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Use a fake exception to exit early in case of memory breakpoints.
Change TMemCheck::Action to return whether to break rather than calling PPCDebugInterface::BreakNow, as this simplified the implementation; then remove said method, as that was its only caller. One "interface" method down, many to go...
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@@ -39,7 +39,6 @@ public:
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virtual unsigned int GetPC() override;
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virtual void SetPC(unsigned int address) override;
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virtual void Step() override {}
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virtual void BreakNow() override;
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virtual void RunToBreakpoint() override;
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virtual void InsertBLR(unsigned int address, unsigned int value) override;
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virtual int GetColor(unsigned int address) override;
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