mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-09-27 04:37:00 -05:00
Update Externals/SFML to 2.1
- all files converted to unix line endings - files from other subsystems and most of system have been removed - include/SFML/System.hpp and include/SFML/Network.hpp modified to not include removed stuff - IpAddress.*pp renamed to IPAddress.*pp to workaround git apply bug with case-only renames
This commit is contained in:
78
Externals/SFML/include/SFML/System/Err.hpp
vendored
Normal file
78
Externals/SFML/include/SFML/System/Err.hpp
vendored
Normal file
@@ -0,0 +1,78 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_ERR_HPP
|
||||
#define SFML_ERR_HPP
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/System/Export.hpp>
|
||||
#include <ostream>
|
||||
|
||||
|
||||
namespace sf
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Standard stream used by SFML to output warnings and errors
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API std::ostream& err();
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
||||
#endif // SFML_ERR_HPP
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \fn sf::err
|
||||
/// \ingroup system
|
||||
///
|
||||
/// By default, sf::err() outputs to the same location as std::cerr,
|
||||
/// (-> the stderr descriptor) which is the console if there's
|
||||
/// one available.
|
||||
///
|
||||
/// It is a standard std::ostream instance, so it supports all the
|
||||
/// insertion operations defined by the STL
|
||||
/// (operator <<, manipulators, etc.).
|
||||
///
|
||||
/// sf::err() can be redirected to write to another output, independantly
|
||||
/// of std::cerr, by using the rdbuf() function provided by the
|
||||
/// std::ostream class.
|
||||
///
|
||||
/// Example:
|
||||
/// \code
|
||||
/// // Redirect to a file
|
||||
/// std::ofstream file("sfml-log.txt");
|
||||
/// std::streambuf* previous = sf::err().rdbuf(file.rdbuf());
|
||||
///
|
||||
/// // Redirect to nothing
|
||||
/// sf::err().rdbuf(NULL);
|
||||
///
|
||||
/// // Restore the original output
|
||||
/// sf::err().rdbuf(previous);
|
||||
/// \endcode
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
48
Externals/SFML/include/SFML/System/Export.hpp
vendored
Normal file
48
Externals/SFML/include/SFML/System/Export.hpp
vendored
Normal file
@@ -0,0 +1,48 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_SYSTEM_EXPORT_HPP
|
||||
#define SFML_SYSTEM_EXPORT_HPP
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Define portable import / export macros
|
||||
////////////////////////////////////////////////////////////
|
||||
#if defined(SFML_SYSTEM_EXPORTS)
|
||||
|
||||
#define SFML_SYSTEM_API SFML_API_EXPORT
|
||||
|
||||
#else
|
||||
|
||||
#define SFML_SYSTEM_API SFML_API_IMPORT
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#endif // SFML_SYSTEM_EXPORT_HPP
|
||||
@@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
@@ -28,21 +28,26 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/System/Export.hpp>
|
||||
|
||||
|
||||
namespace sf
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Utility base class to easily declare non-copyable classes.
|
||||
/// Just inherit from NonCopyable to get a non-copyable class
|
||||
/// \brief Utility class that makes any derived
|
||||
/// class non-copyable
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
struct SFML_API NonCopyable
|
||||
class SFML_SYSTEM_API NonCopyable
|
||||
{
|
||||
protected :
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// The default constructor won't be generated, so provide it
|
||||
/// \brief Default constructor
|
||||
///
|
||||
/// Because this class has a copy constructor, the compiler
|
||||
/// will not automatically generate the default constructor.
|
||||
/// That's why we must define it explicitely.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
NonCopyable() {}
|
||||
@@ -50,15 +55,25 @@ protected :
|
||||
private :
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Copy constructor : declare it private and don't implement
|
||||
/// it to prevent from calling it
|
||||
/// \brief Disabled copy constructor
|
||||
///
|
||||
/// By making the copy constructor private, the compiler will
|
||||
/// trigger an error if anyone outside tries to use it.
|
||||
/// To prevent NonCopyable or friend classes from using it,
|
||||
/// we also give no definition, so that the linker will
|
||||
/// produce an error if the first protection was inefficient.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
NonCopyable(const NonCopyable&);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Assignment operator : declare it private and don't implement
|
||||
/// it to prevent from calling it
|
||||
/// \brief Disabled assignment operator
|
||||
///
|
||||
/// By making the assignment operator private, the compiler will
|
||||
/// trigger an error if anyone outside tries to use it.
|
||||
/// To prevent NonCopyable or friend classes from using it,
|
||||
/// we also give no definition, so that the linker will
|
||||
/// produce an error if the first protection was inefficient.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
NonCopyable& operator =(const NonCopyable&);
|
||||
@@ -68,3 +83,37 @@ private :
|
||||
|
||||
|
||||
#endif // SFML_NONCOPYABLE_HPP
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \class sf::NonCopyable
|
||||
/// \ingroup system
|
||||
///
|
||||
/// This class makes its instances non-copyable, by explicitely
|
||||
/// disabling its copy constructor and its assignment operator.
|
||||
///
|
||||
/// To create a non-copyable class, simply inherit from
|
||||
/// sf::NonCopyable.
|
||||
///
|
||||
/// The type of inheritance (public or private) doesn't matter,
|
||||
/// the copy constructor and assignment operator are declared private
|
||||
/// in sf::NonCopyable so they will end up being inaccessible in both
|
||||
/// cases. Thus you can use a shorter syntax for inheriting from it
|
||||
/// (see below).
|
||||
///
|
||||
/// Usage example:
|
||||
/// \code
|
||||
/// class MyNonCopyableClass : sf::NonCopyable
|
||||
/// {
|
||||
/// ...
|
||||
/// };
|
||||
/// \endcode
|
||||
///
|
||||
/// Deciding whether the instances of a class can be copied
|
||||
/// or not is a very important design choice. You are strongly
|
||||
/// encouraged to think about it before writing a class,
|
||||
/// and to use sf::NonCopyable when necessary to prevent
|
||||
/// many potential future errors when using it. This is also
|
||||
/// a very important indication to users of your class.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
543
Externals/SFML/include/SFML/System/String.hpp
vendored
Normal file
543
Externals/SFML/include/SFML/System/String.hpp
vendored
Normal file
@@ -0,0 +1,543 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_STRING_HPP
|
||||
#define SFML_STRING_HPP
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/System/Export.hpp>
|
||||
#include <locale>
|
||||
#include <string>
|
||||
|
||||
|
||||
namespace sf
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Utility string class that automatically handles
|
||||
/// conversions between types and encodings
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_SYSTEM_API String
|
||||
{
|
||||
public :
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Types
|
||||
////////////////////////////////////////////////////////////
|
||||
typedef std::basic_string<Uint32>::iterator Iterator; ///< Iterator type
|
||||
typedef std::basic_string<Uint32>::const_iterator ConstIterator; ///< Constant iterator type
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Static member data
|
||||
////////////////////////////////////////////////////////////
|
||||
static const std::size_t InvalidPos; ///< Represents an invalid position in the string
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Default constructor
|
||||
///
|
||||
/// This constructor creates an empty string.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
String();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Construct from a single ANSI character and a locale
|
||||
///
|
||||
/// The source character is converted to UTF-32 according
|
||||
/// to the given locale.
