Implement easy on/off options, and refactor for easier future new options/reordering

This commit is contained in:
Lorenzooone
2024-05-12 04:33:31 +02:00
parent 8c526e3747
commit a4daf7186a
4 changed files with 205 additions and 45 deletions

View File

@@ -1,19 +1,111 @@
#include "MainMenu.hpp"
static std::string main_menu_option_strings[NUM_TOTAL_MAIN_MENU_OPTIONS] = {"Disconnect", "Connect", "Close Menu", "Quit Application"};
static bool usable_fullscreen[NUM_TOTAL_MAIN_MENU_OPTIONS] = {true, false, true, true};
static bool usable_normal_screen[NUM_TOTAL_MAIN_MENU_OPTIONS] = {true, false, true, true};
static bool usable_joint_screen[NUM_TOTAL_MAIN_MENU_OPTIONS] = {true, false, true, true};
static bool usable_top_screen[NUM_TOTAL_MAIN_MENU_OPTIONS] = {true, false, true, true};
static bool usable_bottom_screen[NUM_TOTAL_MAIN_MENU_OPTIONS] = {true, false, true, true};
static MainMenuOutAction main_menu_out_actions[NUM_TOTAL_MAIN_MENU_OPTIONS] = {MAIN_MENU_OPEN, MAIN_MENU_NO_ACTION, MAIN_MENU_CLOSE_MENU, MAIN_MENU_QUIT_APPLICATION};
#define NUM_TOTAL_MAIN_MENU_OPTIONS (sizeof(pollable_options)/sizeof(pollable_options[0]))
#define OPTION_WINDOWED true
#define OPTION_FULLSCREEN true
#define OPTION_JOIN true
#define OPTION_SPLIT true
struct MainMenuOptionInfo {
const std::string base_name;
const std::string false_name;
const bool active_fullscreen;
const bool active_windowed_screen;
const bool active_joint_screen;
const bool active_top_screen;
const bool active_bottom_screen;
const MainMenuOutAction out_action;
};
static const MainMenuOptionInfo connect_option = {
.base_name = "Disconnect", .false_name = "Connect",
.active_fullscreen = true, .active_windowed_screen = true,
.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
.out_action = MAIN_MENU_OPEN};
static const MainMenuOptionInfo windowed_option = {
.base_name = "Windowed Mode", .false_name = "",
.active_fullscreen = OPTION_WINDOWED, .active_windowed_screen = false,
.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
.out_action = MAIN_MENU_FULLSCREEN};
static const MainMenuOptionInfo fullscreen_option = {
.base_name = "Fullscreen Mode", .false_name = "",
.active_fullscreen = false, .active_windowed_screen = OPTION_FULLSCREEN,
.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
.out_action = MAIN_MENU_FULLSCREEN};
static const MainMenuOptionInfo join_screens_option = {
.base_name = "Join Screens", .false_name = "",
.active_fullscreen = true, .active_windowed_screen = true,
.active_joint_screen = false, .active_top_screen = OPTION_JOIN, .active_bottom_screen = OPTION_JOIN,
.out_action = MAIN_MENU_SPLIT};
static const MainMenuOptionInfo split_screens_option = {
.base_name = "Split Screens", .false_name = "",
.active_fullscreen = true, .active_windowed_screen = true,
.active_joint_screen = OPTION_SPLIT, .active_top_screen = false, .active_bottom_screen = false,
.out_action = MAIN_MENU_SPLIT};
static const MainMenuOptionInfo vsync_option = {
.base_name = "Turn VSync Off", .false_name = "Turn VSync On",
.active_fullscreen = true, .active_windowed_screen = true,
.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
.out_action = MAIN_MENU_VSYNC};
static const MainMenuOptionInfo async_option = {
.base_name = "Turn Async Off", .false_name = "Turn Async On",
.active_fullscreen = true, .active_windowed_screen = true,
.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
.out_action = MAIN_MENU_ASYNC};
static const MainMenuOptionInfo blur_option = {
.base_name = "Turn Blur Off", .false_name = "Turn Blur On",
.active_fullscreen = true, .active_windowed_screen = true,
.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
.out_action = MAIN_MENU_BLUR};
static const MainMenuOptionInfo padding_option = {
.base_name = "Turn Padding Off", .false_name = "Turn Padding On",
.active_fullscreen = false, .active_windowed_screen = true,
.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
.out_action = MAIN_MENU_PADDING};
static const MainMenuOptionInfo close_option = {
.base_name = "Close Menu", .false_name = "",
.active_fullscreen = true, .active_windowed_screen = true,
.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
.out_action = MAIN_MENU_CLOSE_MENU};
static const MainMenuOptionInfo quit_option = {
.base_name = "Quit Application", .false_name = "",
.active_fullscreen = true, .active_windowed_screen = true,
.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
.out_action = MAIN_MENU_QUIT_APPLICATION};
static const MainMenuOptionInfo* pollable_options[] = {
&connect_option,
&windowed_option,
&fullscreen_option,
&join_screens_option,
&split_screens_option,
&vsync_option,
&async_option,
&blur_option,
&padding_option,
&close_option,
&quit_option
};
MainMenu::MainMenu(bool font_load_success, sf::Font &text_font) : OptionSelectionMenu(){
this->options_indexes = new int[NUM_TOTAL_MAIN_MENU_OPTIONS];
this->initialize(font_load_success, text_font);
this->num_enabled_options = 0;
}
MainMenu::~MainMenu() {
delete []this->options_indexes;
}
void MainMenu::class_setup() {
@@ -35,17 +127,20 @@ void MainMenu::class_setup() {
}
void MainMenu::insert_data(ScreenType s_type, bool is_fullscreen) {
bool *fullscreen_enabled_ptr = usable_fullscreen;
if(!is_fullscreen)
fullscreen_enabled_ptr = usable_normal_screen;
bool *screen_type_enabled_ptr = usable_joint_screen;
if(s_type == ScreenType::TOP)
screen_type_enabled_ptr = usable_top_screen;
if(s_type == ScreenType::BOTTOM)
screen_type_enabled_ptr = usable_bottom_screen;
this->num_enabled_options = 0;
for(int i = 0; i < NUM_TOTAL_MAIN_MENU_OPTIONS; i++) {
if(fullscreen_enabled_ptr[i] && screen_type_enabled_ptr[i]) {
bool valid = true;
if(is_fullscreen)
valid = valid && pollable_options[i]->active_fullscreen;
else
valid = valid && pollable_options[i]->active_windowed_screen;
if(s_type == ScreenType::TOP)
valid = valid && pollable_options[i]->active_top_screen;
else if(s_type == ScreenType::BOTTOM)
valid = valid && pollable_options[i]->active_bottom_screen;
else
valid = valid && pollable_options[i]->active_joint_screen;
if(valid) {
this->options_indexes[this->num_enabled_options] = i;
this->num_enabled_options++;
}
@@ -58,7 +153,7 @@ void MainMenu::reset_output_option() {
}
void MainMenu::set_output_option(int index) {
this->selected_index = main_menu_out_actions[this->options_indexes[index]];
this->selected_index = pollable_options[this->options_indexes[index]]->out_action;
}
int MainMenu::get_num_options() {
@@ -66,13 +161,13 @@ int MainMenu::get_num_options() {
}
std::string MainMenu::get_string_option(int index) {
return main_menu_option_strings[this->options_indexes[index]];
return pollable_options[this->options_indexes[index]]->base_name;
}
static std::string setTextOptionBool(int option_index, bool value) {
if(value)
return main_menu_option_strings[option_index];
return main_menu_option_strings[option_index + 1];
return pollable_options[option_index]->base_name;
return pollable_options[option_index]->false_name;
}
void MainMenu::prepare(float menu_scaling_factor, int view_size_x, int view_size_y, ScreenInfo *info, bool connected) {
@@ -84,10 +179,22 @@ void MainMenu::prepare(float menu_scaling_factor, int view_size_x, int view_size
if(!this->future_enabled_labels[i])
continue;
int option_index = this->options_indexes[start + i];
switch(main_menu_out_actions[option_index]) {
switch(pollable_options[option_index]->out_action) {
case MAIN_MENU_OPEN:
this->labels[i]->setText(setTextOptionBool(option_index, connected));
break;
case MAIN_MENU_VSYNC:
this->labels[i]->setText(setTextOptionBool(option_index, info->v_sync_enabled));
break;
case MAIN_MENU_ASYNC:
this->labels[i]->setText(setTextOptionBool(option_index, info->async));
break;
case MAIN_MENU_BLUR:
this->labels[i]->setText(setTextOptionBool(option_index, info->is_blurred));
break;
case MAIN_MENU_PADDING:
this->labels[i]->setText(setTextOptionBool(option_index, info->rounded_corners_fix));
break;
default:
break;
}