mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-10-02 07:06:59 -05:00
A few changes to the GCPadNew needed to compile in linux, and put GCPadNew back into the linux build. Also changed file properties to eol-style native.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5268 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@@ -1,35 +1,35 @@
|
||||
#include "../ControllerInterface.h"
|
||||
|
||||
#ifdef CIFACE_USE_DIRECTINPUT
|
||||
|
||||
#include "DirectInput.h"
|
||||
|
||||
#pragma comment(lib, "Dinput8.lib")
|
||||
#pragma comment(lib, "dxguid.lib")
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace DirectInput
|
||||
{
|
||||
|
||||
void Init( std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ )
|
||||
{
|
||||
IDirectInput8* idi8;
|
||||
if ( DI_OK != DirectInput8Create( GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (LPVOID*)&idi8, NULL ) )
|
||||
return;
|
||||
|
||||
#ifdef CIFACE_USE_DIRECTINPUT_KBM
|
||||
InitKeyboardMouse( idi8, devices );
|
||||
#endif
|
||||
#ifdef CIFACE_USE_DIRECTINPUT_JOYSTICK
|
||||
InitJoystick( idi8, devices/*, hwnd*/ );
|
||||
#endif
|
||||
|
||||
idi8->Release();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
#include "../ControllerInterface.h"
|
||||
|
||||
#ifdef CIFACE_USE_DIRECTINPUT
|
||||
|
||||
#include "DirectInput.h"
|
||||
|
||||
#pragma comment(lib, "Dinput8.lib")
|
||||
#pragma comment(lib, "dxguid.lib")
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace DirectInput
|
||||
{
|
||||
|
||||
void Init( std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ )
|
||||
{
|
||||
IDirectInput8* idi8;
|
||||
if ( DI_OK != DirectInput8Create( GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (LPVOID*)&idi8, NULL ) )
|
||||
return;
|
||||
|
||||
#ifdef CIFACE_USE_DIRECTINPUT_KBM
|
||||
InitKeyboardMouse( idi8, devices );
|
||||
#endif
|
||||
#ifdef CIFACE_USE_DIRECTINPUT_JOYSTICK
|
||||
InitJoystick( idi8, devices/*, hwnd*/ );
|
||||
#endif
|
||||
|
||||
idi8->Release();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,29 +1,29 @@
|
||||
#ifndef _CIFACE_DIRECTINPUT_H_
|
||||
#define _CIFACE_DIRECTINPUT_H_
|
||||
|
||||
#include "../ControllerInterface.h"
|
||||
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOMINMAX
|
||||
#include <Windows.h>
|
||||
#include <dinput.h>
|
||||
|
||||
#ifdef CIFACE_USE_DIRECTINPUT_JOYSTICK
|
||||
#include "DirectInputJoystick.h"
|
||||
#endif
|
||||
#ifdef CIFACE_USE_DIRECTINPUT_KBM
|
||||
#include "DirectInputKeyboardMouse.h"
|
||||
#endif
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace DirectInput
|
||||
{
|
||||
|
||||
void Init( std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ );
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
#ifndef _CIFACE_DIRECTINPUT_H_
|
||||
#define _CIFACE_DIRECTINPUT_H_
|
||||
|
||||
#include "../ControllerInterface.h"
|
||||
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOMINMAX
|
||||
#include <Windows.h>
|
||||
#include <dinput.h>
|
||||
|
||||
#ifdef CIFACE_USE_DIRECTINPUT_JOYSTICK
|
||||
#include "DirectInputJoystick.h"
|
||||
#endif
|
||||
#ifdef CIFACE_USE_DIRECTINPUT_KBM
|
||||
#include "DirectInputKeyboardMouse.h"
|
||||
#endif
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace DirectInput
|
||||
{
|
||||
|
||||
void Init( std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ );
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,137 +1,137 @@
|
||||
#ifndef _CIFACE_DIRECTINPUT_JOYSTICK_H_
|
||||
#define _CIFACE_DIRECTINPUT_JOYSTICK_H_
|
||||
|
||||
#include "../ControllerInterface.h"
|
||||
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOMINMAX
|
||||
#include <Windows.h>
|
||||
#include <dinput.h>
|
||||
|
||||
#ifdef CIFACE_USE_XINPUT
|
||||
// this takes so long, idk if it should be enabled :(
|
||||
#define NO_DUPLICATE_DINPUT_XINPUT
|
||||
#include <wbemidl.h>
|
||||
#include <oleauto.h>
|
||||
#endif
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace DirectInput
|
||||
{
|
||||
|
||||
void InitJoystick( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ );
|
||||
|
||||
class Joystick : public ControllerInterface::Device
|
||||
{
|
||||
friend class ControllerInterface;
|
||||
friend class ControllerInterface::ControlReference;
|
||||
|
||||
protected:
|
||||
|
||||
struct EffectState
|
||||
{
|
||||
EffectState( LPDIRECTINPUTEFFECT eff ) : changed(0), iface(eff) {}
|
||||
LPDIRECTINPUTEFFECT iface;
|
||||
ControlState magnitude;
|
||||
bool changed;
|
||||
};
|
||||
|
||||
class Input : public ControllerInterface::Device::Input
|
||||
{
|
||||
friend class Joystick;
|
||||
protected:
|
||||
virtual ControlState GetState( const DIJOYSTATE* const joystate ) = 0;
|
||||
};
|
||||
|
||||
// can probably eliminate this base class
|
||||
class Output : public ControllerInterface::Device::Output
|
||||
{
|
||||
friend class Joystick;
|
||||
protected:
|
||||
virtual void SetState( const ControlState state, EffectState* const joystate ) = 0;
|
||||
};
|
||||
|
||||
class Button : public Input
|
||||
{
|
||||
friend class Joystick;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Button( const unsigned int index ) : m_index(index) {}
|
||||
ControlState GetState( const DIJOYSTATE* const joystate );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
};
|
||||
|
||||
class Axis : public Input
|
||||
{
|
||||
friend class Joystick;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Axis( const unsigned int index, const LONG base, const LONG range ) : m_index(index), m_base(base), m_range(range) {}
|
||||
