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VideoCommon: Move abstract texture creation function to Renderer
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@@ -273,8 +273,6 @@ public:
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void ScaleTextureCacheEntryTo(TCacheEntry* entry, u32 new_width, u32 new_height);
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virtual std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) = 0;
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protected:
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TextureCacheBase();
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