Commit Graph

10 Commits

Author SHA1 Message Date
JosJuice
c2779aef06 Android: Add the advanced input mapping dialog
It's missing a lot of features from the PC version for now, like
buttons for inserting functions and the ability to see what the
expression evaluates to. I mostly just wanted to get something in
place so you can set up rumble.

Co-authored-by: Charles Lombardo <clombardo169@gmail.com>
2023-03-07 17:39:30 +01:00
JosJuice
96deb2d897 Android: Hide controller mappings button when controller type is None
Also removed the make_sure_continuous_scan_enabled message.
It doesn't make sense with the new UX.
2023-03-02 18:25:10 +01:00
JosJuice
8acc39cc3f Android: Add a button for accessing controller mappings
The settings GameCube Controller N and Wii Remote N (where N is a number)
have two purposes: You can select what controller type you want to use,
and also, when you select a controller type (even if you're selecting the
one that already is selected), the mapping settings open. This second part
is less discoverable than it ideally should be. I'm changing it so that
there now is a button for opening the mapping settings instead.
2023-02-27 20:10:24 +01:00
Charles Lombardo
2904e28d91 Android: Fix rtl layout for cheat list items 2023-01-24 08:25:47 -05:00
Charles Lombardo
2555e3720b Android: Replace Checkbox with MaterialSwitch 2022-12-10 00:23:07 -05:00
Charles Lombardo
5c30f65bbb Android: Use view binding 2022-10-29 11:05:09 -04:00
Charles Lombardo
940a38f172 Android: App redesign with multi-theme system 2022-08-31 18:01:15 -04:00
Simonx22
5a4d838e7b Android: Fix in-game menu font spacing and checkbox margin 2022-01-28 16:29:42 -05:00
Simonx22
c6a074ca64 Android: improve app design 2022-01-21 19:23:27 -05:00
JosJuice
47efd3317d Android: Fix CheatsActivity d-pad navigation
Special shoutout to Android for not having RTL compatible
variants of nextFocusRight and nextFocusLeft.

Ideally we would have some way to block the user from using
the d-pad to switch between the two panes when in portrait mode,
or make the list pane act as if it's to the left of the details
pane rather than the right when the details pane is open, but I
don't know of a good way to do this. SlidingPaneLayout doesn't
really seem to have been implemented with d-pad navigation in mind.
Thankfully, landscape is the most important use case for gamepads.
2021-09-16 18:48:39 +02:00