#include "conversions.hpp" #include "devicecapture.hpp" #include "3dscapture_ftd3.hpp" #include "dscapture_ftd2.hpp" #include "usb_ds_3ds_capture.hpp" #include "usb_is_nitro_acquisition.hpp" #include bool convertVideoToOutput(VideoOutputData *p_out, CaptureDataSingleBuffer* data_buffer, CaptureStatus* status) { CaptureReceived *p_in = &data_buffer->capture_buf; bool converted = false; #ifdef USE_FTD3 if(status->device.cc_type == CAPTURE_CONN_FTD3) { ftd3_convertVideoToOutput(p_in, p_out, status->enabled_3d); converted = true; } #endif #ifdef USE_FTD2 if(status->device.cc_type == CAPTURE_CONN_FTD2) { ftd2_convertVideoToOutput(p_in, p_out, status->enabled_3d); converted = true; } #endif #ifdef USE_DS_3DS_USB if(status->device.cc_type == CAPTURE_CONN_USB) { usb_convertVideoToOutput(p_in, p_out, &status->device, status->enabled_3d); converted = true; } #endif #ifdef USE_IS_NITRO_USB if(status->device.cc_type == CAPTURE_CONN_IS_NITRO) { usb_is_nitro_convertVideoToOutput(p_in, p_out, data_buffer->capture_type); converted = true; } #endif return converted; } bool convertAudioToOutput(std::int16_t *p_out, uint64_t n_samples, const bool is_big_endian, CaptureDataSingleBuffer* data_buffer, CaptureStatus* status) { if(!status->device.has_audio) return true; CaptureReceived *p_in = &data_buffer->capture_buf; uint8_t* base_ptr = NULL; #ifdef USE_FTD3 if(status->device.cc_type == CAPTURE_CONN_FTD3) { if(!status->enabled_3d) base_ptr = (uint8_t*)p_in->ftd3_received.audio_data; else base_ptr = (uint8_t*)p_in->ftd3_received_3d.audio_data; } #endif #ifdef USE_FTD2 if(status->device.cc_type == CAPTURE_CONN_FTD2) { } #endif #ifdef USE_DS_3DS_USB if(status->device.cc_type == CAPTURE_CONN_USB) { if(!status->enabled_3d) base_ptr = (uint8_t*)p_in->usb_received_3ds.audio_data; else base_ptr = (uint8_t*)p_in->usb_received_3ds_3d.audio_data; } #endif if(base_ptr == NULL) return false; if(!is_big_endian) memcpy(p_out, base_ptr, n_samples * 2); else for(int i = 0; i < n_samples; i += 2) p_out[i] = (base_ptr[i + 1] << 8) | base_ptr[i]; return true; }