mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-08-20 01:15:08 -05:00
Lint fixes
This commit is contained in:
@@ -176,7 +176,6 @@ bool VertexShaderManager::UseVertexDepthRange()
|
||||
return fabs(xfmem.viewport.zRange) > 16777215.0f || fabs(xfmem.viewport.farZ) > 16777215.0f;
|
||||
}
|
||||
|
||||
|
||||
// Syncs the shader constant buffers with xfmem
|
||||
// TODO: A cleaner way to control the matrices without making a mess in the parameters field
|
||||
void VertexShaderManager::SetConstants(const std::vector<std::string>& textures)
|
||||
|
||||
Reference in New Issue
Block a user