ControlState GetState( const DIJOYSTATE* const joystate );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
const LONG m_base;
|
||||
const LONG m_range;
|
||||
};
|
||||
|
||||
class Hat : public Input
|
||||
{
|
||||
friend class Joystick;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Hat( const unsigned int index, const unsigned int direction ) : m_index(index), m_direction(direction) {}
|
||||
ControlState GetState( const DIJOYSTATE* const joystate );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
const unsigned int m_direction;
|
||||
};
|
||||
|
||||
class Force : public Output
|
||||
{
|
||||
friend class Joystick;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Force( const unsigned int index ) : m_index(index) {}
|
||||
void SetState( const ControlState state, EffectState* const joystate );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
};
|
||||
|
||||
bool UpdateInput();
|
||||
bool UpdateOutput();
|
||||
|
||||
ControlState GetInputState( const ControllerInterface::Device::Input* const input );
|
||||
void SetOutputState( const ControllerInterface::Device::Output* const input, const ControlState state );
|
||||
|
||||
void ClearInputState();
|
||||
|
||||
public:
|
||||
Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVICE8 device, const unsigned int index );
|
||||
~Joystick();
|
||||
|
||||
std::string GetName() const;
|
||||
int GetId() const;
|
||||
std::string GetSource() const;
|
||||
|
||||
private:
|
||||
const LPDIRECTINPUTDEVICE8 m_device;
|
||||
const unsigned int m_index;
|
||||
//const std::string m_name;
|
||||
|
||||
DIJOYSTATE m_state_in;
|
||||
std::vector<EffectState> m_state_out;
|
||||
|
||||
bool m_must_poll;
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
#ifndef _CIFACE_DIRECTINPUT_JOYSTICK_H_
|
||||
#define _CIFACE_DIRECTINPUT_JOYSTICK_H_
|
||||
|
||||
#include "../ControllerInterface.h"
|
||||
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOMINMAX
|
||||
#include <Windows.h>
|
||||
#include <dinput.h>
|
||||
|
||||
#ifdef CIFACE_USE_XINPUT
|
||||
// this takes so long, idk if it should be enabled :(
|
||||
#define NO_DUPLICATE_DINPUT_XINPUT
|
||||
#include <wbemidl.h>
|
||||
#include <oleauto.h>
|
||||
#endif
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace DirectInput
|
||||
{
|
||||
|
||||
void InitJoystick( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ );
|
||||
|
||||
class Joystick : public ControllerInterface::Device
|
||||
{
|
||||
friend class ControllerInterface;
|
||||
friend class ControllerInterface::ControlReference;
|
||||
|
||||
protected:
|
||||
|
||||
struct EffectState
|
||||
{
|
||||
EffectState( LPDIRECTINPUTEFFECT eff ) : changed(0), iface(eff) {}
|
||||
LPDIRECTINPUTEFFECT iface;
|
||||
ControlState magnitude;
|
||||
bool changed;
|
||||
};
|
||||
|
||||
class Input : public ControllerInterface::Device::Input
|
||||
{
|
||||
friend class Joystick;
|
||||
protected:
|
||||
virtual ControlState GetState( const DIJOYSTATE* const joystate ) = 0;
|
||||
};
|
||||
|
||||
// can probably eliminate this base class
|
||||
class Output : public ControllerInterface::Device::Output
|
||||
{
|
||||
friend class Joystick;
|
||||
protected:
|
||||
virtual void SetState( const ControlState state, EffectState* const joystate ) = 0;
|
||||
};
|
||||
|
||||
class Button : public Input
|
||||
{
|
||||
friend class Joystick;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Button( const unsigned int index ) : m_index(index) {}
|
||||
ControlState GetState( const DIJOYSTATE* const joystate );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
};
|
||||
|
||||
class Axis : public Input
|
||||
{
|
||||
friend class Joystick;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Axis( const unsigned int index, const LONG base, const LONG range ) : m_index(index), m_base(base), m_range(range) {}
|
||||
ControlState GetState( const DIJOYSTATE* const joystate );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
const LONG m_base;
|
||||
const LONG m_range;
|
||||
};
|
||||
|
||||
class Hat : public Input
|
||||
{
|
||||
friend class Joystick;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Hat( const unsigned int index, const unsigned int direction ) : m_index(index), m_direction(direction) {}
|
||||
ControlState GetState( const DIJOYSTATE* const joystate );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
const unsigned int m_direction;
|
||||
};
|
||||
|
||||
class Force : public Output
|
||||
{
|
||||
friend class Joystick;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Force( const unsigned int index ) : m_index(index) {}
|
||||
void SetState( const ControlState state, EffectState* const joystate );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
};
|
||||
|
||||
bool UpdateInput();
|
||||
bool UpdateOutput();
|
||||
|
||||
ControlState GetInputState( const ControllerInterface::Device::Input* const input );
|
||||
void SetOutputState( const ControllerInterface::Device::Output* const input, const ControlState state );
|
||||
|
||||
void ClearInputState();
|
||||
|
||||
public:
|
||||
Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVICE8 device, const unsigned int index );
|
||||
~Joystick();
|
||||
|
||||
std::string GetName() const;
|
||||
int GetId() const;
|
||||
std::string GetSource() const;
|
||||
|
||||
private:
|
||||
const LPDIRECTINPUTDEVICE8 m_device;
|
||||
const unsigned int m_index;
|
||||
//const std::string m_name;
|
||||
|
||||
DIJOYSTATE m_state_in;
|
||||
std::vector<EffectState> m_state_out;
|
||||
|
||||
bool m_must_poll;
