#34 sets query in url

This commit is contained in:
Daniel 2018-03-19 00:37:57 -04:00
parent 54da253d40
commit 0205410dd0
4 changed files with 129 additions and 429 deletions

View File

@ -1,167 +1,137 @@
import React from 'react';
import API from '../SpreadsheetData';
import {observable} from "mobx";
import {observer, inject} from 'mobx-react';
import loki from 'lokijs';
import Collapsible from 'react-collapsible';
import API from '../SpreadsheetData';
@inject((stores, props, context) => props) @observer
export default class SearchForm extends React.Component {
@observable swamp = "or";
export default class SearchCollection extends React.Component {
@observable loaded = false;
@observable input = {};
constructor() {
super();
this.reset();
constructor(props) {
super(props);
this.filter = new loki("filter.db");
// Binding for keeping scope
this.search = this.search.bind(this);
this.handleChange = this.handleChange.bind(this);
this.reset = this.reset.bind(this);
this.parseQuery();
}
componentDidMount() {
this.search();
// this.search();
}
reset = () => {
this.type = {};
this.stones = {};
this.tribes = {};
this.elements = {};
this.rarity = {};
this.sets = {};
this.gender = {};
this.mc = {};
this.energy = {};
this.bp = {};
this.base = {};
};
parseQuery() {
this.props.handleContent([{'text': 'Loading...'}]);
const queryString = this.props.location.search.toLowerCase();
let query = {};
let pairs = (queryString[0] === '?' ? queryString.substr(1) : queryString).split('&');
for (let i = 0; i < pairs.length; i++) {
let pair = pairs[i].split('=');
query[decodeURIComponent(pair[0])] = decodeURIComponent(pair[1] || '');
}
console.log(query);
if (query.sets) {
query.sets.split(',').map(item => {
this.input[item.toUpperCase()] = true;
});
}
}
updateQuery() {
let query = {sets:[]};
Object.keys(this.input).forEach((key) => {
if (key in API.sets) query.sets.push(key);
});
let queryString = "";
// Sets
if (query.sets.length > 0) {
queryString += "sets=";
query.sets.forEach(item => {
queryString += item.toLowerCase();
});
queryString += "&";
}
// encodeURIComponent
// Strip trailing &
queryString = queryString.replace(/\&$/, '');
this.props.history.push('/collection/?'+(queryString));
}
reset(event) {
event.preventDefault();
event.stopPropagation();
this.props.history.push('/collection/');
Object.keys(this.input).forEach((key) => {
(typeof(this.input[key]) === 'boolean' ? this.input[key] = false : this.input[key] = '');
});
}
handleChange(event) {
const target = event.target;
const value = target.type === 'checkbox' ? target.checked : target.value;
const name = target.name;
this.input[name] = value;
console.log(this.input);
}
render() {
if (API.urls === null ||
API.portal === null ||
API.cards === null) {
return (<span>Loading...</span>);
}
if (this.loaded == false) {
API.buildCollection([{'cards': 'attacks'}, {'cards': 'battlegear'}, {'cards': 'creatures'}, {'cards': 'locations'}, {'cards': 'mugic'}])
.then(() => {
this.loaded = true;
this.search();
});
return (<span>Loading...</span>);
}
let setsInput = [];
for (const key in API.sets) {
setsInput.push(<label style={{display: 'block'}} key={key}><input type="checkbox" ref={(input) => this.sets[key] = input} />{API.sets[key]}</label>);
setsInput.push(<label style={{display: 'block'}} key={key}><input name={key} checked={this.input[key]} type="checkbox" onChange={this.handleChange} />{API.sets[key]}</label>);
}
const card_types = (
<div>
<label><input type="checkbox" ref={(input) => this.type.Attack = input} />Attack</label><br />
<label><input type="checkbox" ref={(input) => this.type.Battlegear = input} />Battlegear</label><br />
<label><input type="checkbox" ref={(input) => this.type.Creature = input} />Creature</label><br />
<label><input type="checkbox" ref={(input) => this.type.Location = input} />Location</label><br />
<label><input type="checkbox" ref={(input) => this.type.Mugic = input} />Mugic</label>
</div>
