cc3dsfs/source/CaptureDeviceSpecific/ISDevices/usb_is_nitro_acquisition_emulator.cpp
Lorenzooone 8e87c7afd1
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Add Wall to compilation flags
2025-04-08 04:20:02 +02:00

363 lines
16 KiB
C++

#include "devicecapture.hpp"
#include "usb_is_device_communications.hpp"
#include "usb_is_device_acquisition_general.hpp"
#include "usb_is_nitro_acquisition_emulator.hpp"
#include <chrono>
// Code based off of Gericom's sample code. Distributed under the MIT License. Copyright (c) 2024 Gericom
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
// The code for video capture of the IS Nitro Emulator and of the IS Nitro Capture is wildly different.
// For this reason, the code was split into two device-specific files.
#define FRAME_BUFFER_SIZE 32
#define SLEEP_CHECKS_TIME_MS 20
#define SLEEP_TIME_DIVISOR 8
static int drain_frames(is_device_device_handlers* handlers, int num_frames, int start_frames, CaptureScreensType capture_type, const is_device_usb_device* usb_device_desc) {
ISNitroEmulatorVideoInputData* video_in_buffer = new ISNitroEmulatorVideoInputData;
for (int i = start_frames; i < num_frames; i++) {
int ret = ReadFrame(handlers, (uint8_t*)video_in_buffer, (int)usb_is_device_get_video_in_size(capture_type, usb_device_desc->device_type), usb_device_desc);
if(ret < 0) {
delete video_in_buffer;
return ret;
}
}
delete video_in_buffer;
return LIBUSB_SUCCESS;
}
static int StartAcquisitionEmulator(is_device_device_handlers* handlers, uint16_t &out_frame_count, float &single_frame_time, CaptureScreensType capture_type, CaptureSpeedsType capture_speed, const is_device_usb_device* usb_device_desc) {
int ret = 0;
ret = DisableLca2(handlers, usb_device_desc);
if(ret < 0)
return ret;
ret = set_acquisition_mode(handlers, capture_type, capture_speed, usb_device_desc);
if(ret < 0)
return ret;
ret = SetForwardFrameCount(handlers, FRAME_BUFFER_SIZE, usb_device_desc);
if(ret < 0)
return ret;
// Reset this in case it's high. At around 0xFFFF, reading from the USB DMA seems to fail...
ret = UpdateFrameForwardEnable(handlers, true, true, usb_device_desc);
if(ret < 0)
return ret;
ret = UpdateFrameForwardEnable(handlers, true, false, usb_device_desc);
if(ret < 0)
return ret;
// Get to the closest next frame
auto clock_start = std::chrono::high_resolution_clock::now();
uint16_t oldFrameCount;
uint16_t newFrameCount;
ret = GetFrameCounter(handlers, &oldFrameCount, usb_device_desc);
if(ret < 0)
return ret;
newFrameCount = oldFrameCount;
while(newFrameCount == oldFrameCount) {
ret = GetFrameCounter(handlers, &newFrameCount, usb_device_desc);
if(ret < 0)
return ret;
const auto curr_time = std::chrono::high_resolution_clock::now();
const std::chrono::duration<double> diff = curr_time - clock_start;
// If too much time has passed, the DS is probably either turned off or sleeping. If so, avoid locking up
if(diff.count() > 0.2)
break;
}
// Get to the next modulo 32 frame.
// We also do this to measure the time that is needed for each frame...
// To do so, a minimum of 4 frames is required (FRAME_BUFFER_SIZE - 1 + 4)
clock_start = std::chrono::high_resolution_clock::now();
ret = GetFrameCounter(handlers, &oldFrameCount, usb_device_desc);
if(ret < 0)
return ret;
uint16_t targetFrameCount = (newFrameCount + FRAME_BUFFER_SIZE + 3) & (~(FRAME_BUFFER_SIZE - 1));
while(oldFrameCount != targetFrameCount) {
ret = GetFrameCounter(handlers, &oldFrameCount, usb_device_desc);
if(ret < 0)
return ret;
// Placing a sleep of some kind here would be much better...
