#ifndef __VIDEOMENU_HPP #define __VIDEOMENU_HPP #include "OptionSelectionMenu.hpp" #include #include "TextRectangle.hpp" #include "sfml_gfx_structs.hpp" #include "display_structs.hpp" enum VideoMenuOutAction{ VIDEO_MENU_NO_ACTION, VIDEO_MENU_BACK, VIDEO_MENU_VSYNC, VIDEO_MENU_ASYNC, VIDEO_MENU_BLUR, VIDEO_MENU_PADDING, VIDEO_MENU_CROPPING, VIDEO_MENU_GAMES_CROPPING, VIDEO_MENU_TOP_PAR, VIDEO_MENU_BOT_PAR, VIDEO_MENU_ONE_PAR, VIDEO_MENU_BOTTOM_SCREEN_POS, VIDEO_MENU_SMALL_SCREEN_OFFSET_DEC, VIDEO_MENU_SMALL_SCREEN_OFFSET_INC, VIDEO_MENU_OFFSET_SETTINGS, VIDEO_MENU_WINDOW_SCALING_DEC, VIDEO_MENU_WINDOW_SCALING_INC, VIDEO_MENU_BFI_SETTINGS, VIDEO_MENU_MENU_SCALING_DEC, VIDEO_MENU_MENU_SCALING_INC, VIDEO_MENU_RESOLUTION_SETTINGS, VIDEO_MENU_ROTATION_SETTINGS, VIDEO_MENU_TOP_ROTATION_DEC, VIDEO_MENU_TOP_ROTATION_INC, VIDEO_MENU_BOTTOM_ROTATION_DEC, VIDEO_MENU_BOTTOM_ROTATION_INC, //VIDEO_MENU_FAST_POLL, VIDEO_MENU_NON_INT_SCALING, VIDEO_MENU_SCALING_RATIO_SETTINGS, VIDEO_MENU_CHANGE_TITLEBAR, VIDEO_MENU_VIDEO_EFFECTS_SETTINGS, VIDEO_MENU_SEPARATOR_SETTINGS, VIDEO_MENU_3D_SETTINGS, }; class VideoMenu : public OptionSelectionMenu { public: VideoMenu(TextRectanglePool* text_pool); ~VideoMenu(); void prepare(float scaling_factor, int view_size_x, int view_size_y, ScreenInfo *info, ScreenType screen_type); void insert_data(ScreenType s_type, bool is_fullscreen, bool can_have_titlebar); VideoMenuOutAction selected_index = VideoMenuOutAction::VIDEO_MENU_NO_ACTION; void reset_output_option(); protected: bool is_option_inc_dec(int index); void set_output_option(int index, int action); size_t get_num_options(); std::string get_string_option(int index, int action); void class_setup(); private: int *options_indexes; size_t num_enabled_options; }; #endif