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https://github.com/Lorenzooone/cc3dsfs.git
synced 2026-08-11 19:35:59 -05:00
Implement easy on/off options, and refactor for easier future new options/reordering
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@@ -1,19 +1,111 @@
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#include "MainMenu.hpp"
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static std::string main_menu_option_strings[NUM_TOTAL_MAIN_MENU_OPTIONS] = {"Disconnect", "Connect", "Close Menu", "Quit Application"};
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static bool usable_fullscreen[NUM_TOTAL_MAIN_MENU_OPTIONS] = {true, false, true, true};
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static bool usable_normal_screen[NUM_TOTAL_MAIN_MENU_OPTIONS] = {true, false, true, true};
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static bool usable_joint_screen[NUM_TOTAL_MAIN_MENU_OPTIONS] = {true, false, true, true};
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static bool usable_top_screen[NUM_TOTAL_MAIN_MENU_OPTIONS] = {true, false, true, true};
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static bool usable_bottom_screen[NUM_TOTAL_MAIN_MENU_OPTIONS] = {true, false, true, true};
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static MainMenuOutAction main_menu_out_actions[NUM_TOTAL_MAIN_MENU_OPTIONS] = {MAIN_MENU_OPEN, MAIN_MENU_NO_ACTION, MAIN_MENU_CLOSE_MENU, MAIN_MENU_QUIT_APPLICATION};
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#define NUM_TOTAL_MAIN_MENU_OPTIONS (sizeof(pollable_options)/sizeof(pollable_options[0]))
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#define OPTION_WINDOWED true
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#define OPTION_FULLSCREEN true
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#define OPTION_JOIN true
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#define OPTION_SPLIT true
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struct MainMenuOptionInfo {
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const std::string base_name;
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const std::string false_name;
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const bool active_fullscreen;
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const bool active_windowed_screen;
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const bool active_joint_screen;
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const bool active_top_screen;
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const bool active_bottom_screen;
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const MainMenuOutAction out_action;
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};
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static const MainMenuOptionInfo connect_option = {
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.base_name = "Disconnect", .false_name = "Connect",
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.active_fullscreen = true, .active_windowed_screen = true,
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.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
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.out_action = MAIN_MENU_OPEN};
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static const MainMenuOptionInfo windowed_option = {
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.base_name = "Windowed Mode", .false_name = "",
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.active_fullscreen = OPTION_WINDOWED, .active_windowed_screen = false,
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.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
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.out_action = MAIN_MENU_FULLSCREEN};
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static const MainMenuOptionInfo fullscreen_option = {
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.base_name = "Fullscreen Mode", .false_name = "",
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.active_fullscreen = false, .active_windowed_screen = OPTION_FULLSCREEN,
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.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
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.out_action = MAIN_MENU_FULLSCREEN};
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static const MainMenuOptionInfo join_screens_option = {
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.base_name = "Join Screens", .false_name = "",
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.active_fullscreen = true, .active_windowed_screen = true,
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.active_joint_screen = false, .active_top_screen = OPTION_JOIN, .active_bottom_screen = OPTION_JOIN,
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.out_action = MAIN_MENU_SPLIT};
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static const MainMenuOptionInfo split_screens_option = {
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.base_name = "Split Screens", .false_name = "",
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.active_fullscreen = true, .active_windowed_screen = true,
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.active_joint_screen = OPTION_SPLIT, .active_top_screen = false, .active_bottom_screen = false,
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.out_action = MAIN_MENU_SPLIT};
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static const MainMenuOptionInfo vsync_option = {
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.base_name = "Turn VSync Off", .false_name = "Turn VSync On",
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.active_fullscreen = true, .active_windowed_screen = true,
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.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
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.out_action = MAIN_MENU_VSYNC};
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static const MainMenuOptionInfo async_option = {
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.base_name = "Turn Async Off", .false_name = "Turn Async On",
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.active_fullscreen = true, .active_windowed_screen = true,
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.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
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.out_action = MAIN_MENU_ASYNC};
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static const MainMenuOptionInfo blur_option = {
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.base_name = "Turn Blur Off", .false_name = "Turn Blur On",
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.active_fullscreen = true, .active_windowed_screen = true,
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.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
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.out_action = MAIN_MENU_BLUR};
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static const MainMenuOptionInfo padding_option = {
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.base_name = "Turn Padding Off", .false_name = "Turn Padding On",
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.active_fullscreen = false, .active_windowed_screen = true,
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.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
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.out_action = MAIN_MENU_PADDING};
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static const MainMenuOptionInfo close_option = {
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.base_name = "Close Menu", .false_name = "",
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.active_fullscreen = true, .active_windowed_screen = true,
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.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
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.out_action = MAIN_MENU_CLOSE_MENU};
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static const MainMenuOptionInfo quit_option = {
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.base_name = "Quit Application", .false_name = "",
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.active_fullscreen = true, .active_windowed_screen = true,
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.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
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.out_action = MAIN_MENU_QUIT_APPLICATION};
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static const MainMenuOptionInfo* pollable_options[] = {
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&connect_option,
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&windowed_option,
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&fullscreen_option,
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&join_screens_option,
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&split_screens_option,
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&vsync_option,
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&async_option,
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&blur_option,
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&padding_option,
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&close_option,
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&quit_option
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};
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MainMenu::MainMenu(bool font_load_success, sf::Font &text_font) : OptionSelectionMenu(){
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this->options_indexes = new int[NUM_TOTAL_MAIN_MENU_OPTIONS];
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this->initialize(font_load_success, text_font);
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this->num_enabled_options = 0;
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}
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MainMenu::~MainMenu() {
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delete []this->options_indexes;
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}
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void MainMenu::class_setup() {
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@@ -35,17 +127,20 @@ void MainMenu::class_setup() {
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}
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void MainMenu::insert_data(ScreenType s_type, bool is_fullscreen) {
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bool *fullscreen_enabled_ptr = usable_fullscreen;
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if(!is_fullscreen)
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fullscreen_enabled_ptr = usable_normal_screen;
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bool *screen_type_enabled_ptr = usable_joint_screen;
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if(s_type == ScreenType::TOP)
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screen_type_enabled_ptr = usable_top_screen;
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if(s_type == ScreenType::BOTTOM)
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screen_type_enabled_ptr = usable_bottom_screen;
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this->num_enabled_options = 0;
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for(int i = 0; i < NUM_TOTAL_MAIN_MENU_OPTIONS; i++) {
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if(fullscreen_enabled_ptr[i] && screen_type_enabled_ptr[i]) {
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bool valid = true;
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if(is_fullscreen)
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valid = valid && pollable_options[i]->active_fullscreen;
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else
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valid = valid && pollable_options[i]->active_windowed_screen;
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if(s_type == ScreenType::TOP)
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valid = valid && pollable_options[i]->active_top_screen;
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else if(s_type == ScreenType::BOTTOM)
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valid = valid && pollable_options[i]->active_bottom_screen;
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else
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valid = valid && pollable_options[i]->active_joint_screen;
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if(valid) {
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this->options_indexes[this->num_enabled_options] = i;
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this->num_enabled_options++;
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}
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@@ -58,7 +153,7 @@ void MainMenu::reset_output_option() {
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}
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void MainMenu::set_output_option(int index) {
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this->selected_index = main_menu_out_actions[this->options_indexes[index]];
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this->selected_index = pollable_options[this->options_indexes[index]]->out_action;
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}
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int MainMenu::get_num_options() {
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@@ -66,13 +161,13 @@ int MainMenu::get_num_options() {
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}
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std::string MainMenu::get_string_option(int index) {
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return main_menu_option_strings[this->options_indexes[index]];
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return pollable_options[this->options_indexes[index]]->base_name;
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}
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static std::string setTextOptionBool(int option_index, bool value) {
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if(value)
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return main_menu_option_strings[option_index];
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return main_menu_option_strings[option_index + 1];
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return pollable_options[option_index]->base_name;
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return pollable_options[option_index]->false_name;
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}
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void MainMenu::prepare(float menu_scaling_factor, int view_size_x, int view_size_y, ScreenInfo *info, bool connected) {
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@@ -84,10 +179,22 @@ void MainMenu::prepare(float menu_scaling_factor, int view_size_x, int view_size
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if(!this->future_enabled_labels[i])
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continue;
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int option_index = this->options_indexes[start + i];
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switch(main_menu_out_actions[option_index]) {
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switch(pollable_options[option_index]->out_action) {
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case MAIN_MENU_OPEN:
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this->labels[i]->setText(setTextOptionBool(option_index, connected));
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break;
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case MAIN_MENU_VSYNC:
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this->labels[i]->setText(setTextOptionBool(option_index, info->v_sync_enabled));
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break;
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case MAIN_MENU_ASYNC:
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this->labels[i]->setText(setTextOptionBool(option_index, info->async));
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break;
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case MAIN_MENU_BLUR:
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this->labels[i]->setText(setTextOptionBool(option_index, info->is_blurred));
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break;
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case MAIN_MENU_PADDING:
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this->labels[i]->setText(setTextOptionBool(option_index, info->rounded_corners_fix));
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break;
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default:
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break;
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}
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