|
||||
///
|
||||
/// \param ansiChar ANSI character to convert
|
||||
/// \param locale Locale to use for conversion
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
String(char ansiChar, const std::locale& locale = std::locale());
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Construct from single wide character
|
||||
///
|
||||
/// \param wideChar Wide character to convert
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
String(wchar_t wideChar);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Construct from single UTF-32 character
|
||||
///
|
||||
/// \param utf32Char UTF-32 character to convert
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
String(Uint32 utf32Char);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Construct from a null-terminated C-style ANSI string and a locale
|
||||
///
|
||||
/// The source string is converted to UTF-32 according
|
||||
/// to the given locale.
|
||||
///
|
||||
/// \param ansiString ANSI string to convert
|
||||
/// \param locale Locale to use for conversion
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
String(const char* ansiString, const std::locale& locale = std::locale());
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Construct from an ANSI string and a locale
|
||||
///
|
||||
/// The source string is converted to UTF-32 according
|
||||
/// to the given locale.
|
||||
///
|
||||
/// \param ansiString ANSI string to convert
|
||||
/// \param locale Locale to use for conversion
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
String(const std::string& ansiString, const std::locale& locale = std::locale());
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Construct from null-terminated C-style wide string
|
||||
///
|
||||
/// \param wideString Wide string to convert
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
String(const wchar_t* wideString);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Construct from a wide string
|
||||
///
|
||||
/// \param wideString Wide string to convert
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
String(const std::wstring& wideString);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Construct from a null-terminated C-style UTF-32 string
|
||||
///
|
||||
/// \param utf32String UTF-32 string to assign
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
String(const Uint32* utf32String);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Construct from an UTF-32 string
|
||||
///
|
||||
/// \param utf32String UTF-32 string to assign
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
String(const std::basic_string<Uint32>& utf32String);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Copy constructor
|
||||
///
|
||||
/// \param copy Instance to copy
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
String(const String& copy);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Implicit cast operator to std::string (ANSI string)
|
||||
///
|
||||
/// The current global locale is used for conversion. If you
|
||||
/// want to explicitely specify a locale, see toAnsiString.
|
||||
/// Characters that do not fit in the target encoding are
|
||||
/// discarded from the returned string.
|
||||
/// This operator is defined for convenience, and is equivalent
|
||||
/// to calling toAnsiString().
|
||||
///
|
||||
/// \return Converted ANSI string
|
||||
///
|
||||
/// \see toAnsiString, operator std::wstring
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
operator std::string() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Implicit cast operator to std::wstring (wide string)
|
||||
///
|
||||
/// Characters that do not fit in the target encoding are
|
||||
/// discarded from the returned string.
|
||||
/// This operator is defined for convenience, and is equivalent
|
||||
/// to calling toWideString().
|
||||
///
|
||||
/// \return Converted wide string
|
||||
///
|
||||
/// \see toWideString, operator std::string
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
operator std::wstring() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert the unicode string to an ANSI string
|
||||
///
|
||||
/// The UTF-32 string is converted to an ANSI string in
|
||||
/// the encoding defined by \a locale.
|
||||
/// Characters that do not fit in the target encoding are
|
||||
/// discarded from the returned string.
|
||||
///
|
||||
/// \param locale Locale to use for conversion
|
||||
///
|
||||
/// \return Converted ANSI string
|
||||
///
|
||||
/// \see toWideString, operator std::string
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
std::string toAnsiString(const std::locale& locale = std::locale()) const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert the unicode string to a wide string
|
||||
///
|
||||
/// Characters that do not fit in the target encoding are
|
||||
/// discarded from the returned string.
|
||||
///
|
||||
/// \return Converted wide string
|
||||
///
|
||||
/// \see toAnsiString, operator std::wstring
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
std::wstring toWideString() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Overload of assignment operator
|
||||
///
|
||||
/// \param right Instance to assign
|
||||
///
|
||||
/// \return Reference to self
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
String& operator =(const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Overload of += operator to append an UTF-32 string
|
||||
///
|
||||
/// \param right String to append
|
||||
///
|
||||
/// \return Reference to self
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
String& operator +=(const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Overload of [] operator to access a character by its position
|
||||
///
|
||||
/// This function provides read-only access to characters.
|
||||
/// Note: this function doesn't throw if \a index is out of range.
|
||||
///
|
||||
/// \param index Index of the character to get
|
||||
///
|
||||
/// \return Character at position \a index
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
Uint32 operator [](std::size_t index) const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Overload of [] operator to access a character by its position
|
||||
///
|
||||
/// This function provides read and write access to characters.
|
||||
/// Note: this function doesn't throw if \a index is out of range.
|
||||
///
|
||||
/// \param index Index of the character to get
|
||||
///
|
||||
/// \return Reference to the character at position \a index
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
Uint32& operator [](std::size_t index);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Clear the string
|
||||
///
|
||||
/// This function removes all the characters from the string.
|
||||
///
|
||||
/// \see isEmpty, erase
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void clear();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get the size of the string
|
||||
///
|
||||
/// \return Number of characters in the string
|
||||
///
|
||||
/// \see isEmpty
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
std::size_t getSize() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Check whether the string is empty or not
|
||||
///
|
||||
/// \return True if the string is empty (i.e. contains no character)
|
||||
///
|
||||
/// \see clear, getSize
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
bool isEmpty() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Erase one or more characters from the string
|
||||
///
|
||||
/// This function removes a sequence of \a count characters
|
||||
/// starting from \a position.
|
||||
///
|
||||
/// \param position Position of the first character to erase
|
||||
/// \param count Number of characters to erase
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void erase(std::size_t position, std::size_t count = 1);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Insert one or more characters into the string
|
||||
///
|
||||
/// This function inserts the characters of \a str
|
||||
/// into the string, starting from \a position.
|
||||
///
|
||||
/// \param position Position of insertion
|
||||
/// \param str Characters to insert
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void insert(std::size_t position, const String& str);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Find a sequence of one or more characters in the string
|
||||
///
|
||||
/// This function searches for the characters of \a str
|
||||
/// into the string, starting from \a start.
|
||||
///
|
||||
/// \param str Characters to find
|
||||
/// \param start Where to begin searching
|
||||
///
|
||||
/// \return Position of \a str in the string, or String::InvalidPos if not found
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
std::size_t find(const String& str, std::size_t start = 0) const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get a pointer to the C-style array of characters
|
||||
///
|
||||
/// This functions provides a read-only access to a
|
||||
/// null-terminated C-style representation of the string.
|
||||
/// The returned pointer is temporary and is meant only for
|
||||
/// immediate use, thus it is not recommended to store it.
