-04-08 13:45:12 -04:00
TryTwo
91380258a1 GameConfig Settings: If no game setting exists for a certain option, then show the global setting value. Previously showed the default value if the game setting didn't exist. 2025-04-07 20:41:46 -07:00
JMC47
ee27f03a43
Merge pull request #13439 from jordan-woyak/perf-marker
Core: Move CountPerformanceMarker to VideoInterface to eliminate a Throttle call. PerformanceMetrics: Fixes/Cleanups.
2025-04-07 17:57:56 -04:00
Admiral H. Curtiss
b306d00d5d
DolphinQt/AudioPane: Fix Audio backend dropdown not using translated names 2025-04-06 05:09:23 +02:00
Dentomologist
ec49ea5be3 PerformanceMetrics: Fix window arrangement
Fix overlays stacking on top of each other or not moving to the edge of
the screen when enabling or disabling overlays while emulation is
active.

This change only applies when Config::GFX_MOVABLE_PERFORMANCE_METRICS is
False.
2025-04-05 14:22:17 -07:00
Sam Belliveau
74e752ed9c Mixer: Use Doubles for Sample Rate Conversion. 2025-04-05 13:46:37 -05:00
Jordan Woyak
06afa0036a CoreTiming: Fix Precision Frame Timing in Dual Core mode on Windows. 2025-04-04 19:13:53 -05:00
Jordan Woyak
e0e53f3235 Common/Timer: Use YieldProcessor on Windows. 2025-04-03 15:48:51 -05:00
Jordan Woyak
7dc27753e2 CoreTiming: Add a setting to use Common::PrecisionTimer. 2025-04-03 15:48:51 -05:00
Jordan Woyak
e5c8935acc Common: Create a PrecisionTimer class. 2025-04-03 15:48:51 -05:00
Admiral H. Curtiss
dadbd2f9fb
Merge pull request #13479 from iwubcode/mali_draw_fix
VideoCommon: fix a mali draw bug that causes crashes in some games
2025-04-03 21:55:41 +02:00
Jordan Woyak
af1f07207f VideoInterface: Throttle for VBlank only when necessary. 2025-04-02 23:24:03 -05:00
Jordan Woyak
c42dab6388 Core: Move CountPerformanceMarker to VideoInterface to eliminate a Throttle call. PerformanceMetrics: Fixes/Cleanups. 2025-04-02 23:23:51 -05:00
JMC47
61ab662733
Merge pull request #13424 from Sam-Belliveau/granule-performance-improvements
AudioCommon: Increased Granule Synthesis Performance
2025-04-02 22:44:14 -04:00
Dr. Dystopia
ebc9c8492d Use std::views::values and std::views::keys functions - NetPlayServer 2025-04-02 20:06:10 +02:00
iwubcode
ec36fce7c6 VideoCommon: fix a mali bug by moving the perf queries back to being close to the draw call, having them apart seems to cause errors on some devices 2025-04-01 18:32:42 -05:00
Sam Belliveau
877864c23a Improve Performance of Granular Buffering + User Adjustable Buffer Size 2025-04-01 18:17:21 -04:00
Jordan Woyak
33a7283d3b VideoBackends/Metal: Fix anisotropic filtering handling. 2025-04-01 15:09:21 -05:00
JosJuice
01a7732d50 IOS: Disguise Rock Band PlayStation USB devices as Wii equivalents
This lets you use PS3 Rock Band controllers with Wii Rock Band and
Guitar Hero games.

A normal user will probably never have any reason to disable this
behavior, but I figured maybe there's some person out there who would
like to disable it. (For instance, I know there's a mod for RB3 that's
trying to implement the same kind of cross-console controller
compatibility, and that can only be tested if the behavior I'm adding is
disabled.) So the behavior is controlled by an INI-only setting.
2025-03-31 21:24:25 +02:00
Jordan Woyak
17c994df2a InputCommon: Move SDL Device class into its own cpp/h files. 2025-03-30 23:23:06 -05:00
Jordan Woyak
4533605c03 DolphinQt: Update tooltips for ImmediateXFB, VBISkip, SkipPresentingDuplicateFrames interaction clarity. 2025-03-30 20:55:26 -05:00
Jordan Woyak
920f940ad0 DolphinQt: Don't toggle GFX_HACK_SKIP_DUPLICATE_XFBS when GFX_HACK_IMMEDIATE_XFB or GFX_HACK_VI_SKIP are enabled. 2025-03-30 20:51:20 -05:00
Admiral H. Curtiss
1b85da9b85
Merge pull request #13471 from Nitch2024/CTRL+G
[Debugger] CTRL+G support in code and memory view
2025-03-30 15:39:54 +02:00
Nitch2024
1b87ea83e6 [Debugger] CTRL+G support in code and memory view 2025-03-29 12:43:15 -07:00
JosJuice
957265ba52 Common: Make Profiler thread safe 2025-03-29 15:05:02 +01:00
JMC47
9819d66a47
Merge pull request #13221 from mitaclaw/nrvo-fails-1
GCC: Remedy NRVO Fails
2025-03-29 03:26:46 -04:00
JMC47
f00b7d39f0
Merge pull request #13465 from TryTwo/PR_Bugfix
AudioPanel Bugfix
2025-03-28 19:56:36 -04:00
TryTwo
efd993f382 AudioPanel bugfix: Forgot to wrap an optional slider in a conditional. 2025-03-28 15:50:24 -07:00
JMC47
4c727a84c5
Merge pull request #13456 from jordan-woyak/mapping-window-blank-square-fix
DolphinQt: Fix blank square in MappingWindow's top-left corner.
2025-03-28 18:44:32 -04:00
JMC47
932b4abdcf
Merge pull request #13457 from jordan-woyak/efb-access-fix
VideoCommon: Fix out-of-bounds and disabled EFB access.
2025-03-28 18:43:57 -04:00
JMC47
7d794897c4
Merge pull request #13434 from JosJuice/android-non-blocking-input-detection
Android: Don't use separate thread for MotionAlertDialog
2025-03-28 18:25:04 -04:00
JMC47
e0032b3e2c
Merge pull request #13122 from TryTwo/PR_Audio_Configs
AudioPanel: Refactor to use Config system.
2025-03-28 14:52:54 -04:00
Joshua Vandaële
3a1a60d4f8
Fix shadowed variable warnings and missing declarations
- PPCSymbolDB:  Resolve shadowed variable warnings
- PerformanceMetrics:  Resolve shadowed variable warnings
- SWEfbInterface: Add missing declarations
2025-03-27 21:48:08 +01:00
Tilka
662cfa38c2
Merge pull request #13460 from jordan-woyak/play-time-tracker-thread-name
Core: Name the play time tracker thread.
2025-03-27 17:02:36 +00:00
JMC47
cb24821dcc
Merge pull request #13217 from cristian64/extract_gecko_creator_name
DolphinQt: Extract creator name from code name in Gecko codes.
2025-03-27 12:26:47 -04:00
Jordan Woyak
ebd879cb30 Core: Name the play time tracker thread. 2025-03-27 01:38:55 -05:00
TryTwo
e5608c6ca5 ConfigControl fix: Add invalid index check to ConfigComplexChoice. Resolve with a default index that can be set.
If more control is needed,  it could be changed to allow multiple states to point to the same index.
2025-03-26 13:15:57 -07:00
TryTwo
896b4bb1fa AudioPanel: Refactor to use Config system. Some options were changed to a different format, for easier compatibility.
Removed VolumeChanged signal, as ConfigChanged will trigger what is needed.

Only applies UpdateSoundStream to things that can change during emulation.

Settings::SetVolume might no longer be used, but left it in.
2025-03-26 12:26:01 -07:00
tygyh
1ecd6fbc9b Move variables to inner scope 2025-03-26 18:21:46 +01:00
Jordan Woyak
e351f03cdf VideoCommon: Fix out-of-bounds and disabled EFB access. 2025-03-26 01:23:16 -05:00
Jordan Woyak
849d8b7dae DolphinQt: Fix blank square in MappingWindow's top-left corner. 2025-03-25 20:52:29 -05:00
JMC47
1981f22228
Merge pull request #13433 from iwubcode/update_min_win10
Update our minimum windows 10 version to 1903 and reinstate code that depends on it
2025-03-25 18:30:15 -04:00
Dr. Dystopia
d2cc6760a0 Use Common::ToUnderlying 2025-03-25 21:25:46 +01:00
JMC47
eb84b0fb9b
Merge pull request #13442 from TryTwo/PR_CodeWidget_Layout_Tweak
Debugger CodeWidget: Small layout tweak
2025-03-25 13:19:02 -04:00
vyuuui
e34907025d Add numeric label support to assembler 2025-03-24 18:59:32 -07:00
cristian64
6d8ba94e4c DolphinQt: Extract creator name from code name in Gecko codes.
Gecko codes in Dolphin feature a dedicated field for the creator of the
cheat code. When saved into the INI file, the code name and the creator
name are concatenated, and then inserted in the `[Gecko]` section:

```ini
[Gecko]
$<cheat code name> [<creator>]
<code line 1>
<code line 2>
<code line 3>
<...>
$<other cheat code name> [<creator>]
<code line 1>
<code line 2>
<code line 3>
<...>
```

On the other hand, enabled codes are listed under the `[Gecko_Enabled]`
section, but in this case the creator name is omitted from the line:

```ini
[Gecko_Enabled]
$<cheat code name>
$<other cheat code name>
```

Having the creator name in the `[Gecko]` section but not in the
`[Gecko_Enabled]` section is arguably not ideal, but this is legacy
behavior in Dolphin.

The **Cheat Code Editor** dialog is not acknowledging this subtle
behavior in Dolphin: the cheat code name and the creator name *can* be
both inserted in the name field. This issue manifests as an inconsistent
state where a Gecko code that *appears* to be enabled has no effect when
the game is launched.

As part of this fix, the creator name (if present) is now moved into the
dedicated creator field before the code is stored internally.

Test plan:

- Right-click on any game and open the **Properties** dialog.
- Switch to the **Gecko Codes** tab.
- Press the **Add New Code...** button.
- In the **Cheat Code Editor** dialog:
  - Enter `This is a test [Jane Doe]` in the **Name:** field.
  - Enter `01234567 00000000` in the **Code:** field.
  - Press **Save**.
- Observe that the newly added code is now in the list, and *appears* to
  be enabled.
- Close the **Properties** dialog.
- Right-click on the same game and open the **Properties** dialog again.

**Without** the fix, the newly added code, while still on the list, has
been inadvertently disabled (it was never really enabled!).

**With** the fix, the newly added code is the list and remains enabled.

This fixes https://bugs.dolphin-emu.org/issues/13695.
2025-03-23 21:37:23 +00:00
Dentomologist
0b128badae DolphinQt: Fix unresponsive hotkeys during framestep overlay move
Fix the following bug:

* Have a moveable ImGui overlay enabled, such as the Statistics window.
* Pause the game.
* Click and hold on the overlay's title bar as if you were going to move
  it. Because the screen isn't updating while the game is paused, you
  won't be able to actually move the overlay.
* Press the Frame Advance hotkey several times until it stops
  responding.