);
const card_rarity = (
<div>
<label><input type="checkbox" ref={(input) => this.rarity["Common"] = input}/>Common</label><br />
<label><input type="checkbox" ref={(input) => this.rarity["Uncommon"] = input}/>Uncommon</label><br />
<label><input type="checkbox" ref={(input) => this.rarity["Rare"] = input}/>Rare</label><br />
<label><input type="checkbox" ref={(input) => this.rarity["Super Rare"] = input}/>Super Rare</label><br />
<label><input type="checkbox" ref={(input) => this.rarity["Ultra Rare"] = input}/>Ultra Rare</label><br />
<label><input type="checkbox" ref={(input) => this.rarity["Promo"] = input}/>Promo</label>
</div>
);
const card_tribes = (
<div>
<div>Tribes</div>
<input type="checkbox" ref={(input) => this.tribes.danian = input}/><img className="icon16" src={"/src/img/icons/tribes/danian.png"} />&nbsp;
<input type="checkbox" ref={(input) => this.tribes.mipedian = input}/><img className="icon16" src={"/src/img/icons/tribes/mipedian.png"} />&nbsp;
<input type="checkbox" ref={(input) => this.tribes.overworld = input}/><img className="icon16" src={"/src/img/icons/tribes/overworld.png"} />&nbsp;
<input type="checkbox" ref={(input) => this.tribes.underworld = input}/><img className="icon16" src={"/src/img/icons/tribes/underworld.png"} />&nbsp;
<input type="checkbox" ref={(input) => this.tribes["m'arrillian"] = input}/><img className="icon16" src={"/src/img/icons/tribes/m'arrillian.png"} />&nbsp;
<input type="checkbox" ref={(input) => this.tribes.generic = input}/><img className="icon16" src={"/src/img/icons/tribes/generic.png"} />
</div>
);
const card_elements = (
<div>
<div>Elements</div>
<input type="checkbox" ref={(input) => this.elements.fire = input} /><img className="icon16" src={"/src/img/icons/elements/fire.png"} />&nbsp;
<input type="checkbox" ref={(input) => this.elements.air = input}/><img className="icon16" src={"/src/img/icons/elements/air.png"} />&nbsp;
<input type="checkbox" ref={(input) => this.elements.earth = input}/><img className="icon16" src={"/src/img/icons/elements/earth.png"} />&nbsp;
<input type="checkbox" ref={(input) => this.elements.water = input}/><img className="icon16" src={"/src/img/icons/elements/water.png"} />&nbsp;&nbsp;
<input type="button" value="or" disabled={this.swamp=="or"} onClick={(e)=>this.swamp="or"}/>
<input type="button" value="and" disabled={this.swamp=="and"} onClick={(e)=>this.swamp="and"} />
<br />
<input type="checkbox" ref={(input) => this.stones.noElements = input}/><span>No Elements</span>
</div>
);
const card_disciplines = (
<div className="disciplines">
<div>Disciplines</div>
<input type="text" ref={(input) => this.stones.courage = input} /><img className="icon20" style={{verticalAlign: 'bottom'}} src={"/src/img/icons/disciplines/courage.png"} />&nbsp;
<input type="text" ref={(input) => this.stones.power = input} /><img className="icon20" style={{verticalAlign: 'bottom'}} src={"/src/img/icons/disciplines/power.png"} />&nbsp;
<input type="text" ref={(input) => this.stones.wisdom = input} /><img className="icon20" style={{verticalAlign: 'bottom'}} src={"/src/img/icons/disciplines/wisdom.png"} />&nbsp;
<input type="text" ref={(input) => this.stones.speed = input} /><img className="icon20" style={{verticalAlign: 'bottom'}} src={"/src/img/icons/disciplines/speed.png"} />
</div>
);
return (
<div className="SearchForm">
<form onSubmit={this.search}>
<br />
<label>Name <input type="text" ref={(input) => this.stones.name = input} /></label>
<br />
<label>Text &nbsp;&nbsp;&nbsp;<input type="text" ref={(input) => this.stones.text = input} /></label>
<br />
<div>
<label>Subtypes | Initiative<br />
<input type="text" ref={(input) => this.stones.subtypes = input} />
</label><br />
<label><input type="checkbox" ref={(input) => this.stones.past = input}/>Past</label>&nbsp;
<label><input type="checkbox" ref={(input) => this.stones.mirage = input}/>Mirage</label>
</div>
<br />
{card_tribes}
<br />
