cc3dsfs/source/Menus/ConnectionMenu.cpp
Lorenzooone 268542732f
Implement USB for Old DS and 3DS CCs (#3)
* Implement USB for Old DS and 3DS CCs

* Update Readme and everything else to account for new devices

* Handle no serial number

* Reduce jitter on lower powered devices

Thanks to https://github.com/nn9dev and loopy for older CCs testing

There seem to be slowdowns on Windows when using the older CCs. Will need to figure that out.
2024-06-21 03:12:34 +02:00

50 lines
1.4 KiB
C++
Executable File

#include "ConnectionMenu.hpp"
ConnectionMenu::ConnectionMenu(bool font_load_success, sf::Font &text_font) : OptionSelectionMenu(){
this->initialize(font_load_success, text_font);
}
ConnectionMenu::~ConnectionMenu() {
}
void ConnectionMenu::class_setup() {
this->num_options_per_screen = 4;
this->min_elements_text_scaling_factor = num_options_per_screen;
this->width_factor_menu = 16;
this->width_divisor_menu = 9;
this->base_height_factor_menu = 10;
this->base_height_divisor_menu = 6;
this->min_text_size = 0.3;
this->max_width_slack = 1.1;
this->menu_color = sf::Color(30, 30, 60, 192);
this->title = "Device Selection";
this->show_back_x = false;
this->show_x = false;
this->show_title = true;
}
void ConnectionMenu::insert_data(std::vector<CaptureDevice> *devices_list) {
this->devices_list = devices_list;
this->prepare_options();
}
void ConnectionMenu::reset_output_option() {
this->selected_index = -1;
}
void ConnectionMenu::set_output_option(int index, int action) {
this->selected_index = index;
}
int ConnectionMenu::get_num_options() {
return this->devices_list->size();
}
std::string ConnectionMenu::get_string_option(int index, int action) {
return (*this->devices_list)[index].name + " - " + (*this->devices_list)[index].serial_number;
}
void ConnectionMenu::prepare(float menu_scaling_factor, int view_size_x, int view_size_y) {
this->base_prepare(menu_scaling_factor, view_size_x, view_size_y);
}