At this point emulation hotkeys are no longer responsive. This can be
resolved by selecting Play from the toolbar or menu, or selecting Frame
Advance from the menu a couple times, but it's annoying and not obvious
what's gone wrong or how to fix it.

Why the bug is happening:

* Doing a framestep while clicking on the overlay title bar causes ImGui
  to set IO.WantCaptureKeyboard to true, indicating that ImGui is
  requesting Dolphin ignore any keyboard events while the overlay is
  being interacted with.
* Dolphin complies with this request, causing
  Host_UIBlocksControllerState to return true and thus setting the input
  gate to ignore input.
* IO.WantCaptureKeyboard is only updated when ImGui::NewFrame() is
  called, which only happens at the end of each present. It thus remains
  true indefinitely since the game paused after the last framestep, and
  so Dolphin ignores any hotkeys such as the framestep or play keys.

The fix:

Ignore IO.WantCaptureKeyboard when the game is paused. ImGui can't
meaningfully capture input anyway when the game is paused, so this
shouldn't cause any problems elsewhere.

Once async presentation is implemented we'll want to revert this change,
both because it'll become unnecessary and because ImGui will be able to
do stuff while paused and so suppressing emulation hotkeys will actually
be useful.
2025-03-23 14:36:58 -07:00
JosJuice
516c1314d2 Android: Don't use separate thread for MotionAlertDialog
This is an Android continuation of bc95c00. We now call
InputDetector::Update immediately after receiving an input event from
Android instead of periodically calling it in a sleep loop. This
improves detection of very short inputs, which are especially likely to
occur for volume buttons on phones (or at least on my phone) if you
don't intentionally keep them held down.
2025-03-23 21:39:04 +01:00
JMC47
ad3650abfc
Merge pull request #13093 from mitaclaw/ranges-modernization-4-projection
Ranges Algorithms Modernization - Projection
2025-03-23 15:56:13 -04:00
JMC47
1515cf6ccd
Merge pull request #13447 from JosJuice/bba-panic-tr
EXI: Make HLE BBA panic alerts translatable
2025-03-23 15:22:11 -04:00
JMC47
cef4d8fb76
Merge pull request #13432 from iwubcode/custom_pixel_fragment
VideoCommon: move to a 'process_fragment()' function to simplify custom shaders
2025-03-23 15:21:48 -04:00
JMC47
f50d2ee86c
Merge pull request #13425 from jordan-woyak/after-present-cleanup
Fix performance statistics when Skip Duplicate Frames is turned off.
2025-03-23 15:21:31 -04:00
JMC47
28f1beeca8
Merge pull request #13398 from jordan-woyak/perf-tracker
PerformanceTracker: Eliminate mutex. General cleanups.
2025-03-23 15:21:11 -04:00
JMC47
178462e10f
Merge pull request #13385 from Tilka/sp2_ad16
Fix AD16 and make SP2 configurable
2025-03-23 15:20:45 -04:00
JMC47
9b0471532c
Merge pull request #13368 from jordan-woyak/anisotropic-filtering
Use Game Requested Anisotropic Filtering
2025-03-23 15:17:24 -04:00
JMC47
2da255d8cd
Merge pull request #13311 from iwubcode/dynamic_input_textures_reduce_image_writes
Core / DolphinQt / InputCommon: reduce the number disk writes when using DynamicInputTextures
2025-03-23 15:12:28 -04:00
JMC47
e93f0de8a4
Merge pull request #13295 from jordan-woyak/controller-emu-cleanup
InputCommon/ControllerEmu: Break out functionality of EmulatedController to eliminate redundant members.
2025-03-23 15:12:06 -04:00
JosJuice
c1990bc687 EXI: Make HLE BBA panic alerts translatable
Also rewording the messages to make them clearer and fix typos.
2025-03-23 15:43:16 +01:00
JosJuice
303366b1ce PowerPC: Add RAII handling for breakpoint updates
bbf72e7 made a change where you can pass `false` to certain MemChecks
functions to get them to skip performing an "update" step. It was then
up to the caller to call the Update function later.

