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Fix various typos and spelling mistakes
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@@ -42,7 +42,7 @@ StreamBuffer::~StreamBuffer()
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* The next three functions are to create/delete/use the OpenGL synchronization.
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* ARB_sync (OpenGL 3.2) is used and required.
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*
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* To reduce overhead, the complete buffer is splitted up into SYNC_POINTS chunks.
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* To reduce overhead, the complete buffer is split up into SYNC_POINTS chunks.
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* For each of this chunks, there is a fence which checks if this chunk is still in use.
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*
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* As our API allows to alloc more memory then it has to use, we have to catch how much is already
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