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[Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /anything/ on screen.
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@@ -29,6 +29,7 @@ namespace DriverDetails
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{BUG_NODYNUBOACCESS, 300, 14.0, -1.0},
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{BUG_BROKENCENTROID, 300, 14.0, -1.0},
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{BUG_BROKENINFOLOG, 300, -1.0, -1.0},
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{BUG_BROKENBUFFERS, 300, 14.0, -1.0},
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};
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std::map<std::pair<Vendor, Bug>, BugInfo> m_bugs;
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