#ifndef __AUDIOMENU_HPP #define __AUDIOMENU_HPP #include "OptionSelectionMenu.hpp" #include #include "TextRectangle.hpp" #include "sfml_gfx_structs.hpp" #include "audio_data.hpp" enum AudioMenuOutAction{ AUDIO_MENU_NO_ACTION, AUDIO_MENU_BACK, AUDIO_MENU_MUTE, AUDIO_MENU_VOLUME_DEC, AUDIO_MENU_VOLUME_INC, AUDIO_MENU_MAX_LATENCY_DEC, AUDIO_MENU_MAX_LATENCY_INC, AUDIO_MENU_OUTPUT_DEC, AUDIO_MENU_OUTPUT_INC, AUDIO_MENU_RESTART, AUDIO_MENU_CHANGE_DEVICE, AUDIO_MENU_MODE_DEC, AUDIO_MENU_MODE_INC, AUDIO_MENU_AUTO_SCAN, }; class AudioMenu : public OptionSelectionMenu { public: AudioMenu(TextRectanglePool* text_pool); ~AudioMenu(); void prepare(float scaling_factor, int view_size_x, int view_size_y, AudioData *audio_data); void insert_data(); AudioMenuOutAction selected_index = AudioMenuOutAction::AUDIO_MENU_NO_ACTION; void reset_output_option(); protected: bool is_option_inc_dec(int index); void set_output_option(int index, int action); size_t get_num_options(); std::string get_string_option(int index, int action); void class_setup(); private: int *options_indexes; size_t num_enabled_options; }; #endif