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,269 +1,269 @@
|
||||
#include "../ControllerInterface.h"
|
||||
|
||||
#ifdef CIFACE_USE_DIRECTINPUT_KBM
|
||||
|
||||
#include "DirectInputKeyboardMouse.h"
|
||||
|
||||
// TODO: maybe add a ClearInputState function to this device
|
||||
|
||||
// (lower would be more sensitive) user can lower sensitivity by setting range
|
||||
// seems decent here ( at 8 ), I dont think anyone would need more sensitive than this
|
||||
// and user can lower it much farther than they would want to with the range
|
||||
#define MOUSE_AXIS_SENSITIVITY 8
|
||||
|
||||
// if input hasn't been received for this many ms, mouse input will be skipped
|
||||
// otherwise it is just some crazy value
|
||||
#define DROP_INPUT_TIME 250
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace DirectInput
|
||||
{
|
||||
|
||||
struct
|
||||
{
|
||||
const BYTE code;
|
||||
const char* const name;
|
||||
} named_keys[] =
|
||||
{
|
||||
#include "NamedKeys.h"
|
||||
};
|
||||
|
||||
struct
|
||||
{
|
||||
const BYTE code;
|
||||
const char* const name;
|
||||
} named_lights[] =
|
||||
{
|
||||
{ VK_NUMLOCK, "NUM LOCK" },
|
||||
{ VK_CAPITAL, "CAPS LOCK" },
|
||||
{ VK_SCROLL, "SCROLL LOCK" }
|
||||
};
|
||||
|
||||
void InitKeyboardMouse( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices )
|
||||
{
|
||||
// mouse and keyboard are a combined device, to allow shift+click and stuff
|
||||
// if thats dumb, i will make a VirtualDevice class that just uses ranges of inputs/outputs from other devices
|
||||
// so there can be a separated Keyboard and mouse, as well as combined KeyboardMouse
|
||||
|
||||
// TODO: this has potential to not release devices if set datafmt or cooplevel fails
|
||||
|
||||
LPDIRECTINPUTDEVICE8 kb_device;
|
||||
LPDIRECTINPUTDEVICE8 mo_device;
|
||||
|
||||
if ( DI_OK == idi8->CreateDevice( GUID_SysKeyboard, &kb_device, NULL ) )
|
||||
if ( DI_OK == kb_device->SetDataFormat( &c_dfDIKeyboard ) )
|
||||
if ( DI_OK == kb_device->SetCooperativeLevel( NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE) )
|
||||
if ( DI_OK == kb_device->Acquire() )
|
||||
{
|
||||
|
||||
if ( DI_OK == idi8->CreateDevice( GUID_SysMouse, &mo_device, NULL ) )
|
||||
if ( DI_OK == mo_device->SetDataFormat( &c_dfDIMouse2 ) )
|
||||
if ( DI_OK == mo_device->SetCooperativeLevel( NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE) )
|
||||
if ( DI_OK == mo_device->Acquire() )
|
||||
{
|
||||
devices.push_back( new KeyboardMouse( kb_device, mo_device ) );
|
||||
return;
|
||||
}
|
||||
else
|
||||
goto release_mouse;
|
||||
|
||||
goto unacquire_kb;
|
||||
}
|
||||
else
|
||||
goto release_kb;
|
||||
|
||||
release_mouse:
|
||||
mo_device->Release();
|
||||
unacquire_kb:
|
||||
kb_device->Unacquire();
|
||||
release_kb:
|
||||
kb_device->Release();
|
||||
}
|
||||
|
||||
KeyboardMouse::~KeyboardMouse()
|
||||
{
|
||||
// kb
|
||||
m_kb_device->Unacquire();
|
||||
m_kb_device->Release();
|
||||
// mouse
|
||||
m_mo_device->Unacquire();
|
||||
m_mo_device->Release();
|
||||
}
|
||||
|
||||
KeyboardMouse::KeyboardMouse( const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device )
|
||||
: m_kb_device(kb_device)
|
||||
, m_mo_device(mo_device)
|
||||
{
|
||||
m_last_update = wxGetLocalTimeMillis();
|
||||
|
||||
ZeroMemory( &m_state_in, sizeof(m_state_in) );
|
||||
ZeroMemory( m_state_out, sizeof(m_state_out) );
|
||||
ZeroMemory( &m_current_state_out, sizeof(m_current_state_out) );
|
||||
|
||||
// KEYBOARD
|
||||
// add keys
|
||||
for ( unsigned int i = 0; i < sizeof(named_keys)/sizeof(*named_keys); ++i )
|
||||
inputs.push_back( new Key( i ) );
|
||||
// add lights
|
||||
for ( unsigned int i = 0; i < sizeof(named_lights)/sizeof(*named_lights); ++i )
|
||||
outputs.push_back( new Light( i ) );
|
||||
|
||||
// MOUSE
|
||||
// get caps
|
||||
DIDEVCAPS mouse_caps;
|
||||
ZeroMemory( &mouse_caps, sizeof(mouse_caps) );
|
||||
mouse_caps.dwSize = sizeof(mouse_caps);
|
||||
m_mo_device->GetCapabilities(&mouse_caps);
|
||||
// mouse buttons
|
||||
for ( unsigned int i = 0; i < mouse_caps.dwButtons; ++i )
|
||||
inputs.push_back( new Button( i ) );
|
||||
// mouse axes
|
||||
for ( unsigned int i = 0; i < mouse_caps.dwAxes; ++i )
|
||||
{
|
||||
// each axis gets a negative and a positive input instance associated with it
|
||||
inputs.push_back( new Axis( i, (2==i) ? -1 : -MOUSE_AXIS_SENSITIVITY ) );
|
||||
inputs.push_back( new Axis( i, -(2==i) ? 1 : MOUSE_AXIS_SENSITIVITY ) );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool KeyboardMouse::UpdateInput()
|
||||
{
|
||||
DIMOUSESTATE2 tmp_mouse;
|
||||
|
||||
// if mouse position hasn't been updated in a short while, skip a dev state
|
||||
wxLongLong cur_time = wxGetLocalTimeMillis();
|
||||
if ( cur_time - m_last_update > DROP_INPUT_TIME )
|
||||
{
|
||||
// set axes to zero
|
||||
ZeroMemory( &m_state_in.mouse, sizeof(m_state_in.mouse) );
|
||||
// skip this input state
|
||||
m_mo_device->GetDeviceState( sizeof(tmp_mouse), &tmp_mouse );
|
||||
}
|
||||
|
||||
m_last_update = cur_time;
|
||||
|
||||
if ( DI_OK == m_kb_device->GetDeviceState( sizeof(m_state_in.keyboard), &m_state_in.keyboard )
|
||||
&& DI_OK == m_mo_device->GetDeviceState( sizeof(tmp_mouse), &tmp_mouse ) )
|
||||
{
|
||||
// need to smooth out the axes, otherwise it doesnt work for shit
|
||||
for ( unsigned int i = 0; i < 3; ++i )
|
||||
((&m_state_in.mouse.lX)[i] += (&tmp_mouse.lX)[i]) /= 2;
|
||||
|
||||
// copy over the buttons
|
||||
memcpy( m_state_in.mouse.rgbButtons, tmp_mouse.rgbButtons, sizeof(m_state_in.mouse.rgbButtons) );
