Merge pull request #7202 from Techjar/better-netplay-errors

Improve NetPlay connection error handling
This commit is contained in:
spycrab
2018-07-06 12:27:03 +02:00
committed by GitHub
6 changed files with 24 additions and 12 deletions

View File

@@ -34,6 +34,7 @@ public:
virtual void OnPadBufferChanged(u32 buffer) = 0;
virtual void OnDesync(u32 frame, const std::string& player) = 0;
virtual void OnConnectionLost() = 0;
virtual void OnConnectionError(const std::string& message) = 0;
virtual void OnTraversalError(TraversalClient::FailureReason error) = 0;
virtual bool IsRecording() = 0;
virtual std::string FindGame(const std::string& game) = 0;