This commit changes the implementation so that, instead of the caller
passing in a boolean that controls whether a function calls Update, the
function now returns an object that on destruction will call Update.
Callers that are fine with Update being called right away can skip
storing the object in a variable and thereby call Update immediately,
and callers that want to call Update later can keep the object around.
This new design reduces the risk that someone will forget calling
Update.
2025-03-23 15:29:19 +01:00
iwubcode
8e253518e6 VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic 2025-03-22 15:22:00 -05:00
iwubcode
e18d98d4fc Core: properly distinguish between ES title switches (Wii titles) and normal loading (GC, also called for Wii..); update config for ES title change, generate textures for both situations 2025-03-22 14:55:20 -05:00
iwubcode
d03f9032c1 Core / DolphinQt / InputCommon: reduce the number disk writes when using DynamicInputTextures 2025-03-22 14:53:02 -05:00
TryTwo
b0867c1602 CodeWidget: Layout tweak. Give left-side widgets more vertical space by moving the address bar out of the way. Align things better. 2025-03-21 09:55:52 -07:00
Jordan Woyak
3bf2de369a WiimoteEmu: Eliminate dynamic memory allocation in speaker data decoding. 2025-03-18 03:12:50 -05:00
Jordan Woyak
561aee7707 Config: Expose Default and 1x Anisotropic Filtering setting. 2025-03-17 20:46:24 -05:00
Jordan Woyak
4b711e1e0a DolphinQt: Allow ConfigComplexChoice to handle DefaultState values. 2025-03-17 20:46:24 -05:00
Jordan Woyak
ba1bf6959e Config: Allow passing a DefaultState object to Set functions to delete keys. 2025-03-17 20:46:24 -05:00
Jordan Woyak
137d1375d4 Enable game-requested anisotropic filtering in Metal backend. 2025-03-17 20:46:24 -05:00
Pokechu22
79a1e480ca Enable anisotropic filtering when the game requests it 2025-03-17 20:46:19 -05:00
Jordan Woyak
a7d1cac8ad Core: Call PerformanceMetrics::CountFrame regardless of PresentReason. 2025-03-17 17:24:08 -05:00
JosJuice
0299540209
Merge pull request #13397 from jordan-woyak/perf-metrics
PerformanceMetrics: Eliminated a mutex. Code cleanups.
2025-03-17 23:20:41 +01:00
Tillmann Karras
6a90affa38 Fix -Wunused-lambda-capture warning 2025-03-17 20:08:19 +00:00
Joshua Vandaële
42fb43dacf
Implement multiple saves import
https://bugs.dolphin-emu.org/issues/12887
2025-03-17 10:43:09 +01:00
OatmealDome
0afbeae70c
Merge pull request #13430 from jordan-woyak/tatacon-desired-state
WiimoteEmu: Make TaTaCon DesiredState use only one byte of space.
2025-03-16 15:04:21 -04:00
OatmealDome
49bee36e6a
Merge pull request #13435 from iwubcode/uninitialized_directx
VideoCommon: initialize uninitialized state value in pixel ubershader
2025-03-16 14:56:44 -04:00
OatmealDome
9720b1f5f5
Merge pull request #13411 from jordan-woyak/gui-vconfig
DolphinQt/GeneralWidget: Eliminate unnecessary g_Config usage.
2025-03-16 14:54:24 -04:00
OatmealDome
9e513d93e1
Merge pull request #13414 from jordan-woyak/vconfig-framedump
VideoConfig: Eliminate frame dumping members.
2025-03-16 14:53:47 -04:00
OatmealDome
07cec796f4
Merge pull request #13417 from luzpaz/typo-source-core-common
Core/Common: Fix typos
2025-03-16 14:53:02 -04:00
iwubcode
c5f89f2de9 VideoCommon: initialize uninitialized state value in pixel ubershader to prevent error on directx in some games 2025-03-16 11:35:56 -05:00
Jordan Woyak
48b2f7d200 VideoConfig: Eliminate frame dumping members. 2025-03-16 04:30:06 -05:00
iwubcode
c1dea828ab Common: use std::chrono for GetLocalTimeSinceJan1970 on Windows
Co-authored-by: Shawn Hoffman <godisgovernment@gmail.com>
2025-03-16 00:59:45 -05:00
iwubcode
452cd1c261 Core: use more recent api in ComputeDefaultCountryCode on Windows
Co-authored-by: Shawn Hoffman <godisgovernment@gmail.com>
2025-03-16 00:59:45 -05:00
iwubcode
373a1a5dc0 Update min win10 version from 1703/15063 to 1903/18362
Co-authored-by: Shawn Hoffman <godisgovernment@gmail.com>
2025-03-16 00:59:45 -05:00
JMC47
f4c37aeb14
Merge pull request #13423 from jordan-woyak/async-request-cleanup-1
AsyncRequests Cleanups.
2025-03-15 18:17:29 -04:00
Tillmann Karras
90b6f0d16d Config: make SP2 configurable 2025-03-15 22:03:17 +00:00
Tillmann Karras
951a84833a EXI: fix AD16
The GameCube IPL is now able to detect this device. However, this
triggers some memory clearing code that trips up Dolphin's I$.
2025-03-15 22:03:16 +00:00
Jordan Woyak
6aff82eda3 WiimoteEmu: Make TaTaCon DesiredState use only one byte of space. 2025-03-15 16:48:05 -05:00
JMC47
99cde4e269
Merge pull request #13395 from jordan-woyak/vi-HORIZONTAL_BEAM_POSITION-ticks
VideoInterface: Update m_ticks_last_line_start from the event's ticks value.
2025-03-15 17:27:07 -04:00
JMC47
1bd3e79fda
Merge pull request #13378 from jordan-woyak/desired-ext-state
WiimoteEmu: Clean up variant handling in DesiredExtensionState.
2025-03-15 17:26:49 -04:00
JMC47
e3deb14156
Merge pull request #13347 from iwubcode/custom_shader_overhaul_lighting
VideoCommon: move lighting shader logic to callable functions
2025-03-15 17:26:32 -04:00
Jordan Woyak
46e0952e97 PerformanceTracker: Use SPSCQueue and atomic to eliminate need for a mutex. Clean up some math. 2025-03-15 14:40:00 -05:00
Jordan Woyak
c763961112 PerformanceTracker: Use std::deque instead of hand-rolled circular
queue.
2025-03-15 14:40:00 -05:00
Jordan Woyak
b2ce3fbefc PerformanceTracker: Pass chrono values instead of us s64. 2025-03-15 14:40:00 -05:00
Jordan Woyak
ddb82a5e8c InputCommon/ControllerEmu: Break out functionality of EmulatedController
to eliminate redundant unused members in Wii Remote extension objects.
2025-03-15 14:30:43 -05:00
JMC47
225039f742
Merge pull request #13427 from LillyJadeKatrin/retroachievements-code-approval-fix
Fixed Multi Config Code Approvals
2025-03-15 13:57:48 -04:00
JosJuice
f2d1918714 Fix broken merge of PR #13181
This undoes one of the changes of PR #13181. I'm guessing the relevant
code changed between when the PR was last pushed to and when it was
merged.
2025-03-15 17:23:39 +01:00
JosJuice
e637a05707
Merge pull request #12866 from JosJuice/android-log-types-sorting
Android: Replace log type names map with array
2025-03-15 16:01:33 +01:00
JosJuice
1f087473aa
Merge pull request #12809 from JosJuice/jitarm64-cmp-sp
JitArm64: Replace a comparison to SP
2025-03-15 16:00:15 +01:00
JosJuice
541344ef9b
Merge pull request #13240 from thalesmg/20241225-m-known-bt-addresses-config-only
feat(linux): allow configuring real wiimotes with known bluetooth addresses
2025-03-15 15:34:49 +01:00
JosJuice
8c7ab286f5
Merge pull request #13181 from tygyh/Replace-'reinterpret_cast'
Replace 'reinterpret_cast' with 'static_cast'
2025-03-15 15:31:38 +01:00
JosJuice
3fb4084e25
Merge pull request #13345 from Tilka/unswap_depth
Fix depth texture being incorrectly affected by swap table
2025-03-15 14:30:19 +01:00
JosJuice
fd2c6918fa
Merge pull request #13388 from jordan-woyak/vsync-not-recommended
DolphinQt: Don't recommend v-sync for optimal frame pacing in tool-tip.
2025-03-15 14:24:29 +01:00
LillyJadeKatrin
0615ade725 Fixed Multi Config Code Approvals
Refactors the AR/Gecko/Patch code approval process to verify from every possible game ini, not just the base game ID. This fixes codes on specific revisions or codes general to any region.
2025-03-15 07:57:16 -04:00
Jordan Woyak
2690a62949 Core: Remove unused GetActualEmulationSpeed function and related variables/functions. 2025-03-14 03:10:13 -05:00
Jordan Woyak
e1745f682f PerformanceMetrics: Eliminated a mutex. Code cleanups. 2025-03-14 03:10:13 -05:00
Sam Belliveau
f09ba10daa AudioCommon: Added Granular Synthesis 2025-03-14 01:22:35 -05:00
Jordan Woyak
6c158ed590 VideoCommon: Create AsyncRequests directly in MMU code to eliminate EFB-related functions in VideoBackendBase. 2025-03-14 01:14:51 -05:00
Jordan Woyak
63b848ca93 VideoCommon: Eliminate EFBAccessType enum. Eliminate union and switch statement handler in AsyncRequests. 2025-03-14 00:59:41 -05:00
iwubcode
15372dc835 VideoCommon: move lighting shader logic to callable functions 2025-03-13 23:56:04 -05:00
JMC47
ca9b34a6d1
Merge pull request #13394 from jordan-woyak/odd-even-pacing
VideoInterface: Adjust even-field to match odd-field pacing when PSB values differ.
2025-03-13 21:56:36 -04:00
JMC47
0e2785a562
Merge pull request #13387 from jordan-woyak/frame-pacing
CoreTiming: Improve frame pacing
2025-03-13 14:23:18 -04:00
Jordan Woyak
fdf00050a6 DolphinQt: Use tooltips on Advanced tab. 2025-03-13 05:32:16 -05:00
Jordan Woyak
5b36c13bfb VideoCommon: Rename Renderer to EFBInterface. 2025-03-12 21:09:16 -05:00
Luz Paz
1b47dbf519 Core/Common: Fix typos
Found via `codespell -q 3 -S "./Externals,./Data/Sys/wiitdb-??.txt,*.po,*.pot" -L andf,asnd,bootup,brocken,bufferin,clen,collet,datas,delt,diety,extint,fpr,inout,inport,interm,nd,nin,ontop,pixelx,re-use,re-used,sav,stateman,strat,transer,wil`
2025-03-11 19:48:45 -04:00
JMC47
de997d616f
Merge pull request #13416 from jordan-woyak/unused-viewport-correction
VertexShaderManager: Eliminate unnecessary m_viewport_correction member.
2025-03-11 19:00:55 -04:00
JMC47
b7bd0a0836
Merge pull request #13413 from jordan-woyak/vconfig-progressive
VideoConfig: Eliminate bForceProgressive.
2025-03-11 18:59:28 -04:00
JMC47
67c8d5640f
Merge pull request #13412 from jordan-woyak/netplay-vconfig
VideoConfig: Eliminate NetPlay related members.
2025-03-11 18:59:02 -04:00
JMC47
1698daef66
Merge pull request #13410 from jordan-woyak/movie-vconfig
Movie: Eliminate MovieManager::SetGraphicsConfig.
2025-03-11 18:58:45 -04:00
Jordan Woyak
c191ed5321 VertexShaderManager: Eliminate unnecessary m_viewport_correction member. 2025-03-11 03:55:57 -05:00
Jordan Woyak
5b88c0b90e DolphinQt/GeneralWidget: Eliminate unnecessary g_Config usage. 2025-03-10 20:19:45 -05:00
Jordan Woyak
de01a790e1 VideoConfig: Eliminate bForceProgressive. 2025-03-10 19:02:43 -05:00
Jordan Woyak
7f3d8a1ad4 VideoConfig: Eliminate NetPlay related members. 2025-03-10 18:53:44 -05:00
Jordan Woyak
44423a3656 Movie: Eliminate MovieManager::SetGraphicsConfig. 2025-03-10 18:16:49 -05:00
Jordan Woyak
7222188cde Core/VideoCommon: Push presentation time calculated from CPU thread to GPU thread. 2025-03-10 16:40:46 -05:00
Jordan Woyak
c4bd98c626 VideoInterface: Throttle before VBlank statistics counting. 2025-03-10 16:40:46 -05:00
Jordan Woyak
9ac9813492 SystemTimers: Throttle prior to performance marker. 2025-03-10 16:40:46 -05:00
Jordan Woyak
aa624d8ba8 BTEmu: Throttle prior to wii remote input update. 2025-03-10 16:40:46 -05:00
Jordan Woyak
9675c90890 VideoInterface: Throttle prior to SI poll. 2025-03-10 16:40:46 -05:00
Jordan Woyak
81e842e2aa CoreTiming: Don't Throttle in event queue processing. 2025-03-10 16:39:13 -05:00
Jordan Woyak
fe2d247acb VideoCommon: Don't merge EFBPoke AsyncRequests. 2025-03-10 16:37:24 -05:00
mitaclaw
433c6ce0f2 GCC: Remedy NRVO Fails
Using the `-Wnrvo` flag introduced by GCC 14, I identified a few places where NRVO was clearly intended, but is fumbled.
2025-03-10 12:38:03 -07:00
JMC47
5ed8b7bc9d
Merge pull request #13403 from jordan-woyak/backend_info
VideoCommon: Move backend_info out of VideoConfig struct.
2025-03-10 15:06:19 -04:00
JMC47
d45e6c6729
Merge pull request #13401 from jordan-woyak/exit-gpu-loop
Core/VideoBackendBase: Call ExitGpuLoop from Core to eliminate Video_ExitLoop.
2025-03-10 15:05:30 -04:00
JMC47
203454a97a
Merge pull request #13396 from jordan-woyak/vi-odd-even
VideoInterface: Cleanup and minor fix in Update.
2025-03-10 15:05:12 -04:00
JMC47
ff4486ee23
Merge pull request #13340 from Dentomologist/state_show_decompressing_osd_longer
State: Show "Decompressing State..." OnScreenDisplay message for longer
2025-03-10 15:04:50 -04:00
JMC47
189d09011b
Merge pull request #13363 from JoshuaVandaele/nowarnings
Fix multiple minor warnings
2025-03-10 15:04:14 -04:00
JMC47
3f73a39dbd
Merge pull request #13286 from JoshuaVandaele/xcb
Enforce XCB within code
2025-03-10 15:03:54 -04:00
JMC47
9f43f59c9b
Merge pull request #13276 from JoshuaVandaele/sfml-3.0.0
Migrate to SFML 3.0.0
2025-03-10 15:03:36 -04:00
mitaclaw
e4efe011d7 Modernize std::max_element with ranges and projections 2025-03-09 13:26:39 -07:00
mitaclaw
258ec4f9cd Modernize std::lower_bound/upper_bound with ranges and projections 2025-03-09 13:26:38 -07:00
mitaclaw
c9f589faa5 Modernize std::stable_sort with ranges and projections 2025-03-09 13:26:38 -07:00
mitaclaw
8b9f92a0af Modernize std::sort with ranges and projections
In PPCTables.cpp, the code is currently unused so I was unable to test it.

In CustomPipeline.cpp, a pointer to member function cannot be used due to 16.4.5.2.1 of the C++ Standard regarding "addressable functions". https://eel.is/c++draft/namespace.std#6

In Fs.cpp and DirectoryBlob.cpp, these examples used projections in a previous iteration of this commit, but no longer do. Still, they remain in this commit because the PR they would actually belong to is already merged.
2025-03-09 13:26:38 -07:00
mitaclaw
9f972db4b8 Modernize std::none_of with ranges and projections 2025-03-09 13:26:37 -07:00
mitaclaw
00e147c722 Simplify std::count_if with std::ranges::count and projections 2025-03-09 13:26:37 -07:00
mitaclaw
62b2b939b5 Simplify std::find_if with std::ranges::find and projections
In LabelMap.cpp, the code is currently unused so I was unable to test it.