{card_elements}
<br />
{card_disciplines}
<br />
<div>
<span>Energy</span><br />
<label>Min: <input type="text" style={{width: '30px'}} ref={(input) => this.energy.min = input} /></label>&nbsp;
<label>Max: <input type="text" style={{width: '30px'}} ref={(input) => this.energy.max = input} /></label>
</div>
<br />
<div>
<span>Mugic Counters/Cost
<br />Build Points</span><br />
<label>Min: <input type="text" style={{width: '30px'}} ref={(input) => this.mc.min = input} /></label>&nbsp;
<label>Max: <input type="text" style={{width: '30px'}} ref={(input) => this.mc.max = input} /></label>
</div>
<br />
<div>
<label><input type="checkbox" ref={(input) => this.stones.unique = input}/>Unique</label>&nbsp;
<label><input type="checkbox" ref={(input) => this.stones.loyal = input}/>Loyal</label>&nbsp;
<label><input type="checkbox" ref={(input) => this.stones.legendary = input}/>Legendary</label>
<br />
<label><input type="checkbox" ref={(input) => this.stones.mixed = input}/>Non-Loyal</label>
</div>
<br />
<Collapsible trigger="Types">{card_types}</Collapsible>
<Collapsible trigger="Rarity">{card_rarity}</Collapsible>
<Collapsible trigger="Sets">{setsInput}</Collapsible>
<Collapsible trigger="Gender (fan content)">
<label><input type="checkbox" ref={(input) => this.gender.Ambiguous = input}/>Ambiguous</label>&nbsp;
<label><input type="checkbox" ref={(input) => this.gender.Female = input}/>Female</label>&nbsp;
<label><input type="checkbox" ref={(input) => this.gender.Male = input}/>Male</label>
</Collapsible>
<br />
<input type="submit" value="Search" />&nbsp;&nbsp;
<input type="button" value="Reset" disabled onClick={this.reset()} />
<input type="button" value="Reset" onClick={this.reset} />
</form>
</div>
);
}
// TODO advanced filters
search = (e) => {
if (e) {
e.preventDefault();
e.stopPropagation();
this.updateQuery();
}
// Sort data descending alphabetically
let filter = this.filter.addCollection('filter');
var pview = filter.addDynamicView('filter');
@ -174,291 +144,34 @@ export default class SearchForm extends React.Component {
let locationResults = API.cards.locations.chain();
let mugicResults = API.cards.mugic.chain();
// Search by name
if (this.stones.name.value) {
attackResults = attackResults.find({'$or': [
{'gsx$name': {'$regex': new RegExp(this.stones.name.value, 'i')}},
{'gsx$tags': {'$regex': new RegExp(this.stones.name.value, 'i')}},
]});
battlegearResults = battlegearResults.find({'$or': [
{'gsx$name': {'$regex': new RegExp(this.stones.name.value, 'i')}},
{'gsx$tags': {'$regex': new RegExp(this.stones.name.value, 'i')}},
]});
creatureResults = creatureResults.find({'$or': [
{'gsx$name': {'$regex': new RegExp(this.stones.name.value, 'i')}},
{'gsx$tags': {'$regex': new RegExp(this.stones.name.value, 'i')}},
]});
locationResults = locationResults.find({'$or': [
{'gsx$name': {'$regex': new RegExp(this.stones.name.value, 'i')}},
{'gsx$tags': {'$regex': new RegExp(this.stones.name.value, 'i')}}
]});
mugicResults = mugicResults.find({'$or': [
{'gsx$name': {'$regex': new RegExp(this.stones.name.value, 'i')}},
{'gsx$tags': {'$regex': new RegExp(this.stones.name.value, 'i')}},
]});
}
if (this.stones.text.value) {
let textList = this.stones.text.value.split(",").filter(Boolean).map((item) => {
return ({'$regex': new RegExp(item.trim(), 'i')});
});
attackResults = attackResults.find({'$or': [
{'gsx$tags': {"$or": textList}},
{'gsx$ability': {"$or": textList}},
{'gsx$flavortext': {"$or": textList}}
]});
battlegearResults = battlegearResults.find({'$or': [
{'gsx$tags': {"$or": textList}},
{'gsx$ability': {"$or": textList}},
{'gsx$flavortext': {"$or": textList}}
]});
creatureResults = creatureResults.find({'$or': [
{'gsx$tags': {"$or": textList}},
{'gsx$ability': {"$or": textList}},
{'gsx$flavortext': {"$or": textList}},
{'gsx$brainwashedability': {"$or": textList}}
]});
locationResults = locationResults.find({'$or': [
{'gsx$tags': {"$or": textList}},
