diff --git a/Source/Core/VideoCommon/UberShaderPixel.cpp b/Source/Core/VideoCommon/UberShaderPixel.cpp index be6571ff7f..3370f878ad 100644 --- a/Source/Core/VideoCommon/UberShaderPixel.cpp +++ b/Source/Core/VideoCommon/UberShaderPixel.cpp @@ -1005,7 +1005,8 @@ ShaderCode GenPixelShader(APIType api_type, const ShaderHostConfig& host_config, out.Write(" // Alpha Test\n"); - if (early_depth && DriverDetails::HasBug(DriverDetails::BUG_BROKEN_DISCARD_WITH_EARLY_Z)) + if (early_depth && DriverDetails::HasBug(DriverDetails::BUG_BROKEN_DISCARD_WITH_EARLY_Z) && + host_config.backend_shader_framebuffer_fetch) { // Instead of using discard, fetch the framebuffer's color value and use it as the output // for this fragment.