In WiiUtils.cpp, the magic value `1u` was replaced by the constant value `DiscIO::PARTITION_UPDATE`.
2025-03-09 13:26:35 -07:00
mitaclaw
1e5e9219cd Common: Create Range Projections For std::pair 2025-03-09 13:19:41 -07:00
JosJuice
87496205aa
Merge pull request #13404 from luzpaz/typo-source-core-windupdater
Core/WinUpdater: fix typo
2025-03-09 12:03:56 +01:00
Jordan Woyak
c18c039089 VideoCommon: Move backend_info out of VideoConfig struct. 2025-03-09 01:42:45 -06:00
Luz Paz
fb6c625fed Core/Core: fix typos
Found via `codespell -q 3 -S "./Externals,./Data/Sys/wiitdb-??.txt,*.po,*.pot" -L andf,asnd,bootup,bufferin,clen,collet,datas,delt,fpr,inout,inport,interm,pixelx,re-use,re-used,sav,stateman,strat,wil`
2025-03-08 15:41:53 -05:00
Luz Paz
9b7d494bd4 Core/WinUpdater: fix typo 2025-03-08 09:58:50 -05:00
Jordan Woyak
7925240107 Core/VideoBackendBase: Call ExitGpuLoop from Core to eliminate Video_ExitLoop. 2025-03-07 17:30:33 -06:00
Jordan Woyak
5ff2af9b6a VideoInterface: Cleanup and minor fix in Update. 2025-03-04 20:39:14 -06:00
Jordan Woyak
16d75eadb5 VideoInterface: Update m_ticks_last_line_start from the event's ticks
value rather than the potentially "cycles late" value.
2025-03-04 15:33:51 -06:00
Jordan Woyak
b28dcf3687 VideoInterface: Adjust even-field to match odd-field pacing when PSB values differ. 2025-03-04 04:52:24 -06:00
Admiral H. Curtiss
3c5da38177
Merge pull request #13390 from jordan-woyak/ciface-clock
InputCommon: Use Clock from CommonTypes.
2025-03-03 22:29:25 +01:00
Jordan Woyak
e217d6c939 InputCommon: Use Clock from CommonTypes. 2025-03-02 15:42:26 -06:00
iwubcode
6dedf11c96 VideoCommon: mark 'WriteTexCoordTransforms' as 'static' 2025-03-02 11:27:54 -06:00
Jordan Woyak
5d16c51963 DolphinQt: Don't recommend v-sync for optimal frame pacing in tool-tip. 2025-03-02 05:43:00 -06:00
JMC47
65726b7b5f
Merge pull request #13374 from Dentomologist/performancemetrics_clamping_resetting_and_add_setting
PerformanceMetrics: Add clamping, resetting on resize, and setting
2025-02-26 19:44:13 -05:00
Jordan Woyak
3f92f86de1 WiimoteEmu: Add a static_assert in DesiredExtensionState to keep variant alternative order consistent. 2025-02-25 17:22:59 -06:00
Jordan Woyak
0d0734e083 WiimoteEmu: Clean up variant handling in DesiredExtensionState. 2025-02-25 17:22:59 -06:00
Jordan Woyak
1d481a395a VariantUtil: Introduce WithVariantAlternative to dynamically construct and visit a variant alternative. 2025-02-25 17:22:59 -06:00
Tillmann Karras
4e460a7968 UberShaderPixel: use unswapped texture samples for depth 2025-02-25 18:45:01 +00:00
Tillmann Karras
359fb51d64 PixelShaderGen: use unswapped texture samples for depth 2025-02-25 18:45:01 +00:00
Tillmann Karras
7abb9e7974 Sofware/Tev: use unswapped texture samples for depth 2025-02-25 18:45:01 +00:00
Tilka
030892abd9
Merge pull request #13369 from Tilka/qt_warnings
CMake: disable Qt deprecation warnings we can't fix
2025-02-25 18:32:28 +00:00
JosJuice
89277ee52e
Merge pull request #13376 from jordan-woyak/serialized-wm-irext
WiimoteEmu: Make SerializedWiimoteState store camera points as IRExtended instead of custom layout.
2025-02-25 17:49:51 +01:00
Joshua Vandaële
0a83783fae
Migrate to SFML>=3.0.0 2025-02-25 06:42:13 +01:00
Jordan Woyak
104a25fe0d DolphinQt: Fix MappingButton not updating text on middle-click clear. 2025-02-24 21:17:41 -06:00
Jordan Woyak
e5b55bfc06 WiimoteEmu: Make SerializedWiimoteState store camera points as IRExtended instead of custom layout. 2025-02-24 16:29:07 -06:00
Dentomologist
0645a267d9 PerformanceMetrics: Add clamping, resetting on resize, and setting
Clamp overlays to the render window (with some padding), reset their
positions when the render window changes sizes, and add a setting to
enable moving the overlays (off by default, .ini only for now).
2025-02-24 13:17:57 -08:00
JosJuice
7679b0e955
Merge pull request #13370 from JosJuice/i18n-pack-sd
Common: Make SD pack/unpack strings translatable
2025-02-24 18:57:55 +01:00
Tilka
4d1737e423
Merge pull request #13371 from Florin9doi/prusb1
USB: Remove unused parameters
2025-02-24 05:20:30 +00:00
JosJuice
0f83598493 Common: Make SD pack/unpack strings translatable
Regression from adc5b81.
2025-02-23 23:09:24 +01:00
Florin9doi
7afc3df76f USB: Infinity window icon 2025-02-24 00:08:42 +02:00
Florin9doi
51dc3ff466 USB: Remove unused params 2025-02-24 00:07:28 +02:00
Thales MG
97bc28aac4 feat(linux): allow configuring real wiimotes with known bluetooth addresses
This adds the option to configure real Wiimotes by specifying their Bluetooth addresses in
the configuration file.  This allows off-brand Wiimotes to work without using the
Bluetooth Passthrough option, if you know their Bluetooth addresses beforehand.

Despite correctly setting the LAP to `0x9e8b00` in `WiimoteScannerLinux::FindWiimotes`
while scanning, which is indeed enough to make off-brand / knock-off Wiimotes respond to a
Bluetooth Inquiry, some (several? all?) bluetooth adapters seem to override and ignore
this given LAP value when performing the Inquiry, and actually use the `0x9e8b33` value as
if a null pointer have been given to `hci_inquiry`, as inspection of USB/Bluetooth packets
by Wireshark indicate.  Off-brand Wiimotes don't respond to inquiries with this LAP.

If one happens to know the Bluetooth address of their Wiimote (for example, by checking
`BluetoothPassthrough.LinkKeys` after using Bluetooth Passthrough, or other means such as
directly using `libusb` to force the adapter to use the correct LAP in the Inquiry), then
it's enough to add those addresses to the vector of found Wiimotes.

Since this a niche use case and I only happen to know and have tested in Linux, this
change only affects the `WiimoteScannerLinux` backend.  It's likely that it could be added
to other backends, but I'm unfamiliar with these.

If no addresses are given or this config section does not exist, behavior is completely
unchanged.
2025-02-23 18:27:48 -03:00
Tillmann Karras
a8363854ee CMake: disable Qt deprecation warnings we can't fix 2025-02-23 14:18:05 +00:00
JMC47
6d9c887a21
Merge pull request #13365 from jordan-woyak/si-disco
SI: Set NOREP, ERRSTAT, and ERRLATCH when GetData returns false.
2025-02-23 01:23:39 -05:00
JMC47
aabde71484
Merge pull request #13348 from jordan-woyak/movie-SerializedWiimoteState
Core/Movie: Make DTM Wii Remote data use SerializedWiimoteState.
2025-02-22 14:08:41 -05:00
Jordan Woyak
8431c23cbc SI: Set NOREP, ERRSTAT, and ERRLATCH when GetData returns false. 2025-02-22 09:25:57 -06:00
JMC47
43a6ec5bbd
Merge pull request #13353 from iwubcode/custom_shader_overhaul_vertex_texcoord
VideoCommon: move texcoord calculations to accessible functions in VertexShaderGen
2025-02-22 02:32:47 -05:00
Joshua Vandaële
5b4d4ca5eb
Fix multiple minor warnings
- ExpressionParser.cpp: `-Wmissing-declarations`
- AchievementManager.cpp: `-Wsign-compare`
- SI.cpp: `-Warray-bounds=`
- NetPlayClient.cpp: `-Wdangling-reference`
2025-02-21 19:17:29 +01:00
JosJuice
af064c57de
Merge pull request #13219 from Tilka/cp_cleanup
VideoCommon: drop CP MMIO registers that were probably added in the wrong place
2025-02-17 21:27:19 +01:00
Aneesh Maganti
fffb499da2
Core/HW: Add time tracking thread in CPU manager
Introduce method to track the time played for a game via time differences and TimePlayed methods. Threads are synchronized via Common::Event.
2025-02-16 23:15:12 +01:00
Aneesh Maganti
3c44fe592b
DolphinQt: Add "Time Played" column to game list view
Shows minutes/hours in the list view and handles column visibility.
2025-02-16 23:15:11 +01:00
Aneesh Maganti
276f043db8
DolphinQt: Create toggle for enabling/disabling time tracking
Introduce a new "Enable Time Tracking" checkbox in the InterfacePane UI. The checkbox is dynamically enabled or disabled based on the emulation state, preventing changes while emulation is active.
2025-02-16 23:15:11 +01:00
Aneesh Maganti
a9ebedbf7d
Core/Config: Add settings for time tracking 2025-02-16 23:15:11 +01:00
Aneesh Maganti
892d6e30df
Core/ConfigManager: Add locks for metadata methods
All metadata access methods now acquire a lock on `m_metadata_lock` to prevent race conditions.
2025-02-16 23:15:11 +01:00
Aneesh Maganti
803241c64b
Core: Add TimePlayed class to track game playtime
Creates TimePlayed class and implemented constructors, AddTime, GetTimePlayed, and Reload methods. Updates CMakeLists.txt and DolphinLib.props as appropriate.
2025-02-16 23:15:11 +01:00
Admiral H. Curtiss
aced90de97
Merge pull request #13329 from noahpistilli/guard-startup-patches
Core: Check if msr.DR and msr.IR are valid at ApplyStartupPatches
2025-02-16 16:14:35 +01:00
JMC47
343007fa9e
Merge pull request #13343 from jordan-woyak/dark-theme-indicator-gate-colors
DolphinQt/Mapping: Adjust dark theme indicator gate color calculation.
2025-02-15 16:34:30 -05:00
Jordan Woyak
66624abb12 DolphinQt/Mapping: Clear and skip "Modifier" iterative input mappings when using
analog inputs.
2025-02-15 14:15:51 -06:00
Jordan Woyak
3189de6c7a DolphinQt: Add setting to enable iterative input mappings. 2025-02-15 14:15:51 -06:00
JMC47
a8fae9b826
Merge pull request #13320 from jordan-woyak/detect-alternations
DolphinQt/Mapping: Add setting to enable waiting for alternate mappings.
2025-02-15 12:59:23 -05:00
JMC47
c360ea0d9d
Merge pull request #13344 from Tilka/dither
VideoCommon: simplify dither calculation
2025-02-15 00:32:14 -05:00
JMC47
0fc36bbfa9
Merge pull request #13341 from jordan-woyak/sd-convert-buttons-rename
DolphinQt: Rename the pack/unpack SD Card buttons.
2025-02-15 00:31:40 -05:00
JMC47
f9accfd4d6
Merge pull request #13324 from Sintendo/jitarm64-cmp-imm
JitArm64_Integer: cmp/cmpl optimizations
2025-02-15 00:30:34 -05:00
JMC47
ac2026dd6e
Merge pull request #13322 from Xphalnos/D3D_Update
VideoBackends: Use DXGI 1.6 and D3D11_4
2025-02-15 00:30:13 -05:00
iwubcode
1ce78dd9b4 VideoCommon: move texcoord calculations to accessible functions in VertexShaderGen 2025-02-14 22:44:49 -06:00
Jordan Woyak
7a37d015b7 DolphinAnalytics/WiimoteEmu: Remove now-irrelevant game quirk check. 2025-02-13 17:39:54 -06:00
Jordan Woyak
59d25aceb6 WiimoteEmu: Removed unused Extension encryption key getter. 2025-02-12 23:42:44 -06:00
Jordan Woyak
83d4249838 Core/Movie: Make DTM Wii Remote data use SerializedWiimoteState. 2025-02-12 23:42:43 -06:00
Jordan Woyak
adc5b81c31 DolphinQt: Rename the pack/unpack SD Card buttons. 2025-02-12 13:30:48 -06:00
Tillmann Karras
5db6bd6054 VideoCommon: simplify dither calculation
This saves three instructions on AMD GPUs. Dunno about Nvidia.
2025-02-11 19:23:37 +00:00
Jordan Woyak
165e35ed5d DolphinQt/Mapping: Adjust dark theme indicator gate color calculation. 2025-02-10 01:15:58 -06:00
Tillmann Karras
19d954eaea VideoCommon: remove CP readonly field, it's now always false 2025-02-08 11:46:49 +00:00
Tillmann Karras
84e72c185a VideoCommon: drop CP MMIO registers that were probably added in the wrong place
I think someone confused these with the actual token and bounding box
registers in PE, which were added later. In CP they never did anything
and it's suspicious that they have the same addresses as their PE
counterparts. On real hardware they always read as zero.
2025-02-08 11:46:49 +00:00
OatmealDome
c770e7c276
Merge pull request #13318 from sanjay900/dont-detach-macos
LibusbDevice: Don't detach kernel drivers on macOS
2025-02-08 01:01:58 -05:00
Dentomologist
363155b597 State: Increase Decompressing OSD message duration
Show the "Decompressing State..." message for 2 seconds, instead of the
half-second duration that caused it to be halfway faded out immediately.
2025-02-06 17:17:18 -08:00
Admiral H. Curtiss
c6be362a8c
Merge pull request #13334 from jordan-woyak/mplus-lround
WiimoteEmu/MotionPlus: Gyro data calculation cleanup.
2025-02-06 22:20:24 +01:00
Admiral H. Curtiss
b1f1d7d6a7
Merge pull request #13327 from jordan-woyak/input-expressions-compound-assignment
InputCommon/ExpressionParser: Add compound assignment operators.
2025-02-06 22:15:51 +01:00
Admiral H. Curtiss
05f217bd0b
Merge pull request #13330 from Dentomologist/performancemetrics_allow_moving_overlays
PerformanceMetrics: Allow users to move overlays
2025-02-06 21:56:57 +01:00
Admiral H. Curtiss
dcfb1361d2
Merge pull request #13223 from mitaclaw/branch-watch-tool-fixes-5
Branch Watch Tool: Refresh Context Menus OnEmulationStateChanged
2025-02-06 21:52:50 +01:00
JosJuice
db285b7c87
Merge pull request #13319 from hoogmin/infinite-style-fix
Refactor: Infinite loop in AsyncShaderCompiler according to style guidelines
2025-02-06 18:31:28 +01:00
Javier Martinez
7dec083af5 Refactor: Make loop non-infinite instead in AsyncShaderCompiler. 2025-02-05 20:06:59 -05:00
Admiral H. Curtiss
6ee08fb9db
Merge pull request #13302 from TryTwo/Breakpoints_Fix_Lag
Breakpoints: Fix lag when loading multiple memory breakpoints
2025-02-05 18:27:22 +01:00
TryTwo
bbf72e79f9 Breakpoints: Fix lag when adding or removing multiple memory breakpoints by only calling DBATUpdated() once. 2025-02-04 00:21:13 -07:00
Jordan Woyak
c857a7dd82 WiimoteEmu: Use a named constant instead of a magic number for speaker
data writes.
2025-02-03 19:52:38 -06:00
Jordan Woyak
857c93c529 WiimoteEmu/MotionPlus: Gyro data calculation cleanup. 2025-02-03 02:05:47 -06:00
Dentomologist
4b8e36cba9 PerformanceMetrics: Allow users to move overlays
Allow users to move the FPS, VPS, Speed, and Performance Graph overlays.
2025-02-02 19:40:01 -08:00
Sketch
4499718368 Core: Check if msr.DR or msr.IR are valid at ApplyStartupPatches 2025-02-02 17:27:16 -05:00
Dentomologist
f94e6cb73e PerformanceMetrics: Call ImGui::End() unconditionally
Move ImGui::End() calls out of if(ImGui::Begin()) blocks.