// Though this is only executed for a small time when first connecting...
const auto curr_time = std::chrono::high_resolution_clock::now();
const std::chrono::duration<double> diff = curr_time - clock_start;
// If too much time has passed, the DS is probably either turned off or sleeping. If so, avoid locking up
if(diff.count() > 1.0)
break;
}
const auto curr_time = std::chrono::high_resolution_clock::now();
const std::chrono::duration<float> diff = curr_time - clock_start;
// Sometimes the upper 8 bits aren't updated... Use only the lower 8 bits.
newFrameCount &= 0xFF;
oldFrameCount &= 0xFF;
int frame_diff = ((int)oldFrameCount) - ((int)newFrameCount);
if(frame_diff < 0)
frame_diff += 1 << 8;
out_frame_count = oldFrameCount;
// Determine how much time a single frame takes. We'll use it for sleeps
if(frame_diff == 0)
single_frame_time = 0;
else
single_frame_time = diff.count() / frame_diff;
// Start the actual DMA
if(single_frame_time > 0) {
ret = StartUsbCaptureDma(handlers, usb_device_desc);
if(ret < 0)
return ret;
}
return ret;
}
static bool do_sleep(float single_frame_time, std::chrono::time_point<std::chrono::high_resolution_clock> clock_last_reset, CaptureScreensType capture_type, CaptureSpeedsType capture_speed, int curr_frame_counter, int last_frame_counter, float* out_time) {
auto curr_time = std::chrono::high_resolution_clock::now();
std::chrono::duration<double> diff = curr_time - clock_last_reset;
float expected_time = single_frame_time * curr_frame_counter;
// Frames aren't ready asap. It takes a while for them to be, in slower modes...
int adding_single_frame_time_divisor = 0;
switch(capture_speed) {
case CAPTURE_SPEEDS_HALF:
adding_single_frame_time_divisor = 1;
break;
case CAPTURE_SPEEDS_THIRD:
adding_single_frame_time_divisor = 2;
break;
case CAPTURE_SPEEDS_QUARTER:
adding_single_frame_time_divisor = 3;
break;
default:
break;
}
if((capture_type == CAPTURE_SCREENS_TOP) || (capture_type == CAPTURE_SCREENS_BOTTOM))
adding_single_frame_time_divisor *= 2;
if(adding_single_frame_time_divisor > 0) {
float adding_single_frame_time_multiplier = (float)(adding_single_frame_time_divisor - 1);
if(adding_single_frame_time_multiplier == 0)
adding_single_frame_time_multiplier = 0.33f;
expected_time += (single_frame_time * adding_single_frame_time_multiplier) / adding_single_frame_time_divisor;
}
float low_single_frame_time = 1.0f / ((int)((1.0 / single_frame_time) + 1));
float low_expected_time = low_single_frame_time * curr_frame_counter;
// If the current time is too low, sleep a bit to make sure we don't overrun the framerate counter
// Don't do it regardless of the situation, and only in small increments...
// Otherwise there is the risk of sleeping too much
bool result = (diff.count() < expected_time) && ((expected_time - diff.count()) > (single_frame_time / SLEEP_TIME_DIVISOR));
*out_time = single_frame_time;
if(last_frame_counter & (FRAME_BUFFER_SIZE - 1)) {
result = (diff.count() < low_expected_time) && ((low_expected_time - diff.count()) > (low_single_frame_time / SLEEP_TIME_DIVISOR));
*out_time = low_single_frame_time;
}
return result;
}
static void frame_wait(float single_frame_time, std::chrono::time_point<std::chrono::high_resolution_clock> clock_last_reset, CaptureScreensType capture_type, CaptureSpeedsType capture_speed, int curr_frame_counter, int last_frame_counter) {
if(curr_frame_counter == FRAME_BUFFER_SIZE)
return;
float sleep_time = 0;
while(do_sleep(single_frame_time, clock_last_reset, capture_type, capture_speed, curr_frame_counter, last_frame_counter, &sleep_time))
default_sleep(sleep_time * 1000.0f / SLEEP_TIME_DIVISOR);
}
static int reset_acquisition_frames(CaptureData* capture_data, uint16_t &curr_frame_counter, uint16_t &last_frame_counter, float &single_frame_time, std::chrono::time_point<std::chrono::high_resolution_clock> &clock_last_reset, CaptureScreensType &curr_capture_type, CaptureScreensType wanted_capture_type, CaptureSpeedsType &curr_capture_speed, CaptureSpeedsType wanted_capture_speed, ISDeviceCaptureReceivedData* is_device_capture_recv_data) {
curr_frame_counter += 1;
if(curr_frame_counter < FRAME_BUFFER_SIZE)
return LIBUSB_SUCCESS;
is_device_device_handlers* handlers = (is_device_device_handlers*)capture_data->handle;
const is_device_usb_device* usb_device_desc = (const is_device_usb_device*)capture_data->status.device.descriptor;
wait_all_is_device_transfers_done(capture_data, is_device_capture_recv_data);
int ret = get_is_device_status(is_device_capture_recv_data);
if (ret < 0)
return ret;
int multiplier = 1;
switch(curr_capture_speed) {
case CAPTURE_SPEEDS_HALF:
multiplier = 2;
break;
case CAPTURE_SPEEDS_THIRD:
multiplier = 3;
break;
case CAPTURE_SPEEDS_QUARTER:
multiplier = 4;
break;
default:
break;
}
ret = StopUsbCaptureDma(handlers, usb_device_desc);
if(ret < 0)
return ret;
// If the user requests a mode change, accomodate them.
