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Delete the misnamed GlobalControl.cpp/h, move the (ugly) projection hack code that was there into VertexShaderManager where it belongs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4644 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -4,7 +4,6 @@ Import('env')
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files = [
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'VideoConfig.cpp',
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'GlobalControl.cpp',
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'BPMemory.cpp',
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'CPMemory.cpp',
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'XFMemory.cpp',
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