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
bool KeyboardMouse::UpdateOutput()
|
||||
{
|
||||
class KInput : public INPUT
|
||||
{
|
||||
public:
|
||||
KInput( const unsigned char key, const bool up = false )
|
||||
{
|
||||
memset( this, 0, sizeof(*this) );
|
||||
type = INPUT_KEYBOARD;
|
||||
ki.wVk = key;
|
||||
if (up) ki.dwFlags = KEYEVENTF_KEYUP;
|
||||
}
|
||||
};
|
||||
|
||||
std::vector< KInput > kbinputs;
|
||||
for ( unsigned int i = 0; i < sizeof(m_state_out)/sizeof(*m_state_out); ++i )
|
||||
{
|
||||
bool want_on = false;
|
||||
if ( m_state_out[i] )
|
||||
want_on = m_state_out[i] > wxGetLocalTimeMillis() % 255 ; // light should flash when output is 0.5
|
||||
|
||||
// lights are set to their original state when output is zero
|
||||
if ( want_on ^ m_current_state_out[i] )
|
||||
{
|
||||
kbinputs.push_back( KInput( named_lights[i].code ) ); // press
|
||||
kbinputs.push_back( KInput( named_lights[i].code, true ) ); // release
|
||||
|
||||
m_current_state_out[i] ^= 1;
|
||||
}
|
||||
}
|
||||
|
||||
return ( kbinputs.size() == SendInput( (UINT)kbinputs.size(), &kbinputs[0], sizeof( kbinputs[0] ) ) );
|
||||
}
|
||||
|
||||
std::string KeyboardMouse::GetName() const
|
||||
{
|
||||
return "Keyboard Mouse";
|
||||
}
|
||||
|
||||
int KeyboardMouse::GetId() const
|
||||
{
|
||||
// should this be -1, idk
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::string KeyboardMouse::GetSource() const
|
||||
{
|
||||
return "DirectInput";
|
||||
}
|
||||
|
||||
ControlState KeyboardMouse::GetInputState( const ControllerInterface::Device::Input* const input )
|
||||
{
|
||||
return ( ((Input*)input)->GetState( &m_state_in ) );
|
||||
}
|
||||
|
||||
void KeyboardMouse::SetOutputState( const ControllerInterface::Device::Output* const output, const ControlState state )
|
||||
{
|
||||
((Output*)output)->SetState( state, m_state_out );
|
||||
}
|
||||
|
||||
// names
|
||||
std::string KeyboardMouse::Key::GetName() const
|
||||
{
|
||||
return named_keys[m_index].name;
|
||||
}
|
||||
|
||||
std::string KeyboardMouse::Button::GetName() const
|
||||
{
|
||||
return std::string("Button ") + char('0'+m_index);
|
||||
}
|
||||
|
||||
std::string KeyboardMouse::Axis::GetName() const
|
||||
{
|
||||
std::string tmpstr("Mouse ");
|
||||
tmpstr += "XYZ"[m_index]; tmpstr += ( m_range>0 ? '+' : '-' );
|
||||
return tmpstr;
|
||||
}
|
||||
|
||||
std::string KeyboardMouse::Light::GetName() const
|
||||
{
|
||||
return named_lights[ m_index ].name;
|
||||
}
|
||||
|
||||
// get/set state
|
||||
ControlState KeyboardMouse::Key::GetState( const State* const state )
|
||||
{
|
||||
return ( state->keyboard[named_keys[m_index].code] > 0 );
|
||||
}
|
||||
|
||||
ControlState KeyboardMouse::Button::GetState( const State* const state )
|
||||
{
|
||||
return ( state->mouse.rgbButtons[m_index] > 0 );
|
||||
}
|
||||
|
||||
ControlState KeyboardMouse::Axis::GetState( const State* const state )
|
||||
{
|
||||
return std::max( 0.0f, ControlState((&state->mouse.lX)[m_index]) / m_range );
|
||||
}
|
||||
|
||||
void KeyboardMouse::Light::SetState( const ControlState state, unsigned char* const state_out )
|
||||
{
|
||||
state_out[ m_index ] = state * 255;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
#include "../ControllerInterface.h"
|
||||
|
||||
#ifdef CIFACE_USE_DIRECTINPUT_KBM
|
||||
|
||||
#include "DirectInputKeyboardMouse.h"
|
||||
|
||||
// TODO: maybe add a ClearInputState function to this device
|
||||
|
||||
// (lower would be more sensitive) user can lower sensitivity by setting range
|
||||
// seems decent here ( at 8 ), I dont think anyone would need more sensitive than this
|
||||
// and user can lower it much farther than they would want to with the range
|
||||
#define MOUSE_AXIS_SENSITIVITY 8
|
||||
|
||||
// if input hasn't been received for this many ms, mouse input will be skipped
|
||||
// otherwise it is just some crazy value
|
||||
#define DROP_INPUT_TIME 250
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace DirectInput
|
||||
{
|
||||
|
||||
struct
|
||||
{
|
||||
const BYTE code;
|
||||
const char* const name;
|
||||
} named_keys[] =
|
||||
{
|
||||
#include "NamedKeys.h"
|
||||
};
|
||||
|
||||
struct
|
||||
{
|
||||
const BYTE code;
|
||||
const char* const name;
|
||||
} named_lights[] =
|
||||
{
|
||||
{ VK_NUMLOCK, "NUM LOCK" },
|
||||
{ VK_CAPITAL, "CAPS LOCK" },
|
||||
{ VK_SCROLL, "SCROLL LOCK" }
|
||||
};
|
||||
|
||||
void InitKeyboardMouse( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices )
|
||||
{
|
||||
// mouse and keyboard are a combined device, to allow shift+click and stuff
|
||||
// if thats dumb, i will make a VirtualDevice class that just uses ranges of inputs/outputs from other devices
|
||||
// so there can be a separated Keyboard and mouse, as well as combined KeyboardMouse
|
||||
|
||||
// TODO: this has potential to not release devices if set datafmt or cooplevel fails
|
||||
|
||||
LPDIRECTINPUTDEVICE8 kb_device;
|
||||
LPDIRECTINPUTDEVICE8 mo_device;
|
||||
|
||||
if ( DI_OK == idi8->CreateDevice( GUID_SysKeyboard, &kb_device, NULL ) )
|
||||
if ( DI_OK == kb_device->SetDataFormat( &c_dfDIKeyboard ) )
|
||||
if ( DI_OK == kb_device->SetCooperativeLevel( NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE) )
|
||||
if ( DI_OK == kb_device->Acquire() )
|
||||
{
|
||||
|
||||
if ( DI_OK == idi8->CreateDevice( GUID_SysMouse, &mo_device, NULL ) )
|
||||
if ( DI_OK == mo_device->SetDataFormat( &c_dfDIMouse2 ) )
|
||||