|
||||
///
|
||||
/// \return Read-only pointer to the array of characters
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
const Uint32* getData() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Return an iterator to the beginning of the string
|
||||
///
|
||||
/// \return Read-write iterator to the beginning of the string characters
|
||||
///
|
||||
/// \see end
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
Iterator begin();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Return an iterator to the beginning of the string
|
||||
///
|
||||
/// \return Read-only iterator to the beginning of the string characters
|
||||
///
|
||||
/// \see end
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
ConstIterator begin() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Return an iterator to the beginning of the string
|
||||
///
|
||||
/// The end iterator refers to 1 position past the last character;
|
||||
/// thus it represents an invalid character and should never be
|
||||
/// accessed.
|
||||
///
|
||||
/// \return Read-write iterator to the end of the string characters
|
||||
///
|
||||
/// \see begin
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
Iterator end();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Return an iterator to the beginning of the string
|
||||
///
|
||||
/// The end iterator refers to 1 position past the last character;
|
||||
/// thus it represents an invalid character and should never be
|
||||
/// accessed.
|
||||
///
|
||||
/// \return Read-only iterator to the end of the string characters
|
||||
///
|
||||
/// \see begin
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
ConstIterator end() const;
|
||||
|
||||
private :
|
||||
|
||||
friend SFML_SYSTEM_API bool operator ==(const String& left, const String& right);
|
||||
friend SFML_SYSTEM_API bool operator <(const String& left, const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
////////////////////////////////////////////////////////////
|
||||
std::basic_string<Uint32> m_string; ///< Internal string of UTF-32 characters
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates String
|
||||
/// \brief Overload of == operator to compare two UTF-32 strings
|
||||
///
|
||||
/// \param left Left operand (a string)
|
||||
/// \param right Right operand (a string)
|
||||
///
|
||||
/// \return True if both strings are equal
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator ==(const String& left, const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates String
|
||||
/// \brief Overload of != operator to compare two UTF-32 strings
|
||||
///
|
||||
/// \param left Left operand (a string)
|
||||
/// \param right Right operand (a string)
|
||||
///
|
||||
/// \return True if both strings are different
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator !=(const String& left, const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates String
|
||||
/// \brief Overload of < operator to compare two UTF-32 strings
|
||||
///
|
||||
/// \param left Left operand (a string)
|
||||
/// \param right Right operand (a string)
|
||||
///
|
||||
/// \return True if \a left is alphabetically lesser than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator <(const String& left, const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates String
|
||||
/// \brief Overload of > operator to compare two UTF-32 strings
|
||||
///
|
||||
/// \param left Left operand (a string)
|
||||
/// \param right Right operand (a string)
|
||||
///
|
||||
/// \return True if \a left is alphabetically greater than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator >(const String& left, const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates String
|
||||
/// \brief Overload of <= operator to compare two UTF-32 strings
|
||||
///
|
||||
/// \param left Left operand (a string)
|
||||
/// \param right Right operand (a string)
|
||||
///
|
||||
/// \return True if \a left is alphabetically lesser or equal than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator <=(const String& left, const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates String
|
||||
/// \brief Overload of >= operator to compare two UTF-32 strings
|
||||
///
|
||||
/// \param left Left operand (a string)
|
||||
/// \param right Right operand (a string)
|
||||
///
|
||||
/// \return True if \a left is alphabetically greater or equal than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator >=(const String& left, const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates String
|
||||
/// \brief Overload of binary + operator to concatenate two strings
|
||||
///
|
||||
/// \param left Left operand (a string)
|
||||
/// \param right Right operand (a string)
|
||||
///
|
||||
/// \return Concatenated string
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API String operator +(const String& left, const String& right);
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
||||
#endif // SFML_STRING_HPP
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \class sf::String
|
||||
/// \ingroup system
|
||||
///
|
||||
/// sf::String is a utility string class defined mainly for
|
||||
/// convenience. It is a Unicode string (implemented using
|
||||
/// UTF-32), thus it can store any character in the world
|
||||
/// (european, chinese, arabic, hebrew, etc.).
|
||||
///
|
||||
/// It automatically handles conversions from/to ANSI and
|
||||
/// wide strings, so that you can work with standard string
|
||||
/// classes and still be compatible with functions taking a
|
||||
/// sf::String.
|
||||
///
|
||||
/// \code
|
||||
/// sf::String s;
|
||||
///
|
||||
/// std::string s1 = s; // automatically converted to ANSI string
|
||||
/// std::wstring s2 = s; // automatically converted to wide string
|
||||
/// s = "hello"; // automatically converted from ANSI string
|
||||
/// s = L"hello"; // automatically converted from wide string
|
||||
/// s += 'a'; // automatically converted from ANSI string
|
||||
/// s += L'a'; // automatically converted from wide string
|
||||
/// \endcode
|
||||
///
|
||||
/// Conversions involving ANSI strings use the default user locale. However
|
||||
/// it is possible to use a custom locale if necessary:
|
||||
/// \code
|
||||
/// std::locale locale;
|
||||
/// sf::String s;
|
||||
/// ...
|
||||
/// std::string s1 = s.toAnsiString(locale);
|
||||
/// s = sf::String("hello", locale);
|
||||
/// \endcode
|
||||
///
|
||||
/// sf::String defines the most important functions of the
|
||||
/// standard std::string class: removing, random access, iterating,
|
||||
/// appending, comparing, etc. However it is a simple class
|
||||
/// provided for convenience, and you may have to consider using
|
||||
/// a more optimized class if your program requires complex string
|
||||
/// handling. The automatic conversion functions will then take
|
||||
/// care of converting your string to sf::String whenever SFML
|
||||
/// requires it.
|
||||
///
|
||||
/// Please note that SFML also defines a low-level, generic
|
||||
/// interface for Unicode handling, see the sf::Utf classes.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
452
Externals/SFML/include/SFML/System/Time.hpp
vendored
Normal file
452
Externals/SFML/include/SFML/System/Time.hpp
vendored
Normal file
@@ -0,0 +1,452 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_TIME_HPP
|
||||
#define SFML_TIME_HPP
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/System/Export.hpp>
|
||||
|
||||
|
||||
namespace sf
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Represents a time value
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_SYSTEM_API Time
|
||||
{
|
||||
public :
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Default constructor
|
||||
///
|
||||
/// Sets the time value to zero.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
Time();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Return the time value as a number of seconds
|
||||
///
|
||||
/// \return Time in seconds
|
||||
///
|
||||
/// \see asMilliseconds, asMicroseconds
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
float asSeconds() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Return the time value as a number of milliseconds
|
||||
///
|
||||
/// \return Time in milliseconds
|
||||
///
|
||||
/// \see asSeconds, asMicroseconds
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
Int32 asMilliseconds() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Return the time value as a number of microseconds
|
||||
///
|
||||
/// \return Time in microseconds
|
||||
///
|
||||
/// \see asSeconds, asMilliseconds
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
Int64 asMicroseconds() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Static member data
|
||||
////////////////////////////////////////////////////////////
|
||||
static const Time Zero; ///< Predefined "zero" time value
|
||||
|
||||
private :
|
||||
|
||||
friend SFML_SYSTEM_API Time seconds(float);
|
||||
friend SFML_SYSTEM_API Time milliseconds(Int32);
|
||||
friend SFML_SYSTEM_API Time microseconds(Int64);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Construct from a number of microseconds
|
||||
///
|
||||
/// This function is internal. To construct time values,
|
||||
/// use sf::seconds, sf::milliseconds or sf::microseconds instead.
