#ifndef __ROTATIONMENU_HPP #define __ROTATIONMENU_HPP #include "OptionSelectionMenu.hpp" #include #include "TextRectangle.hpp" #include "sfml_gfx_structs.hpp" #include "display_structs.hpp" enum RotationMenuOutAction{ ROTATION_MENU_NO_ACTION, ROTATION_MENU_BACK, ROTATION_MENU_TOP_ROTATION_DEC, ROTATION_MENU_TOP_ROTATION_INC, ROTATION_MENU_BOTTOM_ROTATION_DEC, ROTATION_MENU_BOTTOM_ROTATION_INC, ROTATION_MENU_BOTH_ROTATION_DEC, ROTATION_MENU_BOTH_ROTATION_INC, }; class RotationMenu : public OptionSelectionMenu { public: RotationMenu(TextRectanglePool* text_pool); ~RotationMenu(); void prepare(float scaling_factor, int view_size_x, int view_size_y, ScreenInfo *info); void insert_data(); RotationMenuOutAction selected_index = RotationMenuOutAction::ROTATION_MENU_NO_ACTION; void reset_output_option(); protected: bool is_option_inc_dec(int index); void set_output_option(int index, int action); size_t get_num_options(); std::string get_string_option(int index, int action); void class_setup(); private: int *options_indexes; size_t num_enabled_options; }; #endif