mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-08-20 01:15:08 -05:00
VideoCommon: Invert interaction between Arbitrary Mipmap Detection and GPU Texture Decoding (the former disables the latter)
Split from #14293. It makes sense for a setting that changes visual output to have priority over a setting that barely makes any difference.
This commit is contained in:
@@ -364,7 +364,8 @@ struct VideoConfig final
|
||||
}
|
||||
bool UseGPUTextureDecoding() const
|
||||
{
|
||||
return g_backend_info.bSupportsGPUTextureDecoding && bEnableGPUTextureDecoding;
|
||||
return g_backend_info.bSupportsGPUTextureDecoding && bEnableGPUTextureDecoding &&
|
||||
!bArbitraryMipmapDetection;
|
||||
}
|
||||
bool UseVertexRounding() const { return bVertexRounding && iEFBScale != 1; }
|
||||
bool ManualTextureSamplingWithCustomTextureSizes() const
|
||||
|
||||
Reference in New Issue
Block a user