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Add support for hybrid XFB
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@@ -54,7 +54,6 @@ struct XFBSource : public XFBSourceBase
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~XFBSource();
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void CopyEFB(float Gamma) override;
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void DecodeToTexture(u32 xfbAddr, u32 fbWidth, u32 fbHeight) override;
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const GLuint texture;
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const int m_layers;
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