{'gsx$ability': {"$or": textList}},
{'gsx$flavortext': {"$or": textList}}
]});
mugicResults = mugicResults.find({'$or': [
{'gsx$tags': {"$or": textList}},
{'gsx$ability': {"$or": textList}},
{'gsx$flavortext': {"$or": textList}}
]});
}
// Search by tribe
let tribesList = [];
for (const tribe in this.tribes) {
if (this.tribes[tribe].checked) {
tribesList.push({'$regex': new RegExp(tribe, 'i')});
}
}
if (tribesList.length > 0) {
creatureResults = creatureResults.find({'gsx$tribe': {'$or': tribesList} });
mugicResults = mugicResults.find({'gsx$tribe': {'$or': tribesList} });
attackResults = attackResults.limit(0);
battlegearResults = battlegearResults.limit(0);
locationResults = locationResults.limit(0);
}
// no elements
if (this.stones.noElements.checked) {
creatureResults = creatureResults.where((obj) => {return (obj.gsx$elements == '');});
attackResults = attackResults.where(
(obj) => {return (obj.gsx$fire == ('') );}
).where(
(obj) => {return (obj.gsx$air == ('') );}
).where(
(obj) => {return (obj.gsx$earth == ('') );}
).where(
(obj) => {return (obj.gsx$water == ('') );}
);
battlegearResults = battlegearResults.limit(0);
locationResults = locationResults.limit(0);
mugicResults = mugicResults.limit(0);
}
// Search by elements
else {
let elementsList = [];
let elementsList2 = [];
for (const element in this.elements) {
if (this.elements[element].checked) {
elementsList.push({'$regex': new RegExp(element, 'i')});
elementsList2.push({['gsx$'+element]: {'$gte': 0}})
}
}
if (elementsList.length > 0) {
if (this.swamp == "or") {
creatureResults = creatureResults.find({'gsx$elements': {'$or': elementsList} });
attackResults = attackResults.find({'$or': elementsList2});
}
if (this.swamp == "and") {
creatureResults = creatureResults.find({'gsx$elements': {'$and': elementsList} });
attackResults = attackResults.find({'$and': elementsList2});
}
battlegearResults = battlegearResults.limit(0);
locationResults = locationResults.limit(0);
mugicResults = mugicResults.limit(0);
}
}
let rarityList = [];
for (const key in this.rarity) {
if (this.rarity[key].checked) {
rarityList.push({'$eq': key});
}
}
if (rarityList.length > 0) {
attackResults = attackResults.find({'gsx$rarity': {'$or': rarityList} });
battlegearResults = battlegearResults.find({'gsx$rarity': {'$or': rarityList} });
creatureResults = creatureResults.find({'gsx$rarity': {'$or': rarityList} });
locationResults = locationResults.find({'gsx$rarity': {'$or': rarityList} });
mugicResults = mugicResults.find({'gsx$rarity': {'$or': rarityList} });
}
let setsList = [];
for (const key in this.sets) {
if (this.sets[key].checked) {
setsList.push({'$eq': key});
}
}
if (setsList.length > 0) {
attackResults = attackResults.find({'gsx$set': {'$or': setsList} });
battlegearResults = battlegearResults.find({'gsx$set': {'$or': setsList} });
creatureResults = creatureResults.find({'gsx$set': {'$or': setsList} });
locationResults = locationResults.find({'gsx$set': {'$or': setsList} });
mugicResults = mugicResults.find({'gsx$set': {'$or': setsList} });
}
if (this.stones.subtypes.value) {
let subtypesList = this.stones.subtypes.value.split(",").filter(Boolean).map((item) => {
return ({'$regex': new RegExp(item.trim(), 'i')});
});
creatureResults = creatureResults.find({'gsx$types': {'$or': subtypesList} });
locationResults = locationResults.find({'gsx$initiative': {'$or': subtypesList}});
attackResults = attackResults.limit(0);
battlegearResults = battlegearResults.limit(0);
mugicResults = mugicResults.limit(0);
}
if (this.mc.min.value !== "" && this.mc.min.value >= 0) {
attackResults = attackResults.find({'gsx$bp': {'$gte': this.mc.min.value}});
creatureResults = creatureResults.find({'gsx$mugicability': {'$gte': this.mc.min.value}});
mugicResults = mugicResults.find({'gsx$cost': {'$gte': this.mc.min.value}});
}
if (this.mc.max.value !== "" && this.mc.max.value >= 0 && this.mc.max.value >= this.mc.min.value) {
