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NetPlay: Introduce constant for peer timeout
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@@ -417,7 +417,7 @@ ConnectionError NetPlayServer::OnConnect(ENetPeer* socket, sf::Packet& rpac)
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return ConnectionError::NameTooLong;
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// Extend reliable traffic timeout
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enet_peer_timeout(socket, 0, 30000, 30000);
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enet_peer_timeout(socket, 0, PEER_TIMEOUT, PEER_TIMEOUT);
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// cause pings to be updated
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m_update_pings = true;
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