// Though it may lag for a bit...
if((wanted_capture_type != curr_capture_type) || (wanted_capture_speed != curr_capture_speed)) {
curr_capture_type = wanted_capture_type;
curr_capture_speed = wanted_capture_speed;
ret = set_acquisition_mode(handlers, curr_capture_type, curr_capture_speed, usb_device_desc);
if(ret < 0)
return ret;
}
uint16_t internalFrameCount = 0;
uint16_t full_internalFrameCount = 0;
int frame_diff = 0;
int diff_target = FRAME_BUFFER_SIZE * multiplier;
std::chrono::time_point<std::chrono::high_resolution_clock> curr_time;
std::chrono::duration<float> diff;
do {
// Is this not the first loop? Also, do not sleep too much...
if((frame_diff > 0) && (((internalFrameCount & (FRAME_BUFFER_SIZE - 1)) < (FRAME_BUFFER_SIZE - 1)))) {
float expected_time = single_frame_time * FRAME_BUFFER_SIZE;
if(diff.count() < expected_time)
default_sleep(single_frame_time * 1000.0f / SLEEP_TIME_DIVISOR);
}
// Check how many frames have passed...
ret = GetFrameCounter(handlers, &internalFrameCount, usb_device_desc);
full_internalFrameCount = internalFrameCount;
// Sometimes the upper 8 bits aren't updated... Use only the lower 8 bits.
internalFrameCount &= 0xFF;
if(ret < 0)
return ret;
frame_diff = internalFrameCount - last_frame_counter;
if(frame_diff < 0)
frame_diff += 1 << 8;
// If the frames haven't advanced, the DS is either turned off or sleeping. If so, avoid locking up
if(frame_diff == 0)
break;
curr_time = std::chrono::high_resolution_clock::now();
diff = curr_time - clock_last_reset;
// If too much time has passed, the DS is probably either turned off or sleeping. If so, avoid locking up
if(diff.count() > (1.0 * multiplier)) {
frame_diff = 0;
break;
}
// Exit if enough frames have passed, or if there currently is some delay.
// Exiting early makes it possible to catch up to the DMA, if we're behind.
} while(((frame_diff < diff_target) && (!(last_frame_counter & (FRAME_BUFFER_SIZE - 1)))) || ((internalFrameCount & (FRAME_BUFFER_SIZE - 1)) >= (FRAME_BUFFER_SIZE - ( 1 + multiplier))));
// Determine how much time a single frame takes. We'll use it for sleeps
curr_time = std::chrono::high_resolution_clock::now();
diff = curr_time - clock_last_reset;
if((frame_diff > 0) && (frame_diff < (diff_target - (1 + multiplier)))) {
bool is_lid_closed = false;
ret = ReadLidState(handlers, &is_lid_closed, usb_device_desc);
if(ret < 0)
return ret;
if(is_lid_closed)
frame_diff = 0;
}
if(frame_diff == 0)
single_frame_time = 0;
else
single_frame_time = diff.count() / (frame_diff / ((float)multiplier));
clock_last_reset = curr_time;
// Save the current frame counter's 8 LSB
last_frame_counter = internalFrameCount;
// If we're nearing 0xFFFF for the frame counter, reset it.