if ( DI_OK == mo_device->SetCooperativeLevel( NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE) )
|
||||
if ( DI_OK == mo_device->Acquire() )
|
||||
{
|
||||
devices.push_back( new KeyboardMouse( kb_device, mo_device ) );
|
||||
return;
|
||||
}
|
||||
else
|
||||
goto release_mouse;
|
||||
|
||||
goto unacquire_kb;
|
||||
}
|
||||
else
|
||||
goto release_kb;
|
||||
|
||||
release_mouse:
|
||||
mo_device->Release();
|
||||
unacquire_kb:
|
||||
kb_device->Unacquire();
|
||||
release_kb:
|
||||
kb_device->Release();
|
||||
}
|
||||
|
||||
KeyboardMouse::~KeyboardMouse()
|
||||
{
|
||||
// kb
|
||||
m_kb_device->Unacquire();
|
||||
m_kb_device->Release();
|
||||
// mouse
|
||||
m_mo_device->Unacquire();
|
||||
m_mo_device->Release();
|
||||
}
|
||||
|
||||
KeyboardMouse::KeyboardMouse( const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device )
|
||||
: m_kb_device(kb_device)
|
||||
, m_mo_device(mo_device)
|
||||
{
|
||||
m_last_update = wxGetLocalTimeMillis();
|
||||
|
||||
ZeroMemory( &m_state_in, sizeof(m_state_in) );
|
||||
ZeroMemory( m_state_out, sizeof(m_state_out) );
|
||||
ZeroMemory( &m_current_state_out, sizeof(m_current_state_out) );
|
||||
|
||||
// KEYBOARD
|
||||
// add keys
|
||||
for ( unsigned int i = 0; i < sizeof(named_keys)/sizeof(*named_keys); ++i )
|
||||
inputs.push_back( new Key( i ) );
|
||||
// add lights
|
||||
for ( unsigned int i = 0; i < sizeof(named_lights)/sizeof(*named_lights); ++i )
|
||||
outputs.push_back( new Light( i ) );
|
||||
|
||||
// MOUSE
|
||||
// get caps
|
||||
DIDEVCAPS mouse_caps;
|
||||
ZeroMemory( &mouse_caps, sizeof(mouse_caps) );
|
||||
mouse_caps.dwSize = sizeof(mouse_caps);
|
||||
m_mo_device->GetCapabilities(&mouse_caps);
|
||||
// mouse buttons
|
||||
for ( unsigned int i = 0; i < mouse_caps.dwButtons; ++i )
|
||||
inputs.push_back( new Button( i ) );
|
||||
// mouse axes
|
||||
for ( unsigned int i = 0; i < mouse_caps.dwAxes; ++i )
|
||||
{
|
||||
// each axis gets a negative and a positive input instance associated with it
|
||||
inputs.push_back( new Axis( i, (2==i) ? -1 : -MOUSE_AXIS_SENSITIVITY ) );
|
||||
inputs.push_back( new Axis( i, -(2==i) ? 1 : MOUSE_AXIS_SENSITIVITY ) );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool KeyboardMouse::UpdateInput()
|
||||
{
|
||||
DIMOUSESTATE2 tmp_mouse;
|
||||
|
||||
// if mouse position hasn't been updated in a short while, skip a dev state
|
||||
wxLongLong cur_time = wxGetLocalTimeMillis();
|
||||
if ( cur_time - m_last_update > DROP_INPUT_TIME )
|
||||
{
|
||||
// set axes to zero
|
||||
ZeroMemory( &m_state_in.mouse, sizeof(m_state_in.mouse) );
|
||||
// skip this input state
|
||||
m_mo_device->GetDeviceState( sizeof(tmp_mouse), &tmp_mouse );
|
||||
}
|
||||
|
||||
m_last_update = cur_time;
|
||||
|
||||
if ( DI_OK == m_kb_device->GetDeviceState( sizeof(m_state_in.keyboard), &m_state_in.keyboard )
|
||||
&& DI_OK == m_mo_device->GetDeviceState( sizeof(tmp_mouse), &tmp_mouse ) )
|
||||
{
|
||||
// need to smooth out the axes, otherwise it doesnt work for shit
|
||||
for ( unsigned int i = 0; i < 3; ++i )
|
||||
((&m_state_in.mouse.lX)[i] += (&tmp_mouse.lX)[i]) /= 2;
|
||||
|
||||
// copy over the buttons
|
||||
memcpy( m_state_in.mouse.rgbButtons, tmp_mouse.rgbButtons, sizeof(m_state_in.mouse.rgbButtons) );
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
bool KeyboardMouse::UpdateOutput()
|
||||
{
|
||||
class KInput : public INPUT
|
||||
{
|
||||
public:
|
||||
KInput( const unsigned char key, const bool up = false )
|
||||
{
|
||||
memset( this, 0, sizeof(*this) );
|
||||
type = INPUT_KEYBOARD;
|
||||
ki.wVk = key;
|
||||
if (up) ki.dwFlags = KEYEVENTF_KEYUP;
|
||||
}
|
||||
};
|
||||
|
||||
std::vector< KInput > kbinputs;
|
||||
for ( unsigned int i = 0; i < sizeof(m_state_out)/sizeof(*m_state_out); ++i )
|
||||
{
|
||||
bool want_on = false;
|
||||
if ( m_state_out[i] )
|
||||
want_on = m_state_out[i] > wxGetLocalTimeMillis() % 255 ; // light should flash when output is 0.5
|
||||
|
||||
// lights are set to their original state when output is zero
|
||||
if ( want_on ^ m_current_state_out[i] )
|
||||
{
|
||||
kbinputs.push_back( KInput( named_lights[i].code ) ); // press
|
||||
kbinputs.push_back( KInput( named_lights[i].code, true ) ); // release
|
||||
|
||||
m_current_state_out[i] ^= 1;
|
||||
}
|
||||
}
|
||||
|
||||
return ( kbinputs.size() == SendInput( (UINT)kbinputs.size(), &kbinputs[0], sizeof( kbinputs[0] ) ) );
|
||||
}
|
||||
|
||||
std::string KeyboardMouse::GetName() const
|
||||
{
|
||||
return "Keyboard Mouse";
|
||||
}
|
||||
|
||||
int KeyboardMouse::GetId() const
|
||||
{
|
||||
// should this be -1, idk
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::string KeyboardMouse::GetSource() const
|
||||
{
|
||||
return "DirectInput";
|
||||
}
|
||||
|
||||
ControlState KeyboardMouse::GetInputState( const ControllerInterface::Device::Input* const input )
|
||||
{
|
||||
return ( ((Input*)input)->GetState( &m_state_in ) );
|
||||
}
|
||||
|
||||
void KeyboardMouse::SetOutputState( const ControllerInterface::Device::Output* const output, const ControlState state )
|
||||
{
|
||||
((Output*)output)->SetState( state, m_state_out );
|
||||
}
|
||||
|
||||
// names
|
||||
std::string KeyboardMouse::Key::GetName() const
|
||||
{
|
||||
return named_keys[m_index].name;
|
||||
}
|
||||
|
||||
std::string KeyboardMouse::Button::GetName() const
|
||||
{
|
||||
return std::string("Button ") + char('0'+m_index);
|
||||
}
|
||||
|
||||
std::string KeyboardMouse::Axis::GetName() const
|
||||
{
|
||||
std::string tmpstr("Mouse ");
|
||||