Quoting from ImGui::Begin's function comment in imgui.cpp:
"You always need to call ImGui::End() even if false is returned."

In practice this didn't cause problems because the windows don't have
title bars and thus can't be collapsed, and so the block containing
::End would always run, but let's do it the right way.
2025-02-02 14:14:56 -08:00
Jordan Woyak
cdabd651aa InputCommon/ExpressionParser: Add compound assignment operators. 2025-02-02 14:37:11 -06:00
Admiral H. Curtiss
f1fe32c93b
Merge pull request #13254 from brad0/openbsd_aarch64
ArmCPUDetect: Add OpenBSD support for elf_aux_info
2025-02-02 18:12:03 +01:00
Admiral H. Curtiss
77056ba7b7
Merge pull request #13208 from Dentomologist/wiitasinputwindow_update_on_attachment_change
WiiTASInputWindow: Update controls when attachment changes
2025-02-02 18:02:58 +01:00
Admiral H. Curtiss
017e0b5658
Merge pull request #13306 from OatmealDome/cubeb-optional
CMakeLists: Add flag to disable Cubeb
2025-02-02 17:50:20 +01:00
Admiral H. Curtiss
6a3a74508d
Merge pull request #13317 from cristian64/spurious_config_file
DolphinQt: Use global settings object also for debugger settings.
2025-02-02 17:25:24 +01:00
Admiral H. Curtiss
9ff833e2f4
Merge pull request #13315 from jordan-woyak/func-exp-cleanup
InputCommon/ExpressionParser: Function argument parsing minor cleanup.
2025-02-02 17:23:13 +01:00
Admiral H. Curtiss
04775b6ef8
Merge pull request #13314 from jordan-woyak/input-expressions-assignment-op-fix
InputCommon: Fix input expression assignment operator behavior.
2025-02-02 17:22:25 +01:00
Sintendo
755c003265 JitArm64_RegCache: Const correctness
Forgot this when I added it in #13120.
2025-02-02 12:57:59 +01:00
Sintendo
7ce7da629e JitArm64_Integer: cmpl - Subtract shifted 12-bit constant
You can encode a shifted 12-bit immediate in a SUB instruction on ARM64.
We exploit this to avoid materializing the immediate.

This approach saves an instruction if it does not need to be
materialized in a register afterwards. Otherwise, we just materialize
it later and the total number of instructions stays the same.

Before:
0x52a00218   mov    w24, #0x100000            ; =1048576
0xcb180379   sub    x25, x27, x24

After:
0xd1440379   sub    x25, x27, #0x100, lsl #12 ; =0x100000
2025-02-02 12:57:59 +01:00
Sintendo
b7c3f91643 JitArm64_Integer: cmpl - Subtract 12-bit constant
You can encode a 12-bit immediate in a SUB instruction on ARM64. We can
exploit this to avoid materializing the immediate.

This approach saves an instruction if it does not need to be
materialized in a register afterwards. Otherwise, we just materialize
it later and the total number of instructions stays the same.

Before:
0x5280003a   mov    w26, #0x1                 ; =1
0xcb1a033b   sub    x27, x25, x26

After:
0xd100073b   sub    x27, x25, #0x1
2025-02-02 12:57:59 +01:00
Sintendo
c5870ed0c7 JitArm64_Integer: cmp - Skip sign extension if possible
While we cannot always avoid materializing immediates, we can still
inspect the most significant bit and potentially skip sign extension.
This can sometimes save an instruction.

Before:
0x5280003a   mov    w26, #0x1                 ; =1
0x93407f5b   sxtw   x27, w26
0xcb38c37b   sub    x27, x27, w24, sxtw

After:
0x5280003a   mov    w26, #0x1                 ; =1
0xcb38c35b   sub    x27, x26, w24, sxtw

Before:
0x52a20018   mov    w24, #0x10000000          ; =268435456
0x93407f79   sxtw   x25, w27
0xcb38c339   sub    x25, x25, w24, sxtw

After:
0x52a20018   mov    w24, #0x10000000          ; =268435456
0x93407f79   sxtw   x25, w27
0xcb180339   sub    x25, x25, x24
2025-02-02 12:57:49 +01:00
Sintendo
075c35602f JitArm64_Integer: cmp - Add shifted 12-bit constant
You can encode a shifted 12-bit immediate in an ADD instruction on
ARM64. If the negated constant fits in this range, we can exploit this
to avoid materializing the immediate.

This approach saves an instruction if it does not need to be
materialized in a register afterwards. Otherwise, we just materialize
it later and the total number of instructions stays the same.

Before:
0x52bff01a   mov    w26, #-0x800000           ; =-8388608
0x93407f1b   sxtw   x27, w24
0xcb3ac37b   sub    x27, x27, w26, sxtw

After:
0x93407f1b   sxtw   x27, w24
0x9160037b   add    x27, x27, #0x800, lsl #12 ; =0x800000
2025-02-02 12:01:08 +01:00
Sintendo
01eed0a758 JitArm64_Integer: cmp - Add 12-bit constant
You can encode a 12-bit immediate in an ADD instruction on ARM64. If the
negated constant fits in this range, we can exploit this to avoid
materializing the immediate.

This approach saves an instruction if it does not need to be
materialized in a register afterwards. Otherwise, we just materialize
it later and the total number of instructions stays the same.

Before:
0x12800019   mov    w25, #-0x1                ; =-1
0x93407f5b   sxtw   x27, w26
0xcb39c37b   sub    x27, x27, w25, sxtw

After:
0x93407f5b   sxtw   x27, w26
0x9100077b   add    x27, x27, #0x1
2025-02-02 12:01:05 +01:00
Sintendo
352cbc4772 JitArm64_Integer: cmp - Subtract shifted 12-bit constant
You can encode a shifted 12-bit immediate in a SUB instruction on ARM64.
Constants in this range do not need to be sign extended, so we can
exploit this to avoid materializing the immediate.

This approach saves an instruction if it does not need to be
materialized in a register afterwards. Otherwise, we just materialize
it later and the total number of instructions stays the same.

Before:
0x52a00099   mov    w25, #0x40000             ; =262144
0x93407f7a   sxtw   x26, w27
0xcb39c35a   sub    x26, x26, w25, sxtw

After:
0x93407f7a   sxtw   x26, w27
0xd141035a   sub    x26, x26, #0x40, lsl #12  ; =0x40000
2025-02-02 12:00:44 +01:00
Sintendo
4a29e0e4f4 JitArm64_Integer: cmp - Subtract 12-bit constant
You can encode a 12-bit immediate in a SUB instruction on ARM64.
Constants in this range do not need to be sign extended, so we can
exploit this to avoid materializing the immediate.

This approach saves an instruction if it does not need to be
materialized in a register afterwards. Otherwise, we just materialize
it later and the total number of instructions stays the same.

