Create NetPlayServer and start game

This commit is contained in:
Tom Pratt
2026-05-12 11:20:46 -07:00
committed by Tom Pratt
parent b63ccacdfa
commit 77f08364db
8 changed files with 137 additions and 14 deletions

View File

@@ -11,6 +11,7 @@
#include "Core/Boot/Boot.h"
#include "Core/Config/NetplaySettings.h"
#include "Core/NetPlayClient.h"
#include "Core/NetPlayServer.h"
#include "UICommon/GameFile.h"
#include "UICommon/GameFileCache.h"
@@ -20,8 +21,8 @@
static NetPlay::NetPlayUICallbacks* GetUICallbacksPointer(JNIEnv* env, jobject obj)
{
return reinterpret_cast<NetPlay::NetPlayUICallbacks*>(
env->GetLongField(obj, IDCache::GetNetPlayUICallbacksPointer()));
return reinterpret_cast<NetPlay::NetPlayUICallbacks*>(
env->GetLongField(obj, IDCache::GetNetPlayUICallbacksPointer()));
}
static NetPlay::NetPlayClient* GetClientPointer(JNIEnv* env, jobject obj)
@@ -30,6 +31,12 @@ static NetPlay::NetPlayClient* GetClientPointer(JNIEnv* env, jobject obj)
env->GetLongField(obj, IDCache::GetNetPlayClientPointer()));
}
static NetPlay::NetPlayServer* GetServerPointer(JNIEnv* env, jobject obj)
{
return reinterpret_cast<NetPlay::NetPlayServer*>(
env->GetLongField(obj, IDCache::GetNetPlayServerPointer()));
}
extern "C" {
JNIEXPORT void JNICALL
@@ -74,11 +81,25 @@ Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeJoin(JNIEnv
const u16 traversal_port = Config::Get(Config::NETPLAY_TRAVERSAL_PORT);
const std::string nickname = Config::Get(Config::NETPLAY_NICKNAME);
const std::string traversal_choice = Config::Get(Config::NETPLAY_TRAVERSAL_CHOICE);
const bool is_traversal = traversal_choice == "traversal";
const std::string host_ip = is_traversal ? Config::Get(Config::NETPLAY_HOST_CODE) :
Config::Get(Config::NETPLAY_ADDRESS);
const u16 host_port = Config::Get(Config::NETPLAY_CONNECT_PORT);
std::string host_ip;
u16 host_port;
bool is_traversal;
// When hosting, join our own server on localhost
if (auto* server = GetServerPointer(env, obj))
{
host_ip = "127.0.0.1";
host_port = server->GetPort();
is_traversal = false;
}
else
{
const std::string traversal_choice = Config::Get(Config::NETPLAY_TRAVERSAL_CHOICE);
is_traversal = traversal_choice == "traversal";
host_ip = is_traversal ? Config::Get(Config::NETPLAY_HOST_CODE) :
Config::Get(Config::NETPLAY_ADDRESS);
host_port = Config::Get(Config::NETPLAY_CONNECT_PORT);
}
auto* client = new NetPlay::NetPlayClient(
host_ip, host_port, ui, nickname,
@@ -93,6 +114,51 @@ Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeJoin(JNIEnv
return reinterpret_cast<jlong>(client);
}
JNIEXPORT jlong JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeHost(JNIEnv* env, jobject obj)
{
auto* ui = GetUICallbacksPointer(env, obj);
const std::string traversal_choice = Config::Get(Config::NETPLAY_TRAVERSAL_CHOICE);
const bool is_traversal = traversal_choice == "traversal";
const bool use_upnp = Config::Get(Config::NETPLAY_USE_UPNP);
const std::string traversal_host = Config::Get(Config::NETPLAY_TRAVERSAL_SERVER);
const u16 traversal_port = Config::Get(Config::NETPLAY_TRAVERSAL_PORT);
const u16 traversal_port_alt = Config::Get(Config::NETPLAY_TRAVERSAL_PORT_ALT);
const u16 host_port = is_traversal ? Config::Get(Config::NETPLAY_LISTEN_PORT)
: Config::Get(Config::NETPLAY_HOST_PORT);
auto* server = new NetPlay::NetPlayServer(
host_port, use_upnp, ui,
NetPlay::NetTraversalConfig{is_traversal, traversal_host, traversal_port, traversal_port_alt});
if (!server->is_connected)
{
delete server;
return 0;
}
const std::string network_mode = Config::Get(Config::NETPLAY_NETWORK_MODE);
const bool host_input_authority =
network_mode == "hostinputauthority" || network_mode == "golf";
server->SetHostInputAuthority(host_input_authority);
server->AdjustPadBufferSize(Config::Get(Config::NETPLAY_BUFFER_SIZE));
return reinterpret_cast<jlong>(server);
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeStartGame(JNIEnv* env,
jobject obj)
{
auto* server = GetServerPointer(env, obj);
if (!server)
return;
server->RequestStartGame();
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeReleaseUICallbacks(JNIEnv*,
jobject,
@@ -116,4 +182,11 @@ Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeReleaseClie
delete reinterpret_cast<NetPlay::NetPlayClient*>(pointer);
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_NetplaySession_nativeReleaseServer(JNIEnv*, jobject,
jlong pointer)
{
delete reinterpret_cast<NetPlay::NetPlayServer*>(pointer);
}
} // extern "C"