tmpstr += "XYZ"[m_index]; tmpstr += ( m_range>0 ? '+' : '-' );
|
||||
return tmpstr;
|
||||
}
|
||||
|
||||
std::string KeyboardMouse::Light::GetName() const
|
||||
{
|
||||
return named_lights[ m_index ].name;
|
||||
}
|
||||
|
||||
// get/set state
|
||||
ControlState KeyboardMouse::Key::GetState( const State* const state )
|
||||
{
|
||||
return ( state->keyboard[named_keys[m_index].code] > 0 );
|
||||
}
|
||||
|
||||
ControlState KeyboardMouse::Button::GetState( const State* const state )
|
||||
{
|
||||
return ( state->mouse.rgbButtons[m_index] > 0 );
|
||||
}
|
||||
|
||||
ControlState KeyboardMouse::Axis::GetState( const State* const state )
|
||||
{
|
||||
return std::max( 0.0f, ControlState((&state->mouse.lX)[m_index]) / m_range );
|
||||
}
|
||||
|
||||
void KeyboardMouse::Light::SetState( const ControlState state, unsigned char* const state_out )
|
||||
{
|
||||
state_out[ m_index ] = state * 255;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,125 +1,125 @@
|
||||
#ifndef _CIFACE_DIRECTINPUT_KBM_H_
|
||||
#define _CIFACE_DIRECTINPUT_KBM_H_
|
||||
|
||||
#include "../ControllerInterface.h"
|
||||
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOMINMAX
|
||||
#include <Windows.h>
|
||||
#include <dinput.h>
|
||||
|
||||
#include <wx/stopwatch.h>
|
||||
#include <wx/utils.h>
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace DirectInput
|
||||
{
|
||||
|
||||
void InitKeyboardMouse( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices );
|
||||
|
||||
class KeyboardMouse : public ControllerInterface::Device
|
||||
{
|
||||
friend class ControllerInterface;
|
||||
friend class ControllerInterface::ControlReference;
|
||||
|
||||
protected:
|
||||
|
||||
struct State
|
||||
{
|
||||
BYTE keyboard[256];
|
||||
DIMOUSESTATE2 mouse;
|
||||
};
|
||||
|
||||
class Input : public ControllerInterface::Device::Input
|
||||
{
|
||||
friend class KeyboardMouse;
|
||||
protected:
|
||||
virtual ControlState GetState( const State* const boardstate ) = 0;
|
||||
};
|
||||
|
||||
class Output : public ControllerInterface::Device::Output
|
||||
{
|
||||
friend class KeyboardMouse;
|
||||
protected:
|
||||
virtual void SetState( const ControlState state, unsigned char* const state_out ) = 0;
|
||||
};
|
||||
|
||||
class Key : public Input
|
||||
{
|
||||
friend class KeyboardMouse;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Key( const unsigned int index ) : m_index(index) {}
|
||||
ControlState GetState( const State* const state );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
};
|
||||
|
||||
class Button : public Input
|
||||
{
|
||||
friend class KeyboardMouse;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Button( const unsigned int index ) : m_index(index) {}
|
||||
ControlState GetState( const State* const state );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
};
|
||||
|
||||
class Axis : public Input
|
||||
{
|
||||
friend class KeyboardMouse;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Axis( const unsigned int index, const LONG range ) : m_index(index), m_range(range) {}
|
||||
ControlState GetState( const State* const state );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
const LONG m_range;
|
||||
};
|
||||
|
||||
class Light : public Output
|
||||
{
|
||||
friend class KeyboardMouse;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Light( const unsigned int index ) : m_index(index) {}
|
||||
void SetState( const ControlState state, unsigned char* const state_out );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
};
|
||||
|
||||
bool UpdateInput();
|
||||
bool UpdateOutput();
|
||||
|
||||
ControlState GetInputState( const ControllerInterface::Device::Input* const input );
|
||||
void SetOutputState( const ControllerInterface::Device::Output* const input, const ControlState state );
|
||||
|
||||
public:
|
||||
KeyboardMouse( const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device );
|
||||
~KeyboardMouse();
|
||||
|
||||
std::string GetName() const;
|
||||
int GetId() const;
|
||||
std::string GetSource() const;
|
||||
|
||||
private:
|
||||
const LPDIRECTINPUTDEVICE8 m_kb_device;
|
||||
const LPDIRECTINPUTDEVICE8 m_mo_device;
|
||||
|
||||
wxLongLong m_last_update;
|
||||
State m_state_in;
|
||||
unsigned char m_state_out[3]; // NUM CAPS SCROLL
|
||||
bool m_current_state_out[3]; // NUM CAPS SCROLL
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
#ifndef _CIFACE_DIRECTINPUT_KBM_H_
|
||||
#define _CIFACE_DIRECTINPUT_KBM_H_
|
||||
|
||||
#include "../ControllerInterface.h"
|
||||
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOMINMAX
|
||||
#include <Windows.h>
|
||||
#include <dinput.h>
|
||||
|
||||
#include <wx/stopwatch.h>
|
||||
#include <wx/utils.h>
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace DirectInput
|
||||
{
|
||||
|
||||
void InitKeyboardMouse( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices );
|
||||
|
||||
class KeyboardMouse : public ControllerInterface::Device
|
||||
{
|
||||
friend class ControllerInterface;
|
||||
friend class ControllerInterface::ControlReference;
|
||||
|
||||
protected:
|
||||
|
||||
struct State
|
||||
{
|
||||
BYTE keyboard[256];
|
||||
DIMOUSESTATE2 mouse;
|
||||
};
|
||||
|
||||
class Input : public ControllerInterface::Device::Input
|
||||
{
|
||||
friend class KeyboardMouse;
|
||||
protected:
|
||||
virtual ControlState GetState( const State* const boardstate ) = 0;
|
||||
};
|
||||
|
||||
class Output : public ControllerInterface::Device::Output
|
||||
{
|
||||
friend class KeyboardMouse;
|
||||
protected:
|
||||