|
||||
///
|
||||
/// \param microseconds Number of microseconds
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
explicit Time(Int64 microseconds);
|
||||
|
||||
private :
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
////////////////////////////////////////////////////////////
|
||||
Int64 m_microseconds; ///< Time value stored as microseconds
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Construct a time value from a number of seconds
|
||||
///
|
||||
/// \param amount Number of seconds
|
||||
///
|
||||
/// \return Time value constructed from the amount of seconds
|
||||
///
|
||||
/// \see milliseconds, microseconds
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time seconds(float amount);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Construct a time value from a number of milliseconds
|
||||
///
|
||||
/// \param amount Number of milliseconds
|
||||
///
|
||||
/// \return Time value constructed from the amount of milliseconds
|
||||
///
|
||||
/// \see seconds, microseconds
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time milliseconds(Int32 amount);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Construct a time value from a number of microseconds
|
||||
///
|
||||
/// \param amount Number of microseconds
|
||||
///
|
||||
/// \return Time value constructed from the amount of microseconds
|
||||
///
|
||||
/// \see seconds, milliseconds
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time microseconds(Int64 amount);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of == operator to compare two time values
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return True if both time values are equal
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator ==(Time left, Time right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of != operator to compare two time values
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return True if both time values are different
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator !=(Time left, Time right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of < operator to compare two time values
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return True if \a left is lesser than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator <(Time left, Time right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of > operator to compare two time values
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return True if \a left is greater than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator >(Time left, Time right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of <= operator to compare two time values
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return True if \a left is lesser or equal than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator <=(Time left, Time right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of >= operator to compare two time values
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return True if \a left is greater or equal than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator >=(Time left, Time right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of unary - operator to negate a time value
|
||||
///
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return Opposite of the time value
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time operator -(Time right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary + operator to add two time values
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return Sum of the two times values
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time operator +(Time left, Time right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary += operator to add/assign two time values
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return Sum of the two times values
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time& operator +=(Time& left, Time right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary - operator to subtract two time values
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return Difference of the two times values
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time operator -(Time left, Time right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary -= operator to subtract/assign two time values
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return Difference of the two times values
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time& operator -=(Time& left, Time right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary * operator to scale a time value
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a number)
|
||||
///
|
||||
/// \return \a left multiplied by \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time operator *(Time left, float right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary * operator to scale a time value
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a number)
|
||||
///
|
||||
/// \return \a left multiplied by \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time operator *(Time left, Int64 right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary * operator to scale a time value
|
||||
///
|
||||
/// \param left Left operand (a number)
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return \a left multiplied by \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time operator *(float left, Time right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary * operator to scale a time value
|
||||
///
|
||||
/// \param left Left operand (a number)
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return \a left multiplied by \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time operator *(Int64 left, Time right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary *= operator to scale/assign a time value
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a number)
|
||||
///
|
||||
/// \return \a left multiplied by \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time& operator *=(Time& left, float right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary *= operator to scale/assign a time value
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a number)
|
||||
///
|
||||
/// \return \a left multiplied by \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time& operator *=(Time& left, Int64 right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary / operator to scale a time value
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a number)
|
||||
///
|
||||
/// \return \a left divided by \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time operator /(Time left, float right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary / operator to scale a time value
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a number)
|
||||
///
|
||||
/// \return \a left divided by \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time operator /(Time left, Int64 right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary /= operator to scale/assign a time value
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a number)
|
||||
///
|
||||
/// \return \a left divided by \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time& operator /=(Time& left, float right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary /= operator to scale/assign a time value
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a number)
|
||||
///
|
||||
/// \return \a left divided by \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time& operator /=(Time& left, Int64 right);
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
||||
#endif // SFML_TIME_HPP
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \class sf::Time
|
||||
/// \ingroup system
|
||||
///
|
||||
/// sf::Time encapsulates a time value in a flexible way.
|
||||
/// It allows to define a time value either as a number of
|
||||
/// seconds, milliseconds or microseconds. It also works the
|
||||
/// other way round: you can read a time value as either
|
||||
/// a number of seconds, milliseconds or microseconds.
|
||||
///
|
||||
/// By using such a flexible interface, the API doesn't
|
||||
/// impose any fixed type or resolution for time values,
|
||||
/// and let the user choose its own favorite representation.
|
||||
///
|
||||
/// Time values support the usual mathematical operations:
|
||||
/// you can add or subtract two times, multiply or divide
|
||||
/// a time by a number, compare two times, etc.
|
||||
///
|
||||
/// Since they represent a time span and not an absolute time
|
||||
/// value, times can also be negative.
|
||||
///
|
||||
/// Usage example:
|
||||
/// \code
|
||||
/// sf::Time t1 = sf::seconds(0.1f);
|
||||
/// Int32 milli = t1.asMilliseconds(); // 100
|
||||
///
|
||||
/// sf::Time t2 = sf::milliseconds(30);
|
||||
/// Int64 micro = t2.asMicroseconds(); // 30000
|
||||
///
|
||||
/// sf::Time t3 = sf::microseconds(-800000);
|
||||
/// float sec = t3.asSeconds(); // -0.8
|
||||
/// \endcode
|
||||
///
|
||||
/// \code
|
||||
/// void update(sf::Time elapsed)
|
||||
/// {
|
||||
/// position += speed * elapsed.asSeconds();
|
||||
/// }
|
||||
///
|
||||
/// update(sf::milliseconds(100));
|
||||
/// \endcode
|
||||
///
|
||||
/// \see sf::Clock
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
763
Externals/SFML/include/SFML/System/Utf.hpp
vendored
Normal file
763
Externals/SFML/include/SFML/System/Utf.hpp
vendored
Normal file
@@ -0,0 +1,763 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_UTF_HPP
|
||||
#define SFML_UTF_HPP
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <algorithm>
|
||||
#include <locale>
|
||||
#include <string>
|
||||
#include <cstdlib>
|
||||
|
||||
|
||||
namespace sf
|
||||
{
|
||||
template <unsigned int N>
|
||||
class Utf;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Specialization of the Utf template for UTF-8
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <>
|
||||
class Utf<8>
|
||||
{
|
||||
public :
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Decode a single UTF-8 character
|
||||
///
|
||||
/// Decoding a character means finding its unique 32-bits
|
||||
/// code (called the codepoint) in the Unicode standard.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Codepoint of the decoded UTF-8 character
|
||||
/// \param replacement Replacement character to use in case the UTF-8 sequence is invalid
|
||||
///
|
||||
/// \return Iterator pointing to one past the last read element of the input sequence
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
static In decode(In begin, In end, Uint32& output, Uint32 replacement = 0);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Encode a single UTF-8 character
|
||||
///
|
||||
/// Encoding a character means converting a unique 32-bits
|
||||
/// code (called the codepoint) in the target encoding, UTF-8.
|
||||
///
|
||||
/// \param input Codepoint to encode as UTF-8
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param replacement Replacement for characters not convertible to UTF-8 (use 0 to skip them)
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename Out>
|
||||
static Out encode(Uint32 input, Out output, Uint8 replacement = 0);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Advance to the next UTF-8 character
|
||||
///
|
||||
/// This function is necessary for multi-elements encodings, as
|
||||
/// a single character may use more than 1 storage element.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
///
|
||||
/// \return Iterator pointing to one past the last read element of the input sequence
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
static In next(In begin, In end);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Count the number of characters of a UTF-8 sequence
|
||||
///
|
||||
/// This function is necessary for multi-elements encodings, as
|
||||
/// a single character may use more than 1 storage element, thus the
|
||||
/// total size can be different from (begin - end).
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
///
|
||||
/// \return Iterator pointing to one past the last read element of the input sequence
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
static std::size_t count(In begin, In end);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert an ANSI characters range to UTF-8
|
||||
///
|
||||
/// The current global locale will be used by default, unless you
|
||||
/// pass a custom one in the \a locale parameter.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param locale Locale to use for conversion
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out fromAnsi(In begin, In end, Out output, const std::locale& locale = std::locale());
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a wide characters range to UTF-8
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out fromWide(In begin, In end, Out output);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a latin-1 (ISO-5589-1) characters range to UTF-8
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out fromLatin1(In begin, In end, Out output);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert an UTF-8 characters range to ANSI characters
|
||||
///
|
||||
/// The current global locale will be used by default, unless you
|
||||
/// pass a custom one in the \a locale parameter.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param replacement Replacement for characters not convertible to ANSI (use 0 to skip them)
|
||||
/// \param locale Locale to use for conversion
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toAnsi(In begin, In end, Out output, char replacement = 0, const std::locale& locale = std::locale());
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert an UTF-8 characters range to wide characters
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param replacement Replacement for characters not convertible to wide (use 0 to skip them)
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toWide(In begin, In end, Out output, wchar_t replacement = 0);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert an UTF-8 characters range to latin-1 (ISO-5589-1) characters
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param replacement Replacement for characters not convertible to wide (use 0 to skip them)
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toLatin1(In begin, In end, Out output, char replacement = 0);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a UTF-8 characters range to UTF-8
|
||||
///
|
||||
/// This functions does nothing more than a direct copy;
|
||||
/// it is defined only to provide the same interface as other
|
||||
/// specializations of the sf::Utf<> template, and allow
|
||||
/// generic code to be written on top of it.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toUtf8(In begin, In end, Out output);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a UTF-8 characters range to UTF-16
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toUtf16(In begin, In end, Out output);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a UTF-8 characters range to UTF-32
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toUtf32(In begin, In end, Out output);
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Specialization of the Utf template for UTF-16
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <>
|
||||
class Utf<16>
|
||||
{
|
||||
public :
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Decode a single UTF-16 character
|
||||
///
|
||||
/// Decoding a character means finding its unique 32-bits
|
||||
/// code (called the codepoint) in the Unicode standard.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Codepoint of the decoded UTF-16 character
|
||||
/// \param replacement Replacement character to use in case the UTF-8 sequence is invalid
|
||||
///
|
||||
/// \return Iterator pointing to one past the last read element of the input sequence
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
static In decode(In begin, In end, Uint32& output, Uint32 replacement = 0);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Encode a single UTF-16 character
|
||||
///
|
||||
/// Encoding a character means converting a unique 32-bits
|
||||
/// code (called the codepoint) in the target encoding, UTF-16.
|
||||
///
|
||||
/// \param input Codepoint to encode as UTF-16
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param replacement Replacement for characters not convertible to UTF-16 (use 0 to skip them)
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename Out>
|
||||
static Out encode(Uint32 input, Out output, Uint16 replacement = 0);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Advance to the next UTF-16 character
|
||||
///
|
||||
/// This function is necessary for multi-elements encodings, as
|
||||
/// a single character may use more than 1 storage element.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
///
|
||||
/// \return Iterator pointing to one past the last read element of the input sequence
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
static In next(In begin, In end);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Count the number of characters of a UTF-16 sequence
|
||||
///
|
||||
/// This function is necessary for multi-elements encodings, as
|
||||
/// a single character may use more than 1 storage element, thus the
|
||||
/// total size can be different from (begin - end).
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
///
|
||||
/// \return Iterator pointing to one past the last read element of the input sequence
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
static std::size_t count(In begin, In end);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert an ANSI characters range to UTF-16
|
||||
///
|
||||
/// The current global locale will be used by default, unless you
|
||||
/// pass a custom one in the \a locale parameter.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param locale Locale to use for conversion
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out fromAnsi(In begin, In end, Out output, const std::locale& locale = std::locale());
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a wide characters range to UTF-16
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out fromWide(In begin, In end, Out output);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a latin-1 (ISO-5589-1) characters range to UTF-16
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out fromLatin1(In begin, In end, Out output);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert an UTF-16 characters range to ANSI characters
|
||||
///
|
||||
/// The current global locale will be used by default, unless you
|
||||
/// pass a custom one in the \a locale parameter.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param replacement Replacement for characters not convertible to ANSI (use 0 to skip them)
|
||||
/// \param locale Locale to use for conversion
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toAnsi(In begin, In end, Out output, char replacement = 0, const std::locale& locale = std::locale());
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert an UTF-16 characters range to wide characters
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param replacement Replacement for characters not convertible to wide (use 0 to skip them)
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toWide(In begin, In end, Out output, wchar_t replacement = 0);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert an UTF-16 characters range to latin-1 (ISO-5589-1) characters
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param replacement Replacement for characters not convertible to wide (use 0 to skip them)
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toLatin1(In begin, In end, Out output, char replacement = 0);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a UTF-16 characters range to UTF-8
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toUtf8(In begin, In end, Out output);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a UTF-16 characters range to UTF-16
|
||||
///
|
||||
/// This functions does nothing more than a direct copy;
|
||||
/// it is defined only to provide the same interface as other
|
||||
/// specializations of the sf::Utf<> template, and allow
|
||||
/// generic code to be written on top of it.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toUtf16(In begin, In end, Out output);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a UTF-16 characters range to UTF-32
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toUtf32(In begin, In end, Out output);
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Specialization of the Utf template for UTF-32
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <>
|
||||
class Utf<32>
|
||||
{
|
||||
public :
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Decode a single UTF-32 character
|
||||
///
|
||||
/// Decoding a character means finding its unique 32-bits
|
||||
/// code (called the codepoint) in the Unicode standard.
|
||||
/// For UTF-32, the character value is the same as the codepoint.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Codepoint of the decoded UTF-32 character
|
||||
/// \param replacement Replacement character to use in case the UTF-8 sequence is invalid
|
||||
///
|
||||
/// \return Iterator pointing to one past the last read element of the input sequence
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
static In decode(In begin, In end, Uint32& output, Uint32 replacement = 0);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Encode a single UTF-32 character
|
||||
///
|
||||
/// Encoding a character means converting a unique 32-bits
|
||||
/// code (called the codepoint) in the target encoding, UTF-32.
|
||||
/// For UTF-32, the codepoint is the same as the character value.
|
||||
///
|
||||
/// \param input Codepoint to encode as UTF-32
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param replacement Replacement for characters not convertible to UTF-32 (use 0 to skip them)
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename Out>
|
||||
static Out encode(Uint32 input, Out output, Uint32 replacement = 0);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Advance to the next UTF-32 character
|
||||
///
|
||||
/// This function is trivial for UTF-32, which can store
|
||||
/// every character in a single storage element.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
///
|
||||
/// \return Iterator pointing to one past the last read element of the input sequence
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
static In next(In begin, In end);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Count the number of characters of a UTF-32 sequence
|
||||
///
|
||||
/// This function is trivial for UTF-32, which can store
|
||||
/// every character in a single storage element.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
///
|
||||
/// \return Iterator pointing to one past the last read element of the input sequence
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
static std::size_t count(In begin, In end);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert an ANSI characters range to UTF-32
|
||||
///
|
||||
/// The current global locale will be used by default, unless you
|
||||
/// pass a custom one in the \a locale parameter.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param locale Locale to use for conversion
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out fromAnsi(In begin, In end, Out output, const std::locale& locale = std::locale());
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a wide characters range to UTF-32
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out fromWide(In begin, In end, Out output);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a latin-1 (ISO-5589-1) characters range to UTF-32
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out fromLatin1(In begin, In end, Out output);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert an UTF-32 characters range to ANSI characters
|
||||
///
|
||||
/// The current global locale will be used by default, unless you
|
||||
/// pass a custom one in the \a locale parameter.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param replacement Replacement for characters not convertible to ANSI (use 0 to skip them)
|
||||
/// \param locale Locale to use for conversion
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toAnsi(In begin, In end, Out output, char replacement = 0, const std::locale& locale = std::locale());
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert an UTF-32 characters range to wide characters
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param replacement Replacement for characters not convertible to wide (use 0 to skip them)
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toWide(In begin, In end, Out output, wchar_t replacement = 0);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert an UTF-16 characters range to latin-1 (ISO-5589-1) characters
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param replacement Replacement for characters not convertible to wide (use 0 to skip them)
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toLatin1(In begin, In end, Out output, char replacement = 0);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a UTF-32 characters range to UTF-8
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toUtf8(In begin, In end, Out output);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a UTF-32 characters range to UTF-16
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toUtf16(In begin, In end, Out output);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert a UTF-32 characters range to UTF-32
|
||||
///
|
||||
/// This functions does nothing more than a direct copy;
|
||||
/// it is defined only to provide the same interface as other
|
||||
/// specializations of the sf::Utf<> template, and allow
|
||||
/// generic code to be written on top of it.
|
||||
///
|
||||
/// \param begin Iterator pointing to the beginning of the input sequence
|
||||
/// \param end Iterator pointing to the end of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
static Out toUtf32(In begin, In end, Out output);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Decode a single ANSI character to UTF-32
|
||||
///
|
||||
/// This function does not exist in other specializations
|
||||
/// of sf::Utf<>, it is defined for convenience (it is used by
|
||||
/// several other conversion functions).
|
||||
///
|
||||
/// \param input Input ANSI character
|
||||
/// \param locale Locale to use for conversion
|
||||
///
|
||||
/// \return Converted character
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
static Uint32 decodeAnsi(In input, const std::locale& locale = std::locale());
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Decode a single wide character to UTF-32
|
||||
///
|
||||
/// This function does not exist in other specializations
|
||||
/// of sf::Utf<>, it is defined for convenience (it is used by
|
||||
/// several other conversion functions).
|
||||
///
|
||||
/// \param input Input wide character
|
||||
///
|
||||
/// \return Converted character
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
static Uint32 decodeWide(In input);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Encode a single UTF-32 character to ANSI
|
||||
///
|
||||
/// This function does not exist in other specializations
|
||||
/// of sf::Utf<>, it is defined for convenience (it is used by
|
||||
/// several other conversion functions).
|
||||
///
|
||||
/// \param codepoint Iterator pointing to the beginning of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param replacement Replacement if the input character is not convertible to ANSI (use 0 to skip it)
|
||||
/// \param locale Locale to use for conversion
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename Out>
|
||||
static Out encodeAnsi(Uint32 codepoint, Out output, char replacement = 0, const std::locale& locale = std::locale());
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Encode a single UTF-32 character to wide
|
||||
///
|
||||
/// This function does not exist in other specializations
|
||||
/// of sf::Utf<>, it is defined for convenience (it is used by
|
||||
/// several other conversion functions).
|
||||
///
|
||||
/// \param codepoint Iterator pointing to the beginning of the input sequence
|
||||
/// \param output Iterator pointing to the beginning of the output sequence
|
||||
/// \param replacement Replacement if the input character is not convertible to wide (use 0 to skip it)
|
||||
///
|
||||
/// \return Iterator to the end of the output sequence which has been written
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename Out>
|
||||
static Out encodeWide(Uint32 codepoint, Out output, wchar_t replacement = 0);
|
||||
};
|
||||
|
||||
#include <SFML/System/Utf.inl>
|
||||
|
||||
// Make typedefs to get rid of the template syntax
|
||||
typedef Utf<8> Utf8;
|
||||
typedef Utf<16> Utf16;
|
||||
typedef Utf<32> Utf32;
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
||||
#endif // SFML_UTF_HPP
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \class sf::Utf
|
||||
/// \ingroup system
|
||||
///
|
||||
/// Utility class providing generic functions for UTF conversions.
|
||||
///
|
||||
/// sf::Utf is a low-level, generic interface for counting, iterating,
|
||||
/// encoding and decoding Unicode characters and strings. It is able
|
||||
/// to handle ANSI, wide, latin-1, UTF-8, UTF-16 and UTF-32 encodings.
|
||||
///
|
||||
/// sf::Utf<X> functions are all static, these classes are not meant to
|
||||
/// be instanciated. All the functions are template, so that you
|
||||
/// can use any character / string type for a given encoding.
|
||||
///
|
||||
/// It has 3 specializations:
|
||||
/// \li sf::Utf<8> (typedef'd to sf::Utf8)
|
||||
/// \li sf::Utf<16> (typedef'd to sf::Utf16)
|
||||
/// \li sf::Utf<32> (typedef'd to sf::Utf32)
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
752
Externals/SFML/include/SFML/System/Utf.inl
vendored
Normal file
752
Externals/SFML/include/SFML/System/Utf.inl
vendored
Normal file
@@ -0,0 +1,752 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2012 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// References :
|
||||
//
|
||||
// http://www.unicode.org/
|
||||
// http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c
|
||||
// http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.h
|
||||
// http://people.w3.org/rishida/scripts/uniview/conversion
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
In Utf<8>::decode(In begin, In end, Uint32& output, Uint32 replacement)
|
||||
{
|
||||
// Some useful precomputed data
|
||||
static const int trailing[256] =
|
||||
{
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5
|
||||
};
|
||||
static const Uint32 offsets[6] =
|
||||
{
|
||||
0x00000000, 0x00003080, 0x000E2080, 0x03C82080, 0xFA082080, 0x82082080
|
||||
};
|
||||
|
||||
// decode the character
|
||||
int trailingBytes = trailing[static_cast<Uint8>(*begin)];
|
||||
if (begin + trailingBytes < end)
|
||||
{
|
||||
output = 0;
|
||||
switch (trailingBytes)
|
||||
{
|
||||
case 5 : output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 4 : output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 3 : output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 2 : output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 1 : output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 0 : output += static_cast<Uint8>(*begin++);
|
||||
}
|
||||
output -= offsets[trailingBytes];
|
||||
}
|
||||
else
|
||||
{
|
||||
// Incomplete character
|
||||
begin = end;
|
||||
output = replacement;
|
||||
}
|
||||
|
||||
return begin;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename Out>
|
||||
Out Utf<8>::encode(Uint32 input, Out output, Uint8 replacement)
|
||||
{
|
||||
// Some useful precomputed data
|
||||
static const Uint8 firstBytes[7] =
|
||||
{
|
||||
0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC
|
||||
};
|
||||
|
||||
// encode the character
|
||||
if ((input > 0x0010FFFF) || ((input >= 0xD800) && (input <= 0xDBFF)))
|
||||
{
|
||||
// Invalid character
|
||||
if (replacement)
|
||||
*output++ = replacement;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Valid character
|
||||
|
||||
// Get the number of bytes to write
|
||||
std::size_t bytestoWrite = 1;
|
||||
if (input < 0x80) bytestoWrite = 1;
|
||||
else if (input < 0x800) bytestoWrite = 2;
|
||||
else if (input < 0x10000) bytestoWrite = 3;
|
||||
else if (input <= 0x0010FFFF) bytestoWrite = 4;
|
||||
|
||||
// Extract the bytes to write
|
||||
Uint8 bytes[4];
|
||||
switch (bytestoWrite)
|
||||
{
|
||||
case 4 : bytes[3] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
|
||||
case 3 : bytes[2] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
|
||||
case 2 : bytes[1] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
|
||||
case 1 : bytes[0] = static_cast<Uint8> (input | firstBytes[bytestoWrite]);
|
||||
}
|
||||
|
||||
// Add them to the output
|
||||
output = std::copy(bytes, bytes + bytestoWrite, output);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
In Utf<8>::next(In begin, In end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
return decode(begin, end, codepoint);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
std::size_t Utf<8>::count(In begin, In end)
|
||||
{
|
||||
std::size_t length = 0;
|
||||
while (begin < end)
|
||||
{
|
||||
begin = next(begin, end);
|
||||
++length;
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::fromAnsi(In begin, In end, Out output, const std::locale& locale)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint = Utf<32>::decodeAnsi(*begin++, locale);
|
||||
output = encode(codepoint, output);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::fromWide(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint = Utf<32>::decodeWide(*begin++);
|
||||
output = encode(codepoint, output);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::fromLatin1(In begin, In end, Out output)
|
||||
{
|
||||
// Latin-1 is directly compatible with Unicode encodings,
|
||||
// and can thus be treated as (a sub-range of) UTF-32
|
||||
while (begin < end)
|
||||
output = encode(*begin++, output);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::toAnsi(In begin, In end, Out output, char replacement, const std::locale& locale)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
output = Utf<32>::encodeAnsi(codepoint, output, replacement, locale);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::toWide(In begin, In end, Out output, wchar_t replacement)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
output = Utf<32>::encodeWide(codepoint, output, replacement);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::toLatin1(In begin, In end, Out output, char replacement)
|
||||
{
|
||||
// Latin-1 is directly compatible with Unicode encodings,
|
||||
// and can thus be treated as (a sub-range of) UTF-32
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
*output++ = codepoint < 256 ? static_cast<char>(codepoint) : replacement;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::toUtf8(In begin, In end, Out output)
|
||||
{
|
||||
return std::copy(begin, end, output);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::toUtf16(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
output = Utf<16>::encode(codepoint, output);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::toUtf32(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
*output++ = codepoint;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
In Utf<16>::decode(In begin, In end, Uint32& output, Uint32 replacement)
|
||||
{
|
||||
Uint16 first = *begin++;
|
||||
|
||||
// If it's a surrogate pair, first convert to a single UTF-32 character
|
||||
if ((first >= 0xD800) && (first <= 0xDBFF))
|
||||
{
|
||||
if (begin < end)
|
||||
{
|
||||
Uint32 second = *begin++;
|
||||
if ((second >= 0xDC00) && (second <= 0xDFFF))
|
||||
{
|
||||
// The second element is valid: convert the two elements to a UTF-32 character
|
||||
output = static_cast<Uint32>(((first - 0xD800) << 10) + (second - 0xDC00) + 0x0010000);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Invalid character
|
||||
output = replacement;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Invalid character
|
||||
begin = end;
|
||||
output = replacement;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// We can make a direct copy
|
||||
output = first;
|
||||
}
|
||||
|
||||
return begin;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename Out>
|
||||
Out Utf<16>::encode(Uint32 input, Out output, Uint16 replacement)
|
||||
{
|
||||
if (input < 0xFFFF)
|
||||
{
|
||||
// The character can be copied directly, we just need to check if it's in the valid range
|
||||
if ((input >= 0xD800) && (input <= 0xDFFF))
|
||||
{
|
||||
// Invalid character (this range is reserved)
|
||||
if (replacement)
|
||||
*output++ = replacement;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Valid character directly convertible to a single UTF-16 character
|
||||
*output++ = static_cast<Uint16>(input);
|
||||
}
|
||||
}
|
||||
else if (input > 0x0010FFFF)
|
||||
{
|
||||
// Invalid character (greater than the maximum unicode value)
|
||||
if (replacement)
|
||||
*output++ = replacement;
|
||||
}
|
||||
else
|
||||
{
|
||||
// The input character will be converted to two UTF-16 elements
|
||||
input -= 0x0010000;
|
||||
*output++ = static_cast<Uint16>((input >> 10) + 0xD800);
|
||||
*output++ = static_cast<Uint16>((input & 0x3FFUL) + 0xDC00);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
In Utf<16>::next(In begin, In end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
return decode(begin, end, codepoint);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
std::size_t Utf<16>::count(In begin, In end)
|
||||
{
|
||||
std::size_t length = 0;
|
||||
while (begin < end)
|
||||
{
|
||||
begin = next(begin, end);
|
||||
++length;
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::fromAnsi(In begin, In end, Out output, const std::locale& locale)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint = Utf<32>::decodeAnsi(*begin++, locale);
|
||||
output = encode(codepoint, output);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::fromWide(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint = Utf<32>::decodeWide(*begin++);
|
||||
output = encode(codepoint, output);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::fromLatin1(In begin, In end, Out output)
|
||||
{
|
||||
// Latin-1 is directly compatible with Unicode encodings,
|
||||
// and can thus be treated as (a sub-range of) UTF-32
|
||||
return std::copy(begin, end, output);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::toAnsi(In begin, In end, Out output, char replacement, const std::locale& locale)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
output = Utf<32>::encodeAnsi(codepoint, output, replacement, locale);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::toWide(In begin, In end, Out output, wchar_t replacement)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
output = Utf<32>::encodeWide(codepoint, output, replacement);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::toLatin1(In begin, In end, Out output, char replacement)
|
||||
{
|
||||
// Latin-1 is directly compatible with Unicode encodings,
|
||||
// and can thus be treated as (a sub-range of) UTF-32
|
||||
while (begin < end)
|
||||
{
|
||||
*output++ = *begin < 256 ? static_cast<char>(*begin) : replacement;
|
||||
begin++;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::toUtf8(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
output = Utf<8>::encode(codepoint, output);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::toUtf16(In begin, In end, Out output)
|
||||
{
|
||||
return std::copy(begin, end, output);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::toUtf32(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
*output++ = codepoint;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
In Utf<32>::decode(In begin, In /*end*/, Uint32& output, Uint32 /*replacement*/)
|
||||
{
|
||||
output = *begin++;
|
||||
return begin;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename Out>
|
||||
Out Utf<32>::encode(Uint32 input, Out output, Uint32 /*replacement*/)
|
||||
{
|
||||
*output++ = input;
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
In Utf<32>::next(In begin, In /*end*/)
|
||||
{
|
||||
return ++begin;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
std::size_t Utf<32>::count(In begin, In end)
|
||||
{
|
||||
return begin - end;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::fromAnsi(In begin, In end, Out output, const std::locale& locale)
|
||||
{
|
||||
while (begin < end)
|
||||
*output++ = decodeAnsi(*begin++, locale);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::fromWide(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
*output++ = decodeWide(*begin++);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::fromLatin1(In begin, In end, Out output)
|
||||
{
|
||||
// Latin-1 is directly compatible with Unicode encodings,
|
||||
// and can thus be treated as (a sub-range of) UTF-32
|
||||
return std::copy(begin, end, output);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::toAnsi(In begin, In end, Out output, char replacement, const std::locale& locale)
|
||||
{
|
||||
while (begin < end)
|
||||
output = encodeAnsi(*begin++, output, replacement, locale);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::toWide(In begin, In end, Out output, wchar_t replacement)
|
||||
{
|
||||
while (begin < end)
|
||||
output = encodeWide(*begin++, output, replacement);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::toLatin1(In begin, In end, Out output, char replacement)
|
||||
{
|
||||
// Latin-1 is directly compatible with Unicode encodings,
|
||||
// and can thus be treated as (a sub-range of) UTF-32
|
||||
while (begin < end)
|
||||
{
|
||||
*output++ = *begin < 256 ? static_cast<char>(*begin) : replacement;
|
||||
begin++;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::toUtf8(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
output = Utf<8>::encode(*begin++, output);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::toUtf16(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
output = Utf<16>::encode(*begin++, output);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::toUtf32(In begin, In end, Out output)
|
||||
{
|
||||
return std::copy(begin, end, output);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
Uint32 Utf<32>::decodeAnsi(In input, const std::locale& locale)
|
||||
{
|
||||
// On Windows, gcc's standard library (glibc++) has almost
|
||||
// no support for Unicode stuff. As a consequence, in this
|
||||
// context we can only use the default locale and ignore
|
||||
// the one passed as parameter.
|
||||
|
||||
#if defined(SFML_SYSTEM_WINDOWS) && /* if Windows ... */ \
|
||||
(defined(__GLIBCPP__) || defined (__GLIBCXX__)) && /* ... and standard library is glibc++ ... */ \
|
||||
!(defined(__SGI_STL_PORT) || defined(_STLPORT_VERSION)) /* ... and STLPort is not used on top of it */
|
||||
|
||||
(void)locale; // to avoid warnings
|
||||
|
||||
wchar_t character = 0;
|
||||
mbtowc(&character, &input, 1);
|
||||
return static_cast<Uint32>(character);
|
||||
|
||||
#else
|
||||
|
||||
// Get the facet of the locale which deals with character conversion
|
||||
const std::ctype<wchar_t>& facet = std::use_facet< std::ctype<wchar_t> >(locale);
|
||||
|
||||
// Use the facet to convert each character of the input string
|
||||
return static_cast<Uint32>(facet.widen(input));
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
Uint32 Utf<32>::decodeWide(In input)
|
||||
{
|
||||
// The encoding of wide characters is not well defined and is left to the system;
|
||||
// however we can safely assume that it is UCS-2 on Windows and
|
||||
// UCS-4 on Unix systems.
|
||||
// In both cases, a simple copy is enough (UCS-2 is a subset of UCS-4,
|
||||
// and UCS-4 *is* UTF-32).
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename Out>
|
||||
Out Utf<32>::encodeAnsi(Uint32 codepoint, Out output, char replacement, const std::locale& locale)
|
||||
{
|
||||
// On Windows, gcc's standard library (glibc++) has almost
|
||||
// no support for Unicode stuff. As a consequence, in this
|
||||
// context we can only use the default locale and ignore
|
||||
// the one passed as parameter.
|
||||
|
||||
#if defined(SFML_SYSTEM_WINDOWS) && /* if Windows ... */ \
|
||||
(defined(__GLIBCPP__) || defined (__GLIBCXX__)) && /* ... and standard library is glibc++ ... */ \
|
||||
!(defined(__SGI_STL_PORT) || defined(_STLPORT_VERSION)) /* ... and STLPort is not used on top of it */
|
||||
|
||||
(void)locale; // to avoid warnings
|
||||
|
||||
char character = 0;
|
||||
if (wctomb(&character, static_cast<wchar_t>(codepoint)) >= 0)
|
||||
*output++ = character;
|
||||
else if (replacement)
|
||||
*output++ = replacement;
|
||||
|
||||
return output;
|
||||
|
||||
#else
|
||||
|
||||
// Get the facet of the locale which deals with character conversion
|
||||
const std::ctype<wchar_t>& facet = std::use_facet< std::ctype<wchar_t> >(locale);
|
||||
|
||||
// Use the facet to convert each character of the input string
|
||||
*output++ = facet.narrow(static_cast<wchar_t>(codepoint), replacement);
|
||||
|
||||
return output;
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename Out>
|
||||
Out Utf<32>::encodeWide(Uint32 codepoint, Out output, wchar_t replacement)
|
||||
{
|
||||
// The encoding of wide characters is not well defined and is left to the system;
|
||||
// however we can safely assume that it is UCS-2 on Windows and
|
||||
// UCS-4 on Unix systems.
|
||||
// For UCS-2 we need to check if the source characters fits in (UCS-2 is a subset of UCS-4).
|
||||
// For UCS-4 we can do a direct copy (UCS-4 *is* UTF-32).
|
||||
|
||||
switch (sizeof(wchar_t))
|
||||
{
|
||||
case 4:
|
||||
{
|
||||
*output++ = static_cast<wchar_t>(codepoint);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
if ((codepoint <= 0xFFFF) && ((codepoint < 0xD800) || (codepoint > 0xDFFF)))
|
||||
{
|
||||
*output++ = static_cast<wchar_t>(codepoint);
|
||||
}
|
||||
else if (replacement)
|
||||
{
|
||||
*output++ = replacement;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
Reference in New Issue
Block a user