#ifndef __ACTIONSELECTIONMENU_HPP #define __ACTIONSELECTIONMENU_HPP #include "OptionSelectionMenu.hpp" #include #include "TextRectangle.hpp" #include "sfml_gfx_structs.hpp" #include "display_structs.hpp" #include "WindowCommands.hpp" #define ACTION_SELECTION_MENU_NO_ACTION -1 #define ACTION_SELECTION_MENU_BACK -2 class ActionSelectionMenu : public OptionSelectionMenu { public: ActionSelectionMenu(TextRectanglePool* text_pool); ~ActionSelectionMenu(); void prepare(float scaling_factor, int view_size_x, int view_size_y, PossibleWindowCommands curr_cmd); void insert_data(std::vector &possible_actions); int selected_index = ACTION_SELECTION_MENU_NO_ACTION; void reset_output_option(); protected: void set_output_option(int index, int action); size_t get_num_options(); std::string get_string_option(int index, int action); void class_setup(); private: std::vector *possible_actions; }; #endif