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OGL: Fix brace and body placements
Also got rid of void argument specifiers. These are a carryover from C.
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@@ -231,8 +231,8 @@ void VideoBackend::Shutdown()
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GLInterface->Shutdown();
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}
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void VideoBackend::Video_Cleanup() {
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void VideoBackend::Video_Cleanup()
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{
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if (g_renderer)
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{
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s_efbAccessRequested = false;
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