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Implement basic Optimize 3D
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@@ -210,11 +210,11 @@ uint64_t cyop_device_get_video_in_size_extra_header(bool is_3d, InputVideoDataTy
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bool is_rgb888 = video_data_type == OPTIMIZE_RGB888_FORMAT;
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if(is_rgb888) {
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if(is_3d)
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return sizeof(USB8883DSOptimizeCaptureReceived_3DExtraHeader);
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return sizeof(USB8883DSOptimizeCaptureReceived_3D);
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return sizeof(USB8883DSOptimizeCaptureReceivedExtraHeader);
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}
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if(is_3d)
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return sizeof(USB5653DSOptimizeCaptureReceived_3DExtraHeader);
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return sizeof(USB5653DSOptimizeCaptureReceived_3D);
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return sizeof(USB5653DSOptimizeCaptureReceivedExtraHeader);
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}
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@@ -371,14 +371,14 @@ static void copy_slice_data_to_buffer(uint8_t* dst, uint8_t *src, size_t start_s
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}
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}
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static void cypress_output_to_thread(CaptureData* capture_data, uint8_t *buffer_arr, size_t start_slice_index, size_t start_slice_pos, int internal_index, std::chrono::time_point<std::chrono::high_resolution_clock>* clock_start, size_t read_size) {
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static void cypress_output_to_thread(CaptureData* capture_data, uint8_t *buffer_arr, size_t start_slice_index, size_t start_slice_pos, int internal_index, std::chrono::time_point<std::chrono::high_resolution_clock>* clock_start, size_t read_size, bool is_3d) {
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// Output to the other threads...
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CaptureDataSingleBuffer* data_buf = capture_data->data_buffers.GetWriterBuffer(internal_index);
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copy_slice_data_to_buffer((uint8_t*)&data_buf->capture_buf, buffer_arr, start_slice_index, start_slice_pos, read_size);
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const auto curr_time = std::chrono::high_resolution_clock::now();
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const std::chrono::duration<double> diff = curr_time - (*clock_start);
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*clock_start = curr_time;
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capture_data->data_buffers.WriteToBuffer(NULL, read_size, diff.count(), &capture_data->status.device, internal_index);
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capture_data->data_buffers.WriteToBuffer(NULL, read_size, diff.count(), &capture_data->status.device, internal_index, is_3d);
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if (capture_data->status.cooldown_curr_in)
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capture_data->status.cooldown_curr_in = capture_data->status.cooldown_curr_in - 1;
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capture_data->status.video_wait.unlock();
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@@ -445,7 +445,7 @@ static void cypress_device_read_frame_synchronized(CypressOptimize3DSDeviceCaptu
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}
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if(curr_consecutive_available_bytes >= video_in_size) {
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// Enough data. Time to do output...
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cypress_output_to_thread(cypress_device_capture_recv_data->capture_data, cypress_device_capture_recv_data->ring_slice_buffer_arr, read_slice_index, read_slice_pos, 0, cypress_device_capture_recv_data->clock_start, video_in_size);
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cypress_output_to_thread(cypress_device_capture_recv_data->capture_data, cypress_device_capture_recv_data->ring_slice_buffer_arr, read_slice_index, read_slice_pos, 0, cypress_device_capture_recv_data->clock_start, video_in_size, *cypress_device_capture_recv_data->stored_is_3d);
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// Keep the ring buffer going.
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size_t raw_new_pos = read_slice_pos + video_in_size;
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int new_slice_index = (int)(read_slice_index + (raw_new_pos / SINGLE_RING_BUFFER_SLICE_SIZE));
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