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HiresTextures: Support loading BC7 (BPTC) from DDS files
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@@ -477,6 +477,8 @@ Renderer::Renderer()
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g_Config.backend_info.bSupportsComputeShaders = GLExtensions::Supports("GL_ARB_compute_shader");
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g_Config.backend_info.bSupportsST3CTextures =
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GLExtensions::Supports("GL_EXT_texture_compression_s3tc");
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g_Config.backend_info.bSupportsBPTCTextures =
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GLExtensions::Supports("GL_ARB_texture_compression_bptc");
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if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3)
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{
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