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Update HDR Peak and clarify "Use Display Peak Luminance" setting
-Whenever the config setting for AutoHDR is loaded, the current display nits are shown on the slider. -Added some text to the checkbox clarifying DX11+ API is needed for this feature to work properly.
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@ -4,7 +4,7 @@
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[configuration]
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[OptionBool]
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GUIName = Use Display Peak Luminance
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GUIName = Use Display Peak Luminance (DX11+)
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OptionName = USE_DISPLAY_PEAK_LUMINANCE
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DefaultValue = 0
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@ -22,6 +22,7 @@
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#include "VideoCommon/PostProcessing.h"
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#include "VideoCommon/Present.h"
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#include "VideoCommon/VideoConfig.h"
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using ConfigurationOption = VideoCommon::PostProcessingConfiguration::ConfigurationOption;
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using OptionType = ConfigurationOption::OptionType;
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@ -43,6 +44,21 @@ PostProcessingConfigWindow::PostProcessingConfigWindow(EnhancementsWidget* paren
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setWindowTitle(tr("Post-Processing Shader Configuration"));
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PopulateGroups();
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// If the display was queried since the shader was last loaded (e.g. window was resized or
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// moved to another monitor), sync the slider to the latest queried peak luminance before
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// building the widgets so the displayed value is always current.
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if (g_backend_info.hdr_max_luminance_nits > 0.f)
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{
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const auto use_peak_it = m_config_map.find("USE_DISPLAY_PEAK_LUMINANCE");
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const auto max_nits_it = m_config_map.find("HDR_DISPLAY_MAX_NITS");
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if (use_peak_it != m_config_map.end() && max_nits_it != m_config_map.end() &&
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use_peak_it->second->GetConfigurationOption()->m_bool_value)
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{
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m_post_processor->SetOptionf("HDR_DISPLAY_MAX_NITS", 0, g_backend_info.hdr_max_luminance_nits);
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}
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}
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Create();
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ConnectWidgets();
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