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Add top padding as well (for MacOS)
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CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:winarm64 flags:-A ARM64 -DCMAKE_PARALLEL_MSVC=TRUE name:Windows VS2022 ARM os:windows-2022]) (push) Waiting to run
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CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:linux64 flags:64 name:Linux GCC x64 os:ubuntu-latest]) (push) Waiting to run
CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:linuxarm32 flags:arm32 name:Linux GCC ARM 32 os:ubuntu-latest]) (push) Waiting to run
CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:linuxarm64 flags:arm64 name:Linux GCC ARM 64 os:ubuntu-latest]) (push) Waiting to run
CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:macos name:macOS Apple Silicon os:macos-14]) (push) Waiting to run
CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:win32 flags:-A Win32 -DCMAKE_PARALLEL_MSVC=TRUE name:Windows VS2022 Win32 os:windows-2022]) (push) Waiting to run
CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:win64 flags:-A x64 -DCMAKE_PARALLEL_MSVC=TRUE name:Windows VS2022 x64 os:windows-2022]) (push) Waiting to run
CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:winarm64 flags:-A ARM64 -DCMAKE_PARALLEL_MSVC=TRUE name:Windows VS2022 ARM os:windows-2022]) (push) Waiting to run
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@ -12,7 +12,7 @@
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#define LEFT_ROUNDED_PADDING 5
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#define RIGHT_ROUNDED_PADDING 5
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#define TOP_ROUNDED_PADDING 0
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#define TOP_ROUNDED_PADDING 5
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#define BOTTOM_ROUNDED_PADDING 5
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#define FALLBACK_FS_RESOLUTION_WIDTH 1920
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