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synced 2026-08-11 19:35:59 -05:00
Prevent issue where loading would not mantain fullscreen
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@@ -1316,6 +1316,8 @@ void WindowScreen::draw(double frame_time, VideoOutputData* out_buf) {
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else
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this->open();
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}
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if(!should_be_open)
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this->m_info.is_fullscreen = false;
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this->loaded_menu = this->curr_menu;
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loaded_operations = future_operations;
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if(this->m_win.isOpen() || this->loaded_operations.call_create) {
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@@ -2141,7 +2143,6 @@ void WindowScreen::update_view_size() {
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}
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void WindowScreen::open() {
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this->m_info.is_fullscreen = false;
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this->create_window(true);
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}
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