#ifndef __3DSCAPTURE_FTD3_SHARED_HPP #define __3DSCAPTURE_FTD3_SHARED_HPP #include #include "utils.hpp" #include "hw_defs.hpp" #include "capture_structs.hpp" #include "display_structs.hpp" #include "devicecapture.hpp" void list_devices_ftd3(std::vector &devices_list, std::vector &no_access_list, bool* devices_allowed_scan); bool connect_ftd3(bool print_failed, CaptureData* capture_data, CaptureDevice* device); void ftd3_capture_main_loop(CaptureData* capture_data); void ftd3_capture_cleanup(CaptureData* capture_data); uint64_t ftd3_get_video_in_size(CaptureData* capture_data); uint64_t ftd3_get_video_in_size(CaptureData* capture_data, bool override_3d); #endif