virtual void SetState( const ControlState state, unsigned char* const state_out ) = 0;
|
||||
};
|
||||
|
||||
class Key : public Input
|
||||
{
|
||||
friend class KeyboardMouse;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Key( const unsigned int index ) : m_index(index) {}
|
||||
ControlState GetState( const State* const state );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
};
|
||||
|
||||
class Button : public Input
|
||||
{
|
||||
friend class KeyboardMouse;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Button( const unsigned int index ) : m_index(index) {}
|
||||
ControlState GetState( const State* const state );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
};
|
||||
|
||||
class Axis : public Input
|
||||
{
|
||||
friend class KeyboardMouse;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Axis( const unsigned int index, const LONG range ) : m_index(index), m_range(range) {}
|
||||
ControlState GetState( const State* const state );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
const LONG m_range;
|
||||
};
|
||||
|
||||
class Light : public Output
|
||||
{
|
||||
friend class KeyboardMouse;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
protected:
|
||||
Light( const unsigned int index ) : m_index(index) {}
|
||||
void SetState( const ControlState state, unsigned char* const state_out );
|
||||
private:
|
||||
const unsigned int m_index;
|
||||
};
|
||||
|
||||
bool UpdateInput();
|
||||
bool UpdateOutput();
|
||||
|
||||
ControlState GetInputState( const ControllerInterface::Device::Input* const input );
|
||||
void SetOutputState( const ControllerInterface::Device::Output* const input, const ControlState state );
|
||||
|
||||
public:
|
||||
KeyboardMouse( const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device );
|
||||
~KeyboardMouse();
|
||||
|
||||
std::string GetName() const;
|
||||
int GetId() const;
|
||||
std::string GetSource() const;
|
||||
|
||||
private:
|
||||
const LPDIRECTINPUTDEVICE8 m_kb_device;
|
||||
const LPDIRECTINPUTDEVICE8 m_mo_device;
|
||||
|
||||
wxLongLong m_last_update;
|
||||
State m_state_in;
|
||||
unsigned char m_state_out[3]; // NUM CAPS SCROLL
|
||||
bool m_current_state_out[3]; // NUM CAPS SCROLL
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,144 +1,144 @@
|
||||
{ DIK_A, "A" },
|
||||
{ DIK_B, "B" },
|
||||
{ DIK_C, "C" },
|
||||
{ DIK_D, "D" },
|
||||
{ DIK_E, "E" },
|
||||
{ DIK_F, "F" },
|
||||
{ DIK_G, "G" },
|
||||
{ DIK_H, "H" },
|
||||
{ DIK_I, "I" },
|
||||
{ DIK_J, "J" },
|
||||
{ DIK_K, "K" },
|
||||
{ DIK_L, "L" },
|
||||
{ DIK_M, "M" },
|
||||
{ DIK_N, "N" },
|
||||
{ DIK_O, "O" },
|
||||
{ DIK_P, "P" },
|
||||
{ DIK_Q, "Q" },
|
||||
{ DIK_R, "R" },
|
||||
{ DIK_S, "S" },
|
||||
{ DIK_T, "T" },
|
||||
{ DIK_U, "U" },
|
||||
{ DIK_V, "V" },
|
||||
{ DIK_W, "W" },
|
||||
{ DIK_X, "X" },
|
||||
{ DIK_Y, "Y" },
|
||||
{ DIK_Z, "Z" },
|
||||
{ DIK_0, "0" },
|
||||
{ DIK_1, "1" },
|
||||
{ DIK_2, "2" },
|
||||
{ DIK_3, "3" },
|
||||
{ DIK_4, "4" },
|
||||
{ DIK_5, "5" },
|
||||
{ DIK_6, "6" },
|
||||
{ DIK_7, "7" },
|
||||
{ DIK_8, "8" },
|
||||
{ DIK_9, "9" },
|
||||
{ DIK_UP, "UP" },
|
||||
{ DIK_DOWN, "DOWN" },
|
||||
{ DIK_LEFT, "LEFT" },
|
||||
{ DIK_RIGHT, "RIGHT" },
|
||||
{ DIK_ABNT_C1, "ABNT_C1" },
|
||||
{ DIK_ABNT_C2, "ABNT_C2" },
|
||||
{ DIK_ADD, "ADD" },
|
||||
{ DIK_APOSTROPHE, "APOSTROPHE" },
|
||||
{ DIK_APPS, "APPS" },
|
||||
{ DIK_AT, "AT" },
|
||||
{ DIK_AX, "AX" },
|
||||
{ DIK_BACK, "BACK" },
|
||||
{ DIK_BACKSLASH, "BACKSLASH" },
|
||||
{ DIK_CALCULATOR, "CALCULATOR" },
|
||||
{ DIK_CAPITAL, "CAPITAL" },
|
||||
{ DIK_COLON, "COLON" },
|
||||
{ DIK_COMMA, "COMMA" },
|
||||
{ DIK_CONVERT, "CONVERT" },
|
||||
{ DIK_DECIMAL, "DECIMAL" },
|
||||
{ DIK_DELETE, "DELETE" },
|
||||
{ DIK_DIVIDE, "DIVIDE" },
|
||||
{ DIK_EQUALS, "EQUALS" },
|
||||
{ DIK_ESCAPE, "ESCAPE" },
|
||||
{ DIK_F1, "F1" },
|
||||
{ DIK_F2, "F2" },
|
||||
{ DIK_F3, "F3" },
|
||||
{ DIK_F4, "F4" },
|
||||
{ DIK_F5, "F5" },
|
||||
{ DIK_F6, "F6" },
|
||||
{ DIK_F7, "F7" },
|
||||
{ DIK_F8, "F8" },
|
||||
{ DIK_F9, "F9" },
|
||||
{ DIK_F10, "F10" },
|
||||
{ DIK_F11, "F11" },
|
||||
{ DIK_F12, "F12" },
|
||||
{ DIK_F13, "F13" },
|
||||
{ DIK_F14, "F14" },
|
||||
{ DIK_F15, "F15" },
|
||||
{ DIK_GRAVE, "GRAVE" },
|
||||
{ DIK_HOME, "HOME" },
|
||||
{ DIK_END, "END" },
|
||||
{ DIK_INSERT, "INSERT" },
|
||||
{ DIK_KANA, "KANA" },
|
||||
{ DIK_KANJI, "KANJI" },
|
||||
{ DIK_MAIL, "MAIL" },
|
||||
{ DIK_MEDIASELECT, "MEDIASELECT" },
|
||||
{ DIK_MEDIASTOP, "MEDIASTOP" },
|
||||
{ DIK_MINUS, "MINUS" },
|
||||
{ DIK_MULTIPLY, "MULTIPLY" },
|
||||
{ DIK_MUTE, "MUTE" },
|
||||
{ DIK_MYCOMPUTER, "MYCOMPUTER" },
|
||||
{ DIK_NEXTTRACK, "NEXTTRACK" },
|
||||
{ DIK_NOCONVERT, "NOCONVERT" },
|
||||
{ DIK_NUMLOCK, "NUMLOCK" },
|
||||
{ DIK_NUMPAD0, "NUMPAD0" },
|
||||
{ DIK_NUMPAD1, "NUMPAD1" },
|
||||
{ DIK_NUMPAD2, "NUMPAD2" },
|
||||
{ DIK_NUMPAD3, "NUMPAD3" },
|
||||
{ DIK_NUMPAD4, "NUMPAD4" },
|
||||
{ DIK_NUMPAD5, "NUMPAD5" },
|
||||
{ DIK_NUMPAD6, "NUMPAD6" },
|
||||
{ DIK_NUMPAD7, "NUMPAD7" },
|
||||
{ DIK_NUMPAD8, "NUMPAD8" },
|
||||
{ DIK_NUMPAD9, "NUMPAD9" },
|
||||
{ DIK_NUMPADCOMMA, "NUMPADCOMMA" },
|
||||
{ DIK_NUMPADENTER, "NUMPADENTER" },
|
||||
{ DIK_NUMPADEQUALS, "NUMPADEQUALS" },
|
||||
{ DIK_OEM_102, "OEM_102" },
|
||||
{ DIK_PAUSE, "PAUSE" },
|
||||
{ DIK_PERIOD, "PERIOD" },
|
||||
{ DIK_PLAYPAUSE, "PLAYPAUSE" },
|
||||
{ DIK_POWER, "POWER" },
|
||||
{ DIK_PREVTRACK, "PREVTRACK" },
|
||||
{ DIK_PRIOR, "PRIOR" },
|
||||
{ DIK_NEXT, "NEXT" },
|
||||
