In both cases of the x64 and AArch64 JITs, these would have const casted
away from them, followed by them being placed within an emitter and
having breakpoint instructions written in them.
In this case, we shouldn't be using const period if we're writing to the
emitted data.
Given the code buffer is something truly common to all JIT
implementations, we can centralize it in the base class and avoid
duplicating it all over the place, while still allowing for differently
sized buffers.
This class effectively acted as a "discount vector", that would simply
allocate memory and then delete it in the destructor when it goes out of
scope.
We can just use a std::vector directly to reduce this boilerplate.
Extracts the self-contained code into its own function to clean up the
flow of Jit() a little more.
This also introduces a helper function to HLE.h that will be used to
reduce the boilerplate here and in the interpreter and Jit64 in the
following commits.
This function performs all of the preliminary checks required prior to
attempting to hook/replace a function at a given address. The function then
calls a provided object that satisfies the FunctionObject concept in the
C++ standard library. This can be a lambda, a regular function pointer,
an object with an overloaded function call operator, etc. The only
requirement is that the function return a bool, indicating whether or
not the function was replaced, and that it can take parameters in the
form: fn(u32 function, HLE::HookType type)
Gets rid of the need to construct UReg_MSR values around the the actual
member in order to query information from it (without using shifts and
masks). This makes it more concise in some areas, while helping with
readability in some other places (such as copying the ILE bit to the LE
bit in the exception checking functions).