attackResults = attackResults.find({'gsx$bp': {'$lte': this.mc.max.value}});
creatureResults = creatureResults.find({'gsx$mugicability': {'$lte': this.mc.max.value}});
mugicResults = mugicResults.find({'gsx$cost': {'$lte': this.mc.max.value}});
}
if (this.mc.max.value !== "" || this.mc.min.value !== "") {
battlegearResults = battlegearResults.limit(0);
locationResults = locationResults.limit(0);
}
if (this.energy.min.value > 0) {
creatureResults = creatureResults.find({'gsx$energy': {'$gte': this.energy.min.value}});
}
if (this.energy.max.value > 0 && this.energy.max.value >= this.energy.min.value) {
creatureResults = creatureResults.find({'gsx$energy': {'$lte': this.energy.max.value}});
}
if (this.stones.courage.value > 0) {
creatureResults = creatureResults.find({'gsx$courage': {'$gte': this.stones.courage.value}});
}
if (this.stones.power.value > 0) {
creatureResults = creatureResults.find({'gsx$power': {'$gte': this.stones.power.value}});
}
if (this.stones.wisdom.value > 0) {
creatureResults = creatureResults.find({'gsx$wisdom': {'$gte': this.stones.wisdom.value}});
}
if (this.stones.speed.value > 0) {
creatureResults = creatureResults.find({'gsx$speed': {'$gte': this.stones.speed.value}});
}
if (this.energy.min.value > 0 || this.energy.max.value > 0 || this.stones.courage.value !== "" || this.stones.power.value !== "" || this.stones.wisdom.value !== "" || this.stones.speed.value !== "") {
attackResults = attackResults.limit(0);
battlegearResults = battlegearResults.limit(0);
locationResults = locationResults.limit(0);
mugicResults = mugicResults.limit(0);
}
if (this.stones.unique.checked) {
attackResults = attackResults.find({'gsx$unique': {'$gt': 0}});
battlegearResults = battlegearResults.find({'gsx$unique': {'$gt': 0}});
creatureResults = creatureResults.find({'gsx$unique': {'$gt': 0}});
locationResults = locationResults.find({'gsx$unique': {'$gt': 0}});
mugicResults = mugicResults.find({'gsx$unique': {'$gt': 0}});
}
if (this.stones.loyal.checked) {
attackResults = attackResults.limit(0);
battlegearResults = battlegearResults.find({'gsx$loyal': {'$gt': 0}});
creatureResults = creatureResults.find({'gsx$loyal': {'$gt': 0}});
mugicResults = mugicResults.limit(0);
locationResults = locationResults.limit(0);
}
if (this.stones.mixed.checked) {
attackResults = attackResults.limit(0);
creatureResults = creatureResults.find({'gsx$loyal': {'$lte': 0}});
battlegearResults = battlegearResults.find({'gsx$loyal': {'$lte': 0}});
mugicResults = mugicResults.limit(0);
locationResults = locationResults.limit(0);
}
if (this.stones.legendary.checked) {
attackResults = attackResults.find({'gsx$legendary': {'$gt': 0}});
battlegearResults = battlegearResults.find({'gsx$legendary': {'$gt': 0}});
creatureResults = creatureResults.find({'gsx$legendary': {'$gt': 0}});
locationResults = locationResults.find({'gsx$legendary': {'$gt': 0}});
mugicResults = mugicResults.find({'gsx$legendary': {'$gt': 0}});
}
if (this.stones.past.checked) {
attackResults = attackResults.find({'gsx$past': {'$gt': 0}});
battlegearResults = battlegearResults.find({'gsx$past': {'$gt': 0}});
creatureResults = creatureResults.find({'gsx$types': {'$regex': new RegExp("past", 'i')}});
locationResults = locationResults.find({'gsx$past': {'$gt': 0}});
mugicResults = mugicResults.find({'gsx$past': {'$gt': 0}});
}
if (this.stones.mirage.checked) {
locationResults = locationResults.find({'gsx$mirage': {'$gt': 0}});
attackResults = attackResults.limit(0);
battlegearResults = battlegearResults.limit(0);
creatureResults = creatureResults.limit(0);
mugicResults = mugicResults.limit(0);
}
let genderList = [];
for (const key in this.gender) {
if (this.gender[key].checked) {
genderList.push({'$regex': new RegExp(key, 'i')})
}
}
if (genderList.length > 0) {
creatureResults = creatureResults.find({'gsx$gender': {'$or': genderList} });
attackResults = attackResults.limit(0);
battlegearResults = battlegearResults.limit(0);