// It's a problematic value for DMA reading
if(frame_diff && (full_internalFrameCount >= 0xF000)) {
ret = UpdateFrameForwardEnable(handlers, true, true, usb_device_desc);
if(ret < 0)
return ret;
clock_last_reset = std::chrono::high_resolution_clock::now();
}
ret = UpdateFrameForwardEnable(handlers, true, false, usb_device_desc);
if(ret < 0)
return ret;
curr_frame_counter = 0;
// Start the actual DMA
if(single_frame_time > 0) {
ret = StartUsbCaptureDma(handlers, usb_device_desc);
if(ret < 0)
return ret;
}
return LIBUSB_SUCCESS;
}
int initial_cleanup_emulator(const is_device_usb_device* usb_device_desc, is_device_device_handlers* handlers) {
return EndAcquisition(usb_device_desc, handlers, false, 0, CAPTURE_SCREENS_BOTH);
}
int EndAcquisitionEmulator(CaptureData* capture_data, ISDeviceCaptureReceivedData* is_device_capture_recv_data, bool do_drain_frames, int start_frames, CaptureScreensType capture_type) {
wait_all_is_device_transfers_done(capture_data, is_device_capture_recv_data);
return EndAcquisitionEmulator((const is_device_usb_device*)capture_data->status.device.descriptor, (is_device_device_handlers*)capture_data->handle, do_drain_frames, start_frames, capture_type);
}
int EndAcquisitionEmulator(const is_device_usb_device* usb_device_desc, is_device_device_handlers* handlers, bool do_drain_frames, int start_frames, CaptureScreensType capture_type) {
int ret = 0;
if (do_drain_frames)
ret = drain_frames(handlers, FRAME_BUFFER_SIZE, start_frames, capture_type, usb_device_desc);
if (ret < 0)
return ret;
ret = StopUsbCaptureDma(handlers, usb_device_desc);
if (ret < 0)
return ret;
return UpdateFrameForwardEnable(handlers, false, false, usb_device_desc);
}
void is_nitro_acquisition_emulator_main_loop(CaptureData* capture_data, ISDeviceCaptureReceivedData* is_device_capture_recv_data) {
is_device_device_handlers* handlers = (is_device_device_handlers*)capture_data->handle;
const is_device_usb_device* usb_device_desc = (const is_device_usb_device*)capture_data->status.device.descriptor;
uint32_t index = 0;
uint16_t last_frame_counter = 0;
float single_frame_time = 0;
uint16_t curr_frame_counter = 0;
CaptureScreensType curr_capture_type = capture_data->status.capture_type;
CaptureSpeedsType curr_capture_speed = capture_data->status.capture_speed;
int ret = StartAcquisitionEmulator(handlers, last_frame_counter, single_frame_time, curr_capture_type, curr_capture_speed, usb_device_desc);
if (ret < 0) {
capture_error_print(true, capture_data, "Capture Start: Failed");
return;
}
auto clock_last_reset = std::chrono::high_resolution_clock::now();
while (capture_data->status.connected && capture_data->status.running) {
ret = get_is_device_status(is_device_capture_recv_data);
if(ret < 0) {
capture_error_print(true, capture_data, "Disconnected: Read error");
return;
}
if(single_frame_time > 0) {
ISDeviceCaptureReceivedData* chosen_buffer = is_device_get_free_buffer(capture_data, is_device_capture_recv_data);
if(chosen_buffer == NULL)
error_is_device_status(is_device_capture_recv_data, LIBUSB_ERROR_TIMEOUT);
is_device_read_frame_request(capture_data, chosen_buffer, curr_capture_type, index++);
frame_wait(single_frame_time, clock_last_reset, curr_capture_type, curr_capture_speed, curr_frame_counter + 1, last_frame_counter);
}
else {
capture_data->status.cooldown_curr_in = FIX_PARTIAL_FIRST_FRAME_NUM;
clock_last_reset = std::chrono::high_resolution_clock::now();
default_sleep(SLEEP_CHECKS_TIME_MS);
}
capture_data->status.curr_delay = last_frame_counter % FRAME_BUFFER_SIZE;
ret = reset_acquisition_frames(capture_data, curr_frame_counter, last_frame_counter, single_frame_time, clock_last_reset, curr_capture_type, capture_data->status.capture_type, curr_capture_speed, capture_data->status.capture_speed, is_device_capture_recv_data);
if(ret < 0) {
capture_error_print(true, capture_data, "Disconnected: Frame counter reset error");
break;
}
}
EndAcquisition(capture_data, is_device_capture_recv_data, true, curr_frame_counter, curr_capture_type);
}