{ DIK_RETURN, "RETURN" },
|
||||
{ DIK_LBRACKET, "LBRACKET" },
|
||||
{ DIK_RBRACKET, "RBRACKET" },
|
||||
{ DIK_LCONTROL, "LCONTROL" },
|
||||
{ DIK_RCONTROL, "RCONTROL" },
|
||||
{ DIK_LMENU, "LMENU" },
|
||||
{ DIK_RMENU, "RMENU" },
|
||||
{ DIK_LSHIFT, "LSHIFT" },
|
||||
{ DIK_RSHIFT, "RSHIFT" },
|
||||
{ DIK_LWIN, "LWIN" },
|
||||
{ DIK_RWIN, "RWIN" },
|
||||
{ DIK_SCROLL, "SCROLL" },
|
||||
{ DIK_SEMICOLON, "SEMICOLON" },
|
||||
{ DIK_SLASH, "SLASH" },
|
||||
{ DIK_SLEEP, "SLEEP" },
|
||||
{ DIK_SPACE, "SPACE" },
|
||||
{ DIK_STOP, "STOP" },
|
||||
{ DIK_SUBTRACT, "SUBTRACT" },
|
||||
{ DIK_SYSRQ, "SYSRQ" },
|
||||
{ DIK_TAB, "TAB" },
|
||||
{ DIK_UNDERLINE, "UNDERLINE" },
|
||||
{ DIK_UNLABELED, "UNLABELED" },
|
||||
{ DIK_VOLUMEDOWN, "VOLUMEDOWN" },
|
||||
{ DIK_VOLUMEUP, "VOLUMEUP" },
|
||||
{ DIK_WAKE, "WAKE" },
|
||||
{ DIK_WEBBACK, "WEBBACK" },
|
||||
{ DIK_WEBFAVORITES, "WEBFAVORITES" },
|
||||
{ DIK_WEBFORWARD, "WEBFORWARD" },
|
||||
{ DIK_WEBHOME, "WEBHOME" },
|
||||
{ DIK_WEBREFRESH, "WEBREFRESH" },
|
||||
{ DIK_WEBSEARCH, "WEBSEARCH" },
|
||||
{ DIK_WEBSTOP, "WEBSTOP" },
|
||||
{ DIK_YEN, "YEN" },
|
||||
{ DIK_A, "A" },
|
||||
{ DIK_B, "B" },
|
||||
{ DIK_C, "C" },
|
||||
{ DIK_D, "D" },
|
||||
{ DIK_E, "E" },
|
||||
{ DIK_F, "F" },
|
||||
{ DIK_G, "G" },
|
||||
{ DIK_H, "H" },
|
||||
{ DIK_I, "I" },
|
||||
{ DIK_J, "J" },
|
||||
{ DIK_K, "K" },
|
||||
{ DIK_L, "L" },
|
||||
{ DIK_M, "M" },
|
||||
{ DIK_N, "N" },
|
||||
{ DIK_O, "O" },
|
||||
{ DIK_P, "P" },
|
||||
{ DIK_Q, "Q" },
|
||||
{ DIK_R, "R" },
|
||||
{ DIK_S, "S" },
|
||||
{ DIK_T, "T" },
|
||||
{ DIK_U, "U" },
|
||||
{ DIK_V, "V" },
|
||||
{ DIK_W, "W" },
|
||||
{ DIK_X, "X" },
|
||||
{ DIK_Y, "Y" },
|
||||
{ DIK_Z, "Z" },
|
||||
{ DIK_0, "0" },
|
||||
{ DIK_1, "1" },
|
||||
{ DIK_2, "2" },
|
||||
{ DIK_3, "3" },
|
||||
{ DIK_4, "4" },
|
||||
{ DIK_5, "5" },
|
||||
{ DIK_6, "6" },
|
||||
{ DIK_7, "7" },
|
||||
{ DIK_8, "8" },
|
||||
{ DIK_9, "9" },
|
||||
{ DIK_UP, "UP" },
|
||||
{ DIK_DOWN, "DOWN" },
|
||||
{ DIK_LEFT, "LEFT" },
|
||||
{ DIK_RIGHT, "RIGHT" },
|
||||
{ DIK_ABNT_C1, "ABNT_C1" },
|
||||
{ DIK_ABNT_C2, "ABNT_C2" },
|
||||
{ DIK_ADD, "ADD" },
|
||||
{ DIK_APOSTROPHE, "APOSTROPHE" },
|
||||
{ DIK_APPS, "APPS" },
|
||||
{ DIK_AT, "AT" },
|
||||
{ DIK_AX, "AX" },
|
||||
{ DIK_BACK, "BACK" },
|
||||
{ DIK_BACKSLASH, "BACKSLASH" },
|
||||
{ DIK_CALCULATOR, "CALCULATOR" },
|
||||
{ DIK_CAPITAL, "CAPITAL" },
|
||||
{ DIK_COLON, "COLON" },
|
||||
{ DIK_COMMA, "COMMA" },
|
||||
{ DIK_CONVERT, "CONVERT" },
|
||||
{ DIK_DECIMAL, "DECIMAL" },
|
||||
{ DIK_DELETE, "DELETE" },
|
||||
{ DIK_DIVIDE, "DIVIDE" },
|
||||
{ DIK_EQUALS, "EQUALS" },
|
||||
{ DIK_ESCAPE, "ESCAPE" },
|
||||
{ DIK_F1, "F1" },
|
||||
{ DIK_F2, "F2" },
|
||||
{ DIK_F3, "F3" },
|
||||
{ DIK_F4, "F4" },
|
||||
{ DIK_F5, "F5" },
|
||||
{ DIK_F6, "F6" },
|
||||
{ DIK_F7, "F7" },
|
||||
{ DIK_F8, "F8" },
|
||||
{ DIK_F9, "F9" },
|
||||
{ DIK_F10, "F10" },
|
||||
{ DIK_F11, "F11" },
|
||||
{ DIK_F12, "F12" },
|
||||
{ DIK_F13, "F13" },
|
||||
{ DIK_F14, "F14" },
|
||||
{ DIK_F15, "F15" },
|
||||
{ DIK_GRAVE, "GRAVE" },
|
||||
{ DIK_HOME, "HOME" },
|
||||
{ DIK_END, "END" },
|
||||
{ DIK_INSERT, "INSERT" },
|
||||
{ DIK_KANA, "KANA" },
|
||||
{ DIK_KANJI, "KANJI" },
|
||||
{ DIK_MAIL, "MAIL" },
|
||||
{ DIK_MEDIASELECT, "MEDIASELECT" },
|
||||
{ DIK_MEDIASTOP, "MEDIASTOP" },
|
||||
{ DIK_MINUS, "MINUS" },
|
||||
{ DIK_MULTIPLY, "MULTIPLY" },
|
||||
{ DIK_MUTE, "MUTE" },
|
||||
{ DIK_MYCOMPUTER, "MYCOMPUTER" },
|
||||
{ DIK_NEXTTRACK, "NEXTTRACK" },
|
||||
{ DIK_NOCONVERT, "NOCONVERT" },
|
||||
{ DIK_NUMLOCK, "NUMLOCK" },
|
||||
{ DIK_NUMPAD0, "NUMPAD0" },
|
||||
{ DIK_NUMPAD1, "NUMPAD1" },
|
||||
{ DIK_NUMPAD2, "NUMPAD2" },
|
||||
{ DIK_NUMPAD3, "NUMPAD3" },
|
||||
{ DIK_NUMPAD4, "NUMPAD4" },
|
||||
{ DIK_NUMPAD5, "NUMPAD5" },
|
||||
{ DIK_NUMPAD6, "NUMPAD6" },
|
||||
{ DIK_NUMPAD7, "NUMPAD7" },
|
||||
{ DIK_NUMPAD8, "NUMPAD8" },
|
||||
{ DIK_NUMPAD9, "NUMPAD9" },
|
||||
{ DIK_NUMPADCOMMA, "NUMPADCOMMA" },
|
||||
{ DIK_NUMPADENTER, "NUMPADENTER" },
|
||||
{ DIK_NUMPADEQUALS, "NUMPADEQUALS" },
|
||||
{ DIK_OEM_102, "OEM_102" },
|
||||
{ DIK_PAUSE, "PAUSE" },
|
||||
{ DIK_PERIOD, "PERIOD" },
|
||||
{ DIK_PLAYPAUSE, "PLAYPAUSE" },
|
||||
{ DIK_POWER, "POWER" },
|
||||
{ DIK_PREVTRACK, "PREVTRACK" },
|
||||
{ DIK_PRIOR, "PRIOR" },
|
||||
{ DIK_NEXT, "NEXT" },
|
||||
{ DIK_RETURN, "RETURN" },
|
||||
{ DIK_LBRACKET, "LBRACKET" },
|
||||
{ DIK_RBRACKET, "RBRACKET" },
|
||||
{ DIK_LCONTROL, "LCONTROL" },
|
||||
{ DIK_RCONTROL, "RCONTROL" },
|
||||
{ DIK_LMENU, "LMENU" },
|
||||
{ DIK_RMENU, "RMENU" },
|
||||
{ DIK_LSHIFT, "LSHIFT" },
|
||||
{ DIK_RSHIFT, "RSHIFT" },
|
||||
{ DIK_LWIN, "LWIN" },
|
||||
{ DIK_RWIN, "RWIN" },
|
||||
{ DIK_SCROLL, "SCROLL" },
|
||||
{ DIK_SEMICOLON, "SEMICOLON" },
|
||||
{ DIK_SLASH, "SLASH" },
|
||||
{ DIK_SLEEP, "SLEEP" },
|
||||
{ DIK_SPACE, "SPACE" },
|
||||
{ DIK_STOP, "STOP" },
|
||||
{ DIK_SUBTRACT, "SUBTRACT" },
|
||||
{ DIK_SYSRQ, "SYSRQ" },
|
||||
{ DIK_TAB, "TAB" },
|
||||
{ DIK_UNDERLINE, "UNDERLINE" },
|
||||
{ DIK_UNLABELED, "UNLABELED" },
|
||||
{ DIK_VOLUMEDOWN, "VOLUMEDOWN" },
|
||||
{ DIK_VOLUMEUP, "VOLUMEUP" },
|
||||
{ DIK_WAKE, "WAKE" },
|
||||
{ DIK_WEBBACK, "WEBBACK" },
|
||||
{ DIK_WEBFAVORITES, "WEBFAVORITES" },
|
||||
{ DIK_WEBFORWARD, "WEBFORWARD" },
|
||||
{ DIK_WEBHOME, "WEBHOME" },
|
||||
{ DIK_WEBREFRESH, "WEBREFRESH" },
|
||||
{ DIK_WEBSEARCH, "WEBSEARCH" },
|
||||
{ DIK_WEBSTOP, "WEBSTOP" },
|
||||
{ DIK_YEN, "YEN" },
|
||||
|
||||
Reference in New Issue
Block a user