Before:
0x52800416   mov    w22, #0x20                ; =32
0x93407f78   sxtw   x24, w27
0xcb36c318   sub    x24, x24, w22, sxtw

After:
0x93407f78   sxtw   x24, w27
0xd1008318   sub    x24, x24, #0x20
2025-02-02 12:00:12 +01:00
Xphalnos
c9bd6a13a9 VideoBackends: Use DXGI 1.6 and D3D11_4 2025-02-02 09:02:35 +01:00
JMC47
8291cff46d
Merge pull request #13280 from jordan-woyak/input-expressions-highlighting
InputCommon/DolphinQt: Fix sometimes broken syntax highlighting in IOWindow.
2025-02-02 02:01:34 -05:00
Jordan Woyak
6e7e808b66 DolphinQt/Mapping: Add setting to enable waiting for alternate mappings
using the OR-operator.
2025-02-01 01:54:10 -06:00
Sanjay Govind
10e044872d LibusbDevice: Don't detach kernel drivers on macOS 2025-02-01 10:32:20 +13:00
cristian64
a153c7cb7c DolphinQt: Use global settings object also for debugger settings.
A number of settings in the `debugger` group were wrongly using a newly
constructed `QSettings` object instead of the singleton object that
`GetQSettings()` provides.

This made the application create a spurious, extra configuration file in
the user directory:

```
~/.config/Dolphin Emulator/dolphin-emu.conf
```

Notice that,  by default, the application configuration files are stored
in `~/.config/dolphin-emu`; not in `~/.config/Dolphin Emulator`.
2025-01-30 22:02:03 +00:00
Javier Martinez
391dae718d Refactor: infinite loop based on Dolphin's style guidelines 2025-01-30 14:36:22 -05:00
OatmealDome
b5a0d293ae
Merge pull request #13305 from OatmealDome/vertexloader-config
VertexLoaderBase: Allow the vertex loader type to be set via config
2025-01-29 17:14:05 -05:00
Jordan Woyak
67b8100cd2 InputCommon/ExpressionParser: Make ValidateArguments access existing
members instead of passing arguments.
2025-01-28 20:15:45 -06:00
Jordan Woyak
e4b464e727 InputCommon/ExpressionParser: Make function argument parsing error
message more clear.
2025-01-28 20:13:06 -06:00
JMC47
897978e955
Merge pull request #13310 from jordan-woyak/small-vec-placement-new
Common: Make SmallVector work with non-standard-layout types.
2025-01-28 20:59:14 -05:00
JMC47
e16e3f9a61
Merge pull request #13291 from iwubcode/imgui_1_91_7
Externals / VideoCommon: update imgui to 1.91.7 and implot to v0.16
2025-01-28 20:57:28 -05:00
Jordan Woyak
c9ad5430d0 InputCommon: Fix input expression assignment operator behavior. 2025-01-28 14:32:39 -06:00
Admiral H. Curtiss
3f79aa23b4
Merge pull request #13267 from Sintendo/arm64-fix-gt-micro
JitArm64_SystemRegisters: Small FixGTBeforeSettingCRFieldBit optimization
2025-01-28 19:43:53 +01:00
Admiral H. Curtiss
0b7f9541d0
Merge pull request #13304 from JoshuaVandaele/argsegfault
Fix segfault when passing invalid arguments
2025-01-28 19:27:23 +01:00
JMC47
f92f174450
Merge pull request #13297 from jordan-woyak/config-ext-btn
DolphinQt: Add a "Configure Extension" button under the extension selection combo box.
2025-01-27 21:17:41 -05:00
JMC47
e18a4d04b4
Merge pull request #13178 from jordan-woyak/input-expressions-conditional-op
InputCommon: Add ternary conditional operator to input expressions.
2025-01-27 21:16:29 -05:00
JMC47
2b5cd96cb1
Merge pull request #11261 from TryTwo/PR_MemoryView_Auto_Update
MemoryView auto-update while running and color recently changed cells.
2025-01-27 21:15:57 -05:00
JosJuice
d117614c00
Merge pull request #13213 from JosJuice/remove-filter-patches-lock
Core: Remove redundant lock for FilterApprovedPatches call
2025-01-27 20:15:00 +01:00
Jordan Woyak
9777e8e76b Common: Make SmallVector work with non-standard-layout types. 2025-01-26 13:03:39 -06:00
JosJuice
e29e0cd150
Merge pull request #13296 from jordan-woyak/sdl-motor-lr
InputCommon: Make SDL Motor L/R Outputs not fight each other and support trigger rumble.
2025-01-26 19:45:44 +01:00
JosJuice
c9e5975545
Merge pull request #13290 from iwubcode/formatter_abstract_texture_type
VideoCommon: add formatter for AbstractTextureType
2025-01-26 19:40:12 +01:00
JosJuice
ca15b4a7d9
Merge pull request #13229 from sanjay900/wii-drum-velocity-fixes
WiimoteEmu: Fix Drum Extension Velocity
2025-01-26 14:15:53 +01:00
JosJuice
01358c79a6
Merge pull request #13298 from jordan-woyak/less-bt-spam
Core/WiimoteReal: Make Wii Remote scan logging less spammy on Linux.
2025-01-26 14:13:44 +01:00
OatmealDome
d89e7c84fb CMakeLists: Add flag to disable Cubeb 2025-01-25 14:06:55 -05:00
JosJuice
56b7b0a804
Merge pull request #13303 from JoshuaVandaele/aboutresize
AboutDialog: Disable resizing the About window
2025-01-25 10:37:37 +01:00
OatmealDome
bffaec9c5e VertexLoaderBase: Allow the vertex loader type to be set via config 2025-01-24 18:31:42 -05:00
Jordan Woyak
799b9d4092
Merge pull request #13192 from jordan-woyak/netplay-win32-interface-list
NetPlay: Implement GetInterfaceListInternal for Windows.
2025-01-24 14:40:25 -06:00
Joshua Vandaële
f1f147965b
Fix segfault when passing invalid arguments 2025-01-24 20:52:33 +01:00
Joshua Vandaële
a76ed94120
AboutDialog: Disable resizing the About window 2025-01-24 10:45:54 +01:00
Sanjay Govind
ef97185854 WiimoteEmu: Fix Drum Extension Velocity 2025-01-24 10:06:09 +13:00
Brad Smith
a20f96b78c ArmCPUDetect: Add OpenBSD support for elf_aux_info 2025-01-22 22:58:00 -05:00
Jordan Woyak
01abfafa4e Core/WiimoteReal: Make Wii Remote scan logging less spammy on Linux. 2025-01-22 14:43:20 -06:00
Jordan Woyak
a33368b102 DolphinQt: Add a "Configure Extension" button under the extension
selection combo box.
2025-01-22 02:58:32 -06:00
Jordan Woyak
8354279aae InputCommon: Add support for SDL gamecontroller rumble triggers. 2025-01-21 21:09:39 -06:00
Jordan Woyak
fb512adc5f InputCommon: Make SDL Motor L/R Outputs not fight each other. 2025-01-21 19:19:01 -06:00
Jordan Woyak
ae72a781d4 DolphinQt: Remove MappingButton bold/italic text indication. 2025-01-20 17:55:10 -06:00
Jordan Woyak
d8cf835f07 MappingWidget: Fix shadowed variable warning. 2025-01-20 17:55:10 -06:00
Jordan Woyak
d19304dc15 MappingIndicator: Add graphical indicators on the left of MappingButton
that don't have a large indicator.
2025-01-20 17:55:10 -06:00
Tilka
510a688a2a
Merge pull request #13279 from jordan-woyak/delimited-token
InputCommon/ExpressionParser: Require delimited tokens actually have their terminating delimiter.
2025-01-20 23:14:22 +00:00
Pokechu22
761e65ed26
Merge pull request #13275 from Pokechu22/d3d12-custom-root-param-index
D3D12: Fix out of bounds root parameter index when per-pixel lighting is disabled
2025-01-20 14:53:40 -08:00
JosJuice
a9a720faa7
Merge pull request #13204 from LillyJadeKatrin/retroachievements-allow-batch
Gecko/AR Batch Approval
2025-01-20 23:35:17 +01:00
iwubcode
75425ced05 Common: add 'clear' function to SmallVector 2025-01-20 15:13:56 -06:00
iwubcode
25c805be99 Externals / VideoCommon: update imgui to 1.91.7 and implot to v0.16; imgui changed types for ImTextureId, which was addressed by using an implicit cast 2025-01-20 14:47:14 -06:00
iwubcode
ee906ae6e8 VideoCommon: add formatter for AbstractTextureType 2025-01-20 14:24:54 -06:00
OatmealDome
7ba56bc738
Merge pull request #13269 from OatmealDome/memarena-darwin
MemArena: Add Darwin implementation
2025-01-20 14:11:37 -05:00
Joshua Vandaële
63d7250d2b
Remove legacy configuration support
LoadLegacyConfig was written five years ago, I believe we're confident enough that most configurations have been migrated by now.
2025-01-20 13:36:11 +01:00
Joshua Vandaële
a3b06b0572
Enforce XCB within code 2025-01-20 11:57:21 +01:00
TryTwo
0b8301ff97 MemoryViewWidget: Add auto update toggle. 2025-01-19 23:24:59 -07:00
TryTwo
7b19192134 MemoryViewWidget: Color recently changed memory when auto updating. 2025-01-19 23:24:08 -07:00
TryTwo
6d8f40c245 MemoryViewWidget: Reduce amount of unnecessary update calls. 2025-01-19 23:19:40 -07:00
TryTwo
32e135e6a9 MemoryViewWidget: Add OnFrameEnd callback to auto-update memory while a game is running. 2025-01-19 23:18:38 -07:00
LillyJadeKatrin
cbe44efe5f Gecko/AR Batch Approval
Adding a community-requested list of Gecko and Action Replay codes to the allowlist. Many of these codes were from the wiki and are being added to Dolphin's repo for the first time.
2025-01-19 22:20:31 -05:00
Jordan Woyak
78bb30d44c InputCommon/ExpressionParser: Require delimited tokens actually have their terminating delimiter. 2025-01-19 17:20:07 -06:00
Admiral H. Curtiss
90eba2b1a0
Merge pull request #13273 from JoshuaVandaele/master
Fix build with minizip-ng>=4.0.8
2025-01-19 23:59:14 +01:00
Admiral H. Curtiss
d87ee2daa5
Merge pull request #13281 from jordan-woyak/iowindow-signal-proper-fix
DolphinQt: Fix QObject::connect: signal not found in IOWindow error.
2025-01-19 23:52:58 +01:00
JosJuice
af87d60b6c
Merge pull request #13266 from JosJuice/jitarm64-cr-bits-1-to-31
JitArm64: Fix creqv/crorc setting eq bit
2025-01-19 13:00:30 +01:00
JosJuice
dabb4350bd
Merge pull request #13282 from jordan-woyak/onion-tweaks
Core/Config: Replace some std::pair with struct to make code more readable.
2025-01-19 12:20:48 +01:00
Joshua Vandaële
fa442dc90b
Fix build with minizip-ng 4.0.8 2025-01-19 10:30:41 +01:00
JMC47
8e9596e221
Merge pull request #13259 from TryTwo/PR_Config_signals
Qt: Fix some options not changing enabled status on game start.
2025-01-18 18:11:04 -05:00
Dentomologist
fb3a727fcc WiiTASInputWindow: Update controls when attachment changes
Change the displayed controls in the TAS Input window when the
controller's extension (including MotionPlus) is changed.

