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https://github.com/dolphin-emu/dolphin.git
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VideoCommon: Added an option to showcase internal resolution, EFB width x height as screen overlay. Option to turn it on is a checkbox in screen on the OSD settings, in debug. This supports enhancements.
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@@ -11,6 +11,7 @@
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#include "Common/HookableEvent.h"
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#include "Core/Config/GraphicsSettings.h"
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#include "Core/Core.h"
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#include "VideoCommon/FramebufferManager.h"
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#include "VideoCommon/VideoConfig.h"
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PerformanceMetrics::PerformanceMetrics()
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@@ -88,6 +89,20 @@ double PerformanceMetrics::GetFPS() const
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return m_fps_counter.GetHzAvg();
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}
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u32 PerformanceMetrics::GetEFBWidth() const
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{
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if (g_framebuffer_manager)
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return g_framebuffer_manager->GetEFBWidth();
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return 0;
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}
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u32 PerformanceMetrics::GetEFBHeight() const
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{
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if (g_framebuffer_manager)
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return g_framebuffer_manager->GetEFBHeight();
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return 0;
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}
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double PerformanceMetrics::GetVPS() const
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{
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return m_vps_counter.GetHzAvg();
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@@ -124,6 +139,8 @@ void PerformanceMetrics::DrawImGuiStats(const float backbuffer_scale)
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const double fps = GetFPS();
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const double vps = GetVPS();
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const double speed = GetSpeed();
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const u32 width = GetEFBWidth();
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const u32 height = GetEFBHeight();
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static ImVec2 last_display_size(-1.0f, -1.0f);
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@@ -318,6 +335,26 @@ void PerformanceMetrics::DrawImGuiStats(const float backbuffer_scale)
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ImGui::End();
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}
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if (g_ActiveConfig.bShowInternalResolution)
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{
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ImGui::SetNextWindowPos(ImVec2(window_x, window_y), set_next_position_condition,
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ImVec2(1.0f, 0.0f));
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ImGui::SetNextWindowBgAlpha(bg_alpha);
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if (ImGui::Begin("ResolutionStats", nullptr, imgui_flags))
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{
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if (stack_vertically)
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window_y += ImGui::GetWindowHeight() + window_padding;
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else
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window_x -= ImGui::GetWindowWidth() + window_padding;
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clamp_window_position();
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ImGui::TextColored(ImVec4(r, g, b, 1.0f), "Res: %ux%u", width, height);
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}
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ImGui::End();
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}
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if (g_ActiveConfig.bShowVPS || g_ActiveConfig.bShowVTimes)
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{
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// Position in the top-right corner of the screen.
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