From 4618e4bb40609cba49caafb2deb913b01ea8d9f4 Mon Sep 17 00:00:00 2001 From: Tillmann Karras Date: Sun, 10 May 2026 17:14:51 +0100 Subject: [PATCH] IOS/Network: reduce log verbosity of SO_EAGAIN to info level Otherwise IOCTL_SO_ACCEPT is very noisy until a client connects. --- Source/Core/Core/IOS/Network/Socket.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/Source/Core/Core/IOS/Network/Socket.cpp b/Source/Core/Core/IOS/Network/Socket.cpp index bac0713a0b..feb2579afb 100644 --- a/Source/Core/Core/IOS/Network/Socket.cpp +++ b/Source/Core/Core/IOS/Network/Socket.cpp @@ -117,10 +117,12 @@ s32 WiiSockMan::GetNetErrorCode(s32 ret, std::string_view caller, bool is_rw) return ret; } - ERROR_LOG_FMT(IOS_NET, "{} failed with error {}: {}, ret= {}", caller, error_code, - Common::DecodeNetworkError(error_code), ret); - const s32 return_value = TranslateErrorCode(error_code, is_rw); + const auto level = + return_value == -SO_EAGAIN ? Common::Log::LogLevel::LINFO : Common::Log::LogLevel::LERROR; + GENERIC_LOG_FMT(Common::Log::LogType::IOS_NET, level, "{} failed with error {}: {}, ret = {}", + caller, error_code, Common::DecodeNetworkError(error_code), ret); + SetLastNetError(return_value); return return_value;