locationResults = locationResults.limit(0);
mugicResults = mugicResults.limit(0);
}
// Merge data
let types = !(this.type.Attack.checked | this.type.Battlegear.checked | this.type.Creature.checked | this.type.Location.checked | this.type.Mugic.checked);
// let types = !(this.type.Attack.checked | this.type.Battlegear.checked | this.type.Creature.checked | this.type.Location.checked | this.type.Mugic.checked);
if (types || this.type.Attack.checked) {
let temp = attackResults.data();
temp.forEach(function(v){ delete v.$loki });
filter.insert(temp);
}
if (types || this.type.Battlegear.checked) {
let temp = battlegearResults.data();
temp.forEach(function(v){ delete v.$loki });
filter.insert(temp);
}
if (types || this.type.Creature.checked) {
let temp = creatureResults.data()
temp.forEach(function(v){ delete v.$loki });
filter.insert(temp);
}
if (types || this.type.Location.checked) {
let temp = locationResults.data()
temp.forEach(function(v){ delete v.$loki });
filter.insert(temp);
}
if (types || this.type.Mugic.checked) {
let temp = mugicResults.data()
temp.forEach(function(v){ delete v.$loki });
filter.insert(temp);
}
// if (types || this.type.Attack.checked) {
// let temp = attackResults.data();
// temp.forEach(function(v){ delete v.$loki });
// filter.insert(temp);
// }
// if (types || this.type.Battlegear.checked) {
// let temp = battlegearResults.data();
// temp.forEach(function(v){ delete v.$loki });
// filter.insert(temp);
// }
// if (types || this.type.Creature.checked) {
// let temp = creatureResults.data()
// temp.forEach(function(v){ delete v.$loki });
// filter.insert(temp);
// }
// if (types || this.type.Location.checked) {
// let temp = locationResults.data()
// temp.forEach(function(v){ delete v.$loki });
// filter.insert(temp);
// }
// if (types || this.type.Mugic.checked) {
// let temp = mugicResults.data()
// temp.forEach(function(v){ delete v.$loki });
// filter.insert(temp);
// }
let results = pview.data();
this.filter.removeCollection('filter');
@ -466,4 +179,5 @@ export default class SearchForm extends React.Component {
if (results.length > 0) this.props.handleContent(results);
else this.props.handleContent([{'text': 'No Results Found'}]);
}
}

View File

@ -25,31 +25,18 @@ export default class Home extends React.Component {
}
render() {
if (API.urls === null ||
API.portal === null ||
API.cards === null) {
return (<span>Loading...</span>);
}
if (this.loaded == false) {
API.buildCollection([{'cards': 'attacks'}, , {'cards': 'battlegear'}, {'cards': 'creatures'}, {'cards': 'locations'}, {'cards': 'mugic'}])
.then(() => {
this.loaded = true;
});
return (<span>Loading...</span>);
}
return (
<div className="collection">
<link rel="stylesheet" href="/src/css/collection.css" />
<div className="left">
<ImagePreview url={API.base_image + this.card_img} ref={n => {if (n) this.changeImage = n.getInstance().changeImage}} />
<SearchForm handleContent={this.handleContent.bind(this)} />
<SearchForm handleContent={this.handleContent.bind(this)} {...this.props} />
</div>
<div className="right">
{this.navigation()}<br />
{this.navigation()}
<br />
<CardList cards={this.content.slice(this.n * (this.p-1), this.n * this.p)} setImage={this.setImage.bind(this)}/>
<br />
{this.navigation()}
</div>
</div>

View File

@ -76,7 +76,6 @@ export default class PackSimulator extends React.Component {
const target = event.target;
const value = target.type === 'checkbox' ? target.checked : target.value;
const name = target.name;
this[name] = value;
}

View File

@ -57,7 +57,7 @@ class DBSearch extends React.Component {
}
if (this.loaded == false) {
API.buildCollection([{'portal': 'attacks'}, , {'portal': 'battlegear'}, {'portal': 'creatures'}, {'portal': 'locations'}, {'portal': 'mugic'}])
API.buildCollection([{'portal': 'attacks'}, {'portal': 'battlegear'}, {'portal': 'creatures'}, {'portal': 'locations'}, {'portal': 'mugic'}])
.then(() => {
this.loaded = true;
});