diff --git a/Data/Sys/GameSettings/G2M.ini b/Data/Sys/GameSettings/G2M.ini index f5a38f6cd9..571ee55c96 100644 --- a/Data/Sys/GameSettings/G2M.ini +++ b/Data/Sys/GameSettings/G2M.ini @@ -1,23 +1,16 @@ # G2ME01, G2MJ01, G2MP01 - Metroid Prime 2: Echoes [Core] -# Values set here will override the main Dolphin settings. CPUThread = False -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - [Video_Settings] SafeTextureCacheColorSamples = 512 SuggestedAspectRatio = 2 # Because the minimap has a lot of unused triangles, # CPU Cull can greatly speed up demanding areas of the game. - CPUCull = True [Video_Hacks] +# Required for "scan visor" to work. EFBToTextureEnable = False diff --git a/Data/Sys/GameSettings/G2ME01.ini b/Data/Sys/GameSettings/G2ME01.ini index 0f4be18f10..ef294b6aa5 100644 --- a/Data/Sys/GameSettings/G2ME01.ini +++ b/Data/Sys/GameSettings/G2ME01.ini @@ -1,10 +1,6 @@ # G2ME01 - Metroid Prime 2: Echoes -[OnFrame] -# Add memory patches to be applied every frame here. - [ActionReplay] -# Add action replay cheats here. $This Code Must Be On! 043BC410 906D0000 043BC414 88030004 diff --git a/Data/Sys/GameSettings/G2MP01.ini b/Data/Sys/GameSettings/G2MP01.ini index d337364735..1d9069a814 100644 --- a/Data/Sys/GameSettings/G2MP01.ini +++ b/Data/Sys/GameSettings/G2MP01.ini @@ -1,10 +1,6 @@ # G2MP01 - Metroid Prime 2: Echoes -[OnFrame] -# Add memory patches to be applied every frame here. - [ActionReplay] -# Add action replay cheats here. $Infinite Health 423DDE0C 000A44BB 423DDE0C 000B6000 diff --git a/Data/Sys/GameSettings/GM8.ini b/Data/Sys/GameSettings/GM8.ini index 2d79111518..bf0c4444d6 100644 --- a/Data/Sys/GameSettings/GM8.ini +++ b/Data/Sys/GameSettings/GM8.ini @@ -1,21 +1,9 @@ # GM8E01, GM8J01, GM8P01 - Metroid Prime -[Core] -# Values set here will override the main Dolphin settings. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - [Video_Settings] SafeTextureCacheColorSamples = 512 SuggestedAspectRatio = 2 # Because the minimap has a lot of unused triangles, # CPU Cull can greatly speed up demanding areas of the game. - CPUCull = True - -[Video_Hacks] diff --git a/Data/Sys/GameSettings/GM8E01.ini b/Data/Sys/GameSettings/GM8E01.ini index 32f0f1c2b0..76a050abc6 100644 --- a/Data/Sys/GameSettings/GM8E01.ini +++ b/Data/Sys/GameSettings/GM8E01.ini @@ -1,10 +1,6 @@ # GM8E01 - Metroid Prime -[OnFrame] -# Add memory patches to be applied every frame here. - [ActionReplay] -# Add action replay cheats here. $This Code Must Be On 043CB1A8 3C808000 043CB1AC 93E4183C diff --git a/Data/Sys/GameSettings/P2M.ini b/Data/Sys/GameSettings/P2M.ini index 7a633d6403..49646787ea 100644 --- a/Data/Sys/GameSettings/P2M.ini +++ b/Data/Sys/GameSettings/P2M.ini @@ -1,17 +1,11 @@ # P2ME01 - Metroid Prime 2: Echoes Bonus Disc [Core] -# Values set here will override the main Dolphin settings. CPUThread = False -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - [Video_Settings] SafeTextureCacheColorSamples = 512 [Video_Hacks] +# Required for "scan visor" to work. EFBToTextureEnable = False diff --git a/Data/Sys/GameSettings/R32.ini b/Data/Sys/GameSettings/R32.ini new file mode 100644 index 0000000000..818bb8aae2 --- /dev/null +++ b/Data/Sys/GameSettings/R32.ini @@ -0,0 +1,10 @@ +# R32J01 - Metroid Prime 2: Dark Echoes (Wii) + +[Video_Settings] +# Because the minimap has a lot of unused triangles, +# CPU Cull can greatly speed up demanding areas of the game. +CPUCull = True + +[Video_Hacks] +# Required for "scan visor" to work. +EFBToTextureEnable = False diff --git a/Data/Sys/GameSettings/R3I.ini b/Data/Sys/GameSettings/R3I.ini new file mode 100644 index 0000000000..bf98b298e1 --- /dev/null +++ b/Data/Sys/GameSettings/R3I.ini @@ -0,0 +1,6 @@ +# R3IJ01 - Metroid Prime (Wii) + +[Video_Settings] +# Because the minimap has a lot of unused triangles, +# CPU Cull can greatly speed up demanding areas of the game. +CPUCull = True diff --git a/Data/Sys/GameSettings/R3M.ini b/Data/Sys/GameSettings/R3M.ini index 2bb28c61a4..a03772629c 100644 --- a/Data/Sys/GameSettings/R3M.ini +++ b/Data/Sys/GameSettings/R3M.ini @@ -1,23 +1,14 @@ # R3ME01, R3MP01 - Metroid Prime Trilogy -[Core] -# Values set here will override the main Dolphin settings. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - [Video_Settings] - # Because the minimap has a lot of unused triangles, # CPU Cull can greatly speed up demanding areas of the game. - CPUCull = True [Video_Hacks] +# Required for "scan visor" to work. EFBToTextureEnable = False + ImmediateXFBEnable = False XFBToTextureEnable = False DeferEFBCopies = False diff --git a/Data/Sys/GameSettings/RM3.ini b/Data/Sys/GameSettings/RM3.ini index b6bc1cd81d..a1f6f6d8f2 100644 --- a/Data/Sys/GameSettings/RM3.ini +++ b/Data/Sys/GameSettings/RM3.ini @@ -1,21 +1,12 @@ # RM3E01, RM3J01, RM3P01 - Metroid Prime 3: Corruption -[Core] -# Values set here will override the main Dolphin settings. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - [Video_Settings] SafeTextureCacheColorSamples = 512 # Because the minimap has a lot of unused triangles, # CPU Cull can greatly speed up demanding areas of the game. - CPUCull = True [Video_Hacks] +# Required for "scan visor" to work. EFBToTextureEnable = False