VideoConfig: Rename StereoMode::SBS to StereoMode::SideBySide

This commit is contained in:
Dentomologist
2026-04-23 12:09:54 -07:00
parent 59eef9d4d8
commit 655ee270e7
5 changed files with 8 additions and 8 deletions

View File

@@ -1017,7 +1017,7 @@ static bool UseGeometryShaderForPostProcess(bool is_intermediary_buffer)
case StereoMode::Anaglyph:
case StereoMode::Passive:
return is_intermediary_buffer;
case StereoMode::SBS:
case StereoMode::SideBySide:
case StereoMode::TAB:
case StereoMode::Off:
default:

View File

@@ -477,7 +477,7 @@ float Presenter::CalculateDrawAspectRatio(bool allow_stretch) const
if (g_ActiveConfig.stereo_per_eye_resolution_full)
{
if (g_ActiveConfig.stereo_mode == StereoMode::SBS)
if (g_ActiveConfig.stereo_mode == StereoMode::SideBySide)
{
// Render twice as wide if using side-by-side 3D, since the 3D will halve the horizontal
// resolution
@@ -830,7 +830,7 @@ void Presenter::RenderXFBToScreen(const MathUtil::Rectangle<int>& target_rc,
g_gfx->SelectMainBuffer();
}
else if (g_ActiveConfig.stereo_mode == StereoMode::SBS ||
else if (g_ActiveConfig.stereo_mode == StereoMode::SideBySide ||
g_ActiveConfig.stereo_mode == StereoMode::TAB)
{
const auto [left_rc, right_rc] = ConvertStereoRectangle(target_rc);

View File

@@ -33,7 +33,7 @@ enum class AspectMode : int
enum class StereoMode : int
{
Off,
SBS,
SideBySide,
TAB,
Anaglyph,
QuadBuffer,