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Fix various typos and spelling mistakes
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@@ -133,7 +133,7 @@ bool VideoBackend::FillBackendInfo(GLContext* context)
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g_backend_info.bSupportsPipelineCacheData = false;
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g_backend_info.bSupportsLodBiasInSampler = true;
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g_backend_info.bSupportsPartialMultisampleResolve = true;
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// Unneccessary since OGL doesn't use pipelines
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// Unnecessary since OGL doesn't use pipelines
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g_backend_info.bSupportsDynamicVertexLoader = false;
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// TODO: There is a bug here, if texel buffers or SSBOs/atomics are not supported the graphics
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