This previously required restarting Dolphin after the attachment was
changed, as the controls were never updated after the WiiTASInputWindow
was created at Dolphin startup.
2025-01-18 14:15:20 -08:00
Jordan Woyak
28ce81f09b Core/Config: Use structured bindings for cleaner std::map/pair usage. 2025-01-17 22:21:39 -06:00
Jordan Woyak
b44aaf8a86 Core/Config: Replace some std::pair with struct to make code more readable. 2025-01-17 22:06:02 -06:00
Jordan Woyak
205a85b991 DolphinQt: Fix QObject::connect: signal not found in IOWindow error. 2025-01-17 20:17:01 -06:00
Jordan Woyak
e91b83d166 DolphinQt: Make input expression syntax highlighting less hacky. 2025-01-17 02:44:31 -06:00
Jordan Woyak
a618854413 ExpressionParser: Remove RemoveInertTokens. 2025-01-17 02:31:33 -06:00
Jordan Woyak
c94ec85460 InputCommon: Make input expression multiline-comment tokenizing less hacky. 2025-01-17 02:29:23 -06:00
Jordan Woyak
c3f66e83e6 DolphinQt: Fix ASSERT failure in IOWindow in debug build. 2025-01-15 16:39:45 -06:00
JosJuice
85cd0ca51b JitArm64: Optimize creqv setting eq/gt bit
For the eq and gt bits specifically, setting negate_result is one
instruction shorter than not setting it.
2025-01-15 21:22:31 +01:00
OatmealDome
c344514ba2
Merge pull request #13270 from OatmealDome/vk-metal-layer
Vulkan: Only attempt to create a CAMetalLayer on macOS
2025-01-15 15:08:03 -05:00
JosJuice
aa9696e1c1 JitArm64: creqv/crorc setting eq bit
When I wrote 71e9766519, there was an interaction I didn't take into
account: When setting eq, SetCRFieldBit assumes that all bits in the
passed-in host register except the least significant bit are 0. But if
we use EON or ORN, all bits except the least significant bit get set to
1. This can cause eq to end up unset when it should be set.

This commit fixes the issue.

crandc is unaffected by the issue because the "1" bits get ANDed with
"0" bits from the first operand.

Note that in practice, we never have both bits_1_to_31_are_set and
negate at once, so while it looks like this commit adds an extra AND
instruction in some cases, those cases don't happen in practice, meaning
this fix shouldn't affect performance.
2025-01-15 18:35:05 +01:00
Pokechu22
64514bd8d4 D3D12: Fix out of bounds root parameter index when per-pixel lighting is disabled 2025-01-14 22:30:31 -08:00
Admiral H. Curtiss
3ea870ef8c
Merge pull request #13244 from dreamsyntax/bugfix-double-osd-texture-messages
Core/VideoCommon: Fix duplicate OSD Custom Textures messages
2025-01-12 16:16:09 +01:00
Admiral H. Curtiss
ede963d4db
Merge pull request #13272 from dreamsyntax/ppc-crlf
PPCSymbolDB: Fix loading maps with CRLF endings
2025-01-12 14:26:27 +01:00
Admiral H. Curtiss
b0e5ebc80d
Merge pull request #13247 from sepalani/debug-map-ranges
PPCSymbolDB: Refactor SymbolMap Save/Load
2025-01-12 14:26:04 +01:00
Daniel Peukert
f28e134c88
Clean up CRLF line endings 2025-01-12 11:06:04 +01:00
dreamsyntax
b9a2d89035 PPCSymbolDB: Fix loading maps with CRLF endings
Symbol maps ending in CRLF were not properly loading on non-windows
systems.
2025-01-10 14:37:58 -07:00
Admiral H. Curtiss
d10cb9dfc4
Merge pull request #13238 from JosJuice/jitarm64-rlwinmx-imm-mask
JitArm64: Handle rlwinmx with zero mask
2025-01-10 04:44:22 +01:00
Tilka
e24e107b3c
Merge pull request #13265 from Sintendo/warnings
Fix several minor warnings
2025-01-08 21:44:24 +00:00
Tilka
ffa312f8e8
Merge pull request #13158 from jordan-woyak/wiiu-rename
DolphinQt: Rename "GameCube Adapter for Wii U".
2025-01-08 21:39:08 +00:00
Admiral H. Curtiss
0e5d7d0f2d
Merge pull request #13268 from AdmiralCurtiss/ini-delete-case-sensitive
Common/IniFile: Fix case sensitivity mismatch in IniFile::Section::Delete()
2025-01-08 21:42:32 +01:00
TryTwo
3edb5accca MemoryViewWidget: Refactor updates using a dispatch function. Isolate memory reads from table updates.
Preparations for auto update while a game is running.
2025-01-08 13:40:46 -07:00
OatmealDome
2633b84b98 Vulkan: Only attempt to create a CAMetalLayer on macOS 2025-01-08 13:51:53 -05:00
OatmealDome
d5dbb0b285 MemArena: Add Darwin implementation 2025-01-08 12:46:31 -05:00
Admiral H. Curtiss
8f9e3ffd83
Merge pull request #13228 from OatmealDome/fix-curl-2
curl: Update to 8.11.1 and use CMake to configure
2025-01-08 18:14:10 +01:00
Admiral H. Curtiss
22dc21cca4
Merge pull request #13262 from Ferdi265/feature/fix-fmt11
Fix compiling with libfmt>=11.0
2025-01-08 18:12:19 +01:00
Admiral H. Curtiss
c567248b73
Common/IniFile: Fix case sensitivity mismatch in IniFile::Section::Delete()
values uses a case insensitive comparison, so erasing the equivalent key in keys_order also must do so.
2025-01-08 05:30:39 +01:00
Admiral H. Curtiss
7133bfbb0e
Merge pull request #13180 from jordan-woyak/eof-logic
Core/VideoCommon: Fix some weird (!eof) logic.
2025-01-08 05:27:42 +01:00
OatmealDome
d525776ae6 GeckoCodeConfig: Remove HTTPS workaround for Android 2025-01-07 23:02:13 -05:00
OatmealDome
4dc368d8df WiiUtils: Remove HTTPS workaround for Android 2025-01-07 23:02:13 -05:00
TryTwo
2e006d9787 MemoryViewWidget: Refactor. Remove OnItemChanged signal and QSignalBlocker - replace with a signal that is only sent at the correct time. 2025-01-07 15:57:53 -07:00
OatmealDome
696b363f47
Merge pull request #13162 from jordan-woyak/non-blocking-input-detection
DolphinQt/InputCommon: Make input mapping and output testing non-blocking.
2025-01-07 16:55:55 -05:00
TryTwo
5395f21ae5 Qt, Config controls system: Remove signal block so signals can refresh the enabled status of certain options when a new config is loaded (such as on starting a game). Blocks previously unwanted behavior with a new safety check.
QCheckBox::toggled and other similar signals are used to save changes and to update widget status (such as enabled).. OnConfigChanged needs to load new values and trigger widget updates, but the new value shouldn't trigger a save. A save is unnecessary (the config has the correct values and the UI is being updated to those values) and it'd trigger another ConfigChanged signal.   This commit blocks the save without blocking the signal entirely.
2025-01-07 03:02:39 -07:00
Sintendo
24f2981e54 JitArm64_SystemRegisters: Small FixGTBeforeSettingCRFieldBit optimization
The computed value is only used when the register is equal to zero, so
we can fully precompute it and materialize the constant instead. In
other words, we change from

```
return reg == 0 ? (reg | 1ULL << 63) : reg;
```

to

```
return reg == 0 ? 1ULL << 63 : reg;
```

The number of instructions remains the same, but we eliminate an
unnecessary dependency on the register value.

Before:
0xb241037a   orr    x26, x27, #0x8000000000000000
0xeb1f037f   cmp    x27, xzr
0x9a9a137b   csel   x27, x27, x26, ne

After:
0xd2f0001a   mov    x26, #-0x8000000000000000 ; =-9223372036854775808
0xeb1f037f   cmp    x27, xzr
0x9a9a137b   csel   x27, x27, x26, ne
2025-01-06 12:09:12 +01:00
Sintendo
532e25be12 Fix several minor warnings 2025-01-06 11:31:39 +01:00
JosJuice
b35f7af355
Merge pull request #13257 from CasualPokePlayer/dtm_country_code
Add SYSCONF country code to DTM
2025-01-06 10:39:53 +01:00
JosJuice
eec2e2f07a
Merge pull request #13251 from Sintendo/carry-opts
JitArm64_Integer: Carry flag optimizations
2025-01-06 10:39:43 +01:00
JosJuice
43d5f61a60
Merge pull request #13149 from Sintendo/dcbx-msub
JitArm64_LoadStore: Small dcbx optimization
2025-01-06 09:29:08 +01:00
OatmealDome
8d9ec2fde9
Merge pull request #13210 from OatmealDome/fix-scmrevgen
ScmRevGen: Don't generate Info.plist files directly
2025-01-06 01:18:20 -05:00
JMC47
6b686be5f1
Merge pull request #13233 from TryTwo/PR_Codec
AdvancedWidget: Replace FFV1 codec with Ut Video
2025-01-04 22:26:36 -05:00
Ferdinand Bachmann
b79bdb13c0 Common: Fix compile failure with fmt>=11 2025-01-04 19:13:05 +01:00
Ferdinand Bachmann
825092ad33 BBA/HLE: Fix incorrect fmt format string 2025-01-04 18:45:32 +01:00
Sepalani
bbf835b30b PPCSymbolDB: Check SplitString result 2025-01-04 17:02:13 +04:00
Sepalani
77e77863dc PPCSymbolDB: Add alignment detection heuristic
Update parse_entry_of in accordance to the sscanf change
2025-01-04 15:32:52 +04:00
Sepalani
5778cb42db PPCSymbolDB: Deduplicate parsing of the 'entry of' string 2025-01-04 15:32:52 +04:00
Sepalani
5c151c11ac PPCSymbolDB: Use ranges in SaveSymbolMap 2025-01-04 15:32:52 +04:00
Jordan Woyak
3b85653003 NetPlay: Implement GetInterfaceListInternal for Windows. 2025-01-04 00:29:34 -06:00
JMC47
9b3b6bea9d
Merge pull request #12801 from JosJuice/jitarm64-crxxx-opt
JitArm64: Optimize crXXX
2025-01-03 16:32:49 -05:00
Jordan Woyak
f12846a0e9 DolphinQt: Make input mapping and output testing non-blocking. 2025-01-01 16:48:32 -06:00
Jordan Woyak
bc95c001c8 InputCommon: Move input mapping function into a class for non-blocking usage. 2025-01-01 16:48:32 -06:00
mitaclaw
527841f1df Simplify std::search with Common::ContainsSubrange 2025-01-01 09:52:03 -08:00
mitaclaw
d92c68e1de Simplify std::find_if with Common::Contains 2025-01-01 09:52:03 -08:00
mitaclaw
110d32729e Simplify std::find with Common::Contains
In NandPaths.cpp, the `std::initializer_list<char>` of illegal characters has been turned into a `char[]` (similar to the one in GameList.cpp).

The reverse iteration in ResourcePack.cpp seemed to provide no benefits, and doing without it it seemed to have no ill effects.
2025-01-01 09:52:03 -08:00
mitaclaw
6f10acea3f Common: Create "Contains.h" Algorithm Header
The new `Common::Contains` and `Common::ContainsSubrange` function objects mirror C++23's `std::ranges::contains` and `std::ranges::contains_subrange`, respectively.
2025-01-01 09:52:01 -08:00
Jordan Woyak
0938fca6e3 Core/VideoCommon: Fix some weird (!eof) logic. 2024-12-30 20:13:59 -06:00
TryTwo
3d248d000f Frame Dumping: Change lossless codec from FFV1 to Ut Video.
Ut Video is faster and more compatible with editing programs, but produces larger files.
2024-12-30 14:07:43 -07:00
CasualPokePlayer
c1698c93e2 Add SYSCONF country code to DTM
Recently there was some issues in TASVideos trying to sync a Donkey Kong Country Returns TAS. It eventually was synced by directly using the config from the TAS author. The exact setting which caused the desync was narrowed down to being in SYSCONF, with the country code. The TAS author lives in the US, so the country code matched the US country code, while the person attempting to sync the TAS did not live in the US.

Adding SYSCONF country code to the DTM should avoid this being an issue for future Dolphin versions.
2024-12-30 07:50:22 -08:00
Sintendo
d81bfe94eb JitArm64_Integer: addzex - Optimize InHostCarry case for 0
Before:
0x5280000d   mov    w13, #0x0                 ; =0
0x1a1f01ae   adc    w14, w13, wzr

After:
0x1a9f37ee   cset   w14, hs
2024-12-29 12:21:34 +01:00
Sintendo
c817b4779d JitArm64_Integer: addzex - Optimize InPPCState case for 0
Before:
0x52800019   mov    w25, #0x0                 ; =0
0x394bd3b8   ldrb   w24, [x29, #0x2f4]
0x2b180339   adds   w25, w25, w24

After:
0x394bd3b9   ldrb   w25, [x29, #0x2f4]
2024-12-28 23:20:22 +01:00
Sintendo
14641b06fc JitArm64_Integer: addzex - Optimize ConstantFalse and ConstantTrue
When the input register and carry flags are known, we can always
precompute the result.

We still materialize the immediate when the condition register
needs to be updated, but this seems to be a general problem. I might
look into that one day, but for now this'll do.

- ConstantFalse
Before:
0x52800119   mov    w25, #0x8                 ; =8
0x2a1903fa   mov    w26, w25

After:
N/A

- ConstantTrue
Before:
0x52800119   mov    w25, #0x8                 ; =8
0x1100073a   add    w26, w25, #0x1

After:
N/A
2024-12-28 23:07:38 +01:00
Sintendo
a4ba13b4c9 JitArm64_Integer: addex - Optimize InHostCarry for -1
Same thing we did for subfex.

Before:
0x1280001a   mov    w26, #-0x1                ; =-1
0x1a1f035a   adc    w26, w26, wzr

After:
0x5a9f23fa   csetm  w26, lo
2024-12-28 22:12:50 +01:00
Sintendo
d2bfa157dc JitArm64_Integer: addex - Optimize InHostCarry for 0
Similar to what we did for subfex, but for 0.

Before:
0x5280001b   mov    w27, #0x0                 ; =0
0x1a1f037b   adc    w27, w27, wzr

After:
0x1a9f37fb   cset   w27, hs
2024-12-28 21:55:57 +01:00
Sintendo
ad7dba5413 JitArm64_Integer: addex - Optimize InPPCState case for 0
Same optimization we did for subfex. Skip loading the carry flag into a
temporary register first when we're dealing with zero.

Before:
0x394bd3b8   ldrb   w24, [x29, #0x2f4]
0x2a1803f9   mov    w25, w24

After:
0x394bd3b9   ldrb   w25, [x29, #0x2f4]
2024-12-28 21:41:51 +01:00
Sintendo
7410bc2025 JitArm64_Integer: subfzex - Constant folding
When both the input register and the carry flag are constants, the
result can be precomputed.

Before:
0x52800016   mov    w22, #0x0                 ; =0
0x2a3603f6   mvn    w22, w22

After:
2024-12-28 20:58:24 +01:00
Sintendo
fa13457abb JitArm64_Integer: subfex - Optimize InHostCarry case for -1
The result is either -1 or 0 depending on the state of the carry flag.
This can be done with a csetm instruction.

Before:
0x1280001a   mov    w26, #-0x1                ; =-1
0x1a1f035a   adc    w26, w26, wzr

After:
0x5a9f23fa   csetm  w26, lo
2024-12-28 20:18:14 +01:00
Sintendo
18dd3f69f1 JitArm64_Integer: subfex - Optimize InPPCState case for 0
When the immediate is zero, we can load the carry flag from memory
directly to the destination register.

Before:
0x394bd3b8   ldrb   w24, [x29, #0x2f4]
0x2a1803f9   mov    w25, w24

After:
0x394bd3b9   ldrb   w25, [x29, #0x2f4]
2024-12-28 18:15:48 +01:00
Sintendo
e54bfd6605 JitArm64_Integer: Refactor subfex 2024-12-28 18:12:13 +01:00
Sintendo
5cc9bde1c1 JitBase: Improve const-correctness 2024-12-28 16:44:58 +01:00
Sintendo
50d991780f JitBase: Add HasConstantCarry helper 2024-12-28 16:44:52 +01:00
dreamsyntax
07f712f8a0 Core/VideoCommon: Fix duplicate OSD Custom Textures messages
Resolves duplicate OSD messages for Loading and Found custom textures.
VideoBackend initialization results in HiresTexture::Init being called.
We already call HiresTexture::Update when OnNewTitleLoad is called.
Thus we can remove HiresTextures::Init completely as it is redundant.
2024-12-28 01:09:50 -07:00
Admiral H. Curtiss
4fc50226c6
DolphinQt/HacksWidget: Convert accuracy slider to ConfigSlider 2024-12-27 05:40:24 +01:00
Admiral H. Curtiss
98ee3836e5
DolphinQt: Add option for value mappings to ConfigSlider 2024-12-27 05:40:13 +01:00
JMC47
532a8621da
Merge pull request #13116 from mitaclaw/ranges-modernization-8-trivial-of
Ranges Algorithms Modernization - Of
2024-12-26 16:51:53 -05:00
JosJuice
48a7afa448 JitArm64: Use AArch64 imm masks in rlwimix slow case
All valid PPC imm masks (except for all zeroes and all ones) are also
valid AArch64 imm masks. This lets us optimize things a little.

Note that because I'm now ANDing rS before rotating it, its AND mask
is rotated left. All AArch64 imm masks can be rotated by any amount and
still be valid AArch64 imm masks.
2024-12-25 16:12:21 +01:00
JosJuice
6384ea97f1 JitArm64: Handle rlwinmx with zero mask
No games seem to use this, so this isn't useful as a performance
optimization, but it's required for correctness because the (sh == 0)
case of our implementation doesn't handle zero masks.
2024-12-25 15:15:24 +01:00
TryTwo
27ac5fa777 Qt crash fix. Don't store Config::Info variable as a reference. 2024-12-23 15:40:07 -07:00
JMC47
c528a70e64
Merge pull request #13211 from Sintendo/blendvpd
Jit_FloatingPoint: fselx - Prefer BLENDVPD over VBLENDVPD
2024-12-22 18:35:11 -05:00
JMC47
a1d6aa7d3e
Merge pull request #13212 from JosJuice/jitarm64-ps-sel-same-reg
JitArm64: Optimize ps_sel with d == b || d == c
2024-12-22 18:34:32 -05:00
JosJuice
5641b83d4e
Merge pull request #13063 from TryTwo/PR_GameSettings
Add ability to edit game-specific GFX settings from game properties tab.
2024-12-22 20:42:28 +01:00
Admiral H. Curtiss
bb8c0a795f
Merge pull request #13214 from JosJuice/sethardcoremode-private
AchievementManager: Make SetHardcoreMode private
2024-12-22 20:09:29 +01:00
JMC47
1ba8541da9
Merge pull request #13091 from mitaclaw/ranges-modernization-2-returns
Ranges Algorithms Modernization - Return
2024-12-20 12:50:19 -05:00
JMC47
ac0d6cbaaa
Merge pull request #13224 from Sintendo/jitarm64-subfic2
JitArm64_Integer: Optimize subfic for -1
2024-12-18 12:07:23 -05:00
OatmealDome
01f6810a9d
Merge pull request #13207 from OatmealDome/vulkan-hdr-color-space
VKSwapChain: Always use surface formats with a normal sRGB color space if not RGBA16F
2024-12-16 17:29:19 -05:00
mitaclaw
2b0cd16c8c Modernize std::none_of with ranges
In JitRegCache.cpp, the lambda predicate were replaced by a pointer to member function because ranges algorithms are able to invoke those.

In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.

In BoundingBox.cpp, the lambda predicate was returning the bool element unchanged, so `std::identity` was a better fit.
2024-12-15 19:54:17 -08:00
mitaclaw
140252ffc0 Modernize std::any_of with ranges
In WiimoteReal.cpp, JitRegCache.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.
2024-12-15 19:54:16 -08:00
mitaclaw
860e6cf5cb Modernize std::all_of with ranges
In DITSpecification.cpp, MaterialAsset.cpp, and ShaderAsset.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In NetPlayClient.cpp, the non-trivial `NetPlay::Player` elements were being passed by value in `NetPlayClient::DoAllPlayersHaveGame()`. This has been fixed.

In WIABlob.cpp, the second example's predicate was returning the `std::optional` by value instead of implicitly converting it to a bool. This has been fixed.
2024-12-15 19:50:34 -08:00
mitaclaw
826e2bbf98 StringUtil: More Wrappers For <cctype>
`Common::IsLower(char)` was omitted as nothing needed it.
2024-12-15 19:50:34 -08:00
JosJuice
ad24ddb6bb VerifyTool: Add missing USE_RETRO_ACHIEVEMENTS ifdefs 2024-12-15 18:15:57 +01:00
JosJuice
84ab15e020 AchievementManager: Add required forward declarations
This was causing compilation errors when building without
USE_RETRO_ACHIEVEMENTS.
2024-12-15 18:00:14 +01:00
Sintendo
d81213c4a5 JitArm64_Integer: Optimize subfic for -1
Another one backported from x86. Not sure why I didn't do this in #12891
already.

- Without carry
Before:
0x2a3a03fb   mvn    w27, w26
0x6b1a037b   subs   w27, w27, w26

After:
0x1280001b   mov    w27, #-0x1                ; =-1

- With carry
Before:
0x2a3b03f7   mvn    w23, w27
0x6b1b02f7   subs   w23, w23, w27
0x1a9f37f6   cset   w22, hs
0x390bd3b6   strb   w22, [x29, #0x2f4]

After:
0x12800017   mov    w23, #-0x1                ; =-1
2024-12-15 02:24:30 +01:00