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Separate CaptureData and CaptureStatus
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@@ -1,5 +1,3 @@
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#include "utils.hpp"
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#include "3dscapture.hpp"
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#include "frontend.hpp"
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void reset_screen_info(ScreenInfo &info) {
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@@ -157,6 +155,6 @@ void update_output(WindowScreen &top_screen, WindowScreen &bot_screen, WindowScr
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joint_screen.draw(frame_time, out_buf);
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}
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void screen_display_thread(WindowScreen *screen, CaptureData* capture_data) {
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screen->display_thread(capture_data);
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void screen_display_thread(WindowScreen *screen, CaptureStatus* capture_status) {
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screen->display_thread(capture_status);
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}
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