Add information to the data passed about 3D to account for 2D only games
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This commit is contained in:
Lorenzooone
2025-03-26 00:43:29 +01:00
parent cf5b97e1a3
commit 72110aba94
14 changed files with 94 additions and 60 deletions

View File

@@ -35,23 +35,18 @@ void list_devices_ftd3(std::vector<CaptureDevice> &devices_list, std::vector<no_
ftd3_list_devices_compat(devices_list, no_access_list, valid_3dscapture_descriptions);
}
void data_output_update(int inner_index, size_t read_data, CaptureData* capture_data, std::chrono::time_point<std::chrono::high_resolution_clock> &base_time) {
const auto curr_time = std::chrono::high_resolution_clock::now();
const std::chrono::duration<double> diff = curr_time - base_time;
base_time = curr_time;
capture_data->data_buffers.WriteToBuffer(NULL, read_data, diff.count(), &capture_data->status.device, inner_index);
if(capture_data->status.cooldown_curr_in)
capture_data->status.cooldown_curr_in = capture_data->status.cooldown_curr_in - 1;
// Signal that there is data available
capture_data->status.video_wait.unlock();
capture_data->status.audio_wait.unlock();
static uint64_t ftd3_get_video_in_size(bool is_3d_enabled) {
if(!is_3d_enabled)
return sizeof(RGB83DSVideoInputData);
return sizeof(RGB83DSVideoInputData_3D);
}
uint64_t ftd3_get_video_in_size(CaptureData* capture_data) {
if(!get_3d_enabled(&capture_data->status))
return sizeof(RGB83DSVideoInputData);
return sizeof(RGB83DSVideoInputData_3D);
return ftd3_get_video_in_size(get_3d_enabled(&capture_data->status));
}
uint64_t ftd3_get_video_in_size(CaptureData* capture_data, bool override_3d) {
return ftd3_get_video_in_size(override_3d);
}
uint64_t ftd3_get_capture_size(bool is_3d_enabled) {
@@ -64,6 +59,21 @@ uint64_t ftd3_get_capture_size(CaptureData* capture_data) {
return ftd3_get_capture_size(get_3d_enabled(&capture_data->status));
}
void data_output_update(int inner_index, size_t read_data, CaptureData* capture_data, std::chrono::time_point<std::chrono::high_resolution_clock> &base_time, bool is_3d) {
if(is_3d && (read_data < ftd3_get_video_in_size(is_3d)) && (read_data >= ftd3_get_video_in_size(false)))
is_3d = false;
const auto curr_time = std::chrono::high_resolution_clock::now();
const std::chrono::duration<double> diff = curr_time - base_time;
base_time = curr_time;
capture_data->data_buffers.WriteToBuffer(NULL, read_data, diff.count(), &capture_data->status.device, inner_index, is_3d);
if(capture_data->status.cooldown_curr_in)
capture_data->status.cooldown_curr_in = capture_data->status.cooldown_curr_in - 1;
// Signal that there is data available
capture_data->status.video_wait.unlock();
capture_data->status.audio_wait.unlock();
}
static void preemptive_close_connection(CaptureData* capture_data) {
ftd3_device_device_handlers* handlers = (ftd3_device_device_handlers*)capture_data->handle;
ftd3_abort_pipe_compat(handlers, BULK_IN);