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27 lines
898 B
C
27 lines
898 B
C
#ifndef GUARD_GRAPHICS_H
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#define GUARD_GRAPHICS_H
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extern const u32 gTitle_Gfx[];
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extern const u32 gTitle_Pal[];
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extern const u32 gTitle_Tilemap[];
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extern const u32 gUnknown_0201A894[];
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extern const u32 gMonInfoIcons_Gfx[];
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extern const u32 gPartyMenu_Gfx[];
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extern const u32 gMessageBox_Gfx[];
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extern const u32 gUnknown_0201B1A0[];
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extern const u32 gPartyMenu_Tilemap[];
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extern const u32 gPartySlots_Tilemap[];
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extern const u32 gSummaryScreen_Gfx[];
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extern const u32 gSummaryIcons_Gfx[];
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extern const u32 gSummaryScreen_Pal[];
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extern const u32 gSummaryScreen_Skills_Tilemap[];
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extern const u32 gSummaryScreen_Moves_Tilemap[];
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extern const u32 gTypeStatusIcons_Gfx[];
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extern const u32 gTypeStatusIcons_Pal[];
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extern const u32 gBattleScreen_Gfx[];
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extern const u32 gBattleScreen_Pal[];
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extern const u32 gBattleScreen_Tilemap[];
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extern const u32 gBattleWindows_Tilemap[];
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#endif // GUARD_GRAPHICS_H
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