Fix issues when saving folder is not created
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This commit is contained in:
Lorenzooone
2024-11-10 04:41:04 +01:00
parent 3b84174212
commit d9df617d51
6 changed files with 62 additions and 39 deletions

View File

@@ -151,7 +151,7 @@ static void defaults_reload(FrontendData *frontend_data, AudioData* audio_data,
frontend_data->reload = true;
}
static void load_layout_file(int load_index, FrontendData *frontend_data, AudioData* audio_data, OutTextData &out_text_data, ExtraButtonShortcuts* extra_button_shortcuts, CaptureStatus* capture_status, bool skip_io, bool do_print) {
static void load_layout_file(int load_index, FrontendData *frontend_data, AudioData* audio_data, OutTextData &out_text_data, ExtraButtonShortcuts* extra_button_shortcuts, CaptureStatus* capture_status, bool skip_io, bool do_print, bool created_proper_folder) {
if(skip_io)
return;
@@ -164,10 +164,10 @@ static void load_layout_file(int load_index, FrontendData *frontend_data, AudioD
bool name_load_success = false;
std::string layout_name = LayoutNameGenerator(load_index);
std::string layout_path = LayoutPathGenerator(load_index);
std::string layout_path = LayoutPathGenerator(load_index, created_proper_folder);
bool op_success = load(layout_path, layout_name, frontend_data->top_screen->m_info, frontend_data->bot_screen->m_info, frontend_data->joint_screen->m_info, frontend_data->display_data, audio_data, out_text_data, extra_button_shortcuts, capture_status);
if(do_print && op_success) {
std::string load_name = load_layout_name(load_index, name_load_success);
std::string load_name = load_layout_name(load_index, created_proper_folder, name_load_success);
UpdateOutText(out_text_data, "Layout loaded from: " + layout_path + layout_name, "Layout " + load_name + " loaded", TEXT_KIND_SUCCESS);
}
else if(!op_success)
@@ -175,11 +175,6 @@ static void load_layout_file(int load_index, FrontendData *frontend_data, AudioD
}
static bool save(const std::string path, const std::string name, const std::string save_name, const ScreenInfo &top_info, const ScreenInfo &bottom_info, const ScreenInfo &joint_info, DisplayData &display_data, AudioData *audio_data, OutTextData &out_text_data, ExtraButtonShortcuts* extra_button_shortcuts, CaptureStatus* capture_status) {
#if (!defined(_MSC_VER)) || (_MSC_VER > 1916)
std::filesystem::create_directories(path);
#else
std::experimental::filesystem::create_directories(path);
#endif
std::ofstream file(path + name);
if(!file.good()) {
UpdateOutText(out_text_data, "File " + path + name + " save failed.", "Save failed", TEXT_KIND_ERROR);
@@ -204,7 +199,7 @@ static bool save(const std::string path, const std::string name, const std::stri
return true;
}
static void save_layout_file(int save_index, FrontendData *frontend_data, AudioData* audio_data, OutTextData &out_text_data, ExtraButtonShortcuts* extra_button_shortcuts, CaptureStatus* capture_status, bool skip_io, bool do_print) {
static void save_layout_file(int save_index, FrontendData *frontend_data, AudioData* audio_data, OutTextData &out_text_data, ExtraButtonShortcuts* extra_button_shortcuts, CaptureStatus* capture_status, bool skip_io, bool do_print, bool created_proper_folder) {
if(skip_io)
return;
@@ -212,9 +207,9 @@ static void save_layout_file(int save_index, FrontendData *frontend_data, AudioD
return;
bool name_load_success = false;
std::string save_name = load_layout_name(save_index, name_load_success);
std::string save_name = load_layout_name(save_index, created_proper_folder, name_load_success);
std::string layout_name = LayoutNameGenerator(save_index);
std::string layout_path = LayoutPathGenerator(save_index);
std::string layout_path = LayoutPathGenerator(save_index, created_proper_folder);
bool op_success = save(layout_path, layout_name, save_name, frontend_data->top_screen->m_info, frontend_data->bot_screen->m_info, frontend_data->joint_screen->m_info, frontend_data->display_data, audio_data, out_text_data, extra_button_shortcuts, capture_status);
if(do_print && op_success) {
UpdateOutText(out_text_data, "Layout saved to: " + layout_path + layout_name, "Layout " + save_name + " saved", TEXT_KIND_SUCCESS);
@@ -322,7 +317,7 @@ static float get_time_multiplier(CaptureData* capture_data, bool should_ignore_d
}
}
static int mainVideoOutputCall(AudioData* audio_data, CaptureData* capture_data, bool mono_app) {
static int mainVideoOutputCall(AudioData* audio_data, CaptureData* capture_data, bool mono_app, bool created_proper_folder) {
VideoOutputData *out_buf;
double last_frame_time = 0.0;
int num_elements_fps_array = 0;
@@ -343,14 +338,14 @@ static int mainVideoOutputCall(AudioData* audio_data, CaptureData* capture_data,
memset(out_buf, 0, sizeof(VideoOutputData));
draw_lock.unlock();
WindowScreen *top_screen = new WindowScreen(ScreenType::TOP, &capture_data->status, &frontend_data.display_data, audio_data, &extra_button_shortcuts, &draw_lock);
WindowScreen *bot_screen = new WindowScreen(ScreenType::BOTTOM, &capture_data->status, &frontend_data.display_data, audio_data, &extra_button_shortcuts, &draw_lock);
WindowScreen *joint_screen = new WindowScreen(ScreenType::JOINT, &capture_data->status, &frontend_data.display_data, audio_data, &extra_button_shortcuts, &draw_lock);
WindowScreen *top_screen = new WindowScreen(ScreenType::TOP, &capture_data->status, &frontend_data.display_data, audio_data, &extra_button_shortcuts, &draw_lock, created_proper_folder);
WindowScreen *bot_screen = new WindowScreen(ScreenType::BOTTOM, &capture_data->status, &frontend_data.display_data, audio_data, &extra_button_shortcuts, &draw_lock, created_proper_folder);
WindowScreen *joint_screen = new WindowScreen(ScreenType::JOINT, &capture_data->status, &frontend_data.display_data, audio_data, &extra_button_shortcuts, &draw_lock, created_proper_folder);
frontend_data.top_screen = top_screen;
frontend_data.bot_screen = bot_screen;
frontend_data.joint_screen = joint_screen;
load_layout_file(STARTUP_FILE_INDEX, &frontend_data, audio_data, out_text_data, &extra_button_shortcuts, &capture_data->status, skip_io, false);
load_layout_file(STARTUP_FILE_INDEX, &frontend_data, audio_data, out_text_data, &extra_button_shortcuts, &capture_data->status, skip_io, false, created_proper_folder);
// Due to the risk for seizures, at the start of the program, set BFI to false!
top_screen->m_info.bfi = false;
bot_screen->m_info.bfi = false;
@@ -453,12 +448,12 @@ static int mainVideoOutputCall(AudioData* audio_data, CaptureData* capture_data,
if((load_index = top_screen->load_data()) || (load_index = bot_screen->load_data()) || (load_index = joint_screen->load_data())) {
// This value should only be loaded when starting the program...
bool previous_last_connected_ds = frontend_data.display_data.last_connected_ds;
load_layout_file(load_index, &frontend_data, audio_data, out_text_data, &extra_button_shortcuts, &capture_data->status, skip_io, true);
load_layout_file(load_index, &frontend_data, audio_data, out_text_data, &extra_button_shortcuts, &capture_data->status, skip_io, true, created_proper_folder);
frontend_data.display_data.last_connected_ds = previous_last_connected_ds;
}
if((save_index = top_screen->save_data()) || (save_index = bot_screen->save_data()) || (save_index = joint_screen->save_data())) {
save_layout_file(save_index, &frontend_data, audio_data, out_text_data, &extra_button_shortcuts, &capture_data->status, skip_io, true);
save_layout_file(save_index, &frontend_data, audio_data, out_text_data, &extra_button_shortcuts, &capture_data->status, skip_io, true, created_proper_folder);
top_screen->update_save_menu();
bot_screen->update_save_menu();
joint_screen->update_save_menu();
@@ -494,7 +489,7 @@ static int mainVideoOutputCall(AudioData* audio_data, CaptureData* capture_data,
bot_screen->after_thread_join();
joint_screen->after_thread_join();
save_layout_file(STARTUP_FILE_INDEX, &frontend_data, audio_data, out_text_data, &extra_button_shortcuts, &capture_data->status, skip_io, false);
save_layout_file(STARTUP_FILE_INDEX, &frontend_data, audio_data, out_text_data, &extra_button_shortcuts, &capture_data->status, skip_io, false, created_proper_folder);
if(!out_text_data.consumed) {
ConsoleOutText(out_text_data.full_text);
@@ -505,6 +500,29 @@ static int mainVideoOutputCall(AudioData* audio_data, CaptureData* capture_data,
return ret_val;
}
static bool create_folder(const std::string path) {
try {
#if (!defined(_MSC_VER)) || (_MSC_VER > 1916)
std::filesystem::create_directories(path);
#else
std::experimental::filesystem::create_directories(path);
#endif
return true;
}
catch(...) {
std::cerr << "Error creating folder " << path << std::endl;
}
return false;
}
static bool create_out_folder() {
bool success = create_folder(LayoutPathGenerator(STARTUP_FILE_INDEX, true));
if(!success)
create_folder(LayoutPathGenerator(STARTUP_FILE_INDEX, false));
create_folder(LayoutPathGenerator(1, success));
return success;
}
static bool parse_existence_arg(int &index, char **argv, bool &target, bool existence_value, std::string to_check) {
if(argv[index] != to_check)
return false;
@@ -534,6 +552,7 @@ int main(int argc, char **argv) {
int enter_id = -1;
int power_id = -1;
bool use_pud_up = true;
bool created_proper_folder = create_out_folder();
for (int i = 1; i < argc; i++) {
if(parse_existence_arg(i, argv, mono_app, true, "--mono_app"))
continue;
@@ -570,7 +589,7 @@ int main(int argc, char **argv) {
std::thread capture_thread(captureCall, capture_data);
std::thread audio_thread(soundCall, &audio_data, capture_data);
int ret_val = mainVideoOutputCall(&audio_data, capture_data, mono_app);
int ret_val = mainVideoOutputCall(&audio_data, capture_data, mono_app, created_proper_folder);
audio_thread.join();
capture_thread.join();
delete capture_data;