mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-09-09 03:47:07 -05:00
A couple missed lines on the rebase.
This commit is contained in:
@@ -596,7 +596,7 @@ const char *GenerateVertexShaderCode(u32 components, API_TYPE ApiType)
|
||||
//seems to get rather complicated
|
||||
}
|
||||
|
||||
if (api_type & API_D3D9)
|
||||
if (ApiType & API_D3D9)
|
||||
{
|
||||
// D3D9 is addressing pixel centers instead of pixel boundaries in clip space.
|
||||
// Thus we need to offset the final position by half a pixel
|
||||
|
